Hmm, what's all this then? There appears to be a lizard-esque figure asleep on that very hard and uncomfortable looking slab of bed. What's his story? Why is he asleep in this oddly decorated room in the first place? The world may never know. At least nothing will be discovered with him laying in bed like this all day.
> Rayne: Wake up
A stiff pain plays across your back and neck, joined by a dull throbbing in the back of your head. It feels as if you're laying on a slab of concrete and before long, bright fluorescent lights flick on, streaming their light past your closed eyelids. You slowly open your eyes, only to be greeted by a gray slab above you. This definitely isn't where you remember being before. Actually, come to think of it, you can't remember where you were before this. Fuzzy pictures of your life swim around your pained head, but nothing is clear.
You sit up, and swing your legs over one side of the bed slab, only to get another flash of pain run through your head. It's bad enough that your vision goes white for a few seconds, and you clutch the back of your head, waiting for the pain to subside so you can start to figure things out.
Last edited by String Cheeze; 03-16-2012 at 02:54 AM.
Just Follow the Cold Chill Running Up Your Spine...
Posts
223
Re: Containment Theory
>: Thoroughly Observe Surroundings
This One cannot observe the surroundings. This One is asleep.
>: Wake Up.
This One comes to, stiff from the prolonged sleep on the hard floor. A thick metal collar constricts This One's breathing and hangs heavily on This One's neck.
>: Thoroughly Observe Surroundings
This One observes his surroundings in a most thorough way. The bathroom in which This One found itself sleeping is connected to a small sitting room and then to a small kitchen. A large glass wall runs along the length of the room, obscuring what lies beyond. This One is fairly certain he does not belong here.
>: Gaze Through Glass.
This One peers tentatively through the glass barrier and observes another one in the connecting room. The Other One is quite a bit larger than This One, and seems disoriented. This One is relieved there is a wall between them.
>Knock and try to engage in conversation with that lizard guy, also ponder why everything in the middle of the room is bisected by the glass wall.
You are the Chief of Doom in the Land of Steppe and Silence. Your chumHandle is absentmindedThinker. --you tend to think too much and sometimes you get a bit ahead of yourself-- (you now have a pesterchum)
Originally Posted by crash826
"I KN3W W3 SHOULDN'T H4V3 H4D N3P3T4 DO TH3 3CTOB1OLOGY"
Originally Posted by Cervos
Karkat explains this with bandicoots. I'll explain this with Pokemon (again[again{again}])
You've got your Johnvee and evolved him into Joltijohn and you're like well shit fuck this ground gym leader can't beat him. Gotta restart
But you wanna keep Joltijohn. So you trade Joltijohn to another game session.
You can now restart the old game. You still have Johnvee there to pick up again. He's the same but now he's different. He can live another life that's different from the original like turn him into Flarejohn.
You can also bring your old Joltijohn into your game too. You now how 2 Johns.
After a few more moments pass, the pain in your head subsides and you start to notice a few things that had escaped you earlier. Such as this odd metal collar clasped around your neck. It's heavy and kind of gives you the feeling of being slightly choked constantly, and no matter how hard you try, you can't break it open. And suddenly it's painfully clear, you're a prisoner in this oddly furnished cell. Along with this realization, you feel that you're being watched. You slowly turn to take in your surroundings.
> Eye the camera on the wall carefully
There's a camera in the far corner of the room. It's definitely not concealed in any manner. In fact it sticks out from the rest of that side of the room quite obviously. Whoever put you here wanted you to know that you're being watched. Yet the feeling that someone is staring at you from behind gets stronger.
> Ponder why everything in the middle of the room is bisected by glass
You turn and look behind you, but no one is there. On top of that, the feeling has subsided slightly. But you do notice this bizarre glass wall bisecting the room you're residing in. The other side seems to contain more of these odd furnishings, but all you can manage to make out is what you think is a bathroom. You have no idea as to the purpose of this wall, but the one's that put you here probably had a good reason in their minds. Perhaps they knew of your species bizarre difficulty seeing through glass, and they're watching you through it right now.
> Start opening drawers to see what's inside
You brush off these feelings of being watched like a lab rat in an experiment, and start digging through the chest of drawers before you. The top drawer is filled to the brim with extra bed sheets. Maybe if you planned on staying here, you could throw them all on the bed slab and make it somewhat comfortable. The middle drawer contains a bunch of old, moth eaten clothing. You have no need for those right now, and you doubt that any of them would actually fit you. And finally, in the bottom drawer is... a small packet of screws, a tiny screw driver, and a can of spray on rubber sealant.
It seems like stuff that they left after putting this room together and just forgot about. Unfortunately for you, none of it really seems that useful right now.
Originally Posted by Zaffa
Alright, a new adventure! I was wondering what had happened to you.
I was dead for about a year or so, but now I'm back! Glad to know that I'm still remembered
Last edited by String Cheeze; 05-12-2013 at 03:59 AM.
>Take the screwdriver and try loosening the screws on the camera.
You are the Chief of Doom in the Land of Steppe and Silence. Your chumHandle is absentmindedThinker. --you tend to think too much and sometimes you get a bit ahead of yourself-- (you now have a pesterchum)
Originally Posted by crash826
"I KN3W W3 SHOULDN'T H4V3 H4D N3P3T4 DO TH3 3CTOB1OLOGY"
Originally Posted by Cervos
Karkat explains this with bandicoots. I'll explain this with Pokemon (again[again{again}])
You've got your Johnvee and evolved him into Joltijohn and you're like well shit fuck this ground gym leader can't beat him. Gotta restart
But you wanna keep Joltijohn. So you trade Joltijohn to another game session.
You can now restart the old game. You still have Johnvee there to pick up again. He's the same but now he's different. He can live another life that's different from the original like turn him into Flarejohn.
You can also bring your old Joltijohn into your game too. You now how 2 Johns.
Active Adventures (awaiting suggestions): PersonS-like Persona, but not | An Aranor Adventure-high fantasy and adventure | Odd One Out-3 best friends, a kidnapped girl, an evil king, and elves | Beasts-a tale of survival | The Longest Flashback-fantasy noir, or something like that | GUIH-raising a dragon is harder than it sounds. | MageBound-Fantasy+"Stuck" | Creation-wherein the readers are the mind of a universe's omnipotent god | The College of Magic-pretty much what it says on the tin
Just Follow the Cold Chill Running Up Your Spine...
Posts
223
Re: Containment Theory
>: Peruse Bookshelf, Obtain Reading Material
This One leafs through the sizable collection of books. A great number of the collected volumes are written in languages This One recognizes, but cannot speak fluently. These languages include Russian, French, German and Icelandic. The texts in English are Grey's Anatomy, The Oxford Dictionary of Plants and a thin novel titled Are You There God? It's Me, Margaret.
>: Open Fridge, Consider Wall
This One cannot adequately explain the glass barrier that crosses the room. From what This One can tell, this wall splits the apartment equally in half.
This One cannot open the fridge. Although it appears that each side of the fridge can be opened from their respective sides of the wall, the latch has been locked. This One feels this is an unnecessary security precaution for a refrigerator.
>: Remove Planks
This One returns to the bathroom and forcefully removes a board from the wall. Behind it is a small indentation which suggests there may once have been a window. It has been bricked over.
>: Knock On Wall, Engage Unknown Entity, Evaluate Lifeform
This One raps lightly on the glass. The glass is thick and unyielding. This One rather hopes The Other One will not return the gesture, but is not in the habit of turning away a potential ally. Particularly when This One has time to evaluate The Other One through a thick, unyielding glass wall.
>Check out the side table, and carefully examine the phone
TRUE>> <<TRUE
(Heartstuck is not by me.)
(Johnstuck, however, IS by me.)
Avatar by Nimz. He is an AWESOME DUDE. SO COOLIO.
SIGQUOTES
Originally Posted by Drillgorg
They're... basically all dick shaped. It is a good shape for rockets to be.
Originally Posted by XFactorInfinity
i'm nostalgic for gravity falls you ablest fuck
Originally Posted by KatoHearts
I request that they not be, since you won't be the only person controlling the civ and I can guarantee that every other fucking person on the forum is sick of your giant scorpions at this point.
>Take off that silly mask of yours, it's no time to play pretend!
>Examine all other cupboards and drawers
You are the Chief of Doom in the Land of Steppe and Silence. Your chumHandle is absentmindedThinker. --you tend to think too much and sometimes you get a bit ahead of yourself-- (you now have a pesterchum)
Originally Posted by crash826
"I KN3W W3 SHOULDN'T H4V3 H4D N3P3T4 DO TH3 3CTOB1OLOGY"
Originally Posted by Cervos
Karkat explains this with bandicoots. I'll explain this with Pokemon (again[again{again}])
You've got your Johnvee and evolved him into Joltijohn and you're like well shit fuck this ground gym leader can't beat him. Gotta restart
But you wanna keep Joltijohn. So you trade Joltijohn to another game session.
You can now restart the old game. You still have Johnvee there to pick up again. He's the same but now he's different. He can live another life that's different from the original like turn him into Flarejohn.
You can also bring your old Joltijohn into your game too. You now how 2 Johns.
That's a stroke of luck. They left the perfect item behind for you to disable that camera, so you can start to explore your cell in peace. But just moments before you spray the camera lens full of sealant, you are distracted by a knocking on the glass wall.
> Turn around
You set down your implements of camera destruction on the counter, and turn around to see what's making that knocking noise. You can barely make out a figure standing behind the glass, as he continues to tap against the glass. Whoever it is, it clearly wants your attention. The knocking is starting to work up your headache again.
Examine the knocking figure
You head over, if only to get the figure to stop knocking. Now that you're closer, you can make out the figure much easier. It looks like some short dog person dressed in a ninja outfit. Either the people keeping you here are unusually eccentric, or he's another prisoner here.
He stands there motionless and stares at you, but the pain welling up in your head doesn't let up.
You collapse to your knees and clutch at your head, as the blinding pain from earlier comes back, joined by a harsh ringing in your ears. You support yourself against the glass wall, while waiting for it to pass.
Last edited by String Cheeze; 05-12-2013 at 04:00 AM.
Active Adventures (awaiting suggestions): PersonS-like Persona, but not | An Aranor Adventure-high fantasy and adventure | Odd One Out-3 best friends, a kidnapped girl, an evil king, and elves | Beasts-a tale of survival | The Longest Flashback-fantasy noir, or something like that | GUIH-raising a dragon is harder than it sounds. | MageBound-Fantasy+"Stuck" | Creation-wherein the readers are the mind of a universe's omnipotent god | The College of Magic-pretty much what it says on the tin
>Both attempt to converse in some manner, maybe using your breaths then writing on the moisture? Mmm... maybe not.
>Lizard-guy: Have your memories come back
>Dog-guy: Why are you wearing ninja clothes?
You are the Chief of Doom in the Land of Steppe and Silence. Your chumHandle is absentmindedThinker. --you tend to think too much and sometimes you get a bit ahead of yourself-- (you now have a pesterchum)
Originally Posted by crash826
"I KN3W W3 SHOULDN'T H4V3 H4D N3P3T4 DO TH3 3CTOB1OLOGY"
Originally Posted by Cervos
Karkat explains this with bandicoots. I'll explain this with Pokemon (again[again{again}])
You've got your Johnvee and evolved him into Joltijohn and you're like well shit fuck this ground gym leader can't beat him. Gotta restart
But you wanna keep Joltijohn. So you trade Joltijohn to another game session.
You can now restart the old game. You still have Johnvee there to pick up again. He's the same but now he's different. He can live another life that's different from the original like turn him into Flarejohn.
You can also bring your old Joltijohn into your game too. You now how 2 Johns.
Just Follow the Cold Chill Running Up Your Spine...
Posts
223
Re: Containment Theory
>: Utilize Morse Code, Establish Communication
This One quickly taps out a message of greeting in Morse code. The Other One appears to be in some manner of distress so This One adds a 'get well' message to the pattern, just for good taste.
The ninja garbed dog starts up it's tapping again. Although this time it seems to be more for communication, instead of getting your attention. Too bad you have no idea how to understand patterned tapping, and it's definitely not helping your head feel any better. You bang the glass hard, causing the other prisoner to stop his tapping.
You give him your best "I'm sorry" look, because attempting to communicate is definitely a good idea... once your head stops pounding. If only you had something to help with the pain.
Last edited by String Cheeze; 05-12-2013 at 04:01 AM.