
Originally Posted by
Kazerad
Several years ago I would've agreed with you here, but my opinions have kind of changed over time as I've learned more about business practices. I think piracy really has to be considered from a historical/economic perspective.
Back in the days of Ye Olde, movies and music had scarcity like any other product. If you wanted a record, you had to buy it from a company with a record cutter, and the company needed to pay a musician so they'd have something to cut into the record. It's the same way a shoe company might buy leather from a third party and then use specialized equipment to make a shoe. You had to pirate a record the same way you "pirated" a shoe: throwing it in your backpack and tiptoeing out of the store.
However, technology has gone in a direction that removes the whole scarcity aspect from movies, music, books, or any other sort of information. Once you write a book, for instance, you can instantaneously produce and distribute a literally infinite amount of copies at no additional cost - and so can anyone else. Companies that try to treat information as a limited resource are suffering. After all, if prices are low for things in plentiful supply, then what is the market price of something that exists in infinite quantities?
The answer is zero. The only way you can make any money selling information is to enforce artificial scarcity - in essence, working against technology itself. Again, it helps to compare to another product: imagine someone made an affordable machine that could instantly produce shoes at no cost, and the footwear industry responded by telling everyone "okay... don't use it. Keep buying from us". That's what is basically happening here.
Is this bad for musicians, directors, writers, etc? Not really, to be honest. It's only different. It necessitates different business strategies. Companies like Steam and Spotify manage to maintain scarcity by selling rights for you to use their limited physical machines. Musicians can make money through live concerts, selling a limited number of tickets. Online authors can make money through advertising, selling a limited amount of prime adspace. All of these business routes are unaffected by online piracy because they don't put themselves at odds with technology. They sell a product that exists in limited quantities, and which cannot be instantly duplicated by just anyone.
So yeah. I don't think piracy is bad. Rather, I think it represents a necessary change in how some businesses run. Even if America passes laws to prevent piracy with perfect success, it will continue to exist in other countries. Companies that have piracy-immune business models will continue to generate revenue from these countries, which will gradually put them ahead of their competitors. It will be a slow progression, but it can only end in one place: us one day looking back and asking "why did we ever call that 'piracy'?".