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Thread: BLOCKLAND (Act 3: Blocko City) (Enter Name)

  1. #226
    I am NOT a MORON Jetroid's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    >onBlownUp
    Your name is Jetroid, and your chumhandle is chronicGeomancer, or would be if you knew what Pesterchum was.
    You enjoy reading online adventures in a variety of formats, from user driven text-based stories to full blown comics. You also enjoy video games.

  2. #227
    The original suggestive 'brows GiovanH's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    Quote Originally Posted by snuffysam View Post
    > Is there some sort of "onExplosion" event.


    It's alphabetical. Do you see an "onExplosion" event?


  3. #228
    - .... .. . ..-. / --- ..-. / Sneak.QQ's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    onBlownUp

  4. #229
    The original suggestive 'brows GiovanH's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    Quote Originally Posted by Sneak.QQ View Post
    onBlownUp


    OnBlownUp is a seemingly useless stub that activates code whenever the brick is blown up. It's useless, however, because the brick cannot execute most code when blown up. You don't know what it could be used for, but it's interesting to note.


  5. #230
    I am NOT a MORON Jetroid's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    >Scroll down.
    Your name is Jetroid, and your chumhandle is chronicGeomancer, or would be if you knew what Pesterchum was.
    You enjoy reading online adventures in a variety of formats, from user driven text-based stories to full blown comics. You also enjoy video games.

  6. #231
    public static of void snuffysam's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    > Apply it to the shrooms, just for a test. Also for an excuse to tell us what sort of code can be executed on an exploded object.


  7. #232
    - .... .. . ..-. / --- ..-. / Sneak.QQ's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    >onAxeHit

    We should make it so that it attacks someone who hits it with an axe.

  8. #233

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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    We should make it fly if someone tries to touch them. That'll show them!
    Your chumhandle is misanthropicRusk and you can never figure out what to type in these and then you feel bad about yourself and life in general.
    but thats okay you guess because you already felt bad about them

  9. #234
    The original suggestive 'brows GiovanH's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    Out of town. Can't update, but I will when I get back.

  10. #235
    The original suggestive 'brows GiovanH's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    Show commands used:

    >OnBlownUp



    This is incredibly exciting!


  11. #236
    The original suggestive 'brows GiovanH's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    Oopsie fixy.

  12. #237
    public static of void snuffysam's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    > "Self" refers to the mushrooms, not you, right? This is supposed to be like Game Maker, yes?
    > Click "Self".


  13. #238
    The original suggestive 'brows GiovanH's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    Quote Originally Posted by snuffysam View Post
    > "Self" refers to the mushrooms, not you, right? This is supposed to be like Game Maker, yes?


    You don't know what Game Maker is, but this code is run from the perspective of the mushrooms. Self would refer to them.

  14. #239
    I am NOT a MORON Jetroid's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    >Self.
    Your name is Jetroid, and your chumhandle is chronicGeomancer, or would be if you knew what Pesterchum was.
    You enjoy reading online adventures in a variety of formats, from user driven text-based stories to full blown comics. You also enjoy video games.

  15. #240
    public static of void snuffysam's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    > Self then.


  16. #241
    The original suggestive 'brows GiovanH's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)



    >Self

    Alrighty the-



    oooh lordy

    This is the really extremely ridiculously huge list. It'll take ages to sort through it.

    So let's get started then, shall we?

    Or you could just say what to look for, and he'll look through the list for them. Either way.




  17. #242
    I am NOT a MORON Jetroid's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    >Respawn.
    Your name is Jetroid, and your chumhandle is chronicGeomancer, or would be if you knew what Pesterchum was.
    You enjoy reading online adventures in a variety of formats, from user driven text-based stories to full blown comics. You also enjoy video games.

  18. #243
    public static of void snuffysam's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    > Look for a teleport method.


  19. #244
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    fakeKillBrick

  20. #245
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    >Respawn 4 copies


  21. #246
    The original suggestive 'brows GiovanH's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)


    >Respawn

    Alright.



    >Respawn four copies

    There don't seem to be any more options at this point. It just respawns once, it seems. Or does it?


  22. #247
    I am NOT a MORON Jetroid's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    >OnBlownUp
    >Self

    >Scroll down.
    (Something like Spawn mat or something?)
    Your name is Jetroid, and your chumhandle is chronicGeomancer, or would be if you knew what Pesterchum was.
    You enjoy reading online adventures in a variety of formats, from user driven text-based stories to full blown comics. You also enjoy video games.

  23. #248
    public static of void snuffysam's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    Quote Originally Posted by Jetroid View Post
    >OnBlownUp
    >Self

    >Scroll down.
    (Something like Spawn mat or something?)
    I agree, except I'd like to see what kind of options Teleport has.

    And after that, is there some kind of action for if a player gets close to it? onPlayerNear, or something like that?


  24. #249
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    >Do three more of the same action


  25. #250
    The original suggestive 'brows GiovanH's Avatar
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    Re: BLOCKLAND (Act 3: Blocko City) (Enter Name)

    Show commands used:

    >Look for Spawn Mat or something



    Nope. Nothing like that under the S'es.

    >Put three more of the same thing down



    Alright. It won't do anything else specifically, though. You don't think.

    >Look for something like onPlayerNear.



    There's no onPlayerNear. onPlayerInZone looks interesting, though. Maybe...?

    Last edited by GiovanH; 07-07-2012 at 09:52 AM.

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