>Chester: Resist urge to start the game without everyone.
Sure. Everyone came over to play this thing, you can wait the thirty seconds it takes to get everyone toge-
>Chester: Fail spectacularly.
I'm afraid we are running out of time Chester.
It will only take them about thirty seconds to get down here. Surely you can catch them up on anything they missed. Plus, you seem to recall that this game has something of a drop-in/drop-out feature, though you can't really recall where you picked up that particular piece of information.
You become vaguely aware of a faint buzzing in the back of your skull as you hit the new game option.
You are prompted to enter a username, and in a fit of unoriginality you choose your chumhandle, supremeSingularity.
For a moment, nothing happens. The buzzing increases in volume.
Then, the screen begins to glow a faint green light. The opening cinematic must be starting. The buzzing becomes louder.
The green light increases in intensity. The buzzing is joined by a mild pain, right behind your eyes.
The green light becomes brighter, far brighter than you mediocre television has any right to be.
The pain and buzzing become a general fuzziness, enveloping your mind.
Then the screen flashes, blindingly bright. There is a popping sound, and then
nothing.
Quite literally nothing.
No light. No sound. No television.
No loveseat, no table, no game room.
Your last thought, before you lose consciousness, is What?
Not very eloquent, but appropriate.


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