MSPA Forums
Page 1 of 3 123 LastLast
Results 1 to 25 of 53

Thread: Dungeons & Arachnids [Tunnels and Smelly things]

  1. #1
    is tired. Entilliumn's Avatar
    Join Date
    May 2010
    Location
    In some tree in your backyard.
    Posts
    804

    Dungeons & Arachnids [Tunnels and Smelly things]

    ...This is not D&D...

    Finally, some fame, some fortune!
    Your group of friends finally decided to do something with your dull lives and help the world in the process.
    This world, the Neverhoo- I mean Tryllop, is infected by large dungeons where no one would ever be stupid enough to go near, except you.
    You 5 have been training your whole life and think you're ready.
    BEGIN!
    ____________________

    Okay, so I'm going to try to make this one of those generic-types of MSPAFGs where you choose a colour and shit. Whee.
    ____________________
    Character creation:
    Name: (Max 11 letters)

    Colour: (I DON'T CAAARE)

    Special power: (I...I guess just anything you want as long as it's not OP?)

    Traumatic life event: (Yes, this will effect your character. Just choose something like "Death in the family" because someone REALLY close to you died. or "Life-Scarring Accident". those are just examples.)


  2. #2

    Re: Dungeons & Arachnids [5 Player slots open!]

    Name: Nick

    Color: Rust (8B4513)

    Special Power: Expert in swordsmanship. Can use any type of bladed object with ease.

    Traumatic Life Event: Experimented on as a child. Had vocal cords ripped out, so he cannot speak.

    Last edited by Foerumokaz; 05-12-2012 at 10:50 AM.
    Click on the spoiler for a link to an incredibly cool card game or to look at an interesting adventure!

  3. #3
    SCI-I-I-I-I-IENCE! Moronis's Avatar
    Join Date
    Aug 2010
    Posts
    994

    Re: Dungeons & Arachnids [5 Player slots open!]

    Name: Garret
    Color: Grey (A9A9A9)
    Special: Throws things really hard. If it can fit in his hand and conceivably be thrown, chances are Garret's gonna knock something right the hell out with it.
    Traumatic Life Event: Stabbed in back quite literally by his favorite uncle.

  4. #4

    Re: Dungeons & Arachnids [5 Player slots open!]

    Name: Dennis
    Colour: Green
    Special Power: Seer of truths, can see hidden doorways and traps, unless distracted.
    Traumatic Life Event: He was falsely imprisoned for two years for a murder he didn't commit. He got out on a technicality.

  5. #5
    Scionwoods's Avatar
    Join Date
    May 2012
    Location
    Where you live
    Posts
    220

    Re: Dungeons & Arachnids [5 Player slots open!]

    Last edited by Scionwoods; 05-12-2012 at 01:38 PM.
    Look into the spoiler.

  6. #6
    Askia's Avatar
    Join Date
    Sep 2011
    Location
    a cold place
    Posts
    1,644

    Re: Dungeons & Arachnids [5 Player slots open!]

    Name: Askia

    Colour: Blue

    Special power: Martial arts (focused on kicks ^^)

    Traumatic life event: Killed her own family

  7. #7
    is tired. Entilliumn's Avatar
    Join Date
    May 2010
    Location
    In some tree in your backyard.
    Posts
    804

    Re: Dungeons & Arachnids [5 Player slots open!]

    Quote Originally Posted by Scionwoods View Post
    I-I'm scared.


  8. #8
    Scionwoods's Avatar
    Join Date
    May 2012
    Location
    Where you live
    Posts
    220

    Re: Dungeons & Arachnids [5 Player slots open!]

    Quote Originally Posted by Entilliumn View Post
    I-I'm scared.
    That's nice...
    Look into the spoiler.

  9. #9

    Re: Dungeons & Arachnids [5 Player slots open!]

    Character creation:
    Name: Elendrall

    Colour: Pink

    Special power: Telekinesis (Can lift and throw things with psychic powers; smaller obects and bendable things liek rope and chain are easier to manipulate)

    Traumatic life event: Taken from parents as child

    Dian Martin, Nurse of Blood. aphoristicBloodbanker [AB]

  10. #10
    Wacky Grandpa Sense's Avatar
    Join Date
    Feb 2011
    Posts
    17

    Re: Dungeons & Arachnids [5 Player slots open!]

    Name: Chie
    Color: royal purple 7851A9
    Special Power: illusions. Cast hexs and curses to hinder the enemy.
    Life tramutic event: Watched wars occur on the fields near his home. The roars of clashing steels and screams of agony fueled his nightmares.
    Last edited by Sense; 05-12-2012 at 03:45 PM.

  11. #11
    is tired. Entilliumn's Avatar
    Join Date
    May 2010
    Location
    In some tree in your backyard.
    Posts
    804

    Re: Dungeons & Arachnids [5 Player slots open!]

    Eh, why not.
    I'm going to assign everyone two numbers and roll dice to choose.
    Ready?
    Foerumokaz 4 8
    Moronis 1 14
    GreenCloverGuy 7 13
    Scionwoods 2 9
    Askia 3 11
    MasterBlade 6 12
    Sense 5 10
    Last edited by Entilliumn; 05-12-2012 at 04:11 PM.


  12. #12
    is tired. Entilliumn's Avatar
    Join Date
    May 2010
    Location
    In some tree in your backyard.
    Posts
    804

    Re: Dungeons & Arachnids [5 Player slots open!]

    The winners are...
    3
    6
    7
    1
    8
    congratulations Foerum, Moron, GCG, Askia and MBlade.


  13. #13
    Scionwoods's Avatar
    Join Date
    May 2012
    Location
    Where you live
    Posts
    220

    Re: Dungeons & Arachnids [Let's start this shindig]

    Dang, oh well have fun to the winners.
    Look into the spoiler.

  14. #14
    is tired. Entilliumn's Avatar
    Join Date
    May 2010
    Location
    In some tree in your backyard.
    Posts
    804

    Re: Dungeons & Arachnids [Let's start this shindig]


    There they are, standing outside the only known entrance to the dungeon...
    Doing nothing...


    Inventory/Stats:


  15. #15
    Askia's Avatar
    Join Date
    Sep 2011
    Location
    a cold place
    Posts
    1,644

    Re: Dungeons & Arachnids [Let's start this shindig]

    "is that small crack supposed to be the entrance?"

  16. #16
    SCI-I-I-I-I-IENCE! Moronis's Avatar
    Join Date
    Aug 2010
    Posts
    994

    Re: Dungeons & Arachnids [Let's start this shindig]

    I still say we should've brought some supplies. Yell out if you see something I could maybe wing at something, I need SOMETHING to fight with.

    In short, I search the ground for rocks.

  17. #17

    Re: Dungeons & Arachnids [Let's start this shindig]

    Man am I glad to be surrounded by such happy and well adjusted individuals, with no hidden pasts or anything like that, like myself!
    I look for a hidden entrance.

  18. #18

    Re: Dungeons & Arachnids [Let's start this shindig]

    Elendrall, baffled at the strangely barren landscape, looks for something he can lift with his telekinesis.

    Like the others before him, he ignores the main entrance.

    Dian Martin, Nurse of Blood. aphoristicBloodbanker [AB]

  19. #19

    Re: Dungeons & Arachnids [Let's start this shindig]

    Nick notices the crack in the wall and decides to investigate.
    Click on the spoiler for a link to an incredibly cool card game or to look at an interesting adventure!

  20. #20
    is tired. Entilliumn's Avatar
    Join Date
    May 2010
    Location
    In some tree in your backyard.
    Posts
    804

    Re: Dungeons & Arachnids [Let's start this shindig]



  21. #21

    Re: Dungeons & Arachnids [Let's start this shindig]

    [SPOILER]The hiatus is fine on my part, I need a bit of extra time to think as well[/SOILER]

    After checking the crack in the wall, Nick examines what he's wearing (Detailed description please)
    Click on the spoiler for a link to an incredibly cool card game or to look at an interesting adventure!

  22. #22
    is tired. Entilliumn's Avatar
    Join Date
    May 2010
    Location
    In some tree in your backyard.
    Posts
    804

    Re: Dungeons & Arachnids [Let's start this shindig]


    After orienting themselves, the groups starts wandering off in different directions, looking for the entrance.

    "is that small crack supposed to be the entrance?"
    Askia turns to look at the small crack in the wall, bewildered.

    "I still say we should've brought some supplies. Yell out if you see something I could maybe wing at something, I need SOMETHING to fight with."
    Looking around, Garret sees nothing and decides to grab a couple handfuls of dirt and small stones which he embeds into the balls of dirt.

    "Man am I glad to be surrounded by such happy and well adjusted individuals, with no hidden pasts or anything like that, like myself!"
    And so Dennis starts looking around the whole area, but can only seem to notice the crack in the wall.

    Elendrall seems slightly confused at this turn of events: Everything around here is boring! Well, he thinks, might as well find something to levitate to practice my skills.
    And he does so without finding anything but dirt and grass and some small rocks in the ground. None of which will help.

    Nick decides to do the only rational option, and look into the crack. He sees a small, dirty, dusty room with a door on the other end. This must be the entrance!
    But instead of telling anyone, he admires his choice of clothing and realizes everyone is wearing the same thing. Except in different colours.
    A string bound leather vest, a pair of thick cloth pants, and a pair of walking boots. He seems baffled by it and almost curses his god, Entilliumn, but doesn't because people have told him about some consequences that have happened when they do so.

    *Garret GAINED CLASS WEAPON: Balls of dirt.*

    *EVERYONE GAINED DEITY: Entilliumn*

    Inventory/Stats:


  23. #23

    Re: Dungeons & Arachnids [Let's start this shindig]

    If possible, Nick undoes the string from his vest to gain some STRING. Also, he notifies Askia of the crack and imitates kicking the crack open.
    Click on the spoiler for a link to an incredibly cool card game or to look at an interesting adventure!

  24. #24
    Askia's Avatar
    Join Date
    Sep 2011
    Location
    a cold place
    Posts
    1,644

    Re: Dungeons & Arachnids [Let's start this shindig]

    "..."

    > Kick open the crack

  25. #25

    Re: Dungeons & Arachnids [Let's start this shindig]

    Elendrall just goes in the crack, assuming its large enough.

    If not, he attempts to find small rocks to launch around with his telekinesis.

    Dian Martin, Nurse of Blood. aphoristicBloodbanker [AB]

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •