Your name is Jetroid, and your chumhandle is chronicGeomancer, or would be if you knew what Pesterchum was.
You enjoy reading online adventures in a varietyofformats, from user driven text-based stories to fullblowncomics. You also enjoy video games.
Locked in a perpetual orbit around a point three seconds left of the future
Posts
1,283
Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)
Originally Posted by Sneak.QQ
onBlownUp
OnBlownUp is a seemingly useless stub that activates code whenever the brick is blown up. It's useless, however, because the brick cannot execute most code when blown up. You don't know what it could be used for, but it's interesting to note.
Your name is Jetroid, and your chumhandle is chronicGeomancer, or would be if you knew what Pesterchum was.
You enjoy reading online adventures in a varietyofformats, from user driven text-based stories to fullblowncomics. You also enjoy video games.
> Apply it to the shrooms, just for a test. Also for an excuse to tell us what sort of code can be executed on an exploded object.
Hi there! I'm snuffysam, snuffysamBrickbuilder on Pesterchum.
I am currently the author of three forum adventures. The first, Blasted, is on the surface a Sburb-venture, but you will quickly realize it has nothing to do with Sburb, and then eventually realize that it does have something to do with Sburb after all. The second, Chroma World, is about 6 heroes who attempt to bring peace to a continent filled with war. And the third, Minepuzzled, is a puzzle adventure made entirely in Minecraft.
I also have three completed forum adventures. Three Wishes and bludSLOP are pretty short. Block Saga is quite possibly the longest completed adventure ever- but that doesn't stop it from being the best one I've made to date.
If you have any questions about my forumventures, ask me on tumblr!
We should make it fly if someone tries to touch them. That'll show them!
Your chumhandle is misanthropicRusk and you can never figure out what to type in these and then you feel bad about yourself and life in general.
but thats okay you guess because you already felt bad about them
> "Self" refers to the mushrooms, not you, right? This is supposed to be like Game Maker, yes?
> Click "Self".
Hi there! I'm snuffysam, snuffysamBrickbuilder on Pesterchum.
I am currently the author of three forum adventures. The first, Blasted, is on the surface a Sburb-venture, but you will quickly realize it has nothing to do with Sburb, and then eventually realize that it does have something to do with Sburb after all. The second, Chroma World, is about 6 heroes who attempt to bring peace to a continent filled with war. And the third, Minepuzzled, is a puzzle adventure made entirely in Minecraft.
I also have three completed forum adventures. Three Wishes and bludSLOP are pretty short. Block Saga is quite possibly the longest completed adventure ever- but that doesn't stop it from being the best one I've made to date.
If you have any questions about my forumventures, ask me on tumblr!
Your name is Jetroid, and your chumhandle is chronicGeomancer, or would be if you knew what Pesterchum was.
You enjoy reading online adventures in a varietyofformats, from user driven text-based stories to fullblowncomics. You also enjoy video games.
Hi there! I'm snuffysam, snuffysamBrickbuilder on Pesterchum.
I am currently the author of three forum adventures. The first, Blasted, is on the surface a Sburb-venture, but you will quickly realize it has nothing to do with Sburb, and then eventually realize that it does have something to do with Sburb after all. The second, Chroma World, is about 6 heroes who attempt to bring peace to a continent filled with war. And the third, Minepuzzled, is a puzzle adventure made entirely in Minecraft.
I also have three completed forum adventures. Three Wishes and bludSLOP are pretty short. Block Saga is quite possibly the longest completed adventure ever- but that doesn't stop it from being the best one I've made to date.
If you have any questions about my forumventures, ask me on tumblr!
Your name is Jetroid, and your chumhandle is chronicGeomancer, or would be if you knew what Pesterchum was.
You enjoy reading online adventures in a varietyofformats, from user driven text-based stories to fullblowncomics. You also enjoy video games.
Hi there! I'm snuffysam, snuffysamBrickbuilder on Pesterchum.
I am currently the author of three forum adventures. The first, Blasted, is on the surface a Sburb-venture, but you will quickly realize it has nothing to do with Sburb, and then eventually realize that it does have something to do with Sburb after all. The second, Chroma World, is about 6 heroes who attempt to bring peace to a continent filled with war. And the third, Minepuzzled, is a puzzle adventure made entirely in Minecraft.
I also have three completed forum adventures. Three Wishes and bludSLOP are pretty short. Block Saga is quite possibly the longest completed adventure ever- but that doesn't stop it from being the best one I've made to date.
If you have any questions about my forumventures, ask me on tumblr!
TRUE>> <<TRUE
(Heartstuck is not by me.)
(Johnstuck, however, IS by me.)
Avatar by Nimz. He is an AWESOME DUDE. SO COOLIO.
SIGQUOTES
Originally Posted by Drillgorg
They're... basically all dick shaped. It is a good shape for rockets to be.
Originally Posted by XFactorInfinity
i'm nostalgic for gravity falls you ablest fuck
Originally Posted by KatoHearts
I request that they not be, since you won't be the only person controlling the civ and I can guarantee that every other fucking person on the forum is sick of your giant scorpions at this point.
>Scroll down.
(Something like Spawn mat or something?)
Your name is Jetroid, and your chumhandle is chronicGeomancer, or would be if you knew what Pesterchum was.
You enjoy reading online adventures in a varietyofformats, from user driven text-based stories to fullblowncomics. You also enjoy video games.
>Scroll down.
(Something like Spawn mat or something?)
I agree, except I'd like to see what kind of options Teleport has.
And after that, is there some kind of action for if a player gets close to it? onPlayerNear, or something like that?
Hi there! I'm snuffysam, snuffysamBrickbuilder on Pesterchum.
I am currently the author of three forum adventures. The first, Blasted, is on the surface a Sburb-venture, but you will quickly realize it has nothing to do with Sburb, and then eventually realize that it does have something to do with Sburb after all. The second, Chroma World, is about 6 heroes who attempt to bring peace to a continent filled with war. And the third, Minepuzzled, is a puzzle adventure made entirely in Minecraft.
I also have three completed forum adventures. Three Wishes and bludSLOP are pretty short. Block Saga is quite possibly the longest completed adventure ever- but that doesn't stop it from being the best one I've made to date.
If you have any questions about my forumventures, ask me on tumblr!
TRUE>> <<TRUE
(Heartstuck is not by me.)
(Johnstuck, however, IS by me.)
Avatar by Nimz. He is an AWESOME DUDE. SO COOLIO.
SIGQUOTES
Originally Posted by Drillgorg
They're... basically all dick shaped. It is a good shape for rockets to be.
Originally Posted by XFactorInfinity
i'm nostalgic for gravity falls you ablest fuck
Originally Posted by KatoHearts
I request that they not be, since you won't be the only person controlling the civ and I can guarantee that every other fucking person on the forum is sick of your giant scorpions at this point.
Locked in a perpetual orbit around a point three seconds left of the future
Posts
1,283
Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)
Show commands used:
Originally Posted by Jetroid
>OnBlownUp
>Self
>Scroll down.
(Something like Spawn mat or something?)
Originally Posted by snuffysam
I agree, except I'd like to see what kind of options Teleport has.
And after that, is there some kind of action for if a player gets close to it? onPlayerNear, or something like that?
Originally Posted by Reecer6
>Do three more of the same action
>Look for Spawn Mat or something
Nope. Nothing like that under the S'es.
>Put three more of the same thing down
Alright. It won't do anything else specifically, though. You don't think.
>Look for something like onPlayerNear.
There's no onPlayerNear. onPlayerInZone looks interesting, though. Maybe...?