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Thread: Realm of the Mad God

  1. #1
    Whatever you say, sir Reako's Avatar
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    Realm of the Mad God

    www.realmofthemadgod.com

    Anyone ever heard of this game? It's a free to play browser creation with no downloads necessary, and surprisingly addictive despite the low-key graphics (to some, that may be it's charm) It recently gained a number of updates, the ability to have guilds among them, thus why I bring it up now. Allow me to give the run-down to anyone who's not heard of this thing.

    As the game calls it, it's some sort of multiplayer fantasy adventure shooter. Reaching max level, obtaining loot, those are fairly easy to do. Except your character only lives once; if you die, time to make another! The goal is to see just how long you can survive, and how many of the different character classes you can unlock, all with their own playstyles. Also thankfully, while there are multiple servers, your character(s) can log into any of them. Things like additional item storage and character slots costs real money, but those are hardly necessary.

    For a better picture of the zaniness this game entails, I'll leave this video.
    (my apologies if this game has been brought up before, I ran a search and could find nothing)


  2. #2

    Re: Realm of the Mad God

    The game was fun for a while, but I keep dying before I can find any sweet loot...

    unlocking classes was kind of torture considering that a lot of them relied on the worst classes

    there's really no incentive to play unless you have many friends who can find loot for you so you can cheapen the experience of leveling
    Last edited by weirdguy; 01-30-2012 at 09:31 PM.

  3. #3
    RedMage's Avatar
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    Re: Realm of the Mad God

    Its kinda a jump-in/out kind of minigame. You don't need to know much of anything to play and have fun with it.

    For obvious reasons, defense is the most important stat to have for all classes, but also recognize there's a cap to damage mitigation (85%, I believe). Shit gets drastically harder as you go further out and its extremely hard to solo things even at level 20 when you go into penteract eye territory. Follow EXP trains since experience isn't really divided up as more players are around so its to everyone's benefit to follow in huge groups to kill things faster than it kills them. And with the permadeath nature, safety is important: you can immediately leave a sticky situation by clicking the Nexus button. Use mana every opportunity you can because things can silence you at any time and kill all of your mana.

    I think the warrior is the worst class. he has a very strong early game with his base damage and defense but absolutely terrible later because of the defense cap, extreme slowness, and awful range that a medusa would probably meatshot you to death before you could get 1 hit in. Its almost impossible for warriors to do anything against the mad god other than berserk anyone that's still alive and kill whatever that spawns outside his circle of bullet hell. I guess they could carry potions for distribution. The berserker skill is supposed to help with these issues, mainly his running speed, but it more often gets other people killed because they were trying to dodge some lasers and suddenly you made them jump right into it and start clumsily trying to adjust to the high speed.
    BP

  4. #4
    DecidedlyDevious's Avatar
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    Re: Realm of the Mad God

    >DD: Click link in OP. Be greeted by what is either a demon in a cod-piece or just his pixelized junk. Decide you love this game immediately.

    (For added hilarity, the correction of "pixelized" is penalized. Teehee)

  5. #5
    ° u ° Softspoken's Avatar
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    Re: Realm of the Mad God

    I just played this game for about two and a half hours. Pretty fun, and nice that you can just start following people around without it being a problem.
    Last edited by Softspoken; 01-31-2012 at 06:20 AM.
    No.

  6. #6
    Whatever you say, sir Reako's Avatar
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    Re: Realm of the Mad God

    Yeah, the sword using classes have it rough until you get one item: the crystal sword. It doubles their range and they become devastating powerhouses. I got a maxed paladin as my main, and he is awesome. Alot of the major players either use necromancers, priests, or knights as their own mains, but for knight I hear you need to already have a ton of stuff prepared to max them out. I had one halfway there, and he could wade right into pentaracts, taking streams of *1s* for damage. Then one night I was kinda half asleep and wandered right into Oryx and he was gone

    If you guys show enough interest in the game, I could drop the 1000 fame to create a guild.

  7. #7
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    Re: Realm of the Mad God

    In a few weeks I'll be totally down to hopping on board this beauty.

  8. #8
    DecidedlyDevious's Avatar
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    Re: Realm of the Mad God

    Speaking of penteracts, I was about 3 levels from max on the wizard when I came across this bizarre shower of eyes and missiles. All of a sudden the screen darkened and I had died with the message (and paraphrasing here) "You have been raped by a penteract." Bastards.

  9. #9
    Whatever you say, sir Reako's Avatar
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    Re: Realm of the Mad God

    That's when you simply dust yourself off, and try again. Perhaps with a boost. All accounts start with a storage chest at the Nexus that can hold 8 items that won't disappear when you die. I shelled out $10 and made that 3 chests a few months back, so my stash is pretty rockin'.

    A few details for newcomers
    1. With a registered account (completely free) there's an NPC near the spawn square at Nexus that'll let you name your character, that'll be all your characters' name from then on
    2. As mentioned above, you do get a free storage chest, so if you find neat rares your class can't use, store em for a later run
    3. Clicking on the dots of other players will allow you to teleport to them. It doesn't matter how far away they are. Zoom out the map and teleport away, but beware, because
    4. The closer you get to the center of the map, the nastier the beasties become. The players call the dead center the "godlands", and stuff will tear you a new one there if not in a group or sufficiently geared
    5. Oryx the Mad God is indeed fightable, once all major "quests" on the map have been completed. He's a fun fight, but expect to die a few times learning his castle and his patterns
    6. brown bags are free for all, blue gold-rimmed bags are soulbound drops, and if you see one, only you can loot it. Purple gold-rimmed bags are big-time rares, and you should do anything you can to obtain them.
    7. Liches, Death Mages, Cyclops, Firebirds, and Red Demons tend to have a chest nearby that can be looted, so if you get one of those enemies on your quest radar, best check it out

    If anyone's playing right at this moment, lemme know where and I'll leap in and assist, haha

  10. #10
    DecidedlyDevious's Avatar
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    Re: Realm of the Mad God

    One time I got a purple bag and it was rum . I ran out of inventory space and drank it and fought a whole bunch of crabs and sand kings with a blurry screen. It was pretty fun.

    Trying out some other classes. Priest and archer (the only two others I've unlocked at the moment) are kind of meh. It's hard when you're used to throwing missiles willy nilly with the wizard to all of a sudden only have... one. It's going to be hard to unlock the other classes. Thank god leveling up isn't sooo bad.

  11. #11
    Whatever you say, sir Reako's Avatar
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    Re: Realm of the Mad God

    Archers get a bow that fires 3 projectiles that pierce targets. They start slow but are one of the best farmers of the game.

    But yes, wizards, despite being the first thing you get, are also one of the best, when it comes to straight damage.

  12. #12
    Mustavus's Avatar
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    Re: Realm of the Mad God

    Interesting stuff.

    I guess that bit about archers makes sense. I need to start surviving to level 20 for more classes, but archers have seemed like the most useless class so far. No idea how long I'll keep playing but right now I'm semi-hooked. I'd totally be on board with joining a league with MSPA strangers instead of ROTMG strangers.

    Any idea what makes rogues usable, by the by? Seems like their special is useless in any group situation.

  13. #13
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    Re: Realm of the Mad God

    So with boosts, you can constantly re-use these items? Does that require that you get something cool and rare, walk all the way back to the nexus, and then drop it off, and then you can die and use it forever and die with it and you will always have it in that chest?

  14. #14
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    Re: Realm of the Mad God

    Quote Originally Posted by Mustavus View Post
    Any idea what makes rogues usable, by the by? Seems like their special is useless in any group situation.
    Mostly only Soloing, so monsters don't attack at all and you can kill them safely for a while. Only the low-mid tier enemies ever actually aim at their targets, everything else sprays lasers everywhere regardless. The main thing they use is their movement speed to dodge everything (so I hope you play lots of bullet hell games well)

    Quote Originally Posted by Dentrala View Post
    boosts
    not sure what you're talking about. Anything you keep in the chest stays there forever until you take it back out. If you mean the stat pots, they are one use for 1 character for 1 life. Only gods drop them, so you're likely going to die for it, and if not you'll be fighting other level 20's snatching it.
    Last edited by RedMage; 02-01-2012 at 12:51 PM.
    BP

  15. #15
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    Re: Realm of the Mad God

    I mean I've seen people buying and selling equipable gear at the nexus - is that for one run only? ie if they want to powerlevel so they can max out level.

  16. #16
    RedMage's Avatar
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    Re: Realm of the Mad God

    Nope, if you put it in the chest, you can transfer it to another character/class/future runs. You lose any equipment that's in the character's pocket when he dies though.
    BP

  17. #17
    Whatever you say, sir Reako's Avatar
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    Re: Realm of the Mad God

    The buying and selling is mostly with stat up potions, consumable items that players have self-made into the game's currency. For players who plan to have a character be a bit more permanent, they'll trade these potions for rares. Their value goes from Speed -> Dex -> Wis -> Vit -> Def -> Max HP -> Max MP

    I don't know the exact values on each anymore, since I haven't played in awhile, but generally it'd take 8 speed potions to equal one defense.

    EDIT: What drops them is unchanged, though. Speed is dropped by gods in the center of the map, as well as Stheno, the boss of the Snake Pit dungeon. Def is dropped by gods in the center of the map. Dex is dropped by the sprite god in the sprite dimension. Wis is dropped by Septavious in the Undead Lair dungeon. Vit, by the demon lord at the end of the abyss dungeon. Max HP and MP comes from an incredibly difficult pyramid dungeon, and is something I myself have only done twice. Oryx the Mad God drops all the above except Max HP and MP.

    I'd also like to say if you find an Undead Lair portal, that place drops really nice leveling gear.
    Last edited by Reako; 02-01-2012 at 01:15 PM.

  18. #18

    Re: Realm of the Mad God

    While the rogue's special may appear to be useless, there are some situations in which being able to dodge a massive, unavoidable wave of death is preferable to losing your character forever.

    Speaking of which, when you end up with Oryx, it's easier to observe and not die if you back away quickly whenever something happens. A bunch of his attacks have the tendency to occupy large areas with no way past them...at least, for new players or the ill equipped. The clones, while not as dangerous, will hunt you down mercilessly, so when you see one, keep it as far as you can from yourself.

    I would avoid entering the snake pit altogether.
    Last edited by weirdguy; 02-01-2012 at 02:39 PM.

  19. #19
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    Re: Realm of the Mad God

    The spider den is a lot of fun, at least.

    Maaan all my best games are rogues. Also I got to level 17 and was so friggen stoked and then suddenly I realized a lot of people were spawning near me and I was all "oh hey sup what's the occasion" and BAM THREE CUBE GODS AND AN ENT, 100 damage/hit, gone in seconds. ;__;

    Actually is anyone on right now? I'm Dentrala as well.

  20. #20

    Re: Realm of the Mad God

    Whew, just got my first level 20 (which then promptly died). This game is so fun and soooo frickin addictive.

    STORY TIME: So, I was in Oryx's castle, as a whole we were doing pretty terrible. A lot of people were in dire need of the heals. Well, our Priest decided that he wouldn't heal anybody unless people gave him free priestly shits. Of course, absolutely nobody HAD any spare priestly shits, so he didn't heal anyone. He got his comeuppance, but the few who were left either retreated, or died themselves.

  21. #21
    Whatever you say, sir Reako's Avatar
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    Re: Realm of the Mad God

    I leave for work in about 10 minutes, but if you see this Dentrala, send a tell to Somner, and I can get you set up with some nice loot. Probably for almost any class. I'm on the US East server.

    Also, if I make a guild, I'd like suggestions for a guild name. I was thinking "Doomed Timeline" seeing as you're going to fail and die... alot. Another suggestion I just got was "The Vast Expletive"

    And to answer Red Mage's question below, it gets you your own chat channel and a private room. Not much else, but you can chill in peace in said room, and drop dungeon keys without randoms rushing in and looting the dungeon you just bought and paid for.
    Last edited by Reako; 02-01-2012 at 09:32 PM.

  22. #22
    RedMage's Avatar
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    Re: Realm of the Mad God

    Quote Originally Posted by Reako View Post
    Also, if I make a guild, I'd like suggestions for a guild name. I was thinking "Doomed Timeline" seeing as you're going to fail and die... alot.
    What perks do guilds provide?
    BP

  23. #23
    DecidedlyDevious's Avatar
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    Re: Realm of the Mad God

    The Myrthful Messiahs

    :o)

  24. #24
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    Re: Realm of the Mad God

    AUGHAGUAHGAGUGAHGHGAGUGH


    RIP lvl 19 KNIGHT
    RIP ALL HOPES OF PALADIN
    WORST AUTO-WARP EVER
    SERIOUSLY WHAT THE HELL WHY WERE YOU STANDING ON TOP OF A CUBE GOD
    AUGHGH

    oh well at least I got to dump off my mithril stuff first. Sigh. Time to do all that over again.


    Maaaaaaan this game. At least, I find once you can get one character up to level 20 (or reasonably close), it's immeasurably easier to get the others up. Just follow drakes and pick up nice purple bags and you're golden.

  25. #25
    DecidedlyDevious's Avatar
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    Re: Realm of the Mad God

    Eh I've been having a hell of a time. I unlocked the Necromancer, but I lost a level 19 rogue and a level 19 hunter and I'm a bit annoyed. It is easier to go up quickly after a while but it still takes a bit to go the full gamut.

    hunter=archer or whatever it is. I don't actually mean the huntress.

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