>Break out of the box.
>Pirate who has kidnapped the girl: Put the girl back in the box.
>Break out of the box.
>Pirate who has kidnapped the girl: Put the girl back in the box.
Wait, no, I think this is Karis. The OTHER girl. With the female arrival being the FIRST girl. Right? I don't remember the arrival being on a drunken rampage last time we saw her.
So
>Karis: Break out of that box and show them all who's boss.
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Active Adventures (awaiting suggestions):
PersonS-like Persona, but not | An Aranor Adventure-high fantasy and adventure | Odd One Out-3 best friends, a kidnapped girl, an evil king, and elves | Beasts-a tale of survival | The Longest Flashback-fantasy noir, or something like that | GUIH-raising a dragon is harder than it sounds. | MageBound-Fantasy+"Stuck" | Creation-wherein the readers are the mind of a universe's omnipotent god | The College of Magic-pretty much what it says on the tin
But then again, we don't remember Karis being on a box nor in a drunken rampage. (Though for Karis, a drunken rampage is admittedly very likely.)
In that case, if you so happen to be Karis; >Check your ears; do you still have your piercings?
>Make sure your memory is intact, state who you are.
My chumhandle is ancientUntied, feel free to add me, but please pm me about it before doing so.
I have a small TF2 adventure, Indominance, rarely updated but I got plans for it
Your chumhandle is tracedSparks and you have no idea why you even have a chumhandle, as you have no chums who use Pesterchum.
You also have a text adventure that is always open to commands, LandLost.
>Original command applies, then (mostly).
>Break out of the box.
Your chumhandle is tracedSparks and you have no idea why you even have a chumhandle, as you have no chums who use Pesterchum.
You also have a text adventure that is always open to commands, LandLost.
I said...
>BREAK. OUT. OF. THE. BOX.
>Attempt using dream teleporting.
My chumhandle is ancientUntied, feel free to add me, but please pm me about it before doing so.
I have a small TF2 adventure, Indominance, rarely updated but I got plans for it
You cannot do it. You cannot break out of the box.
You think that's silly, almost as silly as the idea of someone being able to FlashForward. But you decide that you don't have anything better to do, so you sit back, figuratively of course as you have no room to move. This surprisingly doesn't take too long, and before you nod off, you imagine being ten metres to the left.
When you wake up, you find yourself ten metres to the left, with the cart being ten metres away presumably, until it kept moving. You also feel strange, but you apparently just dream-teleported. Apparently that is something you can do now.
What will you do now?
Your chumhandle is tracedSparks and you have no idea why you even have a chumhandle, as you have no chums who use Pesterchum.
You also have a text adventure that is always open to commands, LandLost.
dream teleport yourself back where your started
You... Have no idea how to do that. You try walking after the cart, but you feel stiff and light-headed. A few moment of walking later, and your vision starts to have black spots run over it in increasingly large amount, the lightheaded feeling increasing until you collapse, blacking out before you hit the ground.
When you wake up, you're still in the box. Did you actually go anywhere? What the hell just happened?
What will you do?
Your chumhandle is tracedSparks and you have no idea why you even have a chumhandle, as you have no chums who use Pesterchum.
You also have a text adventure that is always open to commands, LandLost.
>FlashBack.
Ok, flashbacks you can do. You peer into the alcohol-disabled memory of last night, and over time remember the chain of events that led to you ending up in the crate.
After an vague amount of time at the bar-fight, someone decided to up the ante and break one of the fundamental rules of a bar-fight by drawing a large battle-axe. The angry mob instantly turned on him, yourself leading the charge. Turned out he was a tough son of a bitch, and ended up chasing you outside. You escaped by diving into the first crate you could find and hoping that he wouldn't find you, succumbing to an unfathomable booze-snooze while you waited. And that's pretty much the extent of what you could piece together from the damaged memories.
Well, you at least know why you're in here. Now you just have to figure out who owns the cart and where you're going.
What will you do now?
Your chumhandle is tracedSparks and you have no idea why you even have a chumhandle, as you have no chums who use Pesterchum.
You also have a text adventure that is always open to commands, LandLost.
some kind of lame spirit walk maybe
>Start knocking on the crate, hard enough to be heard and continuously. If there's anyone nearby, or if anyone comes nearby, they should hear you.
Got Portal 2? Come check out my maps, please!
Active Adventures (awaiting suggestions):
PersonS-like Persona, but not | An Aranor Adventure-high fantasy and adventure | Odd One Out-3 best friends, a kidnapped girl, an evil king, and elves | Beasts-a tale of survival | The Longest Flashback-fantasy noir, or something like that | GUIH-raising a dragon is harder than it sounds. | MageBound-Fantasy+"Stuck" | Creation-wherein the readers are the mind of a universe's omnipotent god | The College of Magic-pretty much what it says on the tin
Your chumhandle is tracedSparks and you have no idea why you even have a chumhandle, as you have no chums who use Pesterchum.
You also have a text adventure that is always open to commands, LandLost.
>Be the cart owner
My chumhandle is ancientUntied, feel free to add me, but please pm me about it before doing so.
I have a small TF2 adventure, Indominance, rarely updated but I got plans for it
You are now Martin, being punched in the shoulder by the guy who invaded your home, which was not very nice of him at all. And he immediately took down Gene and beat him into unconsciousness, but still, you won't enter someone's house without their permission. You'd bet that he didn't even knock first.
Anyway, you're down to 60% health, and the fight's only gone for about twenty seconds and you haven't laid a finger on him yet. Literally. If you could, you might freeze him for a few seconds and stand a chance.
What will you do?
Last edited by Sparks; 06-07-2012 at 03:16 AM.
Your chumhandle is tracedSparks and you have no idea why you even have a chumhandle, as you have no chums who use Pesterchum.
You also have a text adventure that is always open to commands, LandLost.
>Be interrupted by the girl.
>Touch-a Touch-a Touch him. He want's to be frozen.
The door swings open and some girl sticks her head in.
"Sorry to ask, but does anyone in here know directions to the city called-"
She stops, Darack briefly pausing from pummeling you.
"Right, I'll just be going then."
"Oh, just keep going up ahead, and turn right at the first crossroads you see, you'll hit it in a couple of hours after that, see if you can hitch a ride with someone on the way there, it's worth not walking the distance."
"Right, thanks, I'll just leave you to whatever you were doing."
She closes the door and books it. Well, you can't say that the man isn't helpful.
While he's distracted, you use your LVL: 4 TIMETECH: CLOCKSTOPPER on him, freezing him in place. Right, at his level and resistance, along with his class bonuses, he will stay frozen for about... Fifteen seconds. Crap. Better get your stabs on.
What will you do?
Your chumhandle is tracedSparks and you have no idea why you even have a chumhandle, as you have no chums who use Pesterchum.
You also have a text adventure that is always open to commands, LandLost.
>Stab for 14 seconds, then run as fast as your legs can carry you.
>Teleport back in time to behind Darack and use CLOCKSTOPPER again.
>Rinse and repeat.
>Darack: Use your POWERTECH: RAEG to stop the tieems majiciks and POUNCH THIESS ASSHOELS
You do this, stabbing him repeatedly for 14 seconds. A combination of the act of actually stabbing someone repeatedly taking longer than one would expect, and his rather thick leather clothes that turned out to be a form of armour means that you only managed to get 20% damage down, which is still pretty respectable. With one second left, you run as fast as youc can in the other direction, a distance that he covers much faster than you when he unfreezes.
You do so, and get a few more stabs in, before running away again, this time only getting 18% in.
Unfortunately, you can only do it three more times after that. This proves to be a problem when he catches up to you and you only have one left, and he's about to hit you again. You activate it and
Darack activates his BERSERKTECH: RAEG to stop the tieems majiciks and POUNCH THIESS ASSHOELS, canceling your move. It also has the side effect of making him go, well, berserk, and lose control of the left side of his face.
He is now charging at you. You have 0.3 seconds to react.
What will you do?
Your chumhandle is tracedSparks and you have no idea why you even have a chumhandle, as you have no chums who use Pesterchum.
You also have a text adventure that is always open to commands, LandLost.
>"Now can't we talk about th---"
>Pow.
>0.3 Seconds: Happen in 3 years
My chumhandle is ancientUntied, feel free to add me, but please pm me about it before doing so.
I have a small TF2 adventure, Indominance, rarely updated but I got plans for it