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Thread: Homestrife Off-Topic Thread

  1. #26
    All Night And Day Darlos9D's Avatar
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    Re: Homestrife Off-Topic Thread

    Quote Originally Posted by AndIMustMask View Post
    i'm sure there's rifle gun-fu somewhere if he needs decent melee options to base off of, although he's more the "continuous sustained fire until it dies" kinda guy (i'd assume). another thing would be to make him less fragile to compensate for the need to go into melee.

    if meter gain is increased per-person he wouldn't need to be in close range for too long, as well as the fact that with grabs and dodging, you could feasibly have him in close range for decent amounts of time without the fragility playing much of a role. though, that'd lead to eridan players needing to draw out their grabs for the maximum duration before inputting the direction for it.

    you could have some moves have a roll/step-in (or -out) to help in getting to and from skirmishes as well.
    We've had absolutely no evidence that Eridan would be ANY degree of a close-range fighter, either through seeing how he fights OR how he acts. (Like, we technically haven't really seen Karkat fight much, but we kinda just guessed "angry rushdown" based on his personality) It just seems the most logical to make him a complete long-range coward, and any method of encouraging him to get in close rubs against that, because it implies that he actually WANTS to get closer to threats and danger. Which he wouldn't, because he's a pussy who can only act tough behind a powerful weapon. Or maybe I'm just headcanoning that. Still, I'd kinda like to see some counter evidence besides "oh FOREVER ALONE is funny."

    Some kind of invulnerable combat roll might be good for him though, I'll agree with that.

    Quote Originally Posted by Paradoxius View Post
    Well, for one thing, no one likes a spammer. Then again, no one likes Eridan, so I guess it works.
    Also at an even remotely high level of play, a spammer never wins. Just because a character is long-range doesn't mean they're impenetrable. That's only a thing that scrubs get upset about.

    Not that it wouldn't be a little grating to strictly short-range characters, but that's just how the character archetypes tend to work out in fighting games. Zoners are the paper to the rock of Grapplers and (to a degree) Rushdown.

    So basically he'd need plenty of long-range attacks (which he'd certainly have, between the gun(s) and the wand), but they'd need to be designed so he has to use them intelligently to really keep people away.

    Honestly guys, we already have a hardcore long/close range hybrid character, and it's Rose. Not that she should necessarily be the only one, but Eridan seems like the wrong character to hoist that character type upon.

  2. #27
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    Re: Homestrife Off-Topic Thread

    WooHoo! Off topic thread. I wanted so bad to join into the other thread, but I didn't have anything to contribute.
    I have to say, I'm extremely excited for this. -does a happy dance- I'm ready to join this party!

    Well, as far as Eridan being a long-range character, who else would be a suitable long-range character? To balence things out-ish.
    Also, I have a silly idea. For Terezi to use a rope (like a noose) as a kind of grab-onto-people thing. Like Scorpion from MK? Silly idea is silly.
    AS A WARNING!: My internet fluctuates. I may disappear randomly.

  3. #28
    Don of Tongue NickyTheRat's Avatar
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    Re: Homestrife Off-Topic Thread

    Here's one thing I want to address before I take a break from paying attention to Homestrife for a while: Equius's playstyle.

    I've noticed that some people have referred to Equius being a grappler, an assumption presumably made because he's the biggest guy, and the biggest guy tends to be your archetypical grappler (Zangief, Potemkin, Tager, etc). However, there is nothing in-universe to support that he would fight this way. Quite the opposite in fact: His fighting style is to punch you until you explode. I imagine him being like Captain Falcon: Hard hitting, fast moving, but with significant startup times on his most powerful moves.

    I personally don't thing grappling-based gameplay has any place in a Smash Bros.-based game. The goal in Smash is to knock your opponent as far out as you can, not to bring them close in. Of course, I can't tell how much this game is actually based around Smash Bros. Is ring-out-based gameplay a focus? If not, sure, put in a grappler.

    And if you are married to the idea of a grappler, why not Aradia or Sollux? They could use their telekinesis to grapple, like Mewtwo but hopefully not crappy.
    Commit to the Bit™

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    Bec Noir is an Adorable Puppy Paradoxius's Avatar
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    Re: Homestrife Off-Topic Thread

    Quote Originally Posted by NickyTheRat View Post
    Here's one thing I want to address before I take a break from paying attention to Homestrife for a while: Equius's playstyle.

    I've noticed that some people have referred to Equius being a grappler, an assumption presumably made because he's the biggest guy, and the biggest guy tends to be your archetypical grappler (Zangief, Potemkin, Tager, etc). However, there is nothing in-universe to support that he would fight this way. Quite the opposite in fact: His fighting style is to punch you until you explode. I imagine him being like Captain Falcon: Hard hitting, fast moving, but with significant startup times on his most powerful moves.

    I personally don't thing grappling-based gameplay has any place in a Smash Bros.-based game. The goal in Smash is to knock your opponent as far out as you can, not to bring them close in. Of course, I can't tell how much this game is actually based around Smash Bros. Is ring-out-based gameplay a focus? If not, sure, put in a grappler.

    And if you are married to the idea of a grappler, why not Aradia or Sollux? They could use their telekinesis to grapple, like Mewtwo but hopefully not crappy.
    Seconded

  5. #30
    Seer of Hope Milksweet's Avatar
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    Re: Homestrife Off-Topic Thread

    Aradia as a grappler has already been suggested and mostly accepted in the memo. A nice suggestion was to have ranged grapples.


    The game will focus in actual fighting rather than making ring-outs. Stages like Equius' Robot Cage won't even have ring-out areas. Will be more like a fighting game, but things like platforms, ring-out areas, more than 2 players, all those kind of things are what you'd expect to see in it.
    Fear the power of red, for it is strong as my passion, and warm as my rage
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    All Night And Day Darlos9D's Avatar
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    Re: Homestrife Off-Topic Thread

    Quote Originally Posted by NickyTheRat View Post
    Here's one thing I want to address before I take a break from paying attention to Homestrife for a while: Equius's playstyle.

    I've noticed that some people have referred to Equius being a grappler, an assumption presumably made because he's the biggest guy, and the biggest guy tends to be your archetypical grappler (Zangief, Potemkin, Tager, etc). However, there is nothing in-universe to support that he would fight this way. Quite the opposite in fact: His fighting style is to punch you until you explode. I imagine him being like Captain Falcon: Hard hitting, fast moving, but with significant startup times on his most powerful moves.

    I personally don't thing grappling-based gameplay has any place in a Smash Bros.-based game. The goal in Smash is to knock your opponent as far out as you can, not to bring them close in. Of course, I can't tell how much this game is actually based around Smash Bros. Is ring-out-based gameplay a focus? If not, sure, put in a grappler.

    And if you are married to the idea of a grappler, why not Aradia or Sollux? They could use their telekinesis to grapple, like Mewtwo but hopefully not crappy.
    Actually, when we were talking about it in the memo, we came to similar conclusions. While he will have one command grab (because to me the idea of grabbing somebody by the arm and clubbing somebody else with them, or turning them into a flailing projectile is hilarious. It wouldn't be some fancy piledriver or anything, though), he's not going to be a grappler or "mighty glacier" by any stretch. He'll be able to run at at least a moderate speed, will be able to jump to ridiculous heights, and will - indeed - spend most of his time just trying to punch the shit out of people, in some cases with full-blown super armor like Hulk from MvC3 so he can just power throw other people's attacks. Not only will his hits do good damage, but will probably also have some of the biggest knockback of any character. If anybody's most likely to win by ringouts it's Equius. His one major drawback, though, would be the fact that his range is godawful, since he doesn't have projectiles or even weapons to extend it. Well, outside of the aforementioned command grab.

    Oh and to answer your question: you can win through ringouts or more traditional-style KOs, since everybody has health bars in this game. How much you'll be able to ring people out relies on a combination of the stage design and the character you pick, so there isn't a particular focus on one or the other. Not that using somebody like Equius in a fully enclosed stage would be a bad thing, since he'd just use the enclosure to play pinball with your body.

    Also we were vaguely talking about Aradia a bit. She'd probably have telekinetic ranged (unblockable!) grabs. Though it wouldn't be a straight-line projectile attack as much as it would be focused on a "point" some distance from her, kinda like a couple of Roses moves. Plus the startup wouldn't necessarily be instant. She'd be interesting, that's for sure.

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    Guide of Doom AndIMustMask's Avatar
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    Re: Homestrife Off-Topic Thread

    Quote Originally Posted by Darlos9D View Post
    We've had absolutely no evidence that Eridan would be ANY degree of a close-range fighter, either through seeing how he fights OR how he acts. (Like, we technically haven't really seen Karkat fight much, but we kinda just guessed "angry rushdown" based on his personality) It just seems the most logical to make him a complete long-range coward, and any method of encouraging him to get in close rubs against that, because it implies that he actually WANTS to get closer to threats and danger. Which he wouldn't, because he's a pussy who can only act tough behind a powerful weapon. Or maybe I'm just headcanoning that. Still, I'd kinda like to see some counter evidence besides "oh FOREVER ALONE is funny."

    Some kind of invulnerable combat roll might be good for him though, I'll agree with that.
    you've got a point that he doesn't seem the type for close-range combat at all.

    Quote Originally Posted by Darlos9D View Post
    Also at an even remotely high level of play, a spammer never wins. Just because a character is long-range doesn't mean they're impenetrable. That's only a thing that scrubs get upset about.

    Not that it wouldn't be a little grating to strictly short-range characters, but that's just how the character archetypes tend to work out in fighting games. Zoners are the paper to the rock of Grapplers and (to a degree) Rushdown.

    So basically he'd need plenty of long-range attacks (which he'd certainly have, between the gun(s) and the wand), but they'd need to be designed so he has to use them intelligently to really keep people away.

    Honestly guys, we already have a hardcore long/close range hybrid character, and it's Rose. Not that she should necessarily be the only one, but Eridan seems like the wrong character to hoist that character type upon.
    alright then.

    on a different note: I was thinking about him (eridan) being able to hold some of his projectile attacks--the gun ones/a gun one, specifically--for a longer duration, probably at the cost of meter. I'm not talking the five minutes of sustained fire from the series, but maybe up to a second or two extra.
    Last edited by AndIMustMask; 02-01-2012 at 03:54 PM.

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    Bec Noir is an Adorable Puppy Paradoxius's Avatar
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    Re: Homestrife Off-Topic Thread

    Quote Originally Posted by AndIMustMask View Post
    on a different note: I was thinking about him (eridan) being able to hold some of his projectile attacks--the gun ones/a gun one, specifically--for a longer duration, probably at the cost of meter. I'm not talking the five minutes of sustained fire from the series, but maybe up to a second or two extra.
    It would be possible to give him a long duration, weak attack, as well as a short but powerful burst with charging capabilities.

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    Bec Noir is an Adorable Puppy Paradoxius's Avatar
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    Re: Homestrife Off-Topic Thread

    This is incredibly off-topic, but as soon as I get the full game, I'm going to play a 4 player Equius match in the robo-cage, with gimmicks off, and have everyone agree to only use STRONG-punches.

    Also, we should have one character that is harder than the others for the physics engine to figure out, like Ice-climbers, so when you play with four players as that character on the SBaHJ stage, the game crashes.
    Last edited by Paradoxius; 02-01-2012 at 06:47 PM.

  10. #35
    All Night And Day Darlos9D's Avatar
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    Re: Homestrife Off-Topic Thread

    Quote Originally Posted by Paradoxius View Post
    with gimmicks off
    What gimmicks? There's no items in this game, and everything else is either integral to a character or a stage. There's really nothing to turn off.

  11. #36
    Dungeoneering Undergraduate onFyre's Avatar
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    Re: Homestrife Off-Topic Thread

    I was thinking about how Sweet Bro and Hella Jeff could be a playable character together, like the Ice Climbers. But deliberately working in a crash, even for the sake of a joke, is awful and you should OH WHO AM I KIDDING THATS GENIUS.
    I've just joined Pesterchum as unhealthyIncendiary!

  12. #37
    Cream of the Crop Selig's Avatar
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    Re: Homestrife Off-Topic Thread

    I came up with an extensive list of ideas for Sollux's moveset. Basically a mid-long range kick based fighter (a la Cyclops) and a lower health bar. Because no one wants him to be overpowered.

  13. #38
    Seer of Hope Milksweet's Avatar
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    Re: Homestrife Off-Topic Thread

    Zone and burst attacks were suggested and generally accepted in the memos. Optic blasts only seemed like a really boring idea.
    Fear the power of red, for it is strong as my passion, and warm as my rage
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  14. #39
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    Re: Homestrife Off-Topic Thread

    New memolog

    to prevent double-post, Thursday's memolog.

    you people need to post more. Here's Friday's
    Last edited by Iydak; 02-03-2012 at 10:58 PM.
    I'm not good at putting things into words, so lets hear from some people who are:

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    Re: Homestrife Off-Topic Thread

    Loading screen totally needs to have squiddles.

  16. #41
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    Re: Homestrife Off-Topic Thread

    I think Dave is so hot~ XD especially in this game ^^

  17. #42
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    Re: Homestrife Off-Topic Thread

    Okay since I lack the ability to say this I was thinking Sollux should fight somewhat in a somwhat similar manner to Lucas and Ness from SSB? IE Psi Attacks with some extra range, varying startups and fairly high knockback. Squishy.
    The spoiler of wonders awaits youuuuuu. OOC pesterchum handle: dystopicMagi Feel free to pester me whenever. :'D

  18. #43
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    Re: Homestrife Off-Topic Thread

    Last edited by Iydak; 02-06-2012 at 01:00 AM.
    I'm not good at putting things into words, so lets hear from some people who are:

  19. #44
    Cream of the Crop Selig's Avatar
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    Re: Homestrife Off-Topic Thread

    Something that needs to happen:

    Hussie appears in the corner of the screen and says "HUSSIE" in a falsetto voice after Kanya does her top-tiered special.

  20. #45
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    Re: Homestrife Off-Topic Thread

    Quote Originally Posted by Selig View Post
    Something that needs to happen:

    Hussie appears in the corner of the screen and says "HUSSIE" in a falsetto voice after Kanya does her top-tiered special.
    interesting O_O i wonder why..

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    Re: Homestrife Off-Topic Thread

    I'm not good at putting things into words, so lets hear from some people who are:

  22. #47
    Cream of the Crop Selig's Avatar
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    Re: Homestrife Off-Topic Thread

    Quote Originally Posted by mynameissua View Post
    interesting O_O i wonder why..
    It's a Mortal Kombat reference. The creator of the game pops up and says "TOASTY" when his favorite character did a certain move.

  23. #48
    Bec Noir is an Adorable Puppy Paradoxius's Avatar
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    Re: Homestrife Off-Topic Thread

    Should we save deciding what our favorite move is until after we write the moves? Like, if we wind up giving Kanaya (or another character) a totally awesome hilarious move that makes everybody feel all warm and fuzzy inside, we'll do that.

  24. #49
    mynameissua's Avatar
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    Re: Homestrife Off-Topic Thread

    about kanaya scripts doesnt anyone work on her??? and still we are work on the sollux?

  25. #50
    Cream of the Crop Selig's Avatar
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    Re: Homestrife Off-Topic Thread

    Here's the beta moveset I had sent to fM,


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