[PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
Originally Posted by ChameleonSushi
IMPORTANT MESSAGE:
All TPH RPing is being moved out to its own ZetaBoard forum, so for the continuing adventures (and now possibly extra exploits) of the crew and others, please bookmark The Prying Hackers forum board.
It's been great playing here, but the RP board cut spares none, eh? Best to preserve what we have to let it thrive and continue elsewhere. Two days shy of it's second birthday, this move will be ambitious for this RP, but we'll take it like champs.
If anyone watches us, see you on the other side!
Welcome to TPH's second thread, home of it's logging, memoing, and artisic material!
Story
The trolls, through a glitched SGRUB, countless roadblocks, and massive misfortune have managed to scramble to safety...
Of course, this restful period ends quickly. The crew needs to finish what it started. After a period of rest and recuperation in their human savior's session, the players get prepped for another wild ride into SGRUB. Entering the gauntlet once more, the nine survivors of 1st Session expect a game untainted save for Joe's helpful modifications. In reality, although the chance at a new universe and a new life is now within reach, there's a catch.
This is still a different game than what the package promised.
Overview of TPH 2ND
- The normal cast of default enemies is no more! Others have taken their place, creating an entirely unique bestiary.
- Denizens have decided it's no longer time for them to quietly slumber until they're stirred for the final struggle. Now, characters in their own right, these tyrannical rulers will be actively involved in their player's adventures through their lands. They won't give up their turf without a fight!
- Derse and Prospit have been mysteriously deserted. Very few carapace folks have opted to remain, so both the dreamworld of gold and the dreamworld of purple can be explored freely. Who knows what can be found there...
- Some of the game's general mechanics have been created anew or altered, meaning 2nd session will have many unique quirks all its own.
Rules
1. Be respectful to each other.
2. All IC memo/log material will take place on PesterChum (This doesn't count emergencies: Instructions will be given if an alternate program must be used, such as Skype).
3. Be reasonable with your characters; No god-modding or taking control of another character's actions when they're not yours.
4. Activity is key! Please use your character slot(s) well, or else you run the risk of having it given away.
5. If you'd like to plan a major/important happening, please talk it over with the GM (Me! :D) prior.
Character App or Bio Requirements
These vary per type of character and availability of character slots. Contact me (ChameleonSushi) for more info if you're interested.
Last edited by ChameleonSushi; 03-10-2013 at 11:25 PM.
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
#LoSaNL_Enter: First Steps
CNN RIGHT NOW opened the memo LOSANL ENTER.
CHC: # Cue music: http://soundcloud.com/chameleonsushi/losanl-day
-- CURRENT nefariousNautilus [CNN] stands in place, still stunned from the flash produced by breaking the cruxite object... --
-- CURRENT equineReaction [CER] watches her screen as Malhaut fades back in. --
CHC: # Most of the lighting in the room Malhaut is in was provided by moonlight from Joe's land.
CHC: # Now, it seems much darker, despite how dark it was to start.
-- CURRENT equineReaction [CER] types to him... --
CER: *MalhauT, you are all righT?
-- CURRENT nefariousNautilus [CNN] blinks, squinting his eyes in the extremely dim lighting. Everything seems so quiet inside... He hears nothing outside but a very faint breeze, whistling across the side of the building. He answers Gallia, his holoscreen providing some light. --
CNN: *Jes... Zere have been noo coomplicatioons soo far.
-- CURRENT nefariousNautilus [CNN] has made sure to keep his jian ready and at his side. --
-- CURRENT nefariousNautilus's [CNN'S] fingers fall from the screen, drifting to the side and twiddling against its hilt. --
-- CURRENT nefariousNautilus [CNN] notices a very faint, ambient glow coming from outside of a nearby window. Cautiously, he approaches it, only stopping once he's close enough to get a good view of the world outside. --
-- CURRENT equineReaction [CER] watches from the viewport... --
CHC: # Outside, the skies above are dim and purple, almost like the signature color of the troll who had the good fortune to obtain this land. Above looms something like a sun; Large, black, and within its sphere, holding lights of several different colors. The beams of these lights are cast down onto the pitch black landscape, spinning steadily as the "sun" drifts from one horizon to the next.
CHC: # From this height, the land below appears featureless. Not a sign of color besides those of the lights and paleness of the atmosphere exists.
CHC: # Welcome to The Land of Savannah and Neon Lights.
CER: * whaT a dark wourld...
-- CURRENT nefariousNautilus [CNN] stares at what he sees beneath him. It takes him a moment to respond to his matesprit. --
CNN: * It is...
-- CURRENT nefariousNautilus [CNN] stalks away from the window, typing again. He looks apprehensive. --
CNN: * I doo noot like it.
CNN: * Eizer vay, it is time I investigate.
CER: * There are benefiTs Tou darkness. I TrusT you will explouiT Them.
-- CURRENT nefariousNautilus [CNN] pauses... --
-- CURRENT nefariousNautilus [CNN] shakes off whatever might have been bothering him and gives her a final message before moving towards a door, and then the stairwell. --
CNN: * I vill certainly try.
-- CURRENT equineReaction [CER] keeps a quiet vigil as Malhaut moves out. --
-- CURRENT nefariousNautilus [CNN] makes his way down, floor by floor. Although he could have flown out of the window instead, the captain figured he would be a flying target if there is anything dangerous (surely there is) out there. --
-- CURRENT nefariousNautilus [CNN] takes a bit to get down to the bottom floor. He's extremely wary of any openings that might be in the partially decayed building. --
CHC: # So far... nothing's entered yet. Everything is eerily still.
-- CURRENT nefariousNautilus [CNN] treads till he reaches a doorway. He doesn't dare leave until he takes his time to soak in the surroundings again. A view from the ground is much different than one from a high vantage point. --
CHC: # What the captain sees will be largely the same, although now, a fine, flowing field of plains grass comes into focus, black as tar.
-- CURRENT equineReaction [CER] is keeping a solid watch on Malhaut and his surroundings, prepared to defend him at a moment's notice. --
CHC: # What breeze there is rustles it gently, making it sway, or occassionally whip in another direction at a fickle change of the air currents.
CHC: # ... From what can be seen, nothing stirs.
CNN: ...
-- CURRENT nefariousNautilus [CNN] stands at that doorway for a long time. He's hesitating... --
CHC: # A bird call echoes out from somewhere in the distance. Compared to the relative silence, it's startling.
CNN: ...
-- CURRENT nefariousNautilus's [CNN'S] feet feel like led pinning him in place. That open space... He knows he'll be vulnerable out there. --
-- CURRENT equineReaction [CER] bites her lip, murmuring to herself. --
CER: be careful, MalhauT...
-- CURRENT nefariousNautilus [CNN] then remembers he does have his boots. Right, if something goes wrong, he can just fly up and get back to the building. --
-- CURRENT nefariousNautilus [CNN] still doesn't find that so reassuring... but he knows he can't stay in place forever. That could make him more of a sitting duck. --
-- CURRENT nefariousNautilus, [CNN,] eyes wide and alert, begins to creep out of the skyscraper. --
CHC: # Were it not for his boots, Malhaut would feel the coarse, long grass brush roughly across his lower legs
-- CURRENT equineReaction [CER] watches carefully... --
-- CURRENT nefariousNautilus [CNN] never stops flicking and swishing his earfins this way and that. The same goes for his eyes and head. He hates being in open. He HATES being in the open. There's no cover out in this place. --
-- CURRENT nefariousNautilus [CNN] is anxious. Nothing seems to be coming into focus for his good finear either. Usually even the quietest sounds become loud when he's in this sort of mental state... --
CHC: # Still, nothing happens. But...
-- CURRENT nefariousNautilus [CNN] is beyond nervous. He's coiled up inside like a spring. This place feels so wrong to him. --
-- CURRENT huehueCoyotl [CHC] muses in an unknown location --
CHC: Heh. Kehekehkeh...
CHC: I think... my humble guest has arrived?
-- CURRENT huehueCoyotl, [CHC,] the currently unknown, unseen presence simmers with malicious amusement. --
-- CURRENT nefariousNautilus [CNN] tries to focus in on something with one of his senses, whether it be the colors of the bizarre sun overhead, the sound of the breeze in the grass, or the feel of stagnant air. Nothing becomes any clearer than it already is besides the adrenaline rushing in his system. --
CHC: # From an overhead view, there's something to be seen if a viewer were sharp. Down below, there are two spots of color that flicker as they pass between the plains grass.
-- CURRENT nefariousNautilus [CNN] breathes slowly, but heavily and deeply. He holds onto his jian tightly until he can feel his knuckles turn white (or whatever color a troll's knuckles would turn) --
-- CURRENT equineReaction [CER] directs her cursor over to a piece of rubble, and picks it up, preparing to defend Malhaut. --
CHC: Ah...
-- CURRENT huehueCoyotl's [CHC'S] voice muses again --
CHC: So he comes to challenge the King
CHC: Mh, yes.
CHC: # The little lights stop somewhere nearby Malhaut, remaining in place.
-- CURRENT nefariousNautilus [CNN] takes a step back, intending to begin moving back in the direction he came from. --
CHC: Kehkeh, your challenge, Mime of Life?
CHC: # The lights shift subtly.
-- CURRENT nefariousNautilus [CNN] isn't going to stay out here a minute longer if he can help it. He feels steppig out here wasn't a good idea in the slightest. The seatroll begins to have a hard time telling if this is his gut speaking to him or his logic. --
CHC: ... Accepted.
CHC: # Something moves from mere meters away. It not only moves, but lunges out at full speed and force towards Malhaut.
-- CURRENT equineReaction [CER] reacts in an instant, throwing the piece of rubble towards the attacker. --
-- CURRENT nefariousNautilus [CNN] only turns to see this assailant in the split-second before it goes for his throat --
CHC: # Thankfully, he won't become prey... at least not this early in his stay. The rubble piece cracks into the creature's side, sending it flying into the grass nearby.
-- CURRENT equineReaction [CER] picks up another piece from nearby the skyscraper, her focus entirely on her screen. --
-- CURRENT nefariousNautilus [CNN] collects himself as soon as possible, his eyes wide with shock. --
CHC: # The enemy isn't quite dead yet, but it's pinned and probably dying. It's only possible to make out any part of its form because it stands out against the piece of skyscraper, which still has color.
CHC: # The beast looks similar to a jaguar, but more lean and sharp. It claws and hisses at the ground, but not for long.
CNN: Vh-...
-- CURRENT nefariousNautilus [CNN] holds his weapon directly in front of him and at the ready. At the same time, he tries to activate his boots, but... they won't work. --
-- CURRENT nefariousNautilus [CNN] gets a message at the same time. It's not from Gallia either. --
CHC: # It's like that first attack awakened other "lights" in the area. They're just as hard to spot, but this time the noise of them brushing through the long grass is much more clear. They sound small, quick, and nimble.
-- CURRENT nefariousNautilus [CNN] does pick up on these and gets ready while still taking any chances he can get to move back to the building. --
-- CURRENT nefariousNautilus [CNN] also ignores the message... He'll answer it later when he's less likely to get killed. --
-- CURRENT equineReaction [CER] holds the rubble at the ready, prepared to react at a moment's notice if anything comes close to Malhaut. --
CHC: # One darts out of the grass, swiftly nipping at his boot. Luckily, that's all it turns out to be. A nip. It takes a buckle with it back into the cover.
CHC: # Another small, rabbit-like enemy hops up to try and land on Malhaut's shoulder
-- CURRENT nefariousNautilus [CNN] yanks his leg back, swerving around and bashing another one of those enemies to the ground. To Malhaut's mortification, it doesn't die. These things don't look any more powerful than imps though. How could that be? --
CHC: # Yes. It seems the hit only dazed it, although it looks mighty upset about that. The hit was hard enough to make it retreat, disappearing.
CHC: # There are more where that came from. Many more are revealing themselves, a good amount starting to investigate the new structure on their turf. By the end of this Night, no remaining breakable objects on the lower floor are going to survive.
-- CURRENT equineReaction [CER] tosses rubble at the enemies she can see, trying to give Malhaut an opening to go back to the building. --
-- CURRENT nefariousNautilus [CNN] manages to make his way back to the building, dodging and swiping his blade about as he goes. --
CHC: # The little crocodile prototyped croco-bunnies scamper about. If Gallia manages to get one with rubble, it'll be no match. Some grist is left lying around from the server-caused carnage.
-- CURRENT nefariousNautilus [CNN] was able to pick up at least some of the grist on his way back. Once inside, he heads up immediately, closing up whatever he can along the way to help prevent break-ins. --
CHC: Kehkeh...
CHC: KEHKEHKEH KAH!
-- CURRENT huehueCoyotl's [CHC'S] cackles bounce across the dreary plains. Even if Malhaut can barely hear it from where he is, the enemies certainly can. It makes them more jubilant than before. It's like they have some cause to celebrate. --
-- CURRENT nefariousNautilus [CNN] gets to the floor he started on, closes the door, locks it if there's a lock... then finds a place beside it to sit down. Only then does he slump and wipe the sweat from his brow that's just starting to form. --
-- CURRENT equineReaction [CER] messages Malhaut, finally. --
CER: * dou you wanT me Tou barricade The doour?
-- CURRENT nefariousNautilus [CNN] looks down to see his screen flash. Hrmph. Some pest is messaging him besides Gallia. He hangs up on them immediately. This is no time. --
-- CURRENT nefariousNautilus [CNN] responds to his love instead --
CNN: * Please doo.
-- CURRENT equineReaction [CER] gathers up some rubble, and sets to putting it in front of the door. --
-- CURRENT nefariousNautilus [CNN] leans back against the wall. He brushes some hair away from his face. Phew... --
CNN: * Gallia, zere is soomezing vroong.
CER: * yes?
-- CURRENT nefariousNautilus [CNN] gets a notification that... he's leveled up? This confuses him. --
-- CURRENT nefariousNautilus's [CNN'S] stomach sinks... He's leveled up to... level two on his ladder. "Survivor Junior" --
CNN: * ... My level... I leveled up too level 2.
CER: * buT ThaT isn'T righT! we have reached The Toup ouf our echeladders already...
CNN: * I knoov... and, Gallia... my title poovers.
CNN: * Zey are goone.
CER: * ... ouh, nou.
-- CURRENT nefariousNautilus [CNN] is doing a good job of collecting himself again, but this doesn't stop the sinking feeling he has. --
CER: * T-This is a new game. is iT poussible ThaT Things have been reseT..?
CNN: * Jes... It coould be... but zat means all oof oour voork really vas foor naught.
-- CURRENT nefariousNautilus [CNN] deflates with a heavy sigh. --
CNN: * ... It is hard too say noov if zis place is safe... but I am beginning too zink zere may be noo oozer chooice oozervise.
CNN: * If previoous plajers are reset upoon entering, it moost likely voould noot matter vhat versioon oof ze game disk is used..
CER: * ThaT is courrecT. buT, iT is our ounly oupTioun aT This pouinT.
CER: * I am nouT leaving you in There aloune.
-- CURRENT nefariousNautilus [CNN] smiles, even if it's only fleeting. --
CNN: * Zat is soomezing I alvays admire aboout joou, Gallia.
-- CURRENT nefariousNautilus [CNN] doesn't specify what that "something" is. It's probably good though. --
CNN: * Regardless oof zese initial hardships... I shoould doo my best too take nootes oon zis place. Please zoough, vhen ze time coomes, loove, make sure too get soome sleep.
-- CURRENT equineReaction [CER] smiles a little, not that Malhaut can see it. --
CER: * remember Tou dou The same yourself, my dear. you need your resT. I will waTch ouver you.
-- CURRENT nefariousNautilus [CNN] nods and shifts to get more comfortable, unpocketing a notebook and pen so he can begin writing. --
CNN: * Very vell. It vill be doone.
CER: * gooud.
-- CURRENT nefariousNautilus's [CNN'S] eyes linger on the screen of his watch computer, then drift over to his new laptop. Well... it'll only be a matter of time before he brings in the next victi-I mean player. --
CNN: * ... Gallia, please make sure too give ze oozers prioor varning befoore cooming in. Perhaps zat vay, zey can have a smoozer transitioon zan I.
CER: * I will, MalhauT.
CNN: * Zank joou...
-- CURRENT nefariousNautilus [CNN] re-focuses on his notebook and begins to write... --
-- CURRENT equineReaction [CER] watches over Malhaut, silently. As she does, she opens up a message to the others... --
NN and PI: Get pestered by PI in the middle of being freaked the fuck out. Completely ignore them and hang up.
[10:34] -- puissanceInterminable [PI] started trolling nefariousNautilus [NN] at 22:34 --
[10:36] PI: Don't run, take them on. It would be a lot more badass. Your people will sing songs about it.
[11:01] PI: You haven't even killed one, what a pathetic Gladiator.
[11:02] -- nefariousNautilus [NN] ceased trolling puissanceInterminable [PI] at 23:02 --
Last edited by ChameleonSushi; 06-15-2012 at 06:53 PM.
Your username is chameleonSushi and you CS: |||||Type with the gentle colors and textures of a beach. Sand, pebbles, driftwood, water, the works. You also like to grunt...HHHNNGHH!!!|||||
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
Sototh and Aragua have a talk before things get started.
-- benthicDreamer [BD] began pestering darkAtlantis [DA] at 23:07 --
-- darkAtlantis [DA] is in the kitchen, preparing herself some tea and looking rather shaken. She sits in one of the chairs, watching the mug spin around in the human microwave, seemingly lost in thought. --
-- benthicDreamer [BD] wanders into the kitchen, clearly not in the best mood --
-- darkAtlantis [DA] gets to her feet and hugs him tightly, burying her face in his chest --
B --!--
B --hi--aragua--
DA: Sototh...
-- darkAtlantis [DA] is quiet for a moment then lets him go, reconsidering what she was going to say --
B --are--yyou--okayy?--
DA: ...yes. Yes, I'm okay.
B --yyou--sure?--
-- darkAtlantis [DA] she sighs out her nose --
DA: Sig^a a^d I... were talki^g. A^d I... I thi^k I just ^eed somethi^g to dri^k.
B --do--yyou...--want--to--talk--about--it?--
DA: vvell... I do^'t k^ow. I should, but I do^'t k^ow if I wa^t to yet.
B --all--right--
DA: I did^'t k^ow whether to scold her or to be upset that I did^'t get to joi^ i^.
B --yyou--mean--with--the--thing--she--did--with--nibzan?--
DA: Yes. The wa^to^ destructio^. It sou^ded like it had bee^ a lot of fu^...
-- darkAtlantis [DA] jumps as the microwave beeps. She retrieves the mug and sets it on the table, sitting and motioning for him to do so as well. --
-- benthicDreamer [BD] sits --
B --yyeah--
DA: A^d I might be a little hurt that I was^'t i^vited. But just a little.
B --if--yyou'd--gone,--malhaut--and--gallia--would--have--put--yyou--on--lockdown--too--
-- darkAtlantis [DA] she shrugs --
DA: I was^'t exactly pla^^i^g o^ goi^g a^ywhere.
B --....i--kind--of--railed--on--signa--about--what--a--childish--idea--it--was--
DA: Oh, it was childish, there's ^o de^yi^g that.
DA: That does^'t mea^ it was^'t ^ecessary.
B --?--
DA: For her me^tal health. Blowi^g off steam.
-- darkAtlantis [DA] fans her mug with her hand. --
DA: You u^dersta^d right?
B --yyeah--
B --theyy--could--have--done--it--without--running--off--without--malhaut's--permission,--though--
DA: vvell, yes. I suppose. I do^'t k^ow.
DA: I do^'t really k^ow what I've bee^ feeli^g lately.
B --yyeah,--everyything's--been--kind--of--confusing--
DA: I was sitti^g up there with her, o^ o^e of the ledges a^d...
DA: She seemed to thi^k I was goi^g to jump off it.
B --yyou--weren't--going--to,--right?--
DA: ^vo, of course ^ot.
-- benthicDreamer [BD] is a little relieved --
DA: I have^'t survived all of this ^o^se^se to e^d my life right ^ow.
-- darkAtlantis [DA] slips her tea --
B --i--know--
DA: Besides I had my jetboots o^.
DA: It would^'t have worked a^yway.
B --i'm--just--a--worryywart--
-- benthicDreamer [BD] smiles apologetically --
-- darkAtlantis [DA] nods --
DA: You do^'t have to worry about me.
B --i--know--
DA: ...do I have to worry about you?
B --no,--i'm--fine--
DA: Are you sure?
B --i'm--sure--
DA: Because I do, a^d... I suppose I have^'t bee^ arou^d as much as I should be, especially with you losi^g touch with your... frie^ds i^ the Ri^g.
B --it's--okayy,--we've--all--had--a--lot--to--deal--with--
B --oh,--speaking--of--them--
-- darkAtlantis [DA] looks up at him, her ears turned forward --
B --i--talked--with--them--a--little--while--ago--
B --from--what--i--could--make--out,--i--won't--be--under--their--control--for--much--longer--
DA: ...that's good. You should^'t be.
B --apparentlyy--myy--dreamself--is--fading--awayy,--and--it'll--get--"reset"--in--the--new--session--
DA: Perhaps we'll both get to dream properly this time.
B --yyeah--
-- benthicDreamer [BD] thinks about how nice it would be to fly around on one of those cool dream planets and look at all the elaborate architecture --
DA: A^d fi^ally be away from them...
-- darkAtlantis [DA] sneers a bit on the last word --
DA: I expect they're ^ot happy about this, though.
B --theyy--seemed--prettyy--neutral--about--it--
DA: Hm.
DA: vvell, that's better tha^ them bei^g a^gry.
DA: vve are tra^sie^t to them, after all.
B --yyeah--
-- darkAtlantis [DA] she picks up her tea again and sips it, attempting nonchalance --
DA: Is there a^ythi^g ^^alhauts wa^ts us to do to prepare?
B --not--that--i--know--of--
DA: ...I still have ^o weapo^.
B --can--yyou--alchemize--a--new--one?--
DA: I ca^ but I may ^eed that book of yours.
B --oh,--sure--
-- benthicDreamer [BD] takes out a puzzlecube and begins trying to solve it --
DA: A^d... hm...
-- darkAtlantis [DA] vaguely wonders if Gallia still has Signa's body. --
DA: I'll come up with somethi^g.
-- benthicDreamer [BD] solves the familiar puzzle, and a moldy old book appears --
B --here--
-- darkAtlantis [DA] takes it, bending a bit under its weight --
-- darkAtlantis [DA] captchas it herself --
DA: ...do you wa^t to come? vve might e^d up maki^g somethi^g i^teresti^g.
B --sure!--
-- benthicDreamer [BD] loves alchemy sprees and not thinking about Miriam --
-- darkAtlantis [DA] grins a bit and heads to the alchemiter. She tries a different order of cards this time, with the book set before her original jawbone weapon. This time it creates a very thin book. --
-- benthicDreamer [BD] picks up the book and leafs through it --
-- darkAtlantis [DA] it appears to be a short story about the jawbone that used to hang in Aragua's swamp --
-- darkAtlantis [DA] describing its eerie warping effects on the swamp, and her ritual of smearing her blood on it --
B --it's--a--book--about--the--jawbone--from--yyour--swamp--
B --yyou're--in--it--
DA: ...how would it k^ow about that?
B --shenanigans--
DA: vvhat?
-- darkAtlantis [DA] frowns --
DA: Ca^ I see it?
B --sure--
-- benthicDreamer [BD] gives her the book --
-- darkAtlantis [DA] pages through it, stopping a few times to read before captchaing it --
B --that--was--weird--
DA: It should^'t k^ow thi^gs like that.
-- darkAtlantis [DA] quietly rearranges the cards to make herself another Jaw of Dagoth. --
B --there--we--go--
-- darkAtlantis [DA] eyes the machine suspiciously --
DA: Yes... I thi^k that's all I'll ^eed for ^ow.
B --cool--
DA: vvhere's our ^ewest member? The... rather fat o^e?
B --miriam?--
DA: Yes, her. I have^'t see^ her si^ce she arrived.
B --i--just--talked--to--her--
DA: vvhat has she bee^ doi^g?
B --i--don't--know--
DA: Perhaps I should speak to her...
B --...don't--
DA: vvhy ^ot? I'll have to eve^tually.
B --she's--veryy--unpleasant--
DA: vvho's the o^e who ma^aged to get alo^g with ^vibza^ agai^?
-- darkAtlantis [DA] grins at him --
B --she's--not--unpleasant--in--the--same--wayy--nibzan--is--
B --...and--mayybe--it's--just--me--
DA: Perhaps. I may as well get to k^ow her while thi^gs are relatively settled.
B --i--guess--
-- darkAtlantis [DA] stows her new weapon --
DA: I'll let you k^ow how it goes.
B --okayy--
-- darkAtlantis [DA] ceased pestering benthicDreamer [BD] at 01:31 --
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
#LoMaF_Enter: Double Dilemma
CNN RIGHT NOW opened the memo LOMAF ENTER.
-- CURRENT nefariousNautilus [CNN] managed to survive his first day in LoSaNL without perishing. Although he's deemed the idea of the others entering risky, the captain knows there may be know other choice. --
-- CURRENT nefariousNautilus [CNN] concludes that the time for others to enter is now. He relays a message to Gallia, which she gives to Signa. It's her turn to take her first step into 2nd session, and the leadertroll will be her server. --
-- CURRENT crimsonCartographer [CCC] stands brusquely, dusting off her backside and stretching her legs. It is TIME. --
-- CURRENT crimsonCartographer [CCC] looks warily out into the distance, picking a tower to act as home. Finding one that suits her fancy, she takes off and reaches it in minutes, her mind and soul revitalized. It's happening. We're doing it, man. We're making this happen. --
-- CURRENT crimsonCartographer [CCC] sets up shop at the top level of a nondescript tower with particularly large vines choking the topmost rooms. Immediately she begins booting up her laptop with the client software. --
-- CURRENT nefariousNautilus [CNN] sits back and starts his server software, connecting with Signa. He stands by, ready to instruct once everything finishes downloading and gets running. --
-- CURRENT crimsonCartographer [CCC] sends the message. She's ready to rock. As if to demonstrate she seems to fall into an active position, waiting for things to happen. --
-- CURRENT nefariousNautilus [CNN] gets down to business --
-- CURRENT nefariousNautilus [CNN] goes through the normal motions of getting Signa prepped for the game until the novel, random process of picking an item gets under way. The Wheel O' Sacrifices appears above her kernelsprite, spins, and drops a most bizarre corpse directly into it... A full-grown wyvern! --
-- CURRENT nefariousNautilus [CNN] tenses up in his seat... Damn. --
-- CURRENT crimsonCartographer [CCC] seems most surprised at the beastie that appears before her, magnificently glowing crimson! It only serves to remind her of Challenger...but it is certainly intimidating. --
-- CURRENT nefariousNautilus [CNN] knows that now... he'll... have to deal with... wyvern prototypings. He warily eyes his window as he goes about this... --
-- CURRENT crimsonCartographer [CCC] shakes her head. It's time to go through the steps...she begins the motions. --
-- CURRENT crimsonCartographer [CCC] eventually comes to the strange item that represents her gateway. --
-- CURRENT crimsonCartographer [CCC] grimaces as a window forms. --
CCC: +->Seriously<-+
CCC: +->No seriously this is my item.<-+
CNN: * Zat voould appear too be ze case, Signa.
CCC: +->The universe has a mean sense of humor.<-+
CCC: +->Anyway, let's just do this.<-+
-- CURRENT nefariousNautilus [CNN] finds it fitting... but that's just him. Hurdur --
-- CURRENT crimsonCartographer [CCC] draws her saber and prepares to deliver a quick and clean slash at the window. SUDDENLY WYVERN SPRITE APPEARS --
CCC: +->WEH<-+
-- CURRENT crimsonCartographer [CCC] leans away from the roaring sprite and reflexively attempts to draw ANYTHING from her sylladex! --
-- CURRENT crimsonCartographer's [CCC'S] sylladex delivers HER CORPSE FROM LAST SESSION. It rockets at the window. And the sprite! --
CCC: +->ARE YOU FUCKIN KIDDING M--<-+
-- CURRENT crimsonCartographer's [CCC'S] words are cut off as the hollow-eyed cadaver smashes into the window and the sprite at once. There is a horrible lurching sensation as space twists, accompanied by a wickedly bright red flash... --
-- CURRENT nefariousNautilus [CNN] is startled by this turn of events! He waits nervously for the results of this HOPEFULLY unbotched transition into SGRUB... --
-- CURRENT crimsonCartographer [CCC] is blinded by the intense light. Shielding her eyes, she shrinks in on herself. She remembers this sensation well... --
-- CURRENT crimsonCartographer [CCC] finds herself pitched forward violently by something landing on her as the light begins to fade...maybe one of the vines fell from the cieling? --
CCC: +->GAH<-+
-- CURRENT crimsonCartographer [CCC] crawls forward, slinking away from the thing. Better safe than sorry, it might roll over again! She huddles against a wall as the light begins to fade... --
CCC: +->...bleh. I forgot how much that sucked.<-+
-- CURRENT crimsonCartographer [CCC] sends a quick message to Malhaut, relating that she is in. She takes a moment to peer up and over the window she finds herself beneath. --
CURRENT calamityOriginator [CCO] RIGHT NOW joined the memo.
CCO: #The Land of Metal and Frogs stretches out into the horizon, a field of dirt and sparse grass filling the eyes and revealing a thin and dusty road that leads to an intimidating silhouette of what appears to be a city in the distance.
CCO: #The land seems to be empty...no, wait. There are large beasts appearing on the plains outside the city.
-- CURRENT crimsonCartographer [CCC] narrows her eyes. They appear to be roughly lizardlike, but with too many heads. --
-- CURRENT crimsonCartographer [CCC] opts to message Malhaut again, continuing to survey the land. --
CCC: +->*Looks like this is it. I don't like the look of those buildings in the distance, though.<-+
-- CURRENT nefariousNautilus [CNN] can't believe what he's seeing on the screen. He immediately messages Signa: --
-- CURRENT carmineCartographer [CCC] has by this point found the fortitude to get her feet beneath her. She examines her hands in disbelief. She looks up, and sees...herself at the window. --
CNN: * Signa! It appears joou have noot entered aloone.
CCC: +->*What?<-+
-- CURRENT crimsonCartographer [CCC] doesn't take her eyes off the closest hydra. --
CCC: +->*I don't care if a consort followed me in Joe has plenty.<-+
-- CURRENT carmineCartographer [CCC] frowns. She knows that name. --
CNN: * Noo, Signa, zere... /Joourself/. Zere is anoozer /joou/!
-- CURRENT crimsonCartographer [CCC] pauses. --
-- CURRENT crimsonCartographer [CCC] says audibly: --
CCC: +->What?<-+
-- CURRENT carmineCartographer [CCC] feels her face twisting in rage. It's coming back now. --
-- CURRENT carmineCartographer [CCC] remembers PRECISELY where she was before waking up here. And boy is she pissed. --
CCC: +->I'm what.<-+
-- CURRENT carmineCartographer [CCC] launches herself forward, snarling indistinctly and tackling the other...self! --
CCC: +->Wh--<-+
-- CURRENT crimsonCartographer [CCC] gasps as she is seized 'round the middle and launched out the window, the pair tumbling violently down a dirt slope just outside the remains of the tower, kicking and slashing and biting the whole way! --
-- CURRENT nefariousNautilus [CNN] is shocked beyond all reason at this turn of events. How could this have happened?? He watches, anxious and ready to pick up some rubble and squish this sickeningly familiar individual. Sadly... he can't do much considering that both "his" Signa and "other" Signa are beating the living daylights out of each other. --
-- CURRENT nefariousNautilus [CNN] curses to himself. This is a terrible time to be out of verbal contact. He has to break this up... --
-- CURRENT carmineCartographer [CCC] hisses and kicks the "other" off of herself, the former landing in the dirt and jumping to her feet with a snarl of her own. --
-- CURRENT crimsonCartographer [CCC] shakes her head furiously, getting her bearings. She is quite literally staring herself down. This feels like it's gonna be a long day already. --
CCO: #The hydra nearest the arrived tower hears the commotion! It resolves to investigate, its left and right crocodilian heads snapping at passing flies!
CCC: +->What even--<-+
CCC: +->How<-+
CCC: +->You<-+
CCC: +->We<-+
CCC: +->I<-+
-- CURRENT crimsonCartographer [CCC] makes a guttural sound of confusion and frustration! --
CCC: +->Surprise surprise.<-+
CCC: +->You woke me up now guess the fuck what<-+
CCC: +->You get to play with me<-+
-- CURRENT carmineCartographer's [CCC'S] face is still contorted in fury... --
-- CURRENT nefariousNautilus [CNN] growls to himself and eyes the enemy, picking some random, huge chunk of rubble that had fallen off of the skyscraper and hurling it at it. --
-- CURRENT crimsonCartographer [CCC] jumps in alarm as a stone sails over her head! --
-- CURRENT carmineCartographer [CCC] is similarly surprised! --
-- CURRENT nefariousNautilus [CNN] quickly types in between any tosses he has to make --
CCO: #The hydra is less surprised but takes a rock to the (middle) face anyway. Too slow, buddy.
CNN: * Fools! Joou tvoo can settle zis vell oout oof danger!
CNN: * Get inside.
-- CURRENT crimsonCartographer [CCC] glances at her visor and once more at the "other" and the hydra. He's right... --
CCC: +->...check you later, faker.<-+
-- CURRENT crimsonCartographer [CCC] sprints into the tower! --
-- CURRENT carmineCartographer [CCC] hisses in rage and gives chase! She too enters the tower fully intent on FINISHING THIS STRIFE. --
CCO: #The hydra lays down as the side heads begin trying to push the rock off their middle head. 'S not working so good, they're uncoordinated.
-- CURRENT nefariousNautilus [CNN] will beging beating the living shit out of it by violently "bopping" the hydra multiple times with another piece of rubble. --
CCO: #The hydra is greatly annoyed! Rather than get hit by more rocks it endeavors to run...but it is too slow! Its life meter is pummeled away by rocks. THE AGONY!
-- CURRENT nefariousNautilus [CNN] pays close attention to the two Signas while he finishes this job. Oh yeah. --
-- CURRENT crimsonCartographer [CCC] is meanwhile at a standoff with herself...uh, again. She's drawn her saber and is now pointing it at the other, who has also drawn her saber. --
CCC: +->What's the matter, dreamer?<-+
CCC: +->Can't fight hand to hand anymore?<-+
CCC: +->Could I ever?<-+
CCC: +->Nah, not really.<-+
-- CURRENT carmineCartographer [CCC] grins maliciously. The "first" Signa shudders involuntarily. It's...uncanny. --
CNN: * Vhat is gooing oon doovn zere?
-- CURRENT nefariousNautilus [CNN] finished with the enemy and although zooms out and in to monitor the outside and inside as well as he can, he starts doing the typey-thing --
-- CURRENT carmineCartographer [CCC] narrows her eyes. The dreamer must be talking to HIM. --
-- CURRENT crimsonCartographer's [CCC'S] eyes shift only slightly to read her visor. Oh, right. He'll want to know the deal WAIT HE CAN SEE EVERYTHING ALREADY. --
CCC: +->*You seen it here first, folks<-+
CCC: +->*I may be the first troll to kill myself and live.<-+
CNN: * Jes, but I cannoot hear anyzing.
CNN: * I cannoot risk joou getting killed... even if it is by... joourself. Vhat is ze dispoositioon oof zis cloone?
CCC: +->*She's a douche and calling me a dreamer and I'm kinda afraid to not focus on her because if she's anything like me she'll be watching for that.<-+
CNN: * ... Perhaps joou shoould alloov me too speak too her.
-- CURRENT crimsonCartographer [CCC] glares through her visor at the other. --
CCC: +->*You sure? She seems pretty douchey. Good looking but douchey.<-+
CCC: +->What's the matter, dreamer?<-+
CCC: +->Don't like talking to the boss anymore?<-+
-- CURRENT nefariousNautilus [CNN] is still baffled... Could this be... no, how would that happen? What unnerves him is that this happened after /a Signa corpse/ was thrown in. This doesn't spell out anything good in his book --
-- CURRENT carmineCartographer [CCC] chuckles...it has a cruel edge to it. --
CNN: * ... Jes. Please.
-- CURRENT crimsonCartographer [CCC] grimaces and removes her visor without hesitation, tossing it to the "other" who catches and dons it in one smooth motion. --
CCC: +->*Who is this?<-+
CNN: * Zis is Malhaut Obliquus...
CCC: Malhaut?
CCC: +->You're still alive! That's good news...I've been running into a lot of you that weren't you so it's refreshing to see...uh, you.<-+
CNN: * I see... Jes... I am still here, zankfully, alzoough I voould noot like too jinx myself.
CCC: +->Yeah, no joke.<-+
CNN: * Tell me, please... vhat are joour memoories?
CCC: +->Before or after I was crushed and roasted by a sun laser?<-+
CNN: * ... Joou vere dead zen. Vere joou vizin a dream bubble befoore zis?
CCC: +->Maybe? The dead worlds are hard to call bubbles. I mean, is that the right term for them?<-+
-- CURRENT nefariousNautilus [CNN] breathes deep. Oh no. This is looking like this might be what he feared. --
CNN: * Dream bubbles are ze coorrect term, jes...
CCC: +->There were a lot of people. A lot of yous, of Gallias...few of me.<-+
CCC: +->I guess the other mes were stubborn or lucky.<-+
CCC: +->But this bitch here already gives me a bad vibe.<-+
CNN: * Zis explains it zen...
CCC: +->Yeah. This idiot here rezzed me somehow, didn't she?<-+
CCC: +->So that's probably my dreamself.<-+
CNN: * ... Vhat coould have caused zis?...
-- CURRENT nefariousNautilus [CNN] swallows. No. This is going to cause problems. There are two of them now. This can't work... --
-- CURRENT crimsonCartographer [CCC] silently and motionlessly watches the "other". She doesn't like being out of the loop... --
-- CURRENT nefariousNautilus's [CNN'S] cursor hovers over a piece of scrap outside, heavy enough to end this if he was so inclined. Something keeps him from doing just that. --
CCC: +->*She's lookin at me funny and I don't like it, Malhaut. Want me to skewer her now?<-+
-- CURRENT carmineCartographer [CCC] flinches. Whoops, said that out loud. --
-- CURRENT crimsonCartographer's [CCC'S] face twists into a snarl! --
CNN: * Neizer oof joou may fight. Zis must be settled.
CNN: * Settled in a manner zat is civil. I cannoot affoord too loose soomeoone.
CCC: +->Bring it on, creep! You might look like me but you're just a two-piece copy. I can smell it!<-+
CCC: +->You wann go right now, dreamer? I'll rip your ass apart and shove it down your throat!<-+
-- CURRENT crimsonCartographer [CCC] frowns. She doesn't much like that vulgarity from her voice. Nope, not at all. --
CCC: +->You got a dirty mouth, copy.<-+
-- CURRENT nefariousNautilus [CNN] picks up a severed piece of vine that's lying about and flops it at the two like a wet, limp noodle. --
CCC: +->You got a sissy mouth, dreamer.<-+
CCC: +->!<-+
CCC: +->!<-+
-- CURRENT crimsonCartographer [CCC] bapped by the wet noodle! --
-- CURRENT carmineCartographer [CCC] is papped by the wet noodle! --
-- CURRENT nefariousNautilus [CNN] dimly remembers the days of his regular whip use. Ah... Okay not the time to think of that --
CNN: * Cease booz oof joour bickering.
CCO: #Far away a hydra with wings yawns in sequence with each head. Apropos of nothing...
CNN: * Zere is a device being used too run zis game. Oone oof joou message me oon zat oone. Ze oozer may use ze visoor.
CNN: * I vill start a memoo. Ve vill settle zis zere.
-- CURRENT carmineCartographer [CCC] grins. --
CCC: +->Hey, clone. Get on that computer there...so we can all talk together.<-+
-- CURRENT crimsonCartographer [CCC] doesn't like the idea of turning her back on the other...but acquiesces. Malhaut wouldn't betray her. She thinks. --
CCO closed the memo.
-- CURRENT nefariousNautilus [CNN] sets up a memo for them to enter: #Resoolving_Signa_Issues --
-- CURRENT nefariousNautilus [CNN] types to them there while still watching for danger... --
-- CURRENT nefariousNautilus [CNN] holds that vine as a silent threat for the Signas to stay on task --
-- CURRENT nefariousNautilus [CNN] whips the vine at the ground FOOLS STOP IT --
-- CURRENT crimsonCartographer [CCC] flinches! --
-- CURRENT carmineCartographer [CCC] starts and shuts her (digital) trap! --
-- CURRENT crimsonCartographer [CCC] throws vile expressions toward the OTHER! --
-- CURRENT carmineCartographer [CCC] responds with equally vile hand gestures! --
-- CURRENT nefariousNautilus [CNN] is fed up. He flips a coin. --
-- CURRENT carmineCartographer [CCC] verbally sends a small torrent of vitriol at the other! THe other chuckles... --
-- CURRENT nefariousNautilus [CNN] hovers the vine UNCOMFORTABLY close... --
-- CURRENT carmineCartographer [CCC] shuts her face. --
-- CURRENT crimsonCartographer [CCC] snickers. --
-- CURRENT carmineCartographer [CCC] stands up and draws her saber again! --
-- CURRENT crimsonCartographer [CCC] spins about with an inviting expression and her saber in hand! --
-- CURRENT carmineCartographer [CCC] is tense....but manages to remember her warning and sit down. Close one. --
-- CURRENT crimsonCartographer's [CCC'S] face shows genuine concern... --
-- CURRENT carmineCompass [CCC] gets an unsurprised expression. --
-- CURRENT nefariousNautilus [CNN] starts to move the alchemiter and other such things until they're on a floor sandwiched between both areas. --
-- CURRENT crimsonCartographer [CCC] ascends, following the machines. Eventually she stands to the right of the alchemiter. --
-- CURRENT carmineCompass [CCC] follows suit, standing to the left. They stare each other down hatefully. --
CPI closed the memo.
-- CURRENT carmineCompass [CCC] glares hatefully at Signa before walking upstairs... --
-- CURRENT nefariousNautilus [CNN] rubs his temples in silence... fffff... --
-- CURRENT crimsonCartographer [CCC] sighs and turns off her visor. It occurs to her that the other...no, Verit has the laptop with the client program on it. Oh, well. She heads downstairs to prepare a base of operations! --
NN and ER: The captain rings his matesprit up to let her know about both the problem above and the memo below.
[11:08] -- nefariousNautilus [NN] started trolling equineReaction [ER] at 23:08 --
[11:08] NN: Gallia, zere has been soome soort oof fluke cooncerning Signa's entry.
[11:08] ER: whaT has happened?
[11:09] NN: ... It vill be hard too believe... but zere are tvoo oof zem.
[11:09] NN: Soomezing happened. Signa's coorpse vas revived as ze same Signa ve knev befoore her deaz.
[11:09] ER: ... ouh dear...
[11:10] NN: Zey are intent oon stajing at each oozer's zrooats. If ze revived Signa vas a simple coopy, I voould end zis noov... I cannoot zoough.
[11:10] NN: It is still her, just befoore zat vhoole incident...
[11:11] ER: houw very coumplicaTed...
[11:11] ER: Tell me, is There any way I may assisT?
[11:12] NN: Zere is a memoo I am running vhich zey are booz in noov. I am trjing too pacify zem...
[11:12] NN: #Resoolving_Signa_Issues
[11:13] -- nefariousNautilus [NN] sends what's already passed in the memo to Gallia --
[12:46] NN: ... Zey vill run me ragged. I can already tell.
[12:46] NN: Zank joou again... I vill leave joou too joour business.
[12:47] ER: I am sourry Tou hear They are sou Troublesoume...
[12:47] ER: I will keep an eye oun your surroundings, sou you will nouT be harmed.
[12:47] NN: Very vell... Farevell foor noov, loove.
[12:48] ER: gooudbye four nouw, my dear.
[12:48] -- nefariousNautilus [NN] ceased trolling equineReaction [ER] at 00:48 --
#Resoolving_Signa_Issues: Malhaut starts a text memo to make it easier for everyone to sort out their differences in one place. Signa and "Verit" snipe at each other to Malhaut's dismay while Gallia does her best to help him deal with the irate little redbloods.
CNN closed the memo.
CNN RIGHT NOW opened the memo RESOOLVING SIGNA ISSUES.
Memo is now Secret by CNN
CURRENT crimsonCartographer [CCC] RIGHT NOW joined the memo.
CCC: +->Okay.<-+
CNN: Zank joou. Ve can settle zis here.
CURRENT carmineCartographer [CCC] RIGHT NOW joined the memo.
CCC: +->You ain't allowed to use my quirk, dreamer.<-+
CCC: +->It's mine, clone. Deal with it.<-+
CNN: Ve vill get noozing doone if joou tvoo doo noot cease ze verbal sparring.
CNN: Zere shall be a time foor zat later... but noot oon my time.
CCC: +->Sparring implying she has the mental capacity to do so<-+
CCC: +->heh<-+
CCC: +->Man fuck you<-+
CNN: Signa.
CCC: +->Yeah?<-+
CCC: +->yeah<-+
CCC: +->Aw balls<-+
CCC: +->Goddammit<-+
CNN: Booz oof joou, cease.
CNN: Alsoo, revived Signa, vazc joour language. I never recall joou having a moouz like a sailoor.
CCC: +->You pick up some shit being dead, boss. Sorry.<-+
CCC: +->Dead<-+
CCC: +->What are you a zombie?<-+
CCC: +->Awesome new name for you<-+
CCC: +->Zombie<-+
CNN: Signa!
CCC: +->Shut the fuck up, dreamer<-+
CNN: I can already sense joou vill booz drive me too madness.
CNN: May ve get intoo zis discussioon befoore zat pooint?
CCC: +->Is Gallia still alive?<-+
CCC: +->Course she is.<-+
CNN: Jes, she is still alive, zank Good.
CCC: +->Wasn't asking you.<-+
CCC: +->Oh, good. I was worried for a bit there.<-+
CNN: Joour voorry foor her is appreciated... I apooloogize, but... it is impoortant ve get too ze boottoom oof zis.
CCC: +->Nothing to get to the bottom of<-+
CCC: +->She's a zombie and we cut off her head and we go back to operations as normal<-+
CCC: +->You would think its that simple, dreamer.<-+
CNN: Zis is soomezing I cannoot doo. Understand zat joou are booz still Signa, just... froom different pooints in time.
CCC: +->Uh huh.<-+
CCC: +->From the future, eh dreamer?<-+
CCC: +->You darken it with your presence.<-+
CCC: +->Gallia!<-+
CURRENT equineReaction [CER] RIGHT NOW joined the memo.
CER: hellou, MalhauT, Signa, Signa.
CCC: +->Oh she knows already.<-+
CCC: +->Lissen this one is a zombie! She's a real douche so ignore her.<-+
CNN: Zank joou foor cooming too assist viz zese tvoo...
CCC: +->Shut your face, asshat<-+
CCC: +->Gallia, it's good to see you!<-+
CNN: Enoough.
CNN: Behave, joou tvoo.
CCC: +->The other yous were...uh, interesting.<-+
CCC: +->Yessir.<-+
CCC: +->Blegh.<-+
CNN: Zank joou...
CCC: +->MIND THE BOSS YOU<-+
CCC: +->Can't stop won't stop<-+
CER: please, Signa.
CCC: +->Oh my god when did I start being a seditious piece of shit<-+
CNN: ...
CCC: +->Malhaut<-+
CCC: +->Hey<-+
CCC: +->Wanna tell me when I started being a "seditious piece of shit"<-+
CCC: +->???<-+
CNN: My gooal is noot too feed a fire, but prevent oone froom burning oout oof coontrool.
CNN: Noo coomment.
CCC: +->Typical<-+
CCC: +->You probably deserved it.<-+
CCC: +->Anyway what's the solution here?<-+
CCC: +->We gonna kill this worthless clone and get back to the situation at hand?<-+
CCC: +->Least I'm not a freakin' zombie.<-+
CNN: Neizer oof joou vill kill ze oozer. I vill kill neizer oof joou.
CER: nou killing will ouccur here.
CNN: Noone.
CCC: +->You know the rule, man<-+
CCC: +->Double tap and hit the thinkpan<-+
CCC: +->This isn't a game you moron<-+
CCC: +->Oh wait<-+
CCC: +->Who's the moron again? hmmm<-+
CNN: Zis is alsoo ze game vhere I am ze server, and as ze server, I coould easily doo moore zan lightly scoold joou viz zis piece oof vine.
CNN: (Joou booz)
CCC: +->Easy there Malhaut<-+
CCC: +->Gallia he's getting weird with this vine<-+
CCC: +->Don't be vulgar, shitface.<-+
CER: if you will nouT seTTle douwn, I will nouT prouTecT eiTher ouf you froum his punishmenTs.
CCC: +->Uh huh.<-+
CCC: +->Yes ma'am. Sorry<-+
CCC: +->How's ass taste, zombie?<-+
CCC: +->Like loyalty and not being hit with a vine, thanks.<-+
CCC: +->Bitch.<-+
CER: bouTh ouf you! silence!
CCC: +->...<-+
CCC: +->...<-+
CER: clearly we have issues Tou resoulve here. we will nouT resoulve Them by bickering needlessly.
CNN: Again, zank joou, Gallia.
CNN: Alsoo... Signa (noon-revived), joou are noot prooving joour ability too coonduct joourself prooperly.
CCC: +->Uh huh.<-+
CCC: +->I'll keep that in mind.<-+
CNN: Alright...
CNN: ... Until furzer nootice... joou tvoo must coontrool joourselves.
CNN: Joou vill booz live... and joou vill booz ooccupy joour oovn sectioons oof ze skyscraper.
CCC: +->Top bunk<-+
CCC: +->Top bunk<-+
CCC: +->dammit<-+
CCC: +->Chump<-+
CNN: It dooes noot matter. Coonsidering ze size oof joour dvelling, zere shoould be plenty oof space foor booz oof joou.
CNN: Soo I doo noot have too hear joou tvoo argue, I vill decide ze placement randoomly.
CCC: +->Aw what I called it<-+
CCC: +->Aw yis<-+
CNN: I have a cooin at my side. Excuse me vhile I flip it.
CNN: ... Too give joou booz a spoorting chance... best 2 oout oof 3.
CCC: +->Heads<-+
CCC: +->heads<-+
CCC: +->DAMMIT<-+
CCC: +->God you're slow<-+
CNN: I vill heed zat. Vhich Signa called heads? Revived oor noon-revived?
CCC: +->non revived<-+
CCC: +->Revived<-+
CCC: +->DAMMIT<-+
CCC: +->You can never outspeed my nimble digits<-+
CCC: +->Fuck your nimble digits<-+
CER: girls, please.
CNN: ... Noon revived is heads. Revived is tails. Please hoold.
CCC: +->Awesome<-+
CCC: +->Tails never wins god<-+
CNN: ... Ze first is heads.
CCC: +->Heh<-+
CNN: ... Ze secoond is tails.
CCC: +->Oh?<-+
CCC: +->Balls.<-+
CNN: ...
CNN: Final is heads.
CCC: +->HAH<-+
CCC: +->Goddammit<-+
CNN: Noo glooating.
CCC: +->Man, whatever<-+
CCC: +->Enjoy your loft, dreamer<-+
CCC: +->I will, zombie<-+
CCC: +->Enjoy the grave I MEAN the ground floor<-+
CNN: Ze groound floor is unsafe and decajed.
CCC: +->That wasn't even clever you stupid dreck<-+
CCC: +->Perfect!<-+
CNN: All living quarters vill be oon ze floors zat are safe.
CNN: Alsoo, remember... I can see vhat booz oof joou are dooing at anytime as joour server.
CCC: +->Aw man was hoping the monsters would kill it in its sleep<-+
CCC: +->Its?<-+
CCC: +->Yeah you're a zombie you're an it<-+
CCC: +->Fuck this bitch<-+
CER: she is nouT an iT, Signa.
CCC: +->Uh huh.<-+
CCC: +->Tell her that enough and she might believe it. "I'm a real troll!"<-+
CCC: +->That's IT<-+
CER: you Twou!
CER: you will gou Tou your living quarTers and prepare yourselves. seperaTely.
CCC: +->...knew she wouldn't do it.<-+
CCC: +->Yeah, okay. Seperate quarters and all that.<-+
CCC: +->Gallia, Malhaut, please<-+
CCC: +->Don't leave me here with this<-+
CCC: +->Triflin' hoe or whatever that guy called Pallida<-+
CER: we are nouT leaving eiTher ouf you aloune.
CER: you may be assured ouf ThaT.
CCC: +->I cannot believe you just<-+
CCC: +->You incredible whore<-+
CCC: +->Wait<-+
CCC: +->Guys what's a whore<-+
CNN: ...
CCC: +->You don't even<-+
CCC: +->Oh wow<-+
CCC: +->She doesn't even know what her insults mean PLEASE don't leave me with her!<-+
CER: ...
CNN: Zere is noozing moore I can doo at ze mooment zan vatch joou booz, ensure joou vill noot kill each oozer, and ask joou too goo too joour separate quarters and cool doovn.
CNN: Alsoo... I request soome vay zat joou booz differentiate joour vriting froom oone anoozer..
CCC: +->Keeping mine<-+
CCC: +->Keeping mine<-+
CCC: +->aw balls<-+
CCC: +->Not fast enough this time, bitch<-+
CNN: Noo... It vill oonly result in a fight betveen joou tvoo, razer anoozer oone.
CNN: Even if oone oof joou simply puts a symbool in froont oof joour vriting and ze oozer dooes ze same viz anoozer, zat voould be sufficient.
CCC: +->You're right. I'll be the bigger person here.<-+
CCC: +->HEY NO FUCK YOU I'M AS GOOD A PERSON AS YOU<-+
CCC: +->be right back<-+
CCC closed the memo.
CCC closed the memo.
CURRENT carmineCompass [CCC] RIGHT NOW joined the memo.
CCC: ->)Fuck you bigger person(<-
CCC: +->Hee hee hee<-+
CCC: +->You changed though didn't you<-+
CCC: ->)You know what I was due for a change anyway(<-
CCC: ->)Old quirk was stale and boring...(<-
CNN: Soo I may noote zis... define each oof joour identities noov.
CCC: +->You're terrible at reverse psychology.<-+
CCC: +->I'm the original one.<-+
CCC: ->)I'm...no wait fuck you I'm the original you're the zombie(<-
CCC: +->You're the dreamer and are a copy of me. Therefore original.<-+
CNN: Alright. crimsoonCartoographer is ze recently revived Signa. carmineCoompass is ze Signa vhoo ooriginally entered 2nd sessioon.
CCC: ->)Yeah, I guess.(<-
CCC: +->Sounds good to me.<-+
CNN: Very vell. Nooted.
CCC: +->Also can I petition to get the clone's name changed, please<-+
CCC: +->Distasteful referring to it with my name.<-+
CCC: ->)FUCK YOU(<-
CNN: ...
CCC: +->Fine. I guess i'll be the bigger person this time.<-+
CCC: ->)No fuck you twice(<-
CCC: ->)I'm(<-
CCC: ->)Uh(<-
CCC: ->)...shit(<-
CNN: ... Signa... oor... I shoould say Revived Signa...
CCC: ->)I haven't thought of a name for something since I was little(<-
CCC: ->)Gallia help(<-
CNN: Joou vere permitted too retain joour ooriginal handle... soo I believe it voould be fair foor joou too goo by a different name.
CNN: Voould joour last name voork alright?
CCC: ->)Wait that's a good idea there(<-
CCC: ->)I'll be Veritan...no, that's too long.(<-
CCC: ->)Verit.(<-
CCC: ->)Verit's good.(<-
CCC: +->See? Resolved. >;)<-+
CCC: ->)...(<-
CNN: Soo zen... Verit and Signa. crimsoonCartoographer and carmineCoompass.
CNN: Revived and "ooriginal".
CCC: ->)....man fuck I got played twice didn't I(<-
CCC: +->Yup. No takebacks.<-+
CCC: ->)I really hate this troll(<-
CCC: ->)Just wanna say that now(<-
CNN: Hating ooneself is noot...
CNN: ... pardoon.
CCC: +->Oh Malhaut not THAT kind of hate<-+
CCC: +->It's platonic<-+
CCC: ->)The fuck even is she talking about(<-
CNN: I had figured, zankfully.
CCC: +->Don't worry your tiny brain about it, dreamer.<-+
CNN: Noov... doo joou booz believe joou vill be able too leave each oozer be foor noov?
CCC: +->Certainly. I'll talk to you later, Malhaut. Gallia, I'll talk to you too.<-+
CCC: ->)I guess so.(<-
CER: wounderful.
CCC: ->)But if you come back and she's dead assume it wasn't me no matter what evidence you find.(<-
CCC: +->That's not suspicious or nothing.<-+
CNN: ... Zere vill be noo need.
CNN: I vill be vatching.
CCC: ->)Dammit(<-
CCC: +->Malhaut I gotta say that's a bit creepy.<-+
CCC: +->I mean I know you're in charge but I did learn what privacy meant out there, you know.<-+
CNN: Joou knoov I am capable oof giving up oon sleep, and villing.
CCC: ->)Yeah and then you drop dead and Gallia blames me. Us. Her.(<-
CCC: ->)Whatever.(<-
CNN: I voould noot noormally doo zis... but vhat I am hearing is giving me noo coomfoort.
CER: if you coumproumise MalhauT's healTh in This manner, I will nouT be pleased.
CCC: +->Oh no, are you not feeling well?<-+
CER: aT eiTher ouf you.
CCC: ->)He's at death's gate now, zombie. He's waving at ya!(<-
CCC: +->YOU SHUT YOUR FUCKING MOUTH THIS IS SERIOUS.<-+
CCC: ->)Oooh squeakbeast has fangs(<-
CNN: ... Ooi. Noo, I am alright.
CNN: I anticipate incooming healz issues too ze zinkpan if zis coontinues zoough.
CNN: Zank joou foor joour cooncern zoough.
CCC: +->If I can help in some way let me know.<-+
CER: you can help by nouT arguing wiTh your counTerparT.
CCC: +->Yes ma'am.<-+
CCC: ->)Uh huh.(<-
CNN: Joour villingness too listen is appreciated.
CCC: ->)More loyalty and not getting hit with vines, right?(<-
CCC: +->snrk<-+
CCC: +->Okay that was funny I'll give you that<-+
CNN: ... I voould noot have too zreaten anjoone viz zat if joou vere booz satiated by a stern textual varning.
CCC: +->I am satiated.<-+
CCC: ->)More loyalty/nonvinehitting(<-
CCC: ->)Riiight.(<-
CCC: ->)Well, whatever. Guess I'll go set up shop...er, wait.(<-
CCC: ->)Since she's on the lower floors she has the alchemiter(<-
CNN: It is less aboout loojalty and moore aboout being reasoonable...
CCC: ->)I'm not gonna get in trouble if I need to alchemize something will I?(<-
CNN: Anyvays... I vill try my best too remedy zis prooblem.
CNN: Noo, because I vill moove ze essentials oontoo neutral groound.
CNN: I vill put zem oon a floor betveen booz oof joour sectioons.
CCC: ->)Okay cool.(<-
CCC: +->Good idea.<-+
CNN: Zey have been mooved.
CNN: Is zere anyzing else I oor Gallia shall address?
CCC: +->Can we change our minds and kill this clone?<-+
CCC: ->)Can we change our minds and kill this zombie?(<-
CCC: ->)Welp(<-
CNN: Request denied.
CCC: +->Ah, I guess that's the way it goes. You live another day, dreamer.<-+
CCC: ->)We'll see how long you stay standing, rotface.(<-
CNN: I trust I vill speak too joou booz at a later time. Noov goo and coollect joourselves
CCC: +->I feel more whole and unbroken than I have in awhile, thanks.<-+
CCC: ->)I feel kinda angry. And hungry.(<-
CCC: ->)Gonna go see...oh balls I didn't bring any food here.(<-
CCC: +->What<-+
CCC: +->WHAT<-+
CCC: +->How could you be so stupid as to enter without food you numbskull<-+
CNN: ...
CCC: ->)Hey shut up I was really excited to get out of Joe's world. You know how I get if I sit still too long.(<-
CCC: +->Oh, yeah.<-+
CNN: ... Gristtoorrent.
CNN: I doo noot have very much jet, but joou may use ze pooled grist already in stoorage.
CNN: If joou doo noot have ze coodes already, I vill gladly give said foods coodes too joou here.
CCC: +->Ah, thank you.<-+
-- CURRENT nefariousNautilus [CNN] writes up and sends a list of food codes --
CCC: ->)Thanks.(<-
CNN: Zese shoould doo joou vell zrooughoout ze game.
CCC: +->Better than frog jerky constantly<-+
CER: yes, quiTe sou.
CNN: Make vhat joou need... as loong as joou are noot vasteful.
CCC: +->Yeesh can you believe not a one of the team's dead selves had anything else besides that<-+
CCC: ->)Yeah well they died how much can you expect out of them OOOH(<-
CCC: +->She is profoundly bad at this. I'll take my leave then to set up...eh, something.<-+
CCC: +->With your leave I'll scout for consorts tomorrow.<-+
CNN: ... Voork oon joour levels befoore being too ambitioous.
CCC: ->)Hear that, zombie(<-
CCC: ->)Leave to beat the shit out of whatever we see(<-
CNN: Ze enemies here are unfamiliar, and booz oof joour levels have been set back too oone...
CCC: ->)Hold on what(<-
CCC: +->I'm sorry, what the fuck did you say?<-+
CER: were you nouT lisTening when I Tould you?
CCC: ->)Uh...no.(<-
CER: your levels have been reseT. you are aT level oune ounce moure.
CCC: +->Oh boy.<-+
CER: please lisTen when I make announcemenTs in The fuTure.
CNN: Jes...
CCC: +->Well in my defense I can't be expected to remember a warning I never technically got.<-+
CCC: ->)Yeah I got it.(<-
CNN: Noo matter... I vill still be vatching joou booz anyvays. I vill at least ensure noozing vill boozer joou vhile joou rest in and aroound ze skyscraper building.
CCC: +->Thank you, Malhaut.<-+
CCC: ->)Thanks, I guess.(<-
CCC: ->)At least if something tries to get in it has to eat her first(<-
CCC: ->)Try not to die too quick.(<-
CER: dou nouT speak ThaT way, please.
CCC: +->I won't. I'd watch for the ones with wings, though. Hear they like to go for things that aren't paying attention.<-+
CNN: ... Please leave each oozer be, joou tvoo. It is time joou booz vent too joour respective areas.
CNN: Ve are all distracted, and perhaps zat is noot safe in zis strange nev place.
CNN: Besides... tch... noov I have tvoo too vatch, in additioon too my oovn situatioon.
CCC: +->Agreed. I'll talk to you later, sir. Have a good evening if you can...I'll try to stay out of trouble.<-+
CCC: ->)No promises.(<-
CCC: +->...<-+
CCC: +->It was nice talking to you too, Gallia. The real you, I mean.<-+
CCC: ->)Yeah, good luck and don't get eaten or something, Malhaut.(<-
CCC: ->)Still the leader and all that jazz.(<-
CCC: ->)Heh(<-
CCC closed the memo.
CCC closed the memo.
CNN: ...
CNN: Farevell foor ze time being.
CNN: Memoo cloosed.
Last edited by ChameleonSushi; 06-15-2012 at 06:52 PM.
Your username is chameleonSushi and you CS: |||||Type with the gentle colors and textures of a beach. Sand, pebbles, driftwood, water, the works. You also like to grunt...HHHNNGHH!!!|||||
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
Signa contacts Aragua to reassure herself:
[11:12] -- crimsonCartographer [CC] began pestering darkAtlantis [DA] at 11:12 --
[11:12] DA: SIG^vA!
[11:12] CC: +->Aragua. Are you there?<-+
[11:12] DA: YOU ^^ADE IT!
[11:12] DA: OF COURSE I A^^.
[11:12] CC: +->Yes.<-+
[11:12] CC: +->...this is the real one, right?<-+
[11:12] CC: +->Not an illusion or phantasm or mad clone?<-+
[11:12] DA: ^vO, OF COURSE ^vOT.
[11:12] CC: +->Living, breathing, screeching Aragua?<-+
[11:13] DA: THERE HAVE^v'T BEE^v A^vY DOUBLES OF ^^E I^v A vvHILE.
[11:13] DA: I'^^ ^vOT THAT SCREECHY!
[11:13] CC: +->I think it's cute, heh. It's good to see your text.<-+
[11:13] CC: +->I missed you.<-+
[11:14] DA: I ^^ISSED YOU TOO, THOUGH vvE DID^v'T EXACTLY SEE O^vE A^vOTHER VERY LO^vG AGO.
[11:14] DA: A^vD I'LL BE I^v THERE SOO^v E^vOUGH ^^YSELF.
[11:14] CC: +->Ah, right. You don't know.<-+
[11:14] DA: I DO^v'T K^vOvv vvHAT?
[11:14] DA: vvHAT HAPPE^vED?
[11:14] CC: +->You'll see soon enough, I imagine. I bet the dreamer will bother you soon if she's anything like me.<-+
[11:15] DA: vvHO? SIG^vA vvHAT ARE YOU TALKI^vG ABOUT? vvHAT HAPPE^vED I^v THERE?
[11:15] CC: +->It's a long story.<-+
[11:15] DA: YOU'RE ^vOT HURT ARE YOU?
[11:16] CC: +->I'm fine. Better than I was, anyway.<-+
[11:17] DA: SIG^vA, PLEASE JUST BE STRAIGHT vvITH ^^E, I'VE HAD E^vOUGH HEADGA^^ES TO LAST ^^E TO THE E^vD OF ^^Y SvvEEPS.
[11:17] CC: +->I'm not sure how best to describe it.<-+
[11:17] CC: +->Let me think for a second and I'll try to get it straight.<-+
[11:19] CC: +->Near as I can tell, when the dreamself that's been running with you entered the game, she accidentally used my corpse to break her entry item. Also I may have been integrated into a sprite?<-+
[11:20] DA: SO, YOU'RE FOR^^ERLY DREA^^-SIG^vA, A^vD THE OTHER O^vE IS A SPRITE?
[11:20] CC: +->No, we're both flesh and blood. I think we're carbon copies of each other.<-+
[11:21] DA: I THI^vK I U^vDERSTA^vD. BUT I vvOULD^v'T GET TOO CO^^FORTABLE. THIS IS O^vE OF THOSE THI^vGS THAT SHOULD ^vOT BE.
[11:21] CC: +->Anyway...I'm the real Signa. She's a clone created by the game...and has no right to be in my place. I'm hoping Malhaut will see reason and let me kill her before this becomes untenable.<-+
[11:21] DA: LET'S ^vOT BE HASTY.
[11:22] CC: +->...You're speaking to her now, aren't you?<-+
[11:22] DA: JUST BECAUSE SO^^ETHI^vG HAS ^vO RIGHT TO EXIST DOES^v'T ^vECESSARILY ^^AKE IT DA^vGEROUS.
[11:22] DA: vvELL YES. BUT I'^^ ^vOT TELLI^vG HER THIS.
[11:22] DA: IT COULD EVE^v BE USEFUL. ^vOvv THERE ARE ^^ORE OF US.
[11:22] CC: +->Hence the restraint. Another admirable point.<-+
[11:22] CC: +->But what will you tell her, hm?<-+
[11:23] DA: I'LL BE HO^vEST.
[11:23] CC: +->And where does that leave us, if she's the one you've been sitting with since my...unfortunate demise?<-+
[11:24] DA: I DO^v'T K^vOvv YET. vvE'VE ^vEVER HAD TO DEAL vvITH A^vYTHI^vG LIEK THIS.
[11:24] DA: *LIKE
[11:25] CC: +->You shouldn't have had to.<-+
[11:26] CC: +->I will find a way to sort this out. That dreamself is a contender for my existence and this will not stand.<-+
[11:26] DA: ^vO, LISTE^v. I vvOULD REALLY RATHER THAT SHE DOES^v'T DIE. vvE'VE SPE^vT A LOT OF TI^^E TOGETHER A^vD I DO^v'T vvA^vT TO LOSE THAT.
[11:26] CC: +->...We sit in an awkward position, don't we?<-+
[11:27] DA: EXTRE^^ELY.
[11:27] DA: JUST, PLEASE DO^v'T ^^URDER O^vE A^vOTHER U^vTIL I GET THERE.
[11:28] CC: +->No promises. The insubordinate little shit doesn't deserve to sit among us.<-+
[11:28] CC: +->Also how come no one told me we looked so scruffy?<-+
[11:28] DA: DO^v'T TALK ABOUT ^^Y ^^ATESPRIT THAT vvAY.
[11:28] CC: +->...<-+
[11:28] DA: I ALvvAYS THOUGHT YOU vvERE ADORABLE.
[11:29] CC: +->Yes, well. Adorable in that raggedy sense, perhaps. I met more than one non-corrupted Sototh while outside the game.<-+
[11:30] CC: +->And it seems snappy dress is a commonality between all Sototh's.<-+
[11:30] DA: OUTSIDE? I^v THOSE DREA^^ BUBBLES?
[11:30] CC: +->Yes.<-+
[11:30] DA: SEE^^S YOU vvERE CO^vTE^vT, AT LEAST.
[11:30] CC: +->What? No.<-+
[11:31] CC: +->Content I was not.<-+
[11:31] DA: OH.
[11:31] CC: +->Imagine, if you will<-+
[11:31] CC: +->Walking down a road endlessly. Every time you look away, it's a completely different texture. Dirt one minute, stone the next, metal after that, grass even after that.<-+
[11:31] DA: I'^^ SORRY I LET YOU DIE SO PAI^vFULLY.
[11:31] CC: +->The world around the road shifts just as quickly.<-+
[11:32] CC: +->The people you see...you never see the same one twice. It's disheartening.<-+
[11:32] CC: +->And that's not your fault.<-+
[11:32] CC: +->You did the best you could in a very very bad situation.<-+
[11:32] DA: I SHOULD HAVE AT LEAST TRIED TO E^vD IT QUICKLY. I K^vEvv vvE vvERE^v'T GOI^vG TO GET AvvAY FRO^^ THAT ^^O^vSTROSITY.
[11:33] CC: +->Well...since you did what you did and recovered my body I stand here today talking to you.<-+
[11:33] CC: +->And I'd trade another thousand deaths for that chance.<-+
[11:33] CC: +->...It was so lonely, Aragua. So lonely out there.<-+
[11:33] DA: YOU vvO^v'T HAVE TO GO THROUGH THAT AGAI^v.
[11:33] DA: ^vEITHER OF YOU vvILL.
[11:34] CC: +->Again, no promises.<-+
[11:34] CC: +->This can't last.<-+
[11:34] CC: +->We can't both be the same person.<-+
[11:34] CC: +->Eventually one of us has to either agree to give up what makes us...well, us and be someone else. Or assume our rightful place. MY rightful place.<-+
[11:34] CC: +->You, for example.<-+
[11:35] DA: vvELL, AFTER EXPERIE^vCI^vG DEATH, I DO^v'T K^vOvv HOvv YOU COULD RE^^AI^v THE SA^^E PERSO^v YOU vvERE.
[11:35] DA: YOU'RE STILL BOTH SIG^vA TO ^^E.
[11:35] DA: I DO^v'T vvA^vT TO SEE EITHER OF YOU U^vHAPPY.
[11:35] CC: +->I hate to put you through it, then. But it is necessary for me. Probably for her, too.<-+
[11:35] CC: +->I don't think the dreamer will give up and die without a fight.<-+
[11:36] DA: SIG^vA, PLEASE. DO^v'T RESIG^v YOURSELF TO THIS SO QUICKLY.
[11:36] CC: +->Honestly had Malhaut not intervened we would have already done it.<-+
[11:36] CC: +->Aragua, I'm not making this decision hastily. I've been thinking about it. Seriously, look at it.<-+
[11:36] CC: +->What other option is there?<-+
[11:36] CC: +->Would you ask one of us to stop being us? To give up on you and try to start from scratch?<-+
[11:37] DA: I DO^v'T K^vOvv BUT I DO^v'T vvA^vT TO THI^vK ABOUT EITHER OF YOU DYI^vG AGAI^v!
[11:37] DA: ^vO. THAT DOES^v'T HAVE TO BE THE O^vLY ALTER^vATIVE.
[11:37] CC: +->When you think of one that can happen within the realm of possibility let me know.<-+
[11:37] CC: +->As an aside, who's still alive? I've been out of the loop, obviously.<-+
[11:39] DA: ^^ALHAUT, GALLIA, SOTOTH, ^vIBZA^v, SvvI^vDE... vvE HAVE A FEvv ^vEvvCO^^ERS. A YELLOvvBLOOD ^vA^^ED ^^IRIA^^ A^vD A^v ORA^vGEBLOOD vvHOSE ^vA^^E ESCAPES ^^E. SO^^ETHI^vG LO^vG.
[11:39] CC: +->Miriam.<-+
[11:39] CC: +->Oh dear.<-+
[11:39] DA: YOU K^vOvv HER?
[11:42] CC: +->No.<-+
[11:42] CC: +->I saw that name in a book I read once<-+
[11:42] DA: I HAVE A FEELI^vG YOU vvO^v'T GET ALO^vG, U^vFORTU^vATELY.
[11:42] CC: +->Was the name of an old lady with a strange woofbeast for a pet.<-+
[11:43] DA: I^v THE BUBBLES?
[11:45] CC: +->No, no. In one of my old Trollyle books.<-+
[11:45] CC: +->My dreamcopies of those were intact, would you believe that?<-+
[11:45] DA: THIS ^^IRIA^^ DOES^v'T HAVE HER LUSUS, U^vFORTU^vATELY, A^vD SHE IS^v'T PARTICULARLY OLD. SHE IS RATHER LARGE THOUGH.
[11:46] CC: +->Heh heh.<-+
[11:46] DA: SHA^^E SHE DOES^v'T SEE^^ FRIE^vDLY.
[11:47] CC: +->Large as Alcippe?<-+
[11:47] DA: ^^AYBE ^vOT AS LARGE AS HER. ^vOT AS... SOLID. SQUISHIER.
[11:47] CC: +->Sounds a bit unpleasant.<-+
[11:48] DA: SHE'S ^vOT U^vPLEASA^vT BECAUSE OF HER BODY TYPE.
[11:48] CC: +->Oh.<-+
[11:48] CC: +->And the other one with a long name, what's that one like?<-+
[11:49] CC: +->...also, if you don't mind me asking.<-+
[11:50] CC: +->...where did Megdul and Juniprei go? Did we lose them, too?<-+
[11:50] DA: HE'S TI^vY.
[11:50] DA: ^^EGDUL A^vD JU^vIPREI....
[11:50] DA: I DO^v'T K^vOvv EXACTLY. THEY JUST ^vEVER CA^^E OVER.
[11:51] CC: +->Hm.<-+
[11:51] CC: +->...That's too bad.<-+
[11:52] DA: I SUPPOSE THEY DID^v'T SUFFER.
[11:52] CC: +->I certainly hope not.<-+
[11:52] CC: +->The death of a universe isn't a quiet thing.<-+
[11:52] DA: IT vvAS ^vOT A ^vATURAL DEATH.
[11:53] CC: +->A death is a death, Aragua.<-+
[11:53] CC: +->I know this better than many.<-+
[11:53] CC: +->Universes don't go quietly into oblivion. Trust me.<-+
[11:54] DA: I HAVE ^vO CHOICE, DO^v'T I.
[11:54] CC: +->I suppose not!<-+
[11:54] CC: +->...You know, I feel a bit shorter now that I can feel gravity.<-+
[11:54] DA: YOU'RE JUST THE RIGHT SIZE.
[11:54] CC: +->Being aware when you're dead is entertaining, in a bizarre way.<-+
[11:55] CC: +->I felt like I was taller then.<-+
[11:55] CC: +->Maybe it was because I could float.<-+
[11:55] DA: PERHAPS. ^^AYBE I'LL GET ^^Y Ovv^v DREA^^SELF THIS TI^^E.
[11:55] CC: +->Not the watery kind of float, but that airy sort like a fishing bobber.<-+
[11:56] CC: +->You probably will. Just don't let the bumblefucks out there in the darkness take it this time.<-+
[11:56] DA: I vvO^v'T!
[11:56] CC: +->Those guys're real asshats. Can't even be assed to speak in linear tongues for their guests.<-+
[11:57] DA: HEHEHEH.
[11:57] DA: I LOVE YOU SO ^^UCH.
[11:57] CC: +-><3, babe.<-+
[11:57] CC: +->Anyway seriously.<-+
[11:58] CC: +->I don't know what title I have yet as the dreamer didn't tell me.<-+
[11:58] CC: +->I don't think she even knows.<-+
[11:58] CC: +->Do you have a clue, maybe?<-+
[11:58] DA: ^vOTHI^vG EXCEPT THAT THERE vvILL BE A VOID PLAYER. DO YOU FEEL PARTICULARLY VOIDY?
[11:58] CC: +->...I feel hungry. Does that count?<-+
[11:58] DA: I DO^v'T THI^vK SO.
[11:59] CC: +->Then nope no voidy things here.<-+
[11:59] CC: +->Unless that's the voidy thing!<-+
[11:59] DA: PERHAPS YOUR SPRITE CA^v TELL YOU.
[11:59] CC: +->Because why would you feel the voidy thing it's an absence of something.<-+
[11:59] CC: +->Yeah, the sprite.<-+
[11:59] DA: EVERYO^vE GETS HU^vGRY THOUGH.
[11:59] CC: +->I think the sprite despawned or something.<-+
[11:59] CC: +->Or I used up it's slot in the session?<-+
[12:00] CC: +->Because it's nowhere to be found and I feel a hankering for raw meat. But then I just really want real not-vaporous-dreamshit food.<-+
[12:00] DA: THAT'S VERY STRA^vGE... I CA^v SE^vD YOU A CODE FOR SO^^E. I THI^vK vvE HAVE O^vE.
[12:00] CC: +->Oh<-+
[12:00] CC: +->hold up the dreamer's shouting at me<-+
[12:01] CC: +->I'll talk to you later, Aragua. Stay safe.<-+
[12:01] DA: DO^v'T YOU FIGHT EACH OTHER ^vOvv!
[12:01] DA: TAKE CARE!
[12:01] CC: +->No promises!<-+
[12:01] DA: <3
[12:01] CC: +-><3<-+
[12:01] -- crimsonCartographer [CC] ceased pestering darkAtlantis [DA] at 12:01 --
Almost concurrently Verit contacts Aragua, also to reassure herself.
[11:15] -- carmineCompass [CC] began pestering darkAtlantis [DA] at 11:15 --
[11:15] CC: ->)Aragua.(<-
[11:15] DA: vvHO ARE YOU
[11:16] CC: ->)...I guess I'm Verit now since the zombie was faster on the uptake? Formerly Signa.(<-
[11:16] DA: vvHAT ZO^^BIE?
[11:16] CC: ->)Has she not messaged you yet? My name, handle and quirk?(<-
[11:17] CC: ->)Er, former on all of those.(<-
[11:17] DA: SIG^vA HAS. I DO^v'T K^vOvv vvHAT'S GOI^vG O^v. ARE YOU SIG^vA OR IS SHE?
[11:18] CC: ->)I am. I mean, I'm still me but the other me tricked me into changing my name.(<-
[11:18] CC: ->)Er(<-
[11:18] DA: TRICKED YOU? SO YOU'RE SIG^vA? THE^v vvHAT HAVE I BEE^v TALKI^vG TO?
[11:18] CC: ->)I can't really describe it. Give me a second and I'll see if I can get it right.(<-
[11:18] CC: ->)Oh, she DID message you.(<-
[11:18] DA: YES.
[11:18] CC: ->)Figures she'd get there first.(<-
[11:18] CC: ->)I imagine she's doing the same thing then.(<-
[11:19] DA: SIG^vA, vvHAT HAPPE^vED I^v THERE?
[11:19] DA: ARE THERE TvvO OF YOU OR A^^ I TALKI^vG TO SO^^E SORT OF... GA^^E-DERIVED CO^vTRIVA^vCE
[11:19] CC: ->)Oh no(<-
[11:20] CC: ->)There's two of us and she's a real butt-kissing jerkface and I'm still hoping Malhaut lets me kill her before this gets out of control.(<-
[11:20] DA: DO^v'T TALK ABOUT ^^Y ^^ATESPRIT THAT vvAY!
[11:20] CC: ->)...(<-
[11:20] DA: ER, DO^v'T TALK ABOUT YOURSELF. YOU'RE ^vOT A BUTT-KISSI^vG JERKFACE.
[11:21] CC: ->)But that's me...isn't it?(<-
[11:23] DA: vvELL, IT IS, YES. A^vD TECH^vICALLY YOU SHOULD HAVE RE^^AI^vED DEAD. BUT THIS DOES^v'T HAVE TO BE A BAD THI^vG.
[11:24] CC: ->)I WAS NEVER DEAD(<-
[11:24] CC: ->)Fuck(<-
[11:24] CC: ->)She was the dead one!(<-
[11:24] CC: ->)I'm the one who's been farting around in Joe's world!(<-
[11:24] DA: OH
[11:24] DA: OH ^^Y GOD I A^^ SO CO^vFUSED
[11:24] CC: ->)How do you think I feel?(<-
[11:25] DA: ARE YOU THE FOR^^ER DREA^^SELF OR THE RESURRECTED CORPSE?
[11:25] CC: ->)...dreamer.(<-
[11:25] CC: ->)...ugh.(<-
[11:25] CC: ->)She makes it sound so...bad.(<-
[11:26] DA: OKAY. THAT ^^AKES THI^vGS CLEARER.
[11:27] DA: I'^^ SORRY. I'^^ GETTI^vG ^^IXED UP. ARE HER EYES THE SA^^E AS YOURS?
[11:27] CC: ->)Yeah; I guess since she died with em she keeps em.(<-
[11:27] CC: ->)If I can't kill her I'm not going to look like her, at the very least.(<-
[11:28] DA: I SUPPOSE YOU COULD DRESS DIFFERE^vTLY. CUT YOUR HAIR. FILE YOUR HOR^vS. OR SHE COULD.
[11:29] CC: ->)File my horns?(<-
[11:29] CC: ->)...They're kinda short already, though...(<-
[11:29] CC: ->)Won't that hurt?(<-
[11:29] DA: ^vO, ^vOT ^^ORE THA^v CUTTI^vG YOUR ^vAILS, AS LO^vG AS YOU DO^v'T FILE THE^^ TOO ^^UCH.
[11:30] CC: ->)Erm. I think I'll keep my horns, at least. It just seems...unnatural, you know?(<-
[11:31] DA: THEY GROvv BACK.
[11:38] CC: ->)...you know, this world isn't actually that bad lookin.(<-
[11:38] CC: ->)A little dusty here, a little grassy there...I bet there's a lot of places to see in that city over down that little road.(<-
[11:39] CC: ->)Not super enthused about those many-headed things, though. When you get in watch out for the things with lots of heads.(<-
[11:39] DA: I'LL RE^^E^^BER THAT. STAY SAFE U^vTIL I GET THERE, OKAY?
[11:39] CC: ->)No promises. I reserve the right to kill the zombie if she starts slouching and moaning at me.(<-
[11:40] DA: ^vO KILLI^vG HER U^vLESS SHE ATTACKS YOU!
[11:40] CC: ->)Uh huh.(<-
[11:40] CC: ->)...I don't really know what to do there.(<-
[11:41] DA: ^^AYBE YOU SHOULD GO YOUR SEPARATE vvAYS FOR ^vOvv.
[11:41] CC: ->)Probably. We'll run into each other again.(<-
[11:41] CC: ->)Unless I get lucky and she dies out there(<-
[11:41] DA: STOP TALKI^vG ABOUT HER DYI^vG.
[11:41] DA: PLEASE.
[11:41] CC: ->)Heh(<-
[11:42] CC: ->)When you think of something more cheery I'll be waiting.(<-
[11:42] DA: STAY SAFE <3
[11:43] CC: ->)I'll try. I think...oh, right.(<-
[11:43] CC: ->)I have the laptop. Guess I need to bring Nibzan in.(<-
[11:43] CC: ->)Gotta get crackin' on that or Malhaut will be yelling at me some more.(<-
[11:43] DA: OKAY.
[11:44] DA: I'LL SEE YOU SOO^v.
[11:44] CC: ->)Jeez at the rate we're going he's bound to like the zombie more than me, hah.(<-
[11:44] CC: ->)Talk to you another time <3(<-
[11:44] -- carmineCompass [CC] ceased pestering darkAtlantis [DA] at 11:44 --
Aragua: Be entirely too entertained by this development.
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
pI pesters wA, hopes of candyland?
[19:40] -- puissanceInterminable [PI] began pestering weeAspect [WA] at 19:40 --
[19:40] WA: who are you
[19:42] PI: Dr. Frankenstein, who else? Who are you though?
[19:42] WA: i dont believe you
[19:44] PI: Theodre H. Frankenstein? With a PhD in law? I bet you would believe that.
[19:44] PI: Wait a second.
[19:44] PI: I asked who you were.
[19:44] WA: you did
[19:48] PI: Well, if I asked who you are and gave an answer shouldn't you give me an answer? We might end up being really good friends.
[19:48] WA: or you might be asqing for it for the wrong reasons
[19:48] WA: i dont qnow who you are
[19:48] WA: i dont have to tell you anything
[19:50] PI: Well, then. Do you like games?
[19:52] WA: some games
[19:53] PI: What type of games? Maybe we could get to know each other over a nice game of chinese checkers? World of Warcraft?
[19:53] WA: i liqe qandy land
[19:56] PI: Candy Land! That sounds good! wanna play?
[19:56] WA: we qan play it online
[19:58] PI: I don't see how else we would play, unless you want to come over to my place bringing your best gold-plated candy land set along. Do you have a link?
[19:59] WA: no it was a question
[20:02] PI: Oh, I didn't see the question mark.
[20:02] WA: i dont use them its my quirq
[20:05] PI: Well, I never.
[20:06] PI: I don't really care then, more understandable than german.
[20:16] WA: you never what
[20:16] PI: Nothing, I didn't type that ignore it. Typo.
[20:16] WA: oh oq
[20:16] WA: do you qnow joe
[20:17] WA: hes another human
[20:17] WA: you type liqe a human
[20:18] PI: I am human, and I once met a person named Joe. However, there are like fifteen trillion joes.
[20:20] WA: not anymore
[20:22] PI: Well, I still don't know anything about this joe person you are talking about.
[20:23] WA: thats oqay hes not that interesting
[20:24] PI: Nah, that is because Joe is a name that human's give there offspring when their offspring is boring. I know.
[20:24] WA: really
[20:24] WA: thats unfortunate
[20:24] WA: i wonder if he feels bad about it
[20:25] PI: Probably to boring to care, it might be eating him up inside though. You should give him a hug or something.
[20:25] WA: oqay ill try that
[20:29] PI: Awesome, if you go do that maybe I can I go find a game of Candy Land we can play. We can even put outrageous bets on the table based on it.
[20:31] WA: i dont have anything to bed
[20:32] PI: Well, I guess we could play like children. I normally take my boardgames very seriously though.
[20:33] WA: *bet
[20:38] PI: Anyway, tata. I have a very busy thing to do.
[20:38] -- puissanceInterminable [PI] ceased pestering weeAspect [WA] at 20:38 --
pI pester cC, this conversation went splendidly you think.
[21:06] -- puissanceInterminable [PI] began pestering crimsonCartographer [CC] at 21:06 --
[21:06] PI: How's it going? Fun?
[21:06] CC: +->???<-+
[21:06] CC: +->Well enough, I suppose.<-+
[21:06] CC: +->Who're you?<-+
[21:07] PI: My friends call me Special Mike. You too can call me Special Mike.
[21:07] PI: You are?
[21:07] CC: +->...Signa.<-+
[21:08] CC: +->What do you want, Special Mike?<-+
[21:08] CC: +->Or are you the next in a long line of assholes that find observing us entertaining?<-+
[21:08] PI: Wow, your the first person to actually give me a name I think. I might have forgotten if others did, but you are certainly the first to give it so easily.
[21:09] CC: +->It means nothing to you in the end.<-+
[21:12] PI: It means a lot to me, I hate having to refer to people in impersonal terms all the time.
[21:12] CC: +->I mean it does you no good to have my name. Why bother concealing it?<-+
[21:12] CC: +->I'm not a good liar anyway.<-+
[21:12] CC: +->Now what do you want?<-+
[21:13] PI: Just want to say hello, hi. Introduce myself, get my name out there in the universe.
[21:14] CC: +->What is your purpose?<-+
[21:16] PI: Nothing important, just to live life and have some fun. What else is there to do?
[21:16] CC: +->Survive and not herald the end of your species in my case.<-+
[21:18] PI: Trending theme these days. I don't see why more people go against the flow. How are those endeavours going for you, Signa?
[21:19] PI: Started a new universe yet?
[21:19] CC: +->No.<-+
[21:19] CC: +->We're only just getting started on a long and hard as shit campaign.<-+
[21:19] CC: +->At the very least it'll be interesting.<-+
[21:22] PI: hope it's interesting too, boring time for everyone elsewise.
[21:22] CC: +->Boring and lethal.<-+
[21:23] PI: Things of interest, in my experience, are more lethal in the long run than anything else.
[21:24] CC: +->Generally, yeah.<-+
[21:24] CC: +->I'm okay with boring if I can just get out of this intact. Maybe kill the dreamer on the way.<-+
[21:24] PI: The dreamer, ooo, who is that? Someone who sleeps to much?
[21:25] CC: +->The other me.<-+
[21:25] CC: +->But it's a long story I don't want to go into now.<-+
[21:26] PI: I'll have to pry that story from you some other day then, Your session does have a lot of really fun stuff going on in it doesn't it?
[21:26] CC: +->Fun is relative.<-+
[21:26] CC: +->Is there anything you need right now? Because I have a lot more preparation to do before I start my mission in earnest.<-+
[21:27] PI: Ahem, unusual.
[21:27] CC: +->Unusual?<-+
[21:27] PI: as an alternative for "fun", the word unusual works instead.
[21:28] CC: +->...if you say so?<-+
[21:28] CC: +->Words aren't my strong point.<-+
[21:28] CC: +->If that's all you want then I still have stuff to do.<-+
[21:28] CC: +->Say your piece so I can get back to it.<-+
[21:29] PI: My name is Rufford Menford, and I guess I will leave you then.
[21:30] PI: Leave you to your devices, and your preperations.
[21:30] CC: +->I thought your name was Special Mike.<-+
[21:30] PI: Be seeing you around.
[21:30] CC: +->Fine. Have a good night.<-+
[21:30] -- crimsonCartographer [CC] ceased pestering puissanceInterminable [PI] at 21:30 --
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
#LoMaM_Enter: insert title here
CIM RIGHT NOW opened memo on board LOMAM ENTER.
CCS: # The cascade of entry has begun! Despite the... bizarre fluke with the two Signas, the order has been sent out by Gallia and Malhaut to continue bringing trolls in. A list has also been given out of the planned order of entry...
CCS: # Who's the next lucky pair? As much as Malhaut doesn't like interactions between Signa and Nibzan, and he doesn't want the "new" Signa being polluted by him, it's been decided that Signa shall server for Nibzan.
CCC: ->)*Verit chiming in. You there, buddy?(<-
CIM: * who the hell is Verit.
CCC: ->)*Formerly Signa. Now the zombie has my name. It's a long story and do you want in or not?(<-
CIM: * yeah, i guess.
CIM: * let's do this.
CCC: ->)*Right. Keep that crossbow ready, bro.(<-
-- CURRENT carmineCompass [CCC] begins deploying machines. It is an in-depth process no one feels like re-reading so assume that all is going as planned and there are no hiccups outside of a broken wall between two rooms. --
CCC: ->)*Aw balls.(<-
CIM: * i'm pretty sure if you knock down too many more walls this whole place'll collapse.
CIM: * so try to not do that.
CCC: ->)*Don't judge me, man. I'll stick you under the stairs and we can reflect on our actions and stuff.(<-
-- CURRENT carmineCompass [CCC] finishes her deployments with a minimum of destruction. --
CIM: * you can reflect on your actions. i haven't knocked any walls down.
CCC: ->)*I did this for you, Nibz. I did this for you.(<-
CIM: * you tried to break my skyscraper for me?
CCC: ->)*Yeah gotta keep you frosty(<-
-- CURRENT informedMoiety [CIM] looks around at the assembly of machines, unsure as to wtf he's meant to be doing that'll trigger the game to start anew. --
CCC: ->)*...Oh, yeah.(<-
CIM: * so now we've got knocking down walls out of the way, the fuck do i do now?
CCS: # Malhaut had made sure to monitor this process, since Signa's never brought someone into the game in the first place. He'll guide her through the motions step by step to make sure she doesn't F up.
CCC: ->)*...and that's about how it goes.(<-
CIM: * that seems... overly complicated, but i can go with it.
CCC: ->)*Yeah it's kinda stupid, but at least it gets us in.(<-
-- CURRENT informedMoiety [CIM] does the required things and ends up with a sprite and... a glass brain? Nibzan glares at it as it sits on the machine. --
CCC: ->)*...Is that a brain?(<-
CIM: * it's a brain.
CCC: ->)*How about that. A brain.(<-
CIM: * it's because the universe hates me.
CCC: ->)*...throw it on the ground. Maybe in a room you don't want to be in?(<-
CCC: ->)*Because glass shards and all that.(<-
CCS: # The Wheel O' Sacrifices appears; It's about time for it to drop its random animal corpse.. and that corpse is of a dead bird, a honeyeater bird to be exact. Thus, honeysprite was born.
CIM: * ... then suddenly, bird.
CCC: ->)*That is in fact a bird.(<-
CCC: ->)*Talk to the bird.(<-
-- CURRENT informedMoiety [CIM] picks up the brain now that the sprite seems to have sorted itself out and carries it to one of the rooms a floor below the machine room in readiness for smashing. On the way: --
CIM: * birds don't talk.
CCC: ->)*This one will.(<-
CCC: ->)*Trust me.(<-
CIM: * it's a bird, though.
CCC: ->)*Trust me.(<-
CIM: * look should i drop this brain or not. i'll deal with talking birds later.
CCC: ->)*I actually am not sure. Maybe for safety's sake drop then brain THEN talk to the bird.(<-
CCC: ->)*Also brace yourself after brain dropping.(<-
CIM: * i'm just gonna drop the brain and to hell with the consequences.
CCC: ->)*Seriously brace yourself. It's gonna be weird as shit and you need to stay stable.(<-
-- CURRENT informedMoiety [CIM] drops the brain, unheeding of suggestions on bracing himself. Unsurprisingly, then the giant flash of light and other effects happen, he falls over. --
-- CURRENT carmineCompass [CCC] looks away from her screen for a moment, hearing a noise downstairs. The zombie is probably alchemizing something. Also, the screen is too bright to look at! --
CIM: / When the light dies down, Nibzan heads over to one of the windows to check out the new world. For the moment, he doesn't notice that everything seems strangely... hushed.
CCC: ->)*Hey! Be careful, you have no idea what this place is like!(<-
-- CURRENT informedMoiety [CIM] doesn't seem to notice the beep from trollian. --
CTL: # The Land of Mazes and Murmurs spreads out around Nibzan. It's a cold, almost empty seeming world, despite the gaint dark hedges that seem to stretch into the sky forever. Snow carpets the ground of the clearing the skyscraper has appeared in and more is drifting down slowly, the first few flakes beginning to cover the windowsill Nibzan is looking from.
CCC: ->)*Whoa.(<-
-- CURRENT informedMoiety [CIM] looks down to type a message and seems suprised to see a few already there waiting for him. When did those happen? --
CIM: * it is really fucking cold here.
CCC: ->)*Make something warm, then...oh no. We have no resources anymore.(<-
CCC: ->)*Hrm.(<-
CCC: ->)*Well, find that bird. I bet it's warm. Talk to it and maybe give it a hug or something.(<-
CIM: *i'm not hugging a bird.
CCC: ->)*Do you want to be warm or not?(<-
CIM: * i'd rather be cold than hug a bird. but i'll go try and talk to it, i guess.
CCC: ->)*Talk to that bird.(<-
-- CURRENT informedMoiety [CIM] goes to talk to the bird. As he makes his way upstairs to where he last saw it, he types some more messages. --
CIM: * what should i even ask it?
CIM: * if it is in fact capable of speech.
CCC: ->)*I'd start with hello. Jussayin'.(<-
CIM: * ... yes, thank you for that masterful insight.
CCC: ->)*You asked, buddy.(<-
CTL: # Honeysprite is hovering around another window in the machine room. It floats over to Nibzan when he enters the room and circles him.
-- CURRENT informedMoiety [CIM] eyes it as it floats around him. --
CIM: ... hello?
-- CURRENT informedMoiety's [CIM'S] voice doesn't come out any louder than a whisper. He frowns and tries again, a little louder. --
CIM: hello?
CTL: # The sprite halts in front of Nibzan as his second attempt comes out no better than the first. It almost seems to be laughing at him, although it makes no sound.
CIM: * okay what the actual fuck.
CCC: ->)*...what's your land called? Do you know?(<-
CCC: ->)*Or are you just speaking really lowly?(<-
CCC: ->)*I can't hear anything through the screen, what's going on(<-
CIM: * everything i really quiet and it won't let me talk at all pretty much. this is bullshit.
CCC: ->)*You're kidding me. You can't talk at all?(<-
CIM: * whispers and that's it. even if i pretty much shout.
CCC: ->)*I guess communicate in whispers, then. It could be a quirk of your world; Aragua's last world had breathable water.(<-
CIM: * ... seriously? breathable water?
CCC: ->)*Seriously it was trippy. First time we went there I thought I was gonna drown until I did and lo and behold, breathable water. It was really strange.(<-
CIM: * ... this game is /fucking weird/.
CCC: ->)*You ain't seen the half of it. Anyway I guess you're stuck to whispers for now.(<-
CCC: ->)*Might be a good thing; you're stealthy and quiet whether you like it or not. No need to aggravate enemies unneccessarily, right?(<-
CIM: * wonderful. however, enemies will also be stealthy and quiet.
CIM: * and they won't care about aggravating me.
CCC: ->)*Oh, right. Well, stay frosty!(<-
CTL: # Honeysprite continues staring at Nibzan.
CIM RIGHT NOW opened memo on board LOMAM ENTER.
-- CURRENT informedMoiety [CIM] stares back at Honetsprite before speaking again. --
CIM: ... hello?
CTL: #> Honeysprite chirps (quietly) "Hello!"
-- CURRENT informedMoiety [CIM] looks at it before typing to Verit quickly: --
CIM: * ... okay, so this bird can talk.
CCC: ->)*Told you so.(<-
-- CURRENT informedMoiety [CIM] is not too pleased about talking to a bird, but now that pleasantries are over with, the next obvious question is: --
CIM: what world is this?
CTL: #> "The Land of Mazes and Murmurs!" The bird says cheerfully.
CIM: ... wonderful.
CTL: #> Through an incredibly interesting question and answer session, the sprite gives Nibzan all the basic information he needs.
-- CURRENT informedMoiety [CIM] considers all he has learnt before walking over to look out the window again. It still seems deserted outside. --
CCC: ->)*So what's the land called?(<-
CIM: * apparently it's the Land of Mazes and Murmurs or something. which i guess expains why it's so quiet.
CCC: ->)*Mazes and Murmurs?(<-
CCC: ->)*Hmm.(<-
CIM: * i'm pretty sure this world is gonna be full of ambushs.
CCC: ->)*So stay double frosty.(<-
CIM: * however now i've got the sprite rubbish out of the way, care to explain why you've changed your name?
CCC: ->)*Somehow I ended up resurrecting my corpse from last session and she was faster on the draw when it came to claiming names...since we can't both be Signa, after all.(<-
CCC: ->)*Nothing to worry about. She'll either die or I'll kill her and it won't be an issue.(<-
CIM: * ... right.
CIM: * nothing about that is normal, you know that?
CCC: ->)*Nothing about this game is normal. Don't read too deep into it, it just drives you crazy.(<-
CCC: ->)*Anyway it might be good to set up a home base if you haven't already.(<-
CCC: ->)*I can take some of the bits of your skyscraper and wall off some rooms, windows and doors if you'd like. Minimize sneakery and all that.(<-
CIM: * i'm just gonna use this room with the machines in, i think.
CIM: * maybe the room below as well.
CCC: ->)*Alright, then. I'll block off the rest. Be warned; there's only going to be two entrances after I'm done so be sure to look around once in awhile.(<-
-- CURRENT carmineCompass [CCC] proceeds to (gently) begin moving around bits of collapsed stone and concrete, blocking windows, doors, and certain hallways. Also, stairwells. --
-- CURRENT informedMoiety [CIM] watches a little cautiously as the walls around him move seemingly by themselves. --
CIM: * anyway, why would you want to kill /yourself/?
CCC: ->)*Because I'm me and she and I can't both be me.(<-
CIM: * what if she thinks she's you?
CCC: ->)*She does. Technically she's not wrong.(<-
CCC: ->)*Do you know about dreamselves yet?(<-
CIM: * i dunno, i never had a dreamself. ... sorta. it was probably explained at some point but i'm pretty sure if it was i didn't listen.
CCC: ->)*Then it's crash course time.(<-
CCC: ->)*When you come into this game, a clone of you is created on Prospit or Derse, which are two worlds hovering out there in the incipisphere somewhere.(<-
CCC: ->)*When you go to sleep, your mind travels to this dreamself and it wakes up. You then are your dreamself until your real body is woken up or your dreamself goes to sleep...which wakes your body.(<-
CCC: ->)*Following so far?(<-
CIM: * it makes as much sense as everything else in this game.
CCC: ->)*Which is to say none.(<-
-- CURRENT carmineCompass [CCC] continues moving things (quietly). --
CCC: ->)*The most important thing about dreamselves is that if for some reason you are killed, you can be revived with a kiss from another player.(<-
CCC: ->)*That's what happened to me last session; I was killed and reanimated and by luck good or bad Aragua kept my first body.(<-
CCC: ->)*Oh, yeah. When you're reanimated your mind permanently travels to your dreamself so it's your new body. FYI.(<-
CIM: * ... why did she keep your body. whatever possessed her to do that.
CCC: ->)*I think she just forgot to get rid of it in the scramble to get back to safety.(<-
CCC: ->)*It was a really weird situation, to be honest.(<-
CIM: * i don't think you could just forget you had a body on you in a normal situation, really.
CCC: ->)*You'd be surprised.(<-
CIM: * ...
CCC: ->)*Anyway, that answer your question?(<-
CIM: * yeah, pretty much. i kinda forget what the question was, but whatever.
CCC: ->)*I am me. Signa (she got to keep my name and handle, urgh) is her.(<-
CCC: ->)*She is also me from the past, and I am her from the future, in a sense.(<-
CIM: * what's she like?
CCC: ->)*A stuck-up super-loyal-to-Malhaut-and-Gallia douche who thinks she's better because she's not a dreamself body.(<-
CCC: ->)*She's not better. She's a zombie.(<-
CCC: ->)*And I'm going to cut her head off like any other when the time comes.(<-
CIM: * heh.
CIM: * what's her tag? i need to talk to this person.
CIM: * she sounds hilarious.
CCC: ->)*You might not think so.(<-
CCC: ->)*If memory serves when I died I was under orders to not interact with you because you were...er, less than pleasant. Expect a cold reception.(<-
CIM: * even better. i might be able to mess with her mind by being a wonderful person.
CCC: ->)*Heh heh heh. Fair enough. She goes by my old handle, in case you hadn't noticed mine had changed.(<-
-- CURRENT carmineCompass [CCC] finishes her mouseclickery, and the base is now well-walled. There is a frontal entrance and another on the left that is semi-concealed in case an escape route is required! --
CCC: ->)*...did you even know my old handle? crimsonCartographer?(<-
CIM: * i didn't but i do now.
CIM: * this should be entertaining.
CCC: ->)*Good luck, buddy.(<-
CCC ceased responding to memo.
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
In Zombie_Taunting, there is a fight.
CIM RIGHT NOW opened memo on board ZOMBIE TAUNTING.
CIM: * okay so shall we start project zombie taunt.
CURRENT carmineCompass [CCC] RIGHT NOW responded to memo.
CCC: ->)*Taunt that zombie.(<-
CIM: * three.
CIM: * two.
CIM: * one.
CCC: ->)*Heh heh heh(<-
CIM: *i can't work out which of you dislikes the other more.
CCC: ->)*There is a burning hatred there equaled only by the fury of the Alternian sun. And that is as poetic as I can get.(<-
CIM: * ... i'm discovering that normal civil conversation is more boring than i'd thought.
CCC: ->)*It can be, yeah.(<-
CCC: ->)*She has no frame of reference, remember?(<-
CIM: * it'd be far more entertaining if- oh no wait.
CIM: * 'CC: +->Do say hello to the dreamer for me; maybe let her know that her ass is wrecked in due time.<-+'
CCC: ->)*That asshole(<-
CCC: ->)*I hope she does come after me I'll take her head and throw it at Malhaut if she likes him so much(<-
CIM: * can i tell her that?
CCC: ->)*Go right ahead(<-
CIM: * i like the imagery of Malhaut getting hit by a flying head.
CCC: ->)*I'm kind of entertained by the image.(<-
CCC: ->)*Hang on I hear her coming(<-
CCC: ->)*Oh shit here we go wish me luck(<-
CIM: * if you do take off her head and throw it at Malhaut let me watch.
CIM: * also, good luck.
CCC: ->)*OKAY(<-
CCC: ->)*so(<-
CCC: ->)*We got into a big fight(<-
CCC: ->)*It was awesome, by the way(<-
CCC: ->)*And this hydra kicks in our window and tries to eat us?(<-
CCC: ->)*so we cut off its heads and stuff and somehow (I have no idea how) crushed its head with a piece of rock(<-
CCC: ->)*And that was awesome(<-
CCC: ->)*But I didn't manage to kill the zombie.(<-
CIM: * did you mortally wound her at all?
CCC: ->)*She's actually really good with her saber, which is surprising since I had handaxes and pistols as weapons at that stage of the game.(<-
CCC: ->)*No, she was too fast. Got a few good nicks on her but that's it. Also kicked her ass literally down some stairs that was funny.(<-
CIM: * that's the sort of thing you need video of.
CCC: ->)*But she threw me out of a window, so I guess we're even. Knocked my thinkpan pretty good on that one.(<-
CCC: ->)*But I have a raging headache now and am bleeding from several small cuts and scrapes and I think I need to sit down so I will be right back(<-
CIM: * ...
CIM: * at least sit down with a computer you make it sound like you're dying.
CCC: ->)*I'm good for now(<-
CCC: ->)*Am sitting now, so it's all good.(<-
CIM: * okay so we've learnt to not take on zombies unless you're sure you can kill them.
CCC: ->)*I can kill her! She's just better than I thought she was.(<-
CCC: ->)*Nothing I can't handle.(<-
CCC: ->)*So uh(<-
CCC: ->)*Strictly speaking we're not supposed to be fighting(<-
CCC: ->)*So if you could not mention this to anyone I'd be real happy...(<-
CIM: * i can not mention it to people.
CIM: * will the zombie do the same?
CCC: ->)*I'm not 100% certain but I'm pretty sure she won't. She's paranoid about staying on Malhaut and Gallia's good side.(<-
CIM: * i don't think that's something i've been paranoid about ever.
CIM: * but when Malhaut inevitably discovers that you're both hurt, what cover story will you use?
CCC: ->)*Hydra.(<-
CCC: ->)*We're only level one now, after all...it's not impossible that I overestimated my chances, bluh bluh you get the idea.(<-
CIM: * and i was never involved.
CCC: ->)*'Course not!(<-
CIM: * because let's be honest i'm in enough shit with Malhaut already for 'corrupting' you.
CCC: ->)*Corrupting(<-
CCC: ->)*Right(<-
CCC: ->)*And his ridiculous rules and half-strangling me have nothing to do with my love of freedom(<-
CIM: * heh.
CCC: ->)*Makes perfect sense.(<-
CCC: ->)*Anyway I'm gonna patch myself up; I'll talk to you another time.(<-
CCC: ->)*...try to be careful, Nibz. We don't know what your world is like.(<-
CIM: * dark, cold and quiet.
CIM: * but yeah, i'll be seeing you.
CIM: * and try not to get killed by the zombie.
CCC: ->)*Well we know those parts but we don't know the rest. Keep alert!(<-
CCC: ->)*Don't worry. I've been hiding from her like my entire life, hah(<-
CCC: ->)*See ya later(<-
CCC ceased responding to memo.
And the corresponding pesterlog:
[11:52] -- informedMoiety [IM] began trolling crimsonCartographer [CC] at 23:52 --
[11:52] IM: hello.
[11:52] CC: +->...who're you?<-+
[11:53] IM: the name's Nibzan.
[11:53] CC: +->Nibzan? I thought your handle was ironicMainstream. Also that your blood was a bright yellow?<-+
[11:53] CC: +->I guess it's been awhile. What do you want?<-+
[11:55] IM: i just heard that things were happening with you, so i thought i'd say hi.
[11:55] IM: how are you coping with things?
[11:55] CC: +->Well enough, I suppose.<-+
[11:56] CC: +->I wonder if you've heard about the dreamer yet? Guess it doesn't matter.<-+
[11:57] IM: the other-Signa? i've talked with her a bit.
[11:57] CC: +->So she's brought you in, then?<-+
[11:57] CC: +->I suppose even she can't mess that up with Malhaut guiding her along.<-+
[11:59] IM: i don't really remember our fearless leader having any part in the proceedings, actually.
[12:00] CC: +->You sure?<-+
[12:01] CC: +->The dreamer can't even hold her own weapon properly I doubt she could've managed the entry process by herself.<-+
[12:01] CC: +->That said you're talking to me so I suppose she managed.<-+
[12:01] IM: i haven't been killed by anyone's incompetance yet.
[12:01] IM: and yes, i'm pretty sure Malhaut wasn't involved.
[12:02] IM: not that i could tell, at least.
[12:02] CC: +->...you know you're rather more calm than I imagined.<-+
[12:02] CC: +->I was told you were ornery at best.<-+
[12:03] IM: told by who?
[12:03] CC: +->The others.<-+
[12:03] IM: what, everyone?
[12:04] IM: i didn't think i'd actually made an enemy of /everyone/.
[12:04] CC: +->Not everyone, but enough that I made a policy of not bothering you if I could help it.<-+
[12:04] CC: +->It seems that this was unnecessary. I would like to thank you posthumously for lending us space in your home during the session.<-+
[12:05] IM: despite the fact that i don't remember that, thanks.
[12:06] CC: +->Don't remember?<-+
[12:06] CC: +->Take a knock to the head or something?<-+
[12:07] IM: something like that.
[12:08] CC: +->Well...whatever, I suppose.<-+
[12:09] IM: yeah, let's just go with 'whatever'.
[12:09] CC: +->It's nice to meet you properly, at any rate.<-+
[12:10] CC: +->Do say hello to the dreamer for me; maybe let her know that her ass is wrecked in due time.<-+
[12:11] IM: it's good to meet you too. maybe share the news that Nibzan isn't a giant douche to everyone.
[12:12] CC: +->Alright.<-+
[12:14] IM: by the way, she says 'CC: ->)I hope she does come after me I'll take her head and throw it at Malhaut if she likes him so much(<-'
[12:14] CC: +->Oh so you ARE speaking to her. I thought as much, the pernicious little bitch.<-+
[12:15] IM: i'm speaking to both of you, yes.
[12:15] CC: +->I'm not going to ask you to ferry messages between us. That's just unseemly. No, I'll go find her myself.<-+
[12:15] CC: +->Talk to you later, Nibzan.<-+
[12:15] IM: have fun.
[12:15] -- crimsonCartographer [CC] gave up trolling informedMoiety [IM] at 00:15 --
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
Nibzan and Aragua discuss relationships, the game and clothes.
[09:28] -- darkAtlantis [DA] began trolling informedMoiety [IM] at 21:28 --
[09:29] IM: ... hello?
[09:29] DA: ^vIBZA^v! JUST SEEI^vG HOvv YOU vvERE DOI^vG.
[09:30] DA: DID YOU HEAR ABOUT vvHAT HAPPE^vED TO SIG^vA? OR I GUESS VERIT AS SHE'S CALLI^vG HERSELF ^vOvv.
[09:31] IM: in order, i'm fine, yes i did, who the hell are you.
[09:31] DA: ...RIGHT, ^^E^^ORY LOSS. IT'S ARAGUA.
[09:33] IM: in that case, how are you?
[09:34] DA: I'^^... vvELL, CO^vFLICTED. I ^vOvv HAVE TvvO ^^ATESPRITS, BOTH OF vvHICH ARE HIGHLY SUSPICIOUS OF THE OTHER.
[09:35] IM: i'll assume in this case you're talking about Verit and the zombie, yeah?
[09:36] DA: ^vEITHER OF THE^^ ARE ZO^^BIES!
[09:37] IM: pretty sure one of them is.
[09:38] DA: SHE IS ^vOT. THEY'RE BOTH SIG^vA. O^vE OF THE^^ IS JUST A LITTLE BEHI^vD. A^vD I'^^ GOI^vG TO HAVE TO ASK THAT YOU DO^v'T REFER TO HER THAT vvAY.
[09:39] IM: okay, okay.
[09:39] IM: she's most probably not a zombie.
[09:40] DA: SHE IS ABSOLUTELY ^vOT A ZO^^BIE.
[09:40] IM: if you say so.
[09:40] DA: I DO. REGARDLESS OF HOvv SHE RETUR^vED TO LIFE, SHE'S ^^Y ^^ATESPRIT.
[09:43] IM: ... you know, i think you win the award for most confusing relationship of all time.
[09:44] DA: I DO^v'T SEE vvHAT'S SO CO^vFUSI^vG ABOUT IT.
[09:45] IM: well you've got three people, two of whom are out to kill each other pretty much all the time.
[09:45] DA: THEY ARE ^vOT. THEY PRO^^ISED TO BEHAVE.
[09:46] IM: of course.
[09:47] DA: A^vD I TRUST THE^^.
[09:49] DA: I ^^UST AD^^IT I'^^ A LITTLE EXCITED THOUGH.
[09:49] IM: that's not really the reaction i'd have, but okay.
[09:50] DA: vvOULD^v'T YOU BE PLEASED TO HAVE TvvO PEOPLE TO LOVE? TvvO PEOPLE TO HOLD YOU AT THE SA^^E TI^^E?
[09:52] IM: i'd be pleased if the two people liked each other. the situation you've got, not so much.
[09:52] DA: ^^AYBE THEY'LL GET ALO^vG FOR ^^Y SAKE.
[09:53] IM: just keep hoping that.
[09:53] IM: on an unrelated note, are you in this new game yet? i don't know what order everything is meant to be going in beyond my bit.
[09:54] DA: ^vOT YET. I THI^vK I'^^ SOO^v THOUGH.
[09:57] IM: i guess when everyone gets in i'll actually have to start exploring my world or risk our fearless leader's wrath.
[09:58] DA: vvHAT, YOU'RE JUST SITTI^vG I^vSIDE RIGHT ^vOvv?
[09:59] IM: it's literally a maze out there.
[09:59] IM: fuck that.
[09:59] DA: CA^v'T YOU FLY ABOVE IT?
[10:01] IM: the walls go up for-fucking-ever.
[10:02] IM: like literally forever.
[10:02] DA: OH. CA^v YOU PERHAPS BORE THROUGH THE,?
[10:03] IM: i could try that next, i guess.
[10:03] IM: not that i think i've got anything that'd be any good at it.
[10:04] DA: TRY TO THI^vK POSITIVE
[10:05] IM: i'll think positive when there's less snow and less silence and less fucking hedges and more open sky.
[10:06] DA: SILE^vCE?
[10:09] IM: lots of silence.
[10:09] DA: THAT'S DISTURBI^vG. SITTI^vG I^v SILE^vCE TOO LO^vG, YOUR ^^I^vD vvILL START TO GO PLACES YOU vvOULD RATHER IT ^vOT GO.
[10:11] IM: it's also pretty good for ambushes.
[10:11] DA: DO^v'T YOU THI^vK YOU ^^IGHT HEAR IT CO^^I^vG?
[10:13] IM: i'm pretty sure the word silence means you don't hear it coming.
[10:14] DA: SURELY YOU vvOULD HEAR SO^^ETHI^vG IF A^v A^^BUSH vvAS BEI^vG PREPARED
[10:15] IM: i think we're talking at cross-purposes here.
[10:17] DA: FI^vE, JUST STAY FOCUSED.
[10:19] IM: Verit blocked off pretty much any way into this skyscraper, i'm pretty sure it's mostly safe in here.
[10:19] DA: CA^v YOU GET OUT?
[10:21] IM: of course. it's not like she just decided to lock me up.
[10:21] DA: GOOD. THAT DOES^v'T SEE^^ HER STYLE A^vYvvAY.
[10:23] IM: ... anyway, i need to go. i need to make some clothes that aren't thin and flimsy and useless.
[10:23] DA: ALRIGHT! DO YOU vvA^vT THE CODE FOR ^^ALHAUT'S COAT?
[10:23] IM: ... sure, why not.
[10:24] DA: 81GC047
[10:24] IM: awesome.
[10:24] IM: okay, talk to you again whenever.
[10:24] IM: thanks for the code.
[10:24] DA: YOU'RE vvELCO^^E. TAKE CARE.
[10:25] -- informedMoiety [IM] gave up trolling darkAtlantis [DA] at 22:25 --
i really need a picture of nibzan in malhaut's coat oh my god
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
#LoCaF_Enter: Let's start with a demotion
CTC RIGHT NOW opened memo on board LOCAF ENTER.
Memo is now Secret by CTC
CURRENT chameleonSushi [CCS] RIGHT NOW responded to memo.
CCS: # Again, the news has been spread. Time for the next troll in the chain to step forward and accept their god given role in the game!
CCS: # Who's the victim of today's entry?... Miriam.
CCS: # She should already know the score; The game's full of new surprises and challenges. The enemies are different, levels are reset, so on and so forth.
CTC: *SO I heAR YOu'Re the guY whO's gOnnA get me intO the gAme~
CURRENT informedMoiety [CIM] RIGHT NOW responded to memo.
CIM: * apparently so.
CTC: *WeLL then, Let's get this stARted, shALL we?~ ;)
CIM: * i just... put down all the machines and things, yeah?
CTC: BAsicALLY.
CIM: * ... right then.
-- CURRENT informedMoiety [CIM] begins putting down the various machines wherever he can find a space. This does involve removing one of the walls and extending a room a little, but soon all the machines are placed. --
-- CURRENT timesCompass [CTC] gets to work with the machines and whatnot. She's been through this process once before, so it's all relatively easy for her to remember. --
CCS: # When the Wheel O' Sacrifices starts a' spinin', it hovers over Miriam's kernelsprite and... out of it drops a corpse of a small, saurian creature. Aww, it'd be cute if it wasn't, you know, dead. More specifically it's a Oryctodromeus. For the layperson, it's a dinosaur that loooves to dig.
-- CURRENT timesCompass [CTC] grins and then closes her eyes, shielding them from the light of the fusing kernelsprite. When she looks again, surprise dinosprite! She also ends up with an..encyclopedia. Her grin falters a bit. --
CTC: *A BOOk.
CIM: * it's better than a brain.
CTC: *I suppOse. >;/
CTC: *WhAt Am I even suppOsed tO dO with it? ReAd it? COme nOw gAme this is hARdLY A time fOR ReAding.
CIM: * i chucked mine on the floor. i don't think yours will break so easily, though.
-- CURRENT timesCompass [CTC] opens the book and flips through the pages, and out falls a small item that was tucked away in the pages- a match. She picks it up and examines it, then looks at the book and grins. --
CTC: *WeLL I think I just fOund Out whAt tO dO.
CIM: * is that a match?
CTC: *LOOks Like it.
-- CURRENT timesCompass [CTC] strikes the match on one of the nearby machines and holds it up to the book. It apparently is extremely flammable because it went up in flames a few moments later. Surprised, Miriam yelps and drops it on the ground and she shields her eyes yet again from the light. --
-- CURRENT informedMoiety [CIM] looks away from his viewscreen as the light appears. --
-- CURRENT timesCompass [CTC] before she even opens her eyes /hears/ her new world. The rustling of chains can faintly be heard, but they sound large either way. She also..feels different. --
-- CURRENT timesCompass [CTC] opens her eyes and looks down at herself. Well, she hasn't worn this in a while, it's her clothes she wore as a troll on Alternia. Wait...she reaches behind her back to feel her god tier wings. They should be there, right? Her grin turns completely upside down. --
CTC: *WhAt.
CIM: * seems this game didn't want you to have an advantage.
CTC: *Oh thAt is BULLSHIT, GAME. AdvAntAge mY Ass.
-- CURRENT timesCompass [CTC] is not a happy camper. --
-- CURRENT timesCompass [CTC] runs a hand through her hair in frustration. Oh well, a minor setback. She walks to a window to see what her new world looks like. --
CCF ceased responding to memo.
CURRENT denizenXochiquetzal [CDX] RIGHT NOW responded to memo.
CDX: # Not far off from the window was a chain, moving from the planet itself up to another platform. Another chain appears to be pulled into the planet. This is a world of constant motion, a world without rest.
CTC: *Oh, hOw inteResting~
CIM: * that's a lot of chains.
CIM: * is it noisy there? it looks like it should be noisy.
CTC: *ActuALLY it is pRettY nOisY. GiAnt metAL chAins pROduce A LOt Of nOise, whO knew?
CIM: * yes okay you could've answered without the sarcasm.
CTC: *WhAt sARcAsm? I dOn't knOw whAt YOu'Re tALking ABOut. I wAs simpLY mAking An OBseRvAtiOn~
CDX: # Oh look, Dinosprite decided to join the party by floating up to Miriam and assaulting her with words, "Did you know that chains serve many purposes like pulling and serving as a strong sort of rope and in some cultures they are used to chain down animals and to keep them from running off like dogs and bears and elephants and tigers and lions and cheetahs and rhinos and hippos and basically every other
CDX: large animal!"
-- CURRENT timesCompass [CTC] rubs her head and tries to block out the sprite's random fact session. She can already feel a headache coming on. --
CDX: "And also the metal and lengths of chains vary according to their purpose and strength these chains look like they could pull many tons of matter even hundreds plus they look like they're quite long they may be holding something and pulling it out or there may be a large machine by the way chains are used in many machines that require pulling or tightening of things there are even bike chains."
CIM: * so, is there anything else i need to do or are you set?
CTC: *CAn YOu BuiLd A sepARAte ROOm. DOesn't even need tO Be Big just sOmething with A dOOR.
CIM: * sure.
-- CURRENT informedMoiety [CIM] sets her up with a little room that hangs slightly off the side of the main building. It's sturdy enough, however, just precarious looking. --
-- CURRENT timesCompass [CTC] grabs hold of the sprite and drags it over to the room, shoving it in and then closing the door. --
CDX: #There are a few moments of silence, and then...
CDX: "Did you know that people used to imprison people like this in ancient times for punishment or even if they were mentally ill the imprisonment of the mentally ill actually carries on into recent times there are approximately hundreds of mentally ill people who are wrongly accused of crimes because they are not socially acceptable."
CTC: *GOOd enOugh!
CIM: * ... that's a brilliant idea. next time i talk to Verit, i'm getting her to make a room for my sprite.
CTC: *Of cOuRse it's A BRiLLiAnt ideA, I cAme up with it~ OhOhOhO!
CTC: *AnYwAY, I'm pRettY much ALL set nOw. YOu'Re fRee tO cOntinue dOing whAteveR YOu weRe dOing~
CIM: *okay, cool.
CIM: * if you need something, ask, i guess.
CTC: *TA-tA~
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
Who's this douchebag?
-- puissanceInterminable [PI] began pestering benthicDreamer [BD] at 18:08 --
PI: Hello there.
BD: --um--
BD: --hello--
-- puissanceInterminable [PI] changed their mood to PLEASANT --
PI: Having good fun with sburb?
BD: --who--are--yyou?--
PI: Carl.
BD: --what--kind--of--name--is--that?--
PI: A perfectly human name, Carl. Lots of people are named Carl.
BD: --so--yyou're--a--human?--
PI: Yes, Oh great klignon war lord. I am a lowly human.
BD: --i'm--a--troll,--not--a--"klignon"--
PI: I know, forgive me for trolling.
BD: --all--right--
BD: --so,--what--do--yyou--want?--
PI: I wanted to say hello, could you not tell by line one of the conversation?
BD: --i--can't--tell--ulterior--motives--byy--one--two-word--sentence--
PI: A friendly conversation, there doesn't have to be ulterior motives.
BD: --all--right,--then--
BD: --hello--
BD: --myy--name--is--sototh--
PI: Hello, Sototh.
BD: --how--did--yyou--find--me?--
PI: I found you though the magical powers of communism. Nothing fancy.
BD: --i--don't--know--what--that--is--
PI: The most powerful form of society known to society. It foretold me contacting you. You should really just go with it.
BD: --if--yyou--sayy--so--
PI: Sburb though, is that going good for you?
BD: --it's--going--prettyy--well--
PI: You don't say, a little birdy told me that you had all gotten yourself into a pickle.
BD: --what--little--birdyy?--
PI: None of your bussiness.
PI: Well, that actually isn't very nice.
PI: But, anyone who plays sburb is fucked over five ways till thursday. I don't have to be told.
BD: --let--me--guess:--yyou--want--to--help--
PI: I can't help, what would even give you that idea.
PI: I've just wanted to be friendly. :D
BD: --all--right--
PI: Sorry, I had been playing game with my buddy Quin. Getting so wrapped up in it. >:D
BD: --yyou--were--playying--a--game--with--quin?--
PI: Still am, life or death game. Very serious.
BD: --what--
PI: A very serious game, not much else to say.
BD: --does--malhaut--know--about--this?--
PI: Who?
BD: --the--leader--of--our--team,--who--would--probablyy--want--to--know--if--yyou--were--putting--a--small,--one-armed--child's--life--at--risk--
PI: Too late now.
BD: --might--i--ask--whyy--yyou're--doing--this?--
PI: Doing what, there was no threat.
BD: --yyou--said--yyou--were--playying--a--life-or-death--game--with--quin--
PI: Ok, maybe not the death part. However he was betting his life.
BD: --what--
PI: He bet his life over a game of candyland with me. Can I be more clear than that/
BD: --seriouslyy?--
PI: Indeed.
BD: --what--is--that--kid's--deal?--
PI: His life for a chance to ask me a couple questions. It was a pretty crappy deal, but it is what he wanted.
BD: --...--
PI: Problem?
BD: --wait,--yyou--still--took--the--deal--
PI: It wasn't a crappy deal for me.
BD: --yyou--made--a--deal--for--the--life--of--a--small,--malnourished--child--
BD: --i--thought--humans--didn't--do--that--kind--of--stuff--
PI: I wasn't at all aware of his being a child, or small, or malnourished.
PI: How would I know that?
PI: Also, humans are known to have done lots of horrible things.
BD: --okayy,--the--fact--that--yyou--didn't--know--makes--it--less--horrible--
PI: Here is a picture of one of my brother in his infancy. He was left out for the wolves.
PI: http://www.fugly.com/media/IMAGES/Fu...le_torture.jpg
BD: --what--the--
BD: --what--does--that--have--to--do--with--anyything--
PI: It goes to show that we care not for age or ability. Quin accepted, how could I possibly deny? My brother there insulted me, I didn't treat him any different.
BD: --i'm--fairlyy--sure--that's--just--a--toyy--
PI: Have you ever seen a human baby?
PI: We are born with a thick colorful skin to protect us from the elements.
BD: --it--looks--like--a--character--from--this--one--dumb--kids'--show--on--our--planet--
PI: That is nice.
BD: --...--
PI: So.
BD: --yyes?--
PI: I don't really know.
BD: --yyou--should--probablyy--talk--to--malhaut--
PI: Why?
BD: --he'd--probablyy--want--to--learn--about--a--human--contacting--his--team--
PI: Oh, well. He might. What is his contact?
PI: Wait, no I already know it.
PI: :3
PI: Thank you very much for the name though.
BD: --no--problem,--i--guess--
PI: You know what?
PI: I think I am going to go out and do something fun for a bit.
BD: --all--right--
PI: Have fun with sburb
-- puissanceInterminable [PI] ceased pestering benthicDreamer [BD] at 19:53 --
Aragua: Chat with... another Sototh?
-- darkAtlantis [DA] began pestering benthicDreamer [BD] at 20:32 --
DA: HEY SOTOTH! I K^vOvv IT'S ^vOT QUITE TI^^E FOR YOU TO E^vDER, BUT I THOUGHT ^^AYBE vvE COULD PRACTICE TOGETHER SO^^E BEFORE vvE vvE^vT. IT'S BEE^v A vvHILE SI^vCE I'VE FOUGHT A^vYTHI^vG.
BD: --couldn't--yyou--practice--with--signa?--
DA: SHE'S ALREADY I^v.
BD: --what?--
DA: YOU RE^^E^^BER, SHE ALREADY E^vTERED THE ^vEvv SESSIO^v.
BD: --i--have--no--idea--what--yyou're--talking--about--
DA: ...THE^v vvHAT IS GOI^vG O^v?
BD: --have--yyou--not--been--here--the--past--few--weeks?--
DA: OF COURSE I'VE BEE^v HERE. vvHERE ELSE vvOULD I BE?
BD: --we--have--been--watching--our--session--slowlyy--glitch--itself--out--of--existence--
DA: I BELIEVE I ^^AY BE FURTHER ALO^vG I^v THE TI^^ELI^vE THA^v YOU ARE. THE GOOD ^vEvvS IS, vvE GOT OUT. DO YOU HAVE THE HU^^A^vS THERE TO HELP YOU?
BD: --no--
DA: OH.
DA: ARE YOU STILL DOI^vG ALRIGHT? BESIDE THAT.
BD: --yyou're--being--veryy--friendlyy--
BD: --i--assume--yyou're--in--a--timeline--where--yyou--didn't--drown--me--
DA: I
DA: ^vO I DID^v'T DROvv^v YOU
DA: I vvOULD^v'T DO SO^^ETHI^vG LIKE THAT...
BD: --i'm--glad--at--least--yyou--wouldn't--
DA: vvHY DID ALTER^vATE ^^E DO THAT?
BD: --myy--quest--cocoon--was--deep--underwater--
DA: I RE^^E^^BER THAT. BUT YOU HAD GOTTE^v SCARED, SO I TOOK YOU BACK TO THE SURFACE...
BD: --in--tis--timeline,--i--couldn't--handle--stayying--down--there--and--drowning--myyself,--so--yyou--did--it--for--me--
DA: I'^^ SORRY.
DA: IT'S PROBABLY ^vOT ^^UCH I^v THE vvAY OF CO^vDOLE^vCES, BUT I vvOULD ^vOT HAVE DO^vE THAT TO YOU.
BD: --thanks--
DA: YOU'D BE GOD TIER I^v THIS U^vIVERSE, THE^v.
BD: --yyeah--
BD: --it--is--cool,--being--able--to--make--portals--and--stuff--
DA: CA^v'T YOU ^^AKE A PORTAL TO ESCAPE YOUR SESSIO^v?
BD: --escape--to--where?--
BD: --i--don't--know--how--to--navigate--the--furthest--ring,--even--with--the--horrorterrors'--blessing--
DA: THERE ARE LOTS OF OTHER U^vIVERSES. YOU DO^v'T HAVE TO GO TO THE HORRORTERRORS.
BD: --it's--still--needles--in--a--hayystack--
DA: BETTER THA^v SITTI^vG THERE A^vD vvAITI^vG TO DISAPPEAR.
BD: --i'd--rather--have--an--inevitable,--vaguelyy--unpleasant--death--than--risk--sending--myy--friends--into--the--toothyy--maw--of--a--hungryy--horrorterror--
BD: --or--force--us--to--wander--around--in--the--void--until--we--starve--
DA: vvE HAVE A^vOTHER DOOR-OPE^vER I^v OUR GROUP. SHE'S BEE^v ABLE TO FI^vD PLE^vTY OF HABITABLE vvORLDS.
BD: --luckyy--yyou--
DA: I'^^ SAYI^vG YOU HAVE ^^ORE THA^v A CHA^vCE OF FI^vDI^vG O^vE YOURSELF.
BD: --i--don't--know--how--her--powers--work,--but--when--i--use--mine--on--someone,--theyy--just--go--"poof"--
BD: --and--it's--hard--to--bring--them--back--
DA: I SEE
DA: ^^AYBE ASK THE^^ vvHAT THEY vvOULD LIKE.
BD: --i--will--
BD: --...--
DA: GOOD LUCK.
BD: --yyou--know,--even--after--what--happened,--i--kind--of--miss--having--a--moirail--
DA: PERHAPS YOU SHOULD TALK TO HER AGAI^v
BD: --we--agreed--to--end--our--moiraillegiance--
DA: I vvISH I COULD HELP.
BD: --yyou--just--worryy--about--yyour--own--timeline--
BD: --getting--involved--with--other--ones--onlyy--leads--to--pain--
DA: IF YOU SAY SO.
DA: I SHOULD GO.
BD: --all--right--
BD: --goodbyye--
-- darkAtlantis [DA] ceased pestering benthicDreamer [BD] at 21:09 --
Last edited by BewareOfNerd; 06-26-2012 at 09:24 PM.
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
The twins get their feet wet at level one!
CCC RIGHT NOW opened memo on board THE LITTLE BEAN MEN.
CURRENT nefariousNautilus [CNN] RIGHT NOW responded to memo.
-- CURRENT nefariousNautilus [CNN] is going to be overseeing the start-up training of the two Signa twins. They need to level up... but he doesn't want them taking on their first 2nd session enemies alone. --
CURRENT calamityOriginator [CCO] RIGHT NOW responded to memo.
CCO: # The land finds itself quiescent today. There is a slight breeze disturbing the grassy plains...one might even call that sound the note desolation plays to keep its instrument in tune. But that's a different story.
CCO: # At least, it is quiescent until a small and silvery mass of moving objects appears over a nearby hillock, not far south of a dusty, crumbling tower that seems distinctly out of place.
CCO: # The little objects are in fact small creatures, moving with a strange sort of purpose as they make their way to the tower. They are all chubby, short things with stumpy little limbs and faces that come in many shapes, though most are dimly saurian.
-- CURRENT nefariousNautilus [CNN] makes sure to let Signa and Verit know what kinds of enemies to fight for now and which ones not to. --
-- CURRENT nefariousNautilus [CNN] has educated them enough that they're sure to know these are the safest ones to go after until they're stronger... --
CURRENT carmineCompass [CCC] RIGHT NOW responded to memo.
-- CURRENT carmineCompass [CCC] is finishing a round of alchemy on the neutral floor between her area and Signa's. Potentially worthy of note is that she seems to have sheared off her horsetail and has gone back to a long jacket...with short sleeves. Style choice: She knows nothing about them. --
-- CURRENT crimsonCartographer [CCC] can be found on the lowest floor not a sublevel. She too seems to have given herself a haircut, but has only cut off her dangly side-tails. She has taken more care in this endeavor and looks considerably less scruffy. --
CCO: # The little shapes all look equally silly no matter how much prep time they get and continue their tumbling rush to the tower, eager to see what's inside.
-- CURRENT carmineCompass [CCC] is idly tightening her armguards when she hears the chattering of many small voices. --
-- CURRENT crimsonCartographer [CCC] also has her interest piqued and moves to a window to survey her zone. She is promptly bowled over by a mass of silvery reprobates surging in and gibbering drunkenly. --
CCO: # The creatures are so pleased with their easy entrance that some begin to idle and dance (poorly)!
-- CURRENT crimsonCartographer [CCC] splutters as she rises to her feet, kicking one out the window only for it to reappear, presumably entering from the next room's window! --
CCC: +->WHAT<-+
CCC: +->What even<-+
-- CURRENT crimsonCartographer [CCC] ignores the little creatures for a moment while she messages Malhaut! They're certainly ignoring her. --
CCC: +->*Malhaut! These things! They're not even fighting me they're just running around and throwing things and dancing (really badly)! Are we sure they're enemies?<-+
-- CURRENT carmineCompass [CCC] has heard the commotion and discards her border-treaty, leaping down flights of stairs to get to where the action is! --
CNN: * Jes, zey are enemies, as inebriated as zey may act.
CNN: * Alzoough zey doo noot cause harm too joou directly, zey tend too be destructive too equipment and ze like, especially in large numbers.
-- CURRENT carmineCompass [CCC] punts one unceremoniously down the final set of stairs, the little thing coming to a halt before her twin. --
CCC: +->*Acknowledged. The clone is here; permission to remove her from the fight?<-+
CNN: * ... Noo. Joou must booz train.
CCC: +->*...yes, sir.<-+
CNN: * (Zat dooes noot include killing each oozer too noote...)
-- CURRENT crimsonCartographer [CCC] fixes Verit with a venomous look, drawing her saber. --
-- CURRENT carmineCompass [CCC] already has her weapon and has impaled one of the little things. She doesn't anticipate the drunken dogpile this earns her and she begins whirling, furiously tossing the little beasts to and fro! --
CCC: +->*...seriously, you're seeing this.<-+
CCC: +->What's wrong, dreamer? Can't handle a few chumps?<-+
-- CURRENT carmineCompass [CCC] angrily prizes the last one off of herself and violently slings it at Signa, who cleaves it in twain with a straight face, quicksilver-like blood spattering on her before vanishing. --
CCC: ->)HEY how about less talking more killing?!(<-
-- CURRENT nefariousNautilus [CNN] thrums his fingers on a nearby hard surface while watching these two in their first true enemy fight (aside from the one he was told about some time ago. Supposedly they'd both had a spat with a larger enemy. He doesn't want them that beat up again...) --
-- CURRENT crimsonCartographer [CCC] moves somewhat stiffly through the group, her movements jerky and unpracticed. Clearly she is unaccustomed to this weapon. --
-- CURRENT carmineCompass [CCC] by contrast moves with a practiced ease; she's been messing about with this weapon for a fair amount of time and it shows with her clipped and efficient manner. --
CCO: # The creatures don't seem super concerned that their comrades are falling. If anything it makes them rouse more rabble and party harder, zipping about and periodically throwing pebbles and other scrap at our heroes!
CCC: +->God<-+
CCC: +->DAMMIT<-+
CCC: +->SIT STILL<-+
-- CURRENT crimsonCartographer [CCC] snarls angrily as the small creatures dash to and fro! They're mocking her! --
-- CURRENT carmineCompass [CCC] chuckles merrily and quips: --
CCC: ->)What's wrong, can't catch them? Lemme lend a hand!(<-
-- CURRENT carmineCompass [CCC] snatches a small winged bean-thing by the head and hurls it at her twin. It is becoming a running thing today... --
-- CURRENT crimsonCartographer [CCC] prepares to intercept the flying monster with her furious expression intact. The creature seems to have other plans and flails wildly as it goes, by incredible fortune deflecting the blade with an errant kick and bowling into Signa. --
-- CURRENT crimsonCartographer [CCC] falls to the ground and is promptly dogpiled by dancing, giggling creatures. --
-- CURRENT carmineCompass [CCC] laughs uproariously and does NOT move to help her other. --
CCO: # The little creatures are still bad dancers but are dancing poorly on top of someone with all their little stamping feet and enthusiastic jumping up and down! The other one isn't stopping them, so she must approve!
-- CURRENT nefariousNautilus [CNN] eyes a nearby piece of furniture. He'll throw it if things get too messy. --
-- CURRENT carmineCompass [CCC] is still consumed with paroxysms of laughter. She's definitely not going to aid Signa. --
-- CURRENT crimsonCartographer [CCC] is getting stomped (literally!) and is becoming more frantic in her desperate attempts to shed her tiny tormentors... --
-- CURRENT carmineCompass [CCC] watches on for a few moments more before she begins to feel a certain measure of sympathy for her other. It's hard not to feel bad for your own face getting pummeled, after all. --
CCO: # The pack of little creatures, in their boundless partying, do not seem to notice the measured stance the bystander takes. They similarly do not notice the savage cleaving strike that cleanly kills the majority of them in one strike and knocks the others off of their struggling dance floor.
-- CURRENT crimsonCartographer [CCC] gasps loudly for air as she can finally breathe, coughing and rolling over. She's already covered in bruises and welts. --
-- CURRENT carmineCompass [CCC] rolls her saber in a tight arc, gracefully putting it into her library. She promptly punts the final retreating bean-thing. They seem to be cognizant of the fact that fun times are over and are retreating. --
CCO: # The room is in complete disarray...but there wasn't much in here besides gravel, dessicated vines, and a few odd pieces of food.
CCO: # There IS however a fair amount of Iridium grist, among other more common types. Perhaps it can be used for something special.
CCO: # Altogether an inauspicious start to the twins' campaign...for one of them.
-- CURRENT carmineCompass [CCC] busies herself collecting grist while Signa is still reeling and catching her breath. As she goes she notes that she has climbed three levels. --
-- CURRENT nefariousNautilus [CNN] inspects the screen carefully to reassure himself that nobody's been too badly hurt. --
-- CURRENT crimsonCartographer [CCC] is bruised/scraped pretty much everywhere exposed and has a bloody nose. Achey all over, but she'll live. She only climbs one level, to her shame. --
-- CURRENT crimsonCartographer [CCC] is quiet as she catches her breath, but her voice is biting and bitter as she says: --
CCC: +->You fucked that up for me, dreamer.<-+
CCC: +->Next time mind your own goddamn business. Hadn't been for you I'da had this taken care of.<-+
-- CURRENT carmineCompass [CCC] snorts derisively and replies: --
CCC: ->)Uh huh. Saw how well you were taking care of it, there.(<-
CCC: +->MAYBE NEXT TIME DON'T THROW THE LITTLE BASTARDS AT MY FACE!<-+
CCC: ->)Maybe next time be a better aim with your weapon. Guess being dead made you all soft...(<-
-- CURRENT crimsonCartographer [CCC] stumbles to her feet, leveling her (still drawn!) weapon at Verit and spitting out: --
-- CURRENT nefariousNautilus [CNN] watches them and gathers that they're probably arguing... He decides to send a message before anyone ends up getting skewered. --
CCC: +->How about you come see how soft I am, pretentious little bitch?!<-+
CNN: * Stoop.
-- CURRENT crimsonCartographer [CCC] grimaces, her headset beeping. --
-- CURRENT carmineCompass [CCC] eyes Signa's headset expectantly. --
CCC: ->)What's the matter? Malhaut say 'sit'?(<-
CCC: +->Fuck you.<-+
CNN: * Zere are gooing too be prooblems foor joou booz in ze future if joou cannoot learn too voork in tandem.
-- CURRENT crimsonCartographer [CCC] stows her weapon despite her venom. Grumpily she sits down and points at the staircase. --
CNN: * Alsoo, are joou booz alright?
CCC: +->*I don't NEED her! We don't need her!<-+
CCC: ->)Yeah, yeah...(<-
-- CURRENT carmineCompass [CCC] goes up the staircase to wait for her inevitable tongue lashing. Even so she's grinning as she goes... --
CCC: +->*I'm...I'm fine.<-+
CCC: +->*Little bruised is all. She didn't seem to take any damage. Throwing all the enemies at me, the piece of shit.<-+
-- CURRENT nefariousNautilus [CNN] makes sure he's messaging both of them through a text memo before moving on. --
CNN: * Again, Signa, Verit, joou must cease fighting against each oozer. Joou may have noo loove foor ze oozer... but joou booz already have SGRUB's nev enemies too deal viz.
CCC: ->)*I dunno I feel fine.(<-
CCC: ->)*How're you doing, zombie?(<-
CCC: +->*Fuck you.<-+
CNN: * Alsoo... remember I must doo my best too prootect joou booz... I cannoot doo zat vhile zis feud lives and breazes.
CCC: ->)*Stop protecting the living dead and poof, that problem goes away.(<-
CNN: * Joou are booz Signa, oonly froom different time perioods.
CNN: ... Let me put it like zis. If... Gallia's oold boody vas revived again... she voould be noo less valuabe too me zan ze oone zat is servering foor me right noov.
CCC: +->*She's an insolent little bitch that needs to be skewered and left to rot.<-+
CCC: +->*It's not the same thing, Malhaut.<-+
CCC: ->)*Yeah, Gallia's worth the effort in either case. This moron here had her chance and botched it up.(<-
CNN: * ... Again, joou are booz ze same persoon. If she "bootched it up"... zat vas joou.
CCC: ->)*Past Signa's problem, not "Verit's".(<-
CCC: +->*CAN YOU JUST SHUT YOUR GODDAMN MOUTH AND LET HIM TALK<-+
CCC: ->)*Too busy not being me to think about the mistakes I didn't make, heh(<-
CNN: * ...
CNN: * I doo noot vish too... nevermind. Let me just leave zis foor booz oof joou too zink oof.
CNN: * If joou fight each oozer, joou becoome dysfunctioonal and inefficient. If it coomes doovn too ze pooint zat I must coonstantly talk too joou tvoo soo joou doo noot kill each oozer, joou becoome a burden too ze team.
CNN: * I voould like too be able too trust joou, Signa, Verit, vhile I am noot vatching.
CNN: * Zere is danger here as vell... and I have gootten little time too level myself up prooperly vatching joou booz.
CCC: +->*I'm sorry, Malhaut.<-+
CNN: * Zank joou foor understanding... but joour tvin must understand as vell...
CCC: ->)*Uh huh. Stop fighting for the good of the team, I got it.(<-
CNN: * Vill joou doo it zoough, Verit?...
CCC: ->)*Sure, why not? I'll just run her through when it's over. That good enough for you?(<-
-- CURRENT crimsonCartographer [CCC] visibly restrains her anger! Not that Verit sees... --
CNN: * Joou vill doo noo such zing... but I cannoot tell joou too like her. Just voork viz her.
CNN: * If joou voould like too fantasize such zings as a flight oof fancy, I vill noot stoop joou.
CCC: ->)*How about not working with her and not actively working against her, is that good enough?(<-
CCC: ->)*Because I gotta say corpses stink and I'd rather not do this whole thing holding my nose the whole way. Jussayin'.(<-
CNN: * ... If zat is ze oonly vay joou can coomplete ze tasks ahead oof joou, zat is fi-Signa.
-- CURRENT crimsonCartographer [CCC] is SEETHING IN HER SEAT! But to her credit does NOT type angrily or yell! --
CNN: * ... Just... I mean Verit.
CNN: * Keep ze coomments too joourself in joour head.
-- CURRENT carmineCompass [CCC] snickers visibly. --
CNN: * Zat is all I ask.
CNN: * Alsoo... Signa, zank joou foor being patient...
CCC: +->*YOU'RE WELCOME.<-+
CCC: +->*er, sorry.<-+
CNN: * It is alright... Joou are making my task less taxing.
CCC: ->)*Aw damn now I feel terrible. Look at me making things difficult.(<-
CCC: ->)*I guess having my identity taken out from under me by a corpse isn't that big a deal after all!(<-
CNN: * Calm joourself, Verit.
-- CURRENT carmineCompass's [CCC'S] attitude has become significantly less jovial. She looks furious. --
CNN: * Noo, it is noot fair zat zis had too happen, but joou are being uncoontroollable.
CNN: * Just behave, hate her guts all joou vant in private, but noot noov.
CCC: ->)*Right. Uncontrollable. That's a thing that is! I'm not conforming to standards!(<-
-- CURRENT crimsonCartographer [CCC] is having her moment of satisfaction now, her expression grimly pleased. --
CCC: ->)*Sure, sure.(<-
-- CURRENT carmineCompass [CCC] logs out in a huff... --
CNN: ...
CCC: +->*...I told you.<-+
CCC: +->*Malhaut, I really don't think I'll be able to get my tasks done properly with her around mucking things up.<-+
CCC: +->*Look at the way she's acting right now! She'll probably sabotage things just to spite me...and maybe you.<-+
-- CURRENT carmineCompass [CCC] tosses her headset across her space irrtably and folds her arms, sulking. It is very broody and angsty up in this room I tell ya. --
CNN: * ... Hoonestly, I voould noot be... Noo, zis is noot ze time foor me too ramble intoo such subjects.
CCC: +->*...<-+
CNN: * It maybe just be best foor joou tvoo too avooid each oozer and keep joourselves oout oof troouble.
CCC: +->*...if I may, sir, what exactly are my tasks, anyway? Do we know what title the clone had or if I have the same one at all?<-+
CNN: * I am noot exactly sure if booz joou and Verit have ze same title, but joour coonsoorts may be able too tell joou.
CCC: +->*Agreed...but I WILL defend myself if she starts something with me. That I promise you.<-+
CNN: * Soo loong as it is in defense... it is fair, alzoough it is noo excuse too slay her.
CNN: * I understand defending ooneself zoough.
CCC: +->*I'd say intent to kill is ground for slaying her, sir. It's looking that way.<-+
CNN: * Be vary. If joou try such a zing joourself, she voould have ze same right.
CCC: +->*I'd love to wipe her out, yeah...but if you say I'm not, I won't unless she comes for blood herself.<-+
CCC: +->*You have my word.<-+
CNN: * Joou voould noot be guilty if joou did noot start ze coonflict... and... zank joou. I appreciate joour villingness too listen.
CNN: * Signa... Verit, I shoould say... has becoome distant as oof late...
CCC: +->*...I don't know if it's my place to ask, but do you know why she's so...uh, defiant?<-+
CNN: * Zere are, oor may be, a fev reasoons. I vill tell zem too joou if joou have ze time too listen.
CCC: +->*I certainly ain't going anywhere like this. Gotta rest up...those little bastards really can hurt you in groups, huh?<-+
CCC: +->*So I've got time.<-+
CNN: * Alright zen...
CNN: * Ze first reasoon likely has too doo viz her assoociatioon viz Nibzan. Zey have becoome fast friends... but at ze same time, he has encoouraged her too disoobey my oorders vhen said oorders vere meant too keep oozers oout oof danger.
CCC ceased responding to memo.
CCO ceased responding to memo.
CNN: * Zis dooes noot surprise me, foor Nibzan dooes noot favoor me oor respect me in ze slightest.
CCC: +->*How even did she get to interacting with him I remember you telling me to avoid that guy if I could...<-+
CNN: * It is a loong, loong stoory... but zere vas an accident. Too summarize, I accidentally stumbled intoo an area zat Nibzan vas prootective oover too ze pooint oof bloodlust.
CNN: * Gallia vas viz me. He attacked me, zerefoore attacking her... and in self defense, she punched him. Her punches are stroong... soo he vas killed instantly.
CNN: * Upoon his revival, soomezing had goone avry. He vas left viz noo memoory oof vhoo he previoously vas.
CCC: +->*...<-+
CNN: * I had hooped he voould turn oover a nev leaf and becoome moore managable, soo I lifted said ban... but... he develooped in much ze same vay, oonly moore soociable.
CNN: * My secoond assumptioon is zat she is gooing zroough grooving pains. She is razer jooung, and... zis periood coould be ze time vhere she becoomes rebellioous.
CNN: * Painful... but... unavooidable.
CNN: * Ze last... is a tangled veb. I cannoot recall hoov much oof zis joou vere aroound foor, but oour first sessioon vas glitched bejoond repair.
CCC: +->*I remember that.<-+
CNN: * During zis time, Gallia and I vere scrambling too find a vay oout, as vell as keep everjoone safe and alive.
CNN: * Many vere becooming negative... and I am soorry too say zat Verit vas oone oof ze moost negative.
CNN: * It became soo stroong zat I feared she vas literally coonvincing ze oozers zat oour effoorts vere useless, zat ve vere all gooing too perish regardless. I toold her ve voould survive oor die trjing.
CNN: * I knoov ze dangers oof loosing hoope... I... I vill tell joou zat I... loost my oold crev back oon ze NautilusⅡ too zat... but I digress.
CCC: +->*So you put her in her place, then?<-+
CNN: * After coountless varnings... many... jes. Even coonsidering I vas noot at ze best oof healz at ze time oor best state oof mind, I had noo intent too end her.
CNN: I meant too take her by ze coollar oof her shirt, took her by ze zrooat instead... and... I believe her and ze oozers zoought blood vas oon my mind.
CNN: **oon my agenda
CNN: ((*add a star to the post above the correction post XD))
CNN: A shoort vhile later... ve foound a vay oout... and goot oout alive.... save tvoo loosses, Juniprei... and Megdul.
CCC: +->*And you went to the human session as you planned, yeah?<-+
CNN: * Her shattered coonvictioons oof doom seemed too coorrupt her zinking foor soome time... and jes. Zat voould be coorrect.
CNN: * Zank joou foor joour time zoough... I believe zat is vhat I can gazer... unless joou voould like too knoov anyzing in moore detail.
CCC: +->*She sounds like a pussy.<-+
CCC: +->*But I only died, what do I know?<-+
CNN: * Ooh... jes... right. I am sure djing may have altered her a bit as vell.
CNN: * I have been ailling oover zis foor soome time zoough. Ve have made it too Hell and back already.
CNN: * Zis... it is soomezing I have little energy left foor. I must foocus oon getting stroonger oonce again.
CCC: +->*Of course.<-+
CCC: +->*...Malhaut, I have one more question.<-+
CNN: * Goo oon ahead.
CCC: +->*...Why did you not just kill me when I appeared? Even if she's a spineless coward she was still clearly the Signa you escaped with.<-+
CCC: +->*It's what I'dve done, in your position.<-+
CNN: * I did noot because as I have said befoore, joou are booz still Signa... and I care foor joou booz as a caretaker, perhaps as a Lusus voould.
CNN: * Actually, joour lusus intrusted me viz joour care.
CCC: +->*...He did?<-+
-- CURRENT crimsonCartographer [CCC] seems to sag a bit, as though deeply depressed. --
CNN: * It vas after joour deaz... but jes...
CCC: +->*So she got to see him.<-+
CCC: +->*Thats<-+
CNN: * ... I am soorry, Signa...
-- CURRENT crimsonCartographer [CCC] wipes her eyes momentarily, then goes back to her visor. --
CCC: +->*That's fine. That's fine!<-+
CCC: +->*I'm fine.<-+
CCC: +->*That ungrateful little snot got to see him but I didn't<-+
CCC: +->*Nothing wrong with that at all.<-+
CNN: * ... Fate... voorks in unfair vays... If it did noot, ve voould be oout oof zis game already.
CCC: +->*Yeah. Yeah that's true.<-+
CNN: * All ve can doo is oour best...
CCC: +->*...none of that excuses her behavior.<-+
CCC: +->*We need to stick together and she's being a petty spiteful bitch.<-+
CNN: * ... It trooubles me... I vill say noo moore.
CNN: * As loong as joou booz strive too vin zis game and get zroough alive, I can coope viz tvoo oof joou... and I can coope viz her behavioor...
CCC: +->*You shouldn't have to.<-+
CNN: * Ze oonly zing zat vill call me too actioon against anjoone in zis grooup is if soomeoone endangers it. Truly.
CCC: +->*...I really can just wipe her out, Malhaut. It will make this whole process far easier.<-+
CNN: * Foor ze same reasoons I explained too joou aboout vhy I did noot end joou befoore joou began in zis sessioon... ve cannoot.
CCC: +->*I guess that's your decision, but...I feel like it's going to bite us in the ass later.<-+
CNN: If she, oor joou foor zat matter, zreaten ze safety oof ze rest oof my crev, especially oon multiplie ooccassioons... zat vill be groounds foor such a severe punishment.
CNN: * Until zat happens, if it ever dooes... ve must coope.
CCC: +->*If you say so. At least know that I'll never intentionally endanger the others.<-+
CNN: * I appreciate zis moore zan joou vill knoov, Signa.
CCC: +->*You're welcome.<-+
-- CURRENT nefariousNautilus [CNN] has gained one (+1) migrane from the course of this conversation. It's hit plenty of trigger points. --
CNN: * Noov... if joou voould like too ask anyzing else, please doo soo noov.
CCC: +->*I'm good. Thanks for sharing, I guess.<-+
CNN: * I am soorry too troouble joou viz it. Trust me... heh... it leaves me noo jooy eizer.
CCC: +->*It's no trouble. Just gives me ammunition for when she does try something.<-+
CNN: * If ze night coomes... jes.
CCC: +->*Also, perspective. Perspective is good.<-+
CNN: * Alright... Noov, I vill leave joou too joour devices. Good luck, and stay safe.
CCC: +->*You too.<-+
CNN: * Farevell...
-- CURRENT nefariousNautilus [CNN] closes up that memo and closes up his communicator screen for now. Ooi... --
-- CURRENT crimsonCartographer [CCC] takes off her visor and sighs. Goddamn she hurts all OVER. --
-- CURRENT nefariousNautilus [CNN] reluctantly looks out his window. He really does have to get into some training of his own soon. Perhaps later on... His head's hurting all over too. --
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
Conversations between people (or rather, one conversation)
[11:38] -- informedMoiety [IM] began trolling carmineCompass [CC] at 23:38 --
[11:38] IM: i'm starting to believe it's actually possible to go crazy from things being too fucking quiet.
[11:39] CC: ->)You think so?(<-
[11:40] CC: ->)Glad I'm not the only one.(<-
[11:42] IM: are things quiet on your end then, as well?
[11:43] CC: ->)They are NOW. Me and the zombie just got done fighting an obnoxious crowd of bean-shaped things that danced really poorly.(<-
[11:43] CC: ->)She got thrashed pretty good and I didn't, so it was fun.(<-
[11:45] IM: heh.
[11:46] IM: you'll have to try and make a point of it or something. whenever you fight a load of things try and come out on top so you can show her up.
[11:47] CC: ->)I guess she's not used to her weapon yet; she was so stiff and slow with it. They just ended up piling on her and dancing on top of her. Badly.(<-
[11:48] CC: ->)I almost felt bad for her, that's how sad it was.(<-
[11:50] IM: they were dancing on top of her?
[11:51] CC: ->)Yup(<-
[11:51] IM: that really is sad.
[11:51] CC: ->)Yeah, like I said I almost felt bad for her. Almost. Honestly she might've died if I hadn't saved her. But then Malhaut would've been mad at me.(<-
[11:53] IM: you could've claimed it was an accident.
[11:53] IM: you were involved in others things.
[11:53] IM: you didn't even notice her getting overwhelmed.
[11:54] CC: ->)He's always watching us, Nibz. I was standing there laughing at her. Pretty sure he wouldn'tve bought that.(<-
[11:55] CC: ->)You take someone like Malhaut who requires control of a situation and give him absolute oversight and you know he's gonna be breathing down our necks constantly unless he's busy doing something himself.(<-
[12:01] IM: now see, that's why even though my world is shitty as hell, it's better than yours.
[12:01] IM: no ever-watching Malhaut.
[12:01] IM: you ought to visit some time.
[12:02] CC: ->)I'll try eventually(<-
[12:03] CC: ->)For now I feel like trying to leave this place is hazardous. I laugh about how the little bean men trounced the zombie but those multi-headed things are built pretty hard. I think I saw a strange bird thing out there too that was equally big.(<-
[12:04] IM: at least if you get in a difficult situation you can just throw the zombie at it and run.
[12:04] CC: ->)Heh, I wish.(<-
[12:06] IM: on a sort of different note, did the excuse about the lich or whatever it was work?
[12:06] CC: ->)I don't think so, to be honest.(<-
[12:06] CC: ->)He didn't SAY anything but it seemed like a longshot. I'm not going to press the issue.(<-
[12:07] IM: probably for the best.
[12:09] CC: ->)How goes it in the quiet world?(<-
[12:09] IM: quiet.
[12:10] IM: the thing i said about going insane from the quiet?
[12:10] CC: ->)Yeah?(<-
[12:10] IM: i wasn't kidding.
[12:11] IM: the sprite just sorta keeps staring at me and the only things i've seen otherwise are a couple of enemies i shot from the windows.
[12:11] CC: ->)Don't go crazy, Nibz. I'm losing my friends to a zombie already and if you're not here Malhaut's gonna be on my case 100% of the time.(<-
[12:12] IM: wait, you're losing friends to the zombie?
[12:13] CC: ->)Nah. But I know Malhaut and Gallia at least already favor her.(<-
[12:13] CC: ->)The way Sototh is he'll be more inclined to like her, too.(<-
[12:13] CC: ->)Swinde is an unknown quantity and I hate Miriam and don't much care for Quin.(<-
[12:13] CC: ->)Alcippe...I guess I'm alright with her?(<-
[12:14] CC: ->)Anyway besides you and Aragua my list of people I trust implicitly is pretty bare.(<-
[12:14] CC: ->)So don't go crazy, okay?(<-
[12:15] IM: i won't go crazy.
[12:15] IM: probably.
[12:16] CC: ->)I'll take probably.(<-
[12:16] CC: ->)Any other shocking (quiet) developments?(<-
[12:16] IM: nada.
[12:17] IM: still snowing, still quiet.
[12:17] CC: ->)You're not snowed in, are you?(<-
[12:17] CC: ->)Well shit I can check for myself hang on(<-
[12:22] IM: ## There's snowdrifts up the base of the skyscraper and against the hedges, but it doesn't seem to have built up much otherwise.
[12:22] CC: ->)Hrm. That's not so bad. Think you can slog through that?(<-
[12:22] IM: yeah, probably.
[12:23] IM: i actually made myself some warmer clothes, so i haven't froze to death yet.
[12:23] CC: ->)Okay. If that changes while I'm not looking ping me and I'll clear it out.(<-
[12:24] IM: okay.
[12:25] CC: ->)Anything else I could do for ya while I have the interface open?(<-
[12:26] IM: i'd ask you to try and find the volume control for this world, but it'd never be that easy.
[12:26] IM: so nah, i'm good.
[12:27] CC: ->)Alright.(<-
[12:28] CC: ->)I guess in that case I'll talk to you later. Gonna look around, see if I can find anything near the tower.(<-
[12:29] IM: okay.
[12:29] IM: see you around.
[12:29] CC: ->)Stay safe, Nibz.(<-
[12:29] -- carmineCompass [CC] gave up trolling informedMoiety [IM] at 00:29 --
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
Sototh: Two Signas? Wait, what?
-- darkAtlantis [DA] began pestering benthicDreamer [BD] at 21:40 --
DA: Sototh!
-- darkAtlantis [DA] scampers through the apartment looking for him, hardly able to contain her excitement --
-- benthicDreamer, [BD,] in the midst of writing, hears Aragua's yelling and scampering --
DA: Hey! Guess what!
BD: --what?--
-- darkAtlantis [DA] steps in, pratically bouncing from foot to foot --
DA: You have^'t heard about it yet, right? vvhat happe^ed to Sig^a?
BD: --...no--
-- darkAtlantis [DA] takes a deep breath --
-- benthicDreamer [BD] wonders what the hell his normally calm moirail is so worked up about --
DA: vvell... it's a lo^g story. But there are two of her.
BD: --what--
DA: There's the o^e we k^ow, the dreamself, a^d her body that was resurrected a^d made whole. The dreamself is calli^g herself by somethi^g differe^t though. Verit.
BD: --...--
BD: --what--
DA: But, this is a good thi^g! This is o^e more perso^ to help us, a^d it's o^e we k^ow we ca^ cou^t o^!
BD: --okayy--
DA: ...okay? That's all you have to say to this?
DA: This is... extraordi^ary!
BD: --it's--weird--
DA: vvell yes it is u^usual but... but just thi^k of the possibilities ^ow!
BD: --...i--guess--it--is--prettyy--cool--
DA: Two of her. I...
-- darkAtlantis [DA] puts her fingers to her mouth --
DA: I'm happy about this but I'm also... a lot of other thi^gs.
BD: --like--what?--
DA: I do^'t k^ow. They seem to dislike o^e a^other, which surprises me co^sideri^g they're both the exact same perso^.
BD: --oh--
DA: So I'm... apprehe^sive. A^d I ca^'t ^ame a lot of the others.
BD: --it's--all--right--
BD: --this--is--probablyy--weird--for--everyyone--
-- darkAtlantis [DA] scratches her stomach. --
DA: I do^'t k^ow how much I like it.
BD: --yyou--seemed--reallyy--excited--earlier--
DA: I am! But... but I do^'t k^ow. It's very co^fusi^g.
BD: --yyeah--
BD: --how--are--the--signas--doing,--other--than--not--liking--each--other?--
DA: They seem to be alive a^d well.
BD: --that's--good--
-- darkAtlantis [DA] sighs to herself, apprehensive and not sure how to word her greatest concerns --
DA: I, well... I thought it would be best to let you k^ow.
BD: --i--do--like--to--stayy--in--the--loop--
DA: Betwee^ the two of us we should be able to ma^age them.
BD: --...hopefullyy--
DA: I'll spe^d time with o^e, a^d you a^d Alcippe ca^ ha^dle the other.
BD: --yyeah--
DA: It will be alright. ^veither o^e ^eeds to kill the other...
DA: That's the o^ly optio^ she seems to see.
BD: --...--
BD: --oh--dear--
BD: --yyou--didn't--sayy--anyything--about--them--wanting--to--kill--each--other--
DA: That's what she said.
BD: --:<--
DA: There must be a way, though...
BD: --whyy--do--theyy--want--to--kill--each--other?--
DA: Because they believe they ca^'t coexist.
BD: --because--of--some--time--paradox--thing?--
DA: ^vo... I believe they just do^'t get alo^g. But that hardly seems like a reaso^ to kill o^e a^other.
BD: --yyeah--
BD: --but--this--is--signa--we're--talking--about--
DA: I k^ow, I k^ow...
-- benthicDreamer [BD] has an idea --
BD: --someone--should--mediate--between--them--
DA: Like a^ auspistice? ...I suppose. Perhaps Alcippe?
BD: --mayybe--
BD: --i--assume--both--signas--still--like--her--
DA: They should... The resurrected o^e o^ly remembers up to her death.
BD: --hm--
DA: ...perhaps I'll see what ^^alhaut thi^ks as well, if he is^'t too busy.
BD: --good--idea--
-- darkAtlantis [DA] bows out --
-- benthicDreamer [BD] shrugs and goes back to writing --
-- darkAtlantis [DA] ceased pestering benthicDreamer [BD] at 22:46 --
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
#LoFaJ_Enter: Claustrophobia
CCS RIGHT NOW opened the memo LOFAJ ENTER.
CCS: # The dominoes continue to fall! Alcippe, you're up!
CCS: # The orders have been sent out by the appropriate trolls in charge. Who's going to be servering for Alcippe, you ask? That'll be Miriam's job it seems.
CTC: *HeLLO theRe~ LOOks Like YOu'Re up neXt. ;)
CHM: *Oh, i am?
CTC: *Yup. EXciting, isn't it? YOu hAve the pLeAsuRe Of hAving me Be YOuR seRveR~
CHM: *oh.
CHM: *lewp.
CHM: *i suppose it can't be hewped.
CTC: *Let's get this dOne And OveR with fAst, shALL we?
CHM: *yes pwease.
CHM: *the wast time was not a fun rewaxing experience.
CHM: *lhere do i need to be?
CTC: *YOu need tO Be in the skYscRApeR~
CHM: *ugh of course.
CHM: *give me a minute to find lhich one is THE skyscraper.
-- CURRENT highwayMonster [CHM] takes a few minutes, but eventually arrvies. --
CHM: *rude ass fuckin taww buiwding aww discourteous to me...
CTC: *HOw dARe thAt Rude BuiLding.
-- CURRENT timesCompass [CTC] places down all the necessary machinery, only needing to remove a couple walls to fit all of them nicely. --
CHM: *oh this shit. i remember this.
CHM: *gonna awchemize mysewf a proper fucking coon first thing i do wemme teww you.
CHM: *this is buwwshit.
CTC: *YOu Like tO cOmpLAin A LOt, dOn't YOu?~
CHM: *...it keeps me from thinking about shit that hurts.
CHM: *shut the fuck up.
CHM: *wets do this so i can just get in the shitty fucking pwanet.
CHM: *latch it liww be the wand of cwosets and cwaustrophobia
CTC: *OR the LAnd Of tALL BuiLdings And stAiRs. ;)
-- CURRENT highwayMonster [CHM] stands there, huffy and unhappy, rubbing at her arms and shifting her weight. --
CHM: *it LOUWD
CTC: *COme On we'Re wAsting time heRe, just get tO ALchemizing stuff ALReAdY.
-- CURRENT highwayMonster [CHM] alchemizes herself a coon, as she said she would, and some water and food for herself --
CTC: *NOw thAt YOu hAve fOOd And wAteR cAn we get tO enteRing?
CHM: *Yes gosh lhat lhere the fuck is it
-- CURRENT highwayMonster [CHM] puts her hands up and turns, looking --
-- CURRENT timesCompass [CTC] drops the pre-stamped card on her head --
CHM: *oh you're CUTE.
CTC: *;)
-- CURRENT highwayMonster [CHM] snaps it off her head and practically crumples the card into the slot --
-- CURRENT highwayMonster [CHM] muttering darkly to herself all the while --
CTC: *ALRight nOw put the cRuXite dOweL in the mAchine sO it cAn cARve it.
-- CURRENT highwayMonster [CHM] doesn't even deign to respond outside of a middle finger, she just hauls herself over to it and puts the dowel in --
CHM: *at weast i can't fuck up lith a frozen frog.
CHM: *god hol DUMB...a dead frog louwd've been so much better lhat the fuck...
CTC: *YOu shOuLdn't Be sO pickY with YOuR fROgs~ ;)
CHM: *you never had to fight ice liweding enemies have you?
CHM: *or traverse an icy dungeon
CTC: *I hAd tO fight enemies whO wAnted tO eAt me ALive. ;)
CHM: *oh don't they aww.
CTC: *We'Re missing sOmething heRe. ReLeAse the keRneLspRite sO we cAn get mOving.
-- CURRENT highwayMonster [CHM] stares at machine and squints....then punches it. the top pops out. --
CHM: # the sudden exertion shakes a moth loose from her clothes, and she squawks in a REALLY attractive manner
CHM: OH GOOD GOD LHAT THE FUCK LHY
CHM: GO ALAY GO ALAY SHIT FUCK PISS
CTC: *YOu'Re A cLAssY One, ARen't YOu?~ ;)
CHM: *YOU KNOL LHAT
CHM: *KISS THE FUWW WENGTH AND LIDTH OF MY ASS OKAY
CHM: *I JUST SPALNED A BUG HOL THE FUCK
-- CURRENT highwayMonster [CHM] squashes it --
CCS: # Pop! The kernelsprite hovers, and as it does, a floating wheel does the same right above it.
CHM: ...?
CHM: a lheew?
CHM: *Oy. did you do this?
CCS: # It spins a spins, round and round, just like with every other entrance before it. What's it going to land on???
-- CURRENT highwayMonster [CHM] tilts head --
CHM: ....do i punch it and lin a prize?
CTC: *YOu knOw, the AnsweR tO eveRYthing isn't punching. I think YOu hAve A pROBLem.
CCS: # Ironically enough, after the wheel stops its random selection... a dead moth falls on out of it into the sprite. A clothing moth of some sort that's so tiny it was hard to see that anything but a speck of lint fell from it.
CHM: *i think YOU have a probwem
CHM: *severe wack of a knuckwe sandlich
CHM: ah fuck it stopped
CHM: but on lhat?
CTC: *I wOuLd pRefeR stRAwBeRRY pOundcAke~ OhOhOhO!
-- CURRENT highwayMonster [CHM] squints --
CCS: # The kernel becomes... Mothsprite, or at least there's the image of a dead moth floating around in it. It'll turn to Mothsprite later...
CHM: fucking heww it moved quick...ah
CHM: moth
CHM: a dead one.
CHM: doing something light.
-- CURRENT highwayMonster [CHM] nods --
CHM: ....okay lhat is the howd up nol
CHM: poop a moth wets go bitch
-- CURRENT highwayMonster [CHM] claps her hands --
CHM: hurry up fucko
CTC: *ALRight neveRmind the spRite, just mAke YOuR entRY item.
CHM: *fine.
CHM: *Dead ass fuckstick.
-- CURRENT highwayMonster [CHM] turns to create the item --
CHM: ...okay lhat the fuck
CHM: lhat. the actuaw. fuck.
CTC: *WhAt?
CHM: *lhat am i wooking at here, Miriam.
CHM: *teww me lhat you see.
CHM: *teww me i accidentawwy inhawed some licked shit.
CHM: *teww me i'm not seeing representations of my wusus and my matesprit in some fucked up death thingy
CHM: *this RUDE AS FUCK game
CTC: *OhOhOhO!
CHM: *THIS FUCKING GAME.
-- CURRENT highwayMonster [CHM] nudges one of the two guillotines with her foot --
CHM: Oh.
CHM: Oh that's nice
CHM: they're RIGGED together
CHM: I gotta pick one.
CTC: *WeLL, get tO picking~ ;)
CHM: *okay you knol lhat
CHM: *you? you have no sensitivity weft in your entire being
CHM: *you are the dryest of the husks.
CHM: *you're sad.
CHM: *fuck you.
CTC: *SensitivitY hAs nO pLAce in this gAme. YOu just pLAY it. ;)
-- CURRENT highwayMonster [CHM] folds her arms and huffs --
CHM: *then you are no better than those dersite shits.
CTC: *NOw, unLess YOu wAnt tO hOLd eveRYOne up, I suggest YOu pick Between the twO~
CHM: *ITS ACTUAWWY SORT OF DIFFICUWT TO BE IN THIS POSITION DO YOU FUCKING *MIND*
-- CURRENT highwayMonster [CHM] is getting a little teary --
CTC: *I dOn't see whAt the pROBLem is. >;/
CHM: *she died protecting me.
CHM: *she bought me time getting in the first time by sacrificing hersewf.
CHM: *so no its not just oh pick one.
CHM: *its kiwwing her again...
-- CURRENT highwayMonster [CHM] bites her lip --
CHM: but...
CHM: if i pick her...
CTC: *It's nOt ActuALLY heR.
CHM: *i am going to make you a cake.
CHM: *and then SHIT ON IT.
-- CURRENT highwayMonster [CHM] swallows. --
CHM: shit...there's a timer....
CHM: ....'m sorry bandit...
-- CURRENT highwayMonster [CHM] takes the sototh doll as the blades fall --
-- CURRENT highwayMonster [CHM] chokes on a sob as the stuffed ferret is decapitated. but it was the right choice. --
CTC: *GOOd jOB, thAt OnLY tOOk ALL Of fOReveR!
CHM: *bitch.
-- CURRENT highwayMonster [CHM] is sucked into her planet, or really a dank dingy room in her planet. --
CHM: ........FUCK.
-- CURRENT highwayMonster [CHM] stomps her feet in frustration and kicks and punches the walls --
CTC: *Oh, it's eveRY Bit As wOndeRfuL As YOu imAgined it!
CHM: I SAID NO MORE TINY ROOMS
CHM: FUCK YOU FUCK YOU FUCK YOU
CHM: WET ME OUT
CHM: WET ME OUUUUUUUUUUT
-- CURRENT highwayMonster [CHM] starts to try and find a window --
-- CURRENT highwayMonster [CHM] a door. --
-- CURRENT highwayMonster [CHM] anything --
CHM: fuck fuck fuck lhat the fuck lhat the fuck
CHM: wet me out
CHM: this isn't funny
CHM: this is NOT funny wet me out
-- CURRENT highwayMonster [CHM] punches the wall hard enough to cut up her knuckles --
-- CURRENT highwayMonster [CHM] finds a rusty old door way, and through there, beyond the control panels, is a porthole. --
-- CURRENT highwayMonster [CHM] looks out...over a city covered with pollution. --
CHM: ...i can't...
-- CURRENT highwayMonster [CHM] looks at the dirty street, the empty sidewalks --
CTC: *Oh, hOw LOveLY.
-- CURRENT highwayMonster [CHM] a lone corgi runs across the street, in a gasmask --
-- CURRENT highwayMonster [CHM] sinks to the ground beneath the porthole, sobbing --
CTC: *Hm, weLL, I suggest YOu get YOuRseLf tOgetheR. YOu'Re in the gAme nOw~ ;)
CTC: *In the meAntime, I'LL Be eXpLORing.
CTC: *TA-tA~
CCS: # By the by, looks like the kernel is now properly Mothsprite... It floats about behind Alcippe.
CHM: # looks up at it and growls, before kicking some embers at it from the open furnace on the opposite wall
CHM: FUCK YOU
CTC: *OhOhO~
CCS: # Now... it's Embermothsprite, apparently. At least it's warm /and/ fluffy now?...
-- CURRENT highwayMonster [CHM] sinks to the ground again, wailing. --
Last edited by ChameleonSushi; 07-10-2012 at 05:22 PM.
Your username is chameleonSushi and you CS: |||||Type with the gentle colors and textures of a beach. Sand, pebbles, driftwood, water, the works. You also like to grunt...HHHNNGHH!!!|||||
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
Quin talks to a strange person and plays a game.
-- puissanceInterminable [PI] began pestering weeAspect [WA] at 18:05 --
WA: oh its the qandy land guy again
PI: You're the candyland guy. You were the one who said that you liked the game, Weenieaspect.
PI: I did find an online candyland game though.
WA: what did you just qall me
PI: Weenie Aspect.
WA: dont qall me that
PI: Ok.
WA: glad we have qome to an understanding
PI: Yes, Sir Aspect.
WA: my last name is putare if you have to qall me something besides my first name
PI: You never gave me your first name, or did you forget? Putare, I can call you that though.
WA: i thought i told you my name was quin
WA: anyway
WA: we qan play the game if you want
PI: Quin Putare, I'll remember it.
PI: AND
PI: Yes, I would love to play some candy land.
WA: lets play qomputer qandy land then
PI: Alrigty, just take your wee ass over to this web address and we can get started...
PI: http://76.101.238.138/candyland/
WA: oqay who goes first
PI: Good, question.
WA: i will
PI: Oh, oh, well fine I guess. I was going to suggest a coin toss but that works.
WA: your game board looqs different from mine
PI: Oh really now?
PI: OH REALLY NOW.
WA: yeah nobody has horns on this one and
WA: dont yell at me its just a game
WA: theres less death spaces
PI: I'm not yelling, just exclaiming. It was really good luck to get the lollypop..
WA: oh
PI: There aren't death spaces in candyland.
WA: but its more eqsciting when theres death spaces
WA: im losing so badly
PI: How do death spaces work really?
WA: you step on one and you die
WA: sometimes who youre playing with is supposed to aqtually qill you but we didnt do that part
PI: Sounds exciting. I will have to.. Oh, that is really exciting.
WA: you got a blacq spot
WA: *blaqq
PI: I see that, fuck.
WA: now maybe i will not lose
PI: Nope, you still have a lot of catching up to do.
WA: not anymore
PI: FFS.
WA: :P
PI: I'm glad we aren't betting anything, I would be down a car or something
WA: i win
PI: Lucky, goose.
PI: How about a rematch?
WA: oqay
WA: i qan tell you about more games
WA: liqe go fish
WA: which isnt played with real fish but it should be
PI: Would it happen to be played with cards?
WA: yes
PI: My god.
WA: what about your god
PI: It was another exclamation, I was amazed that I somehow knew that.
WA: do you have a god
PI: I do not have a god, no. That would be somewhat silly.
WA: me either
WA: its your turn
PI: Oh, oh, oh. Sorry, I was justchecking something else.
WA: some people have them but i dont thinq theyre real
PI: Interesting, so you must think those people crazy.
WA: i dont qnow really there must be some reason they believe it
PI: Maybe because God's are real? You don't have to have one for them to be real.
WA: ive never seen a god
PI: Too bad for you then.
WA: ive seen monsters though
PI: As have I. Monsters are wonderful.
WA: not these ones
PI: Fuck, stuck again.
WA: oh no
WA: i saw them up qlose and they qilled me with their voices
WA: but only my dreamself
PI: You're going to win again. I bet this thing is rigged.
WA: well youre the one that made it
PI: Well, maybe I was drunk and posessed at the time?
WA: yeah maybe
PI: Would you like to make a bet on who wins the next round?
WA: i dont have anything to bet
PI: Bet your life. :D
WA: i need that
PI: Well, good thing you seem to be a candyland champ right>?
WA: i guess but its mostly just luqq
PI: You did just win again. >:D
WA: oqay we qan play one more time but if I win you have to tell me more things about who you are
WA: you qan go first
PI: :3
PI: No cahnging your mind.
PI: *changing, how attrociously misspelled.
WA: i qnow the rules
PI: Oo, ran out of cards there. Hopefully the next shuffling is nice to me.
WA: i wonder where qandy land qame from
WA: who would thinq of a land made of qandy
WA: youd die if you lived there
PI: If you think about it, candyland is pretty dark in taht regard.
PI: Plums and Peanuts though, can live off of those suckers.
WA: i guess so but theres no meat unless you qan eat the birds
PI: Eat Plumpy. >:D
WA: who qnows whats inside him
PI: Plums.
WA: i guess so
PI: Lots and lots of fatass plums, for fatasses.
WA: he looqs liqe a green furry thing
WA: i am not a fatass
PI: I didn't say you were. Plumpy is, the thing is literally a bowling ball.
PI: Needs put out of his obese misery.
WA: oh now im sad
PI: Why?
WA: thinqing of how bad that would be
PI: How sad it would be to eat poor ol plumpy?
WA: noooooo
PI: AHA!
WA: how sad it would be for him to eqsist
PI: You have to eat him now!
WA: i qant eat him hes in the qomputer
PI: :3 You can do it quin. I believe in you.
WA: i need my qomputer
WA: besides plumpy isnt even real
WA: he looqs liqe the loraqs
WA: no fuqq
WA: fuqq me
PI: The same square, twice. You are literlly fucked.
PI: Also, you drew my card.
WA: sorry
WA: go to the peanut square
PI: Since you insist.
WA: hmph
WA: no
PI: :O
WA: ha
PI: *clap clap clap clap clap*
WA: i qan still qatch up
WA: see
PI: :O
PI: So can I!
WA: theres no more special qards
PI: Really?
WA: oh well now there is
PI: really...
WA: viqtory is nearly mine
PI: Nearlyyyy. >:|
WA: i win
WA: i thinq that was the most intense game of qandy land i ever played without death spaces
PI: Indeed, sso you get to keep your life.
PI: Not that I would take it take it.
WA: i would have qept it anyway
PI: I couldn't have taken it from where I am anyway, would be kind of hard don't you say?
WA: well yeah but i dont qnow what qind of special technology you might have
PI: You can find out though, can't you?
PI: Isn't that what you just won.
WA: yes
WA: so tell me about how you found us
PI: I watch, a lot of sessions. I watch them for anything "fun."
PI: You stumbled in to one I was watching.
WA: they dont seem to be very fun for anyone involved
PI: Correct.
PI: I have rarely seen many games in which the participants have too much fun.
PI: I have fun though.
WA: well thats good for you i guess
WA: as long as you dont try to mess us up
PI: I'm not going to do anything with that particular intent.
WA: good
WA: i have go to now
WA: thanqs for playing with me
PI: You're welcome. I will want a rematch some time.
WA: oqay ill be around
WA: bye now
PI: Tata.
-- weeAspect [WA] ceased pestering puissanceInterminable [PI] at 19:18 --
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
Sototh: Check on your girlfriend
-- benthicDreamer [BD] began pestering highwayMonster [HM] at 21:32 --
BD: --heyy--alcippe--
HM: oh god hi
HM: this pwace
HM: is shit
BD: --ooh--
HM: i hate it so much oh my god
BD: --how--so?--
HM: wike
HM: okay
HM: think of the anthithesis of my owd pwanet
HM: and once you have that
HM: add a thick as fuck wayer of powwution and month owd hoofbeast shit on top
BD: --eww--
HM: basicawwy lhat i have going on here.
HM: i witerawwy have tlo chambers.
HM: tlo.
HM: one, tlo.
BD: --oh--dear--
HM: this shit is going to kiww me.
HM: hol are you?
BD: --fine--
BD: --i--wish--i--were--there--to--help--yyou--
HM: i lish you lere too.
HM: and the entry...thingy? oh my god.
HM: and that RUDE ASS HO las chirping and giggwing in my fucking trowwian the lhowe time
HM: you lere invowved indirectwy...sorry.
HM: the game used your wikeness :(
BD: --how?--
HM: in wike this wittwe doww
BD: --what--did--yyou--have--to--do?--
HM: next to this doww of bandit
HM: i had to pick lhich one to save and lhich one to wet get decapitated...
BD: --oh--dear!--
HM: i picked you, and that las the right ansler.
BD: --oh--
HM: upon (forced) refwection
BD: --...--
HM: it might've meant something about my past and embracing future or present or some shit wike that.
HM: but reawwy
HM: i don't give the swightest shadow of a fwy fart
HM: dumping me in this pwace is just
HM: rude.
HM: wike hol am i even supposed to do anything
HM: nothing lorks
HM: the tlo doors that go out are rusted or something
BD: --do--yyou--have--anyy--tools--that--could--open--them--up?--
HM: no...nothing remotewy polerfuw enough
BD: --do--yyou--have--enough--grist--to--alchemize--something?--
HM: i don't knol. i haven't been abwe to function reawwy
HM: its wike
HM: so stifwing
HM: and dark and horribwe and dear GOD the air is just dead.
BD: --okayy,--just--calm--down--
BD: --take--some--deep--breaths--
HM: i think i just slawwoled a bug.
HM: it tasted shitty.
BD: --bluuuh--
HM: yep
HM: i'm breathing easier nol that i've tawked to you though
HM: either i'm a big leenie or this pwace is reawwy shitty
BD: --i--assume--it's--the--latter--
HM: heh
HM: i hope your pwace is good
BD: --yyeah--
HM: lhat are you doing nol?
BD: --getting--some--last-minute--writing--done--
HM: i see
HM: anything ewse going on? are you packed for cowd?
BD: --yyup--
HM: good
HM: i accidentawwy secondariwy prototyped the shitty dead moth lith an ember
HM: so nol its hot as fuck.
HM: at weast too hot to be aww excited
HM: be gwad you don't have a vielport on me i'm not decent.
BD: --oh--
BD: --um--
BD: --is--it--at--least--helping--yyou--out?--
HM: i feew swimy.
HM: not reawwy.
HM: no abwution in here, if that lasn't readiwy obvious
HM: i'm gonna be disgusting too lhen some one shols up
BD: --i--don't--mind--
HM: oh trust me you liww.
HM: in a fel days time you'ww mind aww the lay from your pwanet.
HM: this pwace is fucking gross.
HM: and that's coming from me.
BD: --i've--smelled--some--prettyy--nastyy--things--
HM: :(
HM: you sure?
BD: --yyes--
HM: ...thanks
BD: --no--problem--
BD: --<3--
HM: <3
HM: you're the best most sleetest thing ever you knol that?
HM: lish they wet me keep that stupid pwush of you.
BD: --heh--
HM: is there some sort of scheduwe le're on here?
BD: --i--don't--know--
HM: coow.
HM: bwuh
HM: i think the power is off in here...
HM: i shouwd conserve battery
HM: i'ww tawk to you water?
BD: --okayy--
BD: --stayy--safe--<3--
HM: you too <3
BD: --i--will--
HM: bye
-- highwayMonster [HM] ceased pestering benthicDreamer [BD] at 22:18 --
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
Herp Derp.
[21:10] -- puissanceInterminable [PI] began pestering benthicDreamer [BD] at 21:10 --
[21:10] PI: Who were you again?
[21:11] BD: --sototh--
[21:11] PI: You trolls type in your blood color?
[21:11] PI: Or only a couple?
[21:13] BD: --prettyy--much--all--trolls--do--
[21:13] BD: --or--did--
[21:13] PI: did?
[21:14] BD: --we're--kind--of--almost--extinct--
[21:14] BD: --what--with--the--meteors--and--all--
[21:16] PI: I almost forgot about that, you did come from a failed session. Heheh.
[21:17] BD: --i--thought--all--sessions--involved--death--byy--meteors--
[21:18] PI: Yeah, I had just forgot about that part. Meh, what is important is that you; get the wonderful task of recreating your entire society.
[21:18] PI: FANTASTIC? Isn't that?
[21:21] BD: --not--reallyy--
[21:23] PI: Not, really?
[21:24] BD: --it's--a--big--job,--and--i--don't--think--anyy--of--us--are--particularyy--quailifed--for--it--
[21:28] PI: I agree.
[21:28] PI: Good thing you have someone like me to help you out though.
[21:30] BD: --...--
[21:31] PI: Don't just ellipses me away, I have very strong opinions about your barbaric race.
[21:32] BD: --forgive--me--if--i--don't--completelyy--trust--an--alien--i've--onlyy--spoken--to--once--before--
[21:34] PI: From what I know of your race, you are pretty high on the food chain. You hold clout, you will be getting to know me.
[21:34] BD: --okayy--
[21:36] PI: So, down to bussiness then?
[21:37] BD: --all--right--
[21:39] PI: After you get done with all your fun with sburb you are going to have to repopulate your race. Right. What about government though, blue blood? Do you plan to rule?
[21:40] BD: --no--
[21:40] BD: --if--anyything,--that--would--fall--to--malhaut--
[21:42] PI: Why him over you? I thought he typed in purple or something, blue is the highest correct?
[21:42] BD: --no,--purple--is--higher--than--blue--
[21:46] PI: I do not care about the nuances of a flawed system such as what your society is based off of.
[21:46] BD: --but--yyou--asked--
[21:47] PI: I don't care about it anymore.
[21:47] PI: I want you to do away with it.
[21:49] BD: --excuse--me?--
[21:51] PI: Your race, is judged by color of blood. I want it gone, if you suceed.
[21:52] PI: Really, a simple request.
[21:53] BD: --so,--yyou--want--us--to--do--awayy--with--a--caste--syystem--that's--been--around--for--hundreds--of--thousands--of--yyears--and--is--backed--up--byy--biologyy,--just--because--yyou--don't--like--it?--
[21:54] PI: Yes. Absolutely. Biology be damned.
[21:54] BD: --yyou--can't--see--whyy--yyou--look--like--a--culturallyy--insensitive--moron?--
[21:55] PI: No, I think that I want to sculpt you and be behind a better race. Bring you into the light. How interesting would it be to be the guiding force betweenm something like that?
[21:56] BD: --still,--yyou're--just--one--guyy--
[21:57] PI: How many are you?
[21:57] BD: --eleven,--counting--quin--and--both--signas--
[21:59] PI: Eleven, little trolls, why don't you aspire to perfection? Only eleven, it only takes convincing eleven instead of an entire society to make changes.
[22:00] BD: --still,--it's--our--culture--
[22:00] BD: --we're--not--going--to--change--because--of--one--dumb--alien--
[22:00] PI: You could.
[22:01] PI: I think you will.
[22:02] BD: --and--i--think--yyou're--an--ignoramus--
[22:11] PI: Maybe, we can go over this later?
[22:11] BD: --all--right--
[22:12] PI: I am sure we can work out a compromise.
[22:12] PI: Some time in the future.
[22:12] PI: We have lots of time.
[22:14] BD: --sure--thing,--moron--
[22:16] PI: Good, than I will be in touch.
[22:16] BD: --fine--
[22:16] -- puissanceInterminable [PI] ceased pestering benthicDreamer [BD] at 22:16 --
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
#LoHaT_Enter: I can see! ...I CAN FIGHT!
CCS RIGHT NOW opened the memo LOHAT ENTER.
CCS: # The next orders have been given out.
CCS: # After Alcippe will come... Sototh! How nice, the two love-birds get to be server and client...
-- CURRENT highwayMonster [CHM] finally gets herself together. she has to get Sototh in safely, and she can't be having a hysterical breakdown while that happens! --
-- CURRENT highwayMonster [CHM] wipes her face with a hanky as best she can and contacts her matesprit --
CHM: *hey, you ready to enter, do you think?
CBD: --*i--believe--so--
-- CURRENT benthicDreamer [CBD] is stationed in the most intact skyscraper he can find --
CHM: *awright. are you in the skyscraper that wooks the most wike someone might wive there?
CHM: *weast shitty, in other words.
CHM: **lords
CBD: --yyeah--
CHM: *okay
CHM: *depwoying the crap
-- CURRENT highwayMonster [CHM] preps that wicked entry business for him --
-- CURRENT benthicDreamer [CBD] boots up the client disc --
CCS: # Once the kernelsprite is released, as usual, the Wheel O' Sacrifices will hover over it and eventually drop a corpse. A small lizard, more specifically a common day gecko falls into the glowing ball of energy. Bam! Prototyped.
CBD: --*was--that--a--lizard?--
CHM: *a dead one.
CHM: *just wike lith my dead moth.
CHM: *zombies rocking everylhere
CBD: --okayy--then--
-- CURRENT benthicDreamer [CBD] gets to work on alchemizing the cruxite thingamajig, and creates... a faceless sphinx, not quite as big as a cat --
CHM: *the cat has no face....
CBD: --...--
CBD: --what--do--i--do--with--it?--
CURRENT cruxiteSphinx [CCS] RIGHT NOW joined the memo.
CCS: Hello.
CBD: --*it--talks!--
CHM: *LOL DUDE
CCS: If you wish to enter, solve my riddle.
CBD: --*it--wants--me--to--solve--a--riddle--
CHM: *leww at weast it can TEWW you its riddwe you don't have to stand there and suss it out...
CBD: --*yyeah--
CHM: *damn head choppy thingy.
CHM: *lhoa though. it tawks.
CBD: --all--right,--bring--it--on--
CCS: What force and strength cannot get through, I, with a gentle touch, can do. And many in the street would stand, were I not a friend at hand.
CHM: *...the ansler is not punching.
CBD: --hmm--
CHM: *don't think its guns either.
CBD: --can--i--have--a--hint?--
CCS: Nope.
CHM: *rude cat.
-- CURRENT benthicDreamer [CBD] focuses on why someone would stand in the street --
CBD: --...--
CBD: --waiting--for--a--ride,--hiveless,--protesting--something...--
-- CURRENT highwayMonster [CHM] mouths at her screen wordlessly. dang he smart. --
CBD: --can't--get--in--their--hive...--
-- CURRENT benthicDreamer [CBD] is reminded of a time he lost his hive key and got soaked in the rain --
CBD: --wait--
CBD: --i--think--
CBD: --is--it--a--keyy?--
CCS: Yes.
CHM: *howy shit.
-- CURRENT benthicDreamer [CBD] SUDDENLY, BRIGHT FLASH OF LIGHT --
CHM: OL FUCK
-- CURRENT highwayMonster [CHM] was not ready for that shit and is now a bit blinded, even through the screen. --
-- CURRENT benthicDreamer [CBD] lands in some strange new place --
CBD: --wow--
CHM: *ol fuck that hurt my eyes...
CBD: --this--place--looks---!!!!!--
-- CURRENT benthicDreamer's [CBD'S] appearance suddenly gets all glitchy --
CBD: --~aaaaa~--
CCS closed the memo.
-- CURRENT benthicDreamer [CBD] ceases glitching, and appears to be back to his normal, non-grimdark self! --
CHM: !!!
CHM: *Sototh lhat hap- howy fuck is my screen fucked?
CHM: *you wook wike a normaw ass troww!
CBD: ~*That~was~weird...~
CBD: ~*Wait,~I~can~see!~
CHM: *you can!?
CBD: ~*I~do~look~normal!~
CBD: ~*This~is~awesome!~
CHM: *you have pretty eyes.
-- CURRENT benthicDreamer [CBD] is smiling as wide as he can without hurting himself --
CBD: ~Thanks...~
-- CURRENT highwayMonster [CHM] is smiling at his image on the screen like a huge dope --
CHM: *you have a pretty everything
CHM: *lait shit that las dumb
CBD: ~*No~it~wasn't~
CBD: ~*<3~
CHM: *<3
-- CURRENT highwayMonster [CHM] is a huge blushing dope now --
-- CURRENT benthicDreamer [CBD] is giddy as a schoolgirl --
CHM: *leww...your surroundings wook promising. not wike mine, namewy
-- CURRENT benthicDreamer [CBD] looks out the window with his awesome new eyeballs --
CBD: ~YYeah,~but~those~trees~give~me~the~creeps~
CHM: *creepy trees are better than no trees...
CBD: ~Theyy're~all~twitchyy...~
CHM: *...your quirk changed. cutie.
CBD: ~Oh~yyeah,~I~guess~it~did~
CBD: ~I~kinda~missed~myy~old~quirk~
CHM: *its cute as heww.
CBD: ~Aw,~thanks~
CHM: *<3 adorabwe.
CBD: ~<3~
CHM: *do you have okay hiving and everything? a proper abwution trap and aww?
CBD: ~I~think~so~
CHM: *good.
CHM: *i'd have to get pissy otherlise.
CBD: ~Oh~heyy,~I~think~there~are~some~monsters~over~the re!~
CHM: *ooh see if they're zombies
CPI closed the memo.
-- CURRENT benthicDreamer [CBD] runs outside to get a better look --
CBD: ~Theyy~look~sort~of~like...~guinea~pigs?~
CHM: *...dude.
CBD: ~What?~
CHM: *that's
CHM: *hol do you get that from dead wizards?
CHM: *brain is fuww of fuck.
CBD: ~I~have~no~idea~
CHM: *mmm maybe someone ewse had dead guinea pigs.
CBD: ~It~looks~like~theyy're~dancing~
CBD: ~Badlyy~
CHM: *they wook brain damaged.
CHM: *they seem to be wol wevewed.
CHM: *make sure you wock up lhen you head inside i bet they do turds the size of couches.
CBD: ~Eww~
CHM: *imagine if you took damage from a brain damaged piggy poo
CHM: *that's some shamefuw shit.
CBD: ~That~would~be~humiliating~
CHM: *ancestor sits up and face pawms himsewf back to death.
CBD: ~I~don't~think~I~want~to~disappoint~him~that~badly y~
CHM: *hehehe
CHM: *i'm gwad you are in a good pwace
CBD: ~I~can~come~over~to~help~yyou~once~I~get~settled~i n~
CHM: *god i hope you can :(
CBD: ~I'll~do~myy~best~
CHM: *<3
CHM: *its storming...the wights are fwickering more.
CBD: ~Oh~no!~
CHM: *yeah i shouwd probabwy get going...
CHM: *be safe okay?
CBD: ~I~will~
CBD: ~YYou~too~
CHM: *i liww.
CHM: *bye
CHM closed the memo.
Your username is chameleonSushi and you CS: |||||Type with the gentle colors and textures of a beach. Sand, pebbles, driftwood, water, the works. You also like to grunt...HHHNNGHH!!!|||||
Re: [PM FOR INFO ON SLOTS] The Prying Hackers: 2nd Session and Beyond
While Miriam is busy alchemizing everything she needs for her journey and figuring out her plant of action, she is contacted by an unfamiliar name;
-- puissanceInterminable [PI] began trolling timesCompass [TC] --
PI: Hello, hello!
TC: OhO, heLLO theRe. I dOn't BeLieve we've spOken~
PI: No, I am pretty sure we haven't.
PI: Having a fun time playing SBURB?
TC: I suppOse. I meAn, it's ALL the sAme. I wAs just LeveLed dOwn.
PI: What do you mean, "ALL the same"?
PI: Even if it is the same game SBURB is prettty awesome. For a game.
TC: I ALReAdY pLAYed Once BefORe And it's just the sAme gOALs in A diffeRent setting~
PI: The plot line is the same you mean?
TC: Yes.
PI: Awww, no fun at all I guess.
PI: What is your name?
TC: MiRiAm JOueRe, mAsteR gAmeR~
PI: Oh, a name and title. Nice to meet you Miriam.
PI: If you really are as good as you say, and have beaten it once, I suppose that SBURB can get a little repetitive.
PI: I have watched it enough to know. ;D
TC: I hAven't eXActLY BeAten it, But I hAve Ascended tO the gOd tieRs. I pLAn tO BeAt it this time AROund.
PI: Beaten, survived, same difference. The goal is to survive right?
TC: The gOAL is tO BeAt the end BOss And cReAte A univeRse. I hAve neveR LOst A gAme And I dOn't pLAn On this Being the fiRst.
PI: It is a game of luck and fate, I don't even think the people who made it can decide who wins or loses. Like candy land.
PI: But, if this is your second play through, maybe you want things changed around a bit? Shuffle the deck, so to speak?
TC: ALReAdY shuffLing~ ;)
PI: Are you now, Ms. Jouere, that makes me happy to hear. Slipping in a few extra aces while you are at it?
TC: OhOhO! A few Aces neveR huRt AnYthing~
PI: No of course not. Everybody loves to draw an ace or two. Fun for all.
PI: Oh, oh, oh you should tell me some more about yourself, miss. :)
PI: Because, I think I want to get to know you all a bit more.
TC: HOw ABOut YOu teLL me A Bit ABOut YOuRseLf. Such As...whO ARe YOu, hm?~
PI: Me, well since there is no going back I think I will tell you.
PI: My name is Ruffort Menford, and do you know what else, 'o' master of games?
TC: WhAt?
PI: I intend to make your game a very fun one. :)
PI: Want to here more, or is it your turn yet?
TC: I suppOse it wOuLd Be mY tuRn. YOu wAnt tO knOw sOmething ABOut mYseLf? I see visiOns Of the futuRe.
PI: That is one nice trump card isn't it?
TC: Yes, it heLped me find this sessiOn And eveRYthing~ TheY'Re just A Bit difficuLt tO decipheR.
PI: Seen anything interesting in your future yet?
TC: I hAven't hAd mAnY visiOns As Of LAte.
PI: Aww, too bad. I was interested to know if any involved me. :)
TC: If AnY Of them invOLved YOu, I wOuLdn't Be Asking whO YOu weRe, wOuLd I?
PI: Nope, I suppose you would know exactly who I was if so. Right?
TC: Right. ;)
PI: Miriam, master of games and seer of futures. ;)
PI: Ruffort, shaper of worlds and creator of fun.
PI: At least, that is how I like to see myself. Nice and dramatic.
TC: ShApeR Of wORLds dOes sOund quite dRAmAtic, dOesn't it?
PI: Yes, especially considering how hard it is to shape some of them. You have a special one though.
PI: :3 I am going to be creating a lot of fun with your session, and your friends.
TC: TheY'Re nOt ReALLY fRiends, peR se. MORe Like..pARtY memBeRs. ;)
PI: Well, I am glad you think like that. It makes things more fun.
PI: A lot more fun.
TC: Oh?~
PI: It isn't very fun to get sentimental about friends, it is more fun if they are detatched. Less you have to worry about them.
TC: Yes, eXActLY! EveRYOne heRe hAs fORgOtten whO theY ARe And hAve gOtten much tOO AttAched tO eAch OtheR~
PI: Maybe, they should be brought back to reality?
PI: Nah.
TC: Being tOO sOft just gets in the wAY Of the gOAL At hAnd- tO win. TheY'LL ReALize this eventuALLY~
PI: You, seem to really have things down pat. I like people like you.
TC: WeLL Of cOuRse, I Am A mAsteR gAmeR~ OhOhO!
PI: :) Well, since I like you. Since I like you so very much, and because you have a head on your shoulders that is capable of thinking. I think I must do something nice for you.
TC: YOu'Re tOO kind~
PI: I know, I am just a fountain of generosity. It is growing late over here though, I am going to have to bid you adieu.
TC: FAReweLL, then~ ;)
PI: >:)
-- puissanceInterminable [PI] gave up trolling timesCompass [TC] --