MSPA Forums
Page 38 of 100 FirstFirst ... 28353637383940414888 ... LastLast
Results 926 to 950 of 2479

Thread: [Game Chat] VI: AGDQ 2013 Jan 6-12! Beat games and cancer!

  1. #926

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Quote Originally Posted by weirdguy View Post
    Unless Ratchet gets one of the RYNOs. Then it'll be awesome.

    And by awesome, I of course mean horribly unbalanced.

  2. #927
    Turbo-tastic! Catbread's Avatar
    Join Date
    Jun 2011
    Location
    riding on the magic school bus
    Posts
    889

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Quote Originally Posted by Kollaps View Post
    Unless Ratchet gets one of the RYNOs. Then it'll be awesome.

    And by awesome, I of course mean horribly unbalanced.
    He's practically guaranteed to have one as one of his supers, and since the entire game is designed around supers, it better not be horribly unbalanced!

    (Also acceptable: The max-level ultimate weapon from Deadlocked, which caused sparkling rainbows to cascade down from the sky, killing everything in a huge radius)

    And while I don't think the roster's boring (it's got a large selection of varied dudes with crazy powers), I do have to laugh at the wonders of
    EVIL COLE MCGRATH. I AM A SHADOW THE TRUE SELF

    I know the reasons he's probably in are:
    -Evil Cole has completely different powers. ...Right?
    and
    -The player could choose one or the other, so including only one excludes the other group of players.
    But it still seems kind of dumb!

    It's worth noting that Cole's bio on the website specifically mentions that he's a selfless hero on the path of good.
    I guess that does set the stage for Evil Cole doesn't it

  3. #928

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Considering the other Supers there's pretty much no chance it is not going to be horribly imbalanced.

    Some of them are completely unavoidable kills on all other players, and others require aiming but are tuned so that you can kill one person multiple times with it.
    They are balanced even worse than Smash Orbs...

  4. #929
    Knight of Breath Tirgo's Avatar
    Join Date
    Dec 2011
    Pronouns
    he/him/his
    Posts
    4,200

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    why does playstation all-stars exist

    it's like a shittier smash bros

    oh right sony since 2006

    always stealing other people's ideas.
    TIRGO'S ADVENTURES


  5. #930

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    If it was actually well made (or I owned a current Sony console) I wouldn't really have anything to complain about, more Smash Bros characters can hardly be a bad thing

    It's increasingly apparent from videos such as the above though that it isn't

    Which is a shame because I want more chances to play as a Bouncer ; -;

  6. #931
    Turbo-tastic! Catbread's Avatar
    Join Date
    Jun 2011
    Location
    riding on the magic school bus
    Posts
    889

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Quote Originally Posted by Jacquerel View Post
    Considering the other Supers there's pretty much no chance it is not going to be horribly imbalanced.
    Some of them are completely unavoidable kills on all other players, and others require aiming but are tuned so that you can kill one person multiple times with it.
    They are balanced even worse than Smash Orbs...
    But remember, using a super is the only way to score a kill. The point of attacking at all is to charge your meter.

    In other words, using a level 3 is the equivalent of killing your opponent at least three times over! If you can do that, then quite frankly, you deserve those unavoidable kills.
    You can't somehow evade the knock-out when your health reaches zero in a regular fighting game, can you?

    Plus, if some level 3s are unavoidable kills, but others require aim but have the potential to score more kills, then that's balance!

    You can't really approach this game with the same viewpoint you'd use for regular fighting games, or even Smash Bros, since the core element is a bit different from the norm.

  7. #932

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    The difference here is that it is not a measure of your personal skill.
    You are not being rewarded for playing well and scoring a kill on someone, you are potentially being punished for someone else playing badly and thus allowing a third party to get a completely unavoidable kill on you, sometimes more than one.
    This is just not what I can consider good game design.

  8. #933
    Turbo-tastic! Catbread's Avatar
    Join Date
    Jun 2011
    Location
    riding on the magic school bus
    Posts
    889

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Quote Originally Posted by Jacquerel View Post
    The difference here is that it is not a measure of your personal skill.
    You are not being rewarded for playing well and scoring a kill on someone, you are potentially being punished for someone else playing badly and thus allowing a third party to get a completely unavoidable kill on you, sometimes more than one.
    This is just not what I can consider good game design.
    Now, that right there is a legitimate concern, but I'm not worried about it.
    BECAUSE:

    -For the unavoidable kill, you'd have to beat up on the bad player until your meter goes from zero to three. That'd take a while! During this time, other players have ample opportunity to respond.

    -It takes a certain degree of skill to recognize the opportunity to beat up on bad players, and then to seize the opportunity. Not much, but there is some!

    -If you notice that a good player is beating up a bad player, you can respond! You've got time.
    You could try beating up the bad player first, for example. Or better yet, hit the good player! If he's beating up on someone, he won't be able to counter you as effectively.

    -This is a non-issue in 1v1 anyway.

    It's not as simple as bad players dooming the whole group. Plus, there are a host of other factors that could influence this dynamic, like whether it takes more time to go from 2 to 3 than it does from 1 to 2, for example.
    It could be an issue sometimes, but it's not luck-of-the-draw, and it's definitely not unavoidable!

    In many ways, this game is shaping up to be much, much more skill-oriented than Smash Bros.
    You can do legit combos, you can disable stage effects on any stage...

    And you can't win by hiding until everyone else is dead, or by finishing off weak players!
    This system requires you to actually fight to get points, since you need meter.
    Last edited by Catbread; 07-31-2012 at 11:19 PM.

  9. #934
    ArmsAreLoud's Avatar
    Join Date
    Oct 2010
    Location
    Land of Paranoia and Shotguns
    Posts
    20,644

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Remember that their dev cred is coming from people experienced in traditional fighting games. A bunch of Virtua Fighter names I don't know and Clockwork (who is kinda a big deal among Marvel players) are featured in their credits reel.

    They assume that any game where people care about skill and the best player winning is going to be played 1v1. Expect very little effort put into balancing the game for 4-player brawls.

  10. #935
    ArmsAreLoud's Avatar
    Join Date
    Oct 2010
    Location
    Land of Paranoia and Shotguns
    Posts
    20,644

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Remember that their dev cred is coming from people experienced in traditional fighting games. A bunch of Virtua Fighter names I don't know and Clockwork (who is kinda a big deal among Marvel players) are featured in their credits reel.

    They assume that any game where people care about skill and the best player winning is going to be played 1v1. Expect very little effort put into balancing the game for 4-player brawls.

  11. #936
    Cop of Feels Cervos's Avatar
    Join Date
    Oct 2010
    Location
    Land of Smoke and Mirrors
    Posts
    5,878

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    The real disappointment with Playstation Allstars is that they're using Donte.

    And by that I mean Tameem's shameless self insert.

    AND Nariko? It's like Ninja Theory's getting their claws on this game.




    I've more or less gotten over Donte's appearance but I hate his personality over Dante.


    "FUCK YOU FUCK YOU FUCK YOU FUCK YOU"

    seriously.

    "Hey what's your name"

    "FUCK YOU"
    ugh.

  12. #937
    Knight of Breath Tirgo's Avatar
    Join Date
    Dec 2011
    Pronouns
    he/him/his
    Posts
    4,200

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    i repeatedly read that as 'dante'
    TIRGO'S ADVENTURES


  13. #938
    Turbo-tastic! Catbread's Avatar
    Join Date
    Jun 2011
    Location
    riding on the magic school bus
    Posts
    889

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Quote Originally Posted by Cervos View Post
    The real disappointment with Playstation Allstars is that they're using Donte.
    They what? They're...

    ...

    Oh. Hm.
    So that's who that weirdo on the leaked image is.

    I'm okay with Donte, but that's because
    -I know virtually nothing about him
    -I'm not a big DMC fan
    -Dante was already in a fighting game.
    But thanks to factors one and two my opinion is invalidated. Nuts.
    I'll see for myself whether he's lame or not, I guess.

    Also I really like the word "Donte"

  14. #939
    ArmsAreLoud's Avatar
    Join Date
    Oct 2010
    Location
    Land of Paranoia and Shotguns
    Posts
    20,644

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    I suspect they had to.

    The real travesty here is that they were able to license Capcom characters for this but they didn't get Tron.

  15. #940
    Turbo-tastic! Catbread's Avatar
    Join Date
    Jun 2011
    Location
    riding on the magic school bus
    Posts
    889

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Quote Originally Posted by ArmsAreLoud View Post
    The real travesty here is that they were able to license Capcom characters for this but they didn't get Tron.
    I don't think all the characters were leaked, actually! There's still hope!

    Of course the travesty will probably include Tron anyway and extend to the entire cast of Darkstalkers.
    Why'd you have to bring up Capcom characters that won't get in? Why

  16. #941
    ArmsAreLoud's Avatar
    Join Date
    Oct 2010
    Location
    Land of Paranoia and Shotguns
    Posts
    20,644

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    It is a fact that mash-up games are made instantly better by including Tron and leaving Mega Man out.

    The sweet delicious tears of Mega Man fans is worth every lost sale.

  17. #942

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    i know we stopped doing this a week ago but i felt like i needed to high five somebody about this


  18. #943
    Pretty girls and owl-like gods Superfrequency's Avatar
    Join Date
    Apr 2009
    Posts
    11,953

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Nice


  19. #944
    The Fluffiest Moderator Wesley Foxx's Avatar
    Join Date
    Apr 2009
    Location
    Land of Corn and Hoosiers
    Pronouns
    he/him/his
    Posts
    10,394

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    So hey, the Quakecon thing is happening again on steam.

    If for some reason you don't already own/have played Fallout 3 and New Vegas, and you enjoy shooty RPG things, now would be a good time to buy them. Also Skyrim, but thats more typical RPG.

  20. #945
    Pretty girls and owl-like gods Superfrequency's Avatar
    Join Date
    Apr 2009
    Posts
    11,953

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Oh hey what's this Darkwatch game that I have never heard of published by Capcom huh and I love weird west stuff I

    GamesRadar included [Tala] on the 2008 list of top seven Native American stereotypes and choosing her to represent "the sex object" stereotype, but nevertheless calling the portrayal of "an empowered female who’s not afraid to be sexy and go after what she wants" to be "a vast improvement over the appalling depiction of Indian women in Custer's Revenge."
    "an empowered female who’s not afraid to be sexy and go after what she wants"
    not afraid to be sexy
    If I still had a head, the sound I would have heard just now is my brain erupting in an atomic cloud of rage.

    Not afraid to be sexy. Well thank fucking god for that. We wouldn't want her to be a chaste shrinking violet, because those two extremes are the only spaces women are capable of occupying.

    If you support games like Bayonetta and Lollipop Chainsaw, you are part of the problem.


  21. #946

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    as a hideously old article, if you asked them about it today, they'd just heavily deny thinking the same way now

    but yeah

    btw, smite devs have been put on record about working to adjust character portrayals to be, in my words, politically correct

  22. #947
    ArmsAreLoud's Avatar
    Join Date
    Oct 2010
    Location
    Land of Paranoia and Shotguns
    Posts
    20,644

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    /looks up images of Tala

    Oh hey look another ridiculous portrayal of womankind that is trying to hard to be sexy to actually be sexy

    Meh.

  23. #948
    ikkonoishi's Avatar
    Join Date
    May 2010
    Location
    Land of Ulms and Spidermonkeys
    Posts
    1,269

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    So it looks like a portal announcement is coming up. My RSS reader showed a new message from Cave Johnson, but the site is down right now.

    Disregard that. My RSS was just messed up.
    Last edited by ikkonoishi; 08-03-2012 at 08:30 PM.

  24. #949

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    Quote Originally Posted by Superfrequency View Post
    If I still had a head, the sound I would have heard just now is my brain erupting in an atomic cloud of rage.

    Not afraid to be sexy. Well thank fucking god for that. We wouldn't want her to be a chaste shrinking violet, because those two extremes are the only spaces women are capable of occupying.

    If you support games like Bayonetta and Lollipop Chainsaw, you are part of the problem.
    Yeah, have I ever mentioned that I hate video game culture almost entirely? Bayonetta, I guess, was aiming for some kind of parody angle, but I think it missed the mark if it was. Lollipop Chainsaw... I don't even see the parody angle in. Now, it's very likely that I'm just a dumb fuck and completely missing something.

    Then again, 2008. We were a lot dumber in 2008. Granted, we're still pretty stupid nowadays...

  25. #950

    Re: [Game Chat] VI: Online Interactions Not Rated By The ESRB

    for a more up to date thing to facepalm to, we can observe the reactions to the Gaymercon situation

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •