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Thread: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

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    The Alien of Color Alphadin's Avatar
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    Arrow Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)


    Subtitle TBA
    Info
    This topic is formatted with green being Alphadin's comments. Blue is roundy, and Red is FlareDragon. I didn't know what roundy had for the matters so most of comments are green.
    After a long and sleep-deprived night of playing Phoenix Wright and screwing around in AlterniaBound, I came to the realization that a Terezi Pyrope: Ace Attorney game would be awesome. So the next morning, I booted up PyWright (a casemaker for the Ace Attourney series) and got to work learning to use it. I figured that the best way to make this a not-terrible possibly-decent game is to involve all of the talented artists and programmers here on the forums.
    Credits

    Gameplay
    As mentioned, we're going to for a Pheonix Wright style, but a few twists have been mentioned.
    • Too old twists sadly, no new ones yet.

    Scripts
    A major thing any game requires.
    I got most the coding, but I don't do troll translations well...

    Codes and Tutorials

    Graphics & Sounds
    Another key component. We're currently using a bit of alt bound sprites and kan return sprites. We don't have any OBJECTION or HOLD IT or TAKE THATs yet. I think we need voices. We also might need misc sounds.
    Quite a few custom sprites have popped up here and there for the record.

    All sprites and art resources:

    All music:

    General Ideas
    Ideas for the core of the game. Ideas for the core would include
    • Cases
    • Dialog
    • Game interface

    Some Ideas presented
    • Nope old list has already been added into the game.


    Thanks to Well Manicured Man for main post image (Hope you didn't mind)

    ...

    Meanwhile with the dev team...
    Last edited by Alphadin; 03-02-2012 at 07:33 AM.

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    your friendly auxiliatrix felicitousArtisan's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Well then, let's get this new thread going.
    I'm the sort of 'creative director' for Case 2, "Bloody Turnabout". Which is currently in progress of being written and sprited. We're open to thoughts and suggestions based on everybody's experiences of the first case. The crew is a mixture of people who worked on case 2 and new people.
    Please note, we are not interested in any more 'character designers' for case 2. If you want to help with art, we could probably use more people who are experienced in spriting and/or or animation. We would also love to have people who are good at drawing environments, with a good grasp of colour and perspective. We don't need writers for case 2, but we may need them for later cases.

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    Impurrtant Pouncellor Aduross's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)


    So in the last thread, there was some interest expressed in a new Terezi sprite more fitting with the Kanaya: Return to the Core style. So I figured what the hell and gave it a shot.

    So I came up with this. Unfortunately, I think the head's a bit too small for the style. Mostly did this for fun, but if everyone's interested I could try to fix it up, add the suit, animations, etc. I still think the current Terezi sprite works, so I'd be happy sticking with it and that would mean a lot less work for me. :3 I just wanted to present the option. (and waste a bit of time)
    Last edited by Aduross; 02-20-2012 at 01:31 PM.

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    Sage of Hope Superdog's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Hey, I played through the demo of the first case a while back, and I don't remember if I ever posted... It was really fun and I'm glad y'all are doing this!
    My chumhandle is insaneGamer. I'm not always on, but message me sometime!

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    trulyElse's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Quote Originally Posted by Aduross View Post
    So in the last thread, there was some interest expressed in a new Terezi sprite more fitting with the Kanaya: Return to the Core style. So I figured what the hell and gave it a shot.
    http://i.imgur.com/e24RL.png
    So I came up with this. Unfortunately, I think the head's a bit too small for the style. Mostly did this for fun, but if everyone's interested I could try to fix it up, add the suit, animations, etc. I still think the current Terezi sprite works, so I'd be happy sticking with it and that would mean a lot less work for me. :3 I just wanted to present the option. (and waste a bit of time)
    Looking good. I would honestly prefer Terezi to be in K:RttC style, but if you feel it to be unneccisary I guess I can live with the one we have.
    Alternatively,
    > Shit: Happen.

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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Quote Originally Posted by Aduross View Post

    So in the last thread, there was some interest expressed in a new Terezi sprite more fitting with the Kanaya: Return to the Core style. So I figured what the hell and gave it a shot.

    So I came up with this. Unfortunately, I think the head's a bit too small for the style. Mostly did this for fun, but if everyone's interested I could try to fix it up, add the suit, animations, etc. I still think the current Terezi sprite works, so I'd be happy sticking with it and that would mean a lot less work for me. :3 I just wanted to present the option. (and waste a bit of time)
    God damn that is INCREDIBLE.

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    The Alien of Color Alphadin's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    flip it, slap her dress onto it, and we're golden

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    your friendly auxiliatrix felicitousArtisan's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Aduross, that is an excellent sprite. I'm all for it on this end.

  9. #9

    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Quote Originally Posted by Aduross View Post

    So in the last thread, there was some interest expressed in a new Terezi sprite more fitting with the Kanaya: Return to the Core style. So I figured what the hell and gave it a shot.

    So I came up with this. Unfortunately, I think the head's a bit too small for the style. Mostly did this for fun, but if everyone's interested I could try to fix it up, add the suit, animations, etc. I still think the current Terezi sprite works, so I'd be happy sticking with it and that would mean a lot less work for me. :3 I just wanted to present the option. (and waste a bit of time)
    YES!!

  10. #10
    Terezi AA: Script/Story Person tanoshiibento's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Besides the original, I'm really liking this one.
    It's especially better if the original style "creeps people out."

    It still pretty much has the same idea! Which I'm getting very fond of.

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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Looking awesome!
    Anyways, I peeked at the credits behind the spoiler, and it said that I am apparently lead lotsastuff? I really don't think that I deserve such a high title.
    My contributions so far have been lacking and replaced by better talent so I think it would be best to have those higher-quality sprite artists get more credit than myself. Would it be a reasonable request to have myself demoted and a much more worthy spriter promoted in my place? (I was even kicked out of one of the many sburb projects for not holding up to their standards of quality for crying out loud!) I'll keep working, I just don't feel like I deserve the title of "lead of something" compared to the many greater artists that already have surpassed me.

  12. #12

    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    shinyjiggle, if you really feel this way, we can make arrangements, but one thing about being a lead, is sometimes that just simply means keeping a certain vision of what it should look like and trying to get other to make it so (at least that's my interpretation of the matter).
    Seems I'm in need of a new sig...
    Best if you keep your eyes on the POST, not this blank Slate of Space

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    ♓eir of Space liquidMountain's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    So many new sprites have been made recently. Now if you can just put that last Terezi in a suit we'll be good.


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    Thief of Time Perrino's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Well said, Flare-Dragon.
    Your chumhandle is polygonalDetective.

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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Before I write any more, I am going to wait until more of the graphics are done. One that happens, the coding can catch up, and we'll be set.

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    Thief of Time Perrino's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    I apologize for not doing too much so far. I've had a lot of irons in the fire. I am going to give the new script a read through and post things in the dev pad.
    Your chumhandle is polygonalDetective.

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    Terezi AA: Script/Story Person tanoshiibento's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    I told Vyro I was spriting. Why didn't he stop me? My computer should have been confiscated. Cause, holy crap. Look what krilled me.


    I just really loved the Aradia bot sprite okay. I'm sorry about this.
    Last edited by tanoshiibento; 02-22-2012 at 04:21 PM. Reason: I forgot a line

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    Thief of Time Perrino's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Hey, tanoshiibento, why do you type in such a small font size?
    Your chumhandle is polygonalDetective.

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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    I'm glad I didn't tell you, because that's pretty cool.

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    Terezi AA: Script/Story Person tanoshiibento's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    @Perrino Because I like the way small font looks. I think it's nicer.

    @Vyro Pft. Thanks. XD
    But my gog her hat. That freaking hat took me, like, 30 minutes alone.
    I'm pretty proud though, yo.

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    Neophyte radcat101's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Hey, other person from the original thread here, with an interest in helping out in any way possible!

    By any way possible, I actually mean writing (for dialogue, case outlines, flavour text and whatever else have you).

    I actually have a pretty solid outline/background for a potential third case that I was working on with Roundy if the new project leads would be interested in seeing it. In addition to that, is there anything in the current case that needs writing that I could potentially help with?

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    The Alien of Color Alphadin's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    @tano
    It'a cool and all, but we're on a road to very original graphics and I'm liking the work.
    Last edited by Alphadin; 02-22-2012 at 05:59 PM.

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    Terezi AA: Script/Story Person tanoshiibento's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    @Alphadin I wasn't asking for it to be used, I just got bored and god knows why, but this SEEMED like a good way to occupy time.
    Thanks for saying its cool though. XD

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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    Quote Originally Posted by radcat101 View Post
    Hey, other person from the original thread here, with an interest in helping out in any way possible!

    By any way possible, I actually mean writing (for dialogue, case outlines, flavour text and whatever else have you).

    I actually have a pretty solid outline/background for a potential third case that I was working on with Roundy if the new project leads would be interested in seeing it. In addition to that, is there anything in the current case that needs writing that I could potentially help with?
    Aw man, I totally had a solid outline for case 3 going too.

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    Terezi AA: Script/Story Person tanoshiibento's Avatar
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    Re: Terezi Pyrope: Ace Attorney Dev. Thread 2, (Subtitle TBA)

    @Vyro Actually, Flare-Dragon suggested that we try new cases, sense the majority of the team is new now.
    Being the lead script writter, wouldn't you be the one deciding to go with your stuff or something from the old plans? Just thinking out loud here.

    @Alphadin I have a question. If you are starting to lean toward "very original graphics," we will still be keeping the Alterniabound style to them, correct?
    What you said by original graphics was pretty vague for me, so I am just making sure. If we get "too original," then the games graphics are getting dangerously close to unorganized. . .

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