Half Life 2, when you first encounter the antlions and when you see once your heart starts to beat out of your chest.
Half Life 2, when you first encounter the antlions and when you see once your heart starts to beat out of your chest.
I still have nightmare of Pokemon Snap. HOW THE HELL ARE YOU SUPPOSED TO PLAY THIS AS A KID. You need to press a ton of buttons and even the one on the back of the controller that is hard to reach. My cousin had that game and I never managed to play it when I was younger. Sometime I wake up screaming in the middle of the night because of that goddamn game. It's making me crazy.
The final boss of Ys: Oath in Felghana on Nightmare difficulty. Won't link to a video because it just came out on Steam and spoilars.
Sho in The World Ends With You always gives me a hard time in the story mode, usually need to train for an extra couple hours to defeat him and dedicate a spotter to watch Josh's screen while I hit the light puck on the bottom.
Great game, but frustrates the hell out of me.
I'll just get this out of the way first: Dwarf Fortress. Literally every single moment playing dwarf fortress is constantly demanding you carefully observe pretty much every tile on the screen. Nobody is patient enough to watch every single tile.
Especially undead areas. Gotta try and quickly burn those corpses!
Barring that; pretty much any game where you choose the difficulty level. I always pick one that's too high, almost the highest, because otherwise I feel like I'm not doing well enough.
-The combat system in Risen was rage inducing. It's so bad done that even the first battles are ridiculous difficult. And when the lizardmen invade the island... well, that's when the game goes bananas. One hit from one lizardman takes 1/4 of your life. Fortunately, you can always roll mage and fry their asses with fireballs, as magic is overpowered.
-Trying to beat Omega Weapon in FFVIII was hard as hell. 1,161,000 HP, absorbs all elements, begins with Death Level 5, max STR and MAG, uses Meteor, Ultima and Gravija and has nasty special attacks like Meggido Flame (which deals 9,998 damage to all party members), Light Pillar (9,999 HP to one target, so he/she is dead for sure) and Terra Break, his most powerful attack, which does sixteen physical hits at random targets for at least 4000 points of damage each. At least, it can be halved with Protect or nullified with Defend. The problem is that Omega follows a pattern: Meteor->Meggido Flame->Gravija->Terra Break->Ultima->Light Pillar. However, more often than not, he will do a quick sequence of attacks, so you'll have no time to heal/revive or use Defend, Protect, Aura, etc.
This is the reason that many people use invincibility objects, but I managed to kill Omega without them AND without using the Defend command. Took me three days of strategy testing, but I finally killed the beast while I was in a friend's house playing the game. I did by having Squall, Irvine and Zell with 255 VIT and 255 SPR, the highest speed possible, etc. The strategy was complex: first cast Triple on all, and begin casting Shell, Protect, Haste, Aura, then kill Omega with Renzokuken (Lionheart), Armor Shot and Kiai. Heal, revive, keep Triple and the other spells, rinse and repeat.
-For some reason, I find Legend of Dragoon to be a very difficult game. I don't know if it's because it's almost impossible to level up normally, or because the combat system is definitely not for me (I have very bad timing), but damn, that game was hard. Specially the optional bosses, namely Melbu Frahma and the ancient Dragoons.
Fantroll stuff:
My handle is: twistedLiterator. You can contact me in Pesterchum wherever you want for RP or just chatting.
Okay, so I'm playing Mass Effect 3. Oh look, Cerberus. SMOKE GRENADES AND TURRETS EVERYWHERE.
Really?
I was a friggen boss at Pokemon Snap as a kid.
One of my favorite N64 games.
I HAVE to blow everything up! It's the only way to prove I'm not CRAZY!
http://www.accursedfarms.com/
chumHandle: eccentricEngineer
Speaking of Pokemon:
Any time one of your team members gets frozen. Hello, dead weight.
Click below for Dancin' Lil' Seb, The WV Folder and other stuff.
VV Do it. VV
Haha no, sarcasm. I rented that game with my brother, and we played together a cumulative 3 hours or so to beat it? I have pretty dang fond memories of that. I love the variation available in the game, in terms of evolving pokemon, or making them do stuff. Like when you knock the charmander into the lava *-*
La Mulana. Synonymous with frustration. Less intuitive than when playing Myst while drunk.
Also I suck at the broken sword series. Seriously I never got out of the first zones.
Hexen for the endless button hunts and mobbing enemies.
Any slow strategy game where you can only face a long, slow, crushing defeat... example -just try playing as the Parthians in RTW on a decent difficulty. It's not possible even if you start off with near infinite money. Tears of rage...
VVVVVV gets out of it for being the most hard but immensely rewarding game I can bring to mind.
ATTENTION WIGGLERS. Please visit our introduction thread. There will be cake. I may be lying about the cake Also this is the best FA.
I tried Hell once.
After that I was happy with the Good ending.
I’m pretty much stuck at Hell in my latest run.
I mean, I got to [true final boss] once a couple years back... with the life potion... and HP savehacked to maximum... in other words, no I didn’t really get to [true final boss]. I died regardless.
definitely panic if there’s caviar
And then after that you have to fight the Undead Core with Misery and Sue. Urgh.
Forty hours. I had to try over and over for forty hours before I was able to get to the Seal Chamber. But I had to savehack to be able to get the many endings.
Folders and sigquotes below. Warning: This may cause brain damage.
Sometimes I play make-believe, like the game is trying to tell me things. Sometimes, I get into my own head...
Me: “‘Welcome to Hell’? That’s a cute touch.”
Cave Story: “Have you ever seen IWBTG? That will be an interesting game, once it’s invented.”
Me: “HNARRGGHHHLEGGH”
Cave Story: “Oh, I’m sorry. Here, have some infinite continues.”
Me: “I don’t know whether to laugh or cry.”
Cave Story: “I don’t know why you consider yourself my intellectual superior.”
definitely panic if there’s caviar
Heh. IWBTG isn't even that worse compared to the Sacred Grounds. I mean, it's cheap, and it doesn't really involve any skills beside being aware of the traps. However, Hell is another story. It's a speedtrap until the very end, where you have to be aware of all of your surrounding. And then you have to fight TWO bosses, one of which has four forms.
Folders and sigquotes below. Warning: This may cause brain damage.
Yes, but it's not "hard", it's simply "cheap". Annoying, as you said. It's not even fun. Personally, what made me start over the Sacred Grounds that much was the fact that there was so many strategies I could use. And even with full health, Ballos is still pretty hard the first time around.
Folders and sigquotes below. Warning: This may cause brain damage.