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Thread: Recursion of Fate[TEXT] (HIATUSl)

  1. #676
    Human of Alfandra simon.clarkstone's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Herschel: Bring an awesome soundtrack.
    > Chester carried a large tree without effort, so don't hold back.
    > Maybe there is a way to bring a Gamesphere into the game with you. The mapping functionality would be really handy if nothing else.
    ((For whichever side possesses it.))
    > Victoria: Have another useful vision.

    [U4G] OREG (A space adventure)
    Starring Opabiniataurs, because humanoids are boring.

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    Priest of Mind mysticCharlatan's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    L&V: Converse.

    You sit in the kitchen with Victoria and an awkward silence descends. Now that you are both aware of recent events, there doesn't seem to be much to say. However, after much coughing and false starts, you manage to get a reasonable conversation going.

    Dialog:


    Victoria's head meets the table before she has a chance to finish the sentence.

    >Henrick: Save a life.

    Okay, is this guy serious? Of all the times to decide to leave the Cave, he chooses this?

    Chatlog:




    >Chester: Soberify.

    That is definitely not a word. Just saying.

    You come out of your drug induced episode and find yourself in a boat sailing on the strangest Sea you can think of. You suppose Kaylyn must have bartered passage on it to... wherever Liz is now. Speaking of Kaylyn, she is currently sitting in front of her screen trying to mess around with the chat options. After she explains what she is trying to do, some half recalled memory of yours stirs. Maybe if you just...

    Chatlog:


    --------

    Last edited by mysticCharlatan; 05-18-2012 at 02:20 AM.

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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Liz: Speak with Lemat

    Alternatively,
    > Shit: Happen.

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    Human of Alfandra simon.clarkstone's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Henrick: Flashback to your girlfriend being nearly cut in half. Argh gotta get Victoria into the game right now!
    > Lindsay: Make sure Victoria doesn't choke on her tongue or anything. She needs a Medic Alert bracelet for these visions.
    > Mr Raines: Seek Jon.
    > Geoffrey: Muck around with cane while you wait.
    > Why are you all gathered together in this house anyway if you aren't going to play?
    > Chester: Try a more systematic exercise of touching stuff against the "surface" the Sea. Ask the boatman if one can do it safely.
    > Hershel: Stop packing, you are missing out on some important exposition there!
    > Lindsay: Consider how to bring your dog into the game. He would help to even the odds.

    EDIT: OK that is quite a lot of commands isn't it? There are so many characters on the go though.

    Last edited by simon.clarkstone; 05-16-2012 at 04:55 PM.
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    Priest of Mind mysticCharlatan's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    >Mr. Raines: Seek Jon.

    What? Why would you do a thing like that?

    There's still daylight out, let the kid have some fun for an hour or two more. You have work to do. You have to get inspired, man.

    Eh, maybe you'll give him a little longer. So long as he's back before it gets too dark out. Then you two can go stargazing together. You love stargazing with that little squirt, especially when the moon is full. Its just like... its like a big white disc of magic hanging up there in the sky.

    Magical man. Just plain magical.

    There you go. Inspiration. Now time for some magic.


    >Lindsay: Make sure Victoria doesn't choke on her tongue or anything.

    Apart from mumbling sweet nothings into the table, she seems fine. It's not like an epileptic fit or anything. You finish cleaning up the tea she spilled when Henry makes it down the stairs to find out what happened. Victoria seems to be coming to now, and she's mumbling some sort of apology.

    The doorbell rings, startling her into full wakefulness. All three of you in the kitchen look at one another. Who on Earth could that be?


    --------


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  6. #681
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Henry: Is there one of those viewing-glass dealies embedded in the door? Check through that before deciding whether or not to open the door. Could be the Suburban Sniper.

    Last edited by trulyElse; 05-18-2012 at 03:28 AM.
    Alternatively,
    > Shit: Happen.

  7. #682
    Human of Alfandra simon.clarkstone's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Mr. Raines: Contact synthesizedQuintessence.
    ((Interconnections!))
    > Someone: Catch up with Supernal Swordsman.
    > Portal detector: Make that noise again.
    ((Well, maybe not yet.))
    > Pirates: Attack the Vessel.
    > Jon: Read sword.

    ((BTW, I can't see any typos.))
    [U4G] OREG (A space adventure)
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  8. #683
    Priest of Mind mysticCharlatan's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    >Henry: Is there one of those viewing-glass dealies embedded in the door? Check through that before deciding whether or not to open the door. Could be the Suburban Sniper.

    Well yes. Yes there is. But you're certain that isn't what it is called. There has to be a more suitable name for it. Like...

    Like...

    Wow, you are really drawing a blank here. What in the bloody hell are you suppose to call that viewing-glass dealy?

    Whatever, you can think of one later. You look through the whatever-it-is-supposed-to-be-called and are greeted by a sight that should be one of the strangest things you've ever seen. Unfortunately, with all of the weird stuff you've been watching on the game screen, this only just barely makes the top ten.

    A small child, about twelve or so by the look of him, stands just in front of the door. Just about every visible part of him is either caked with dirt and mud or obscured by soot. His hair, which is dirty enough that you probably wouldn't put money down on its actual colour, is a wild mess. In his right hand he holds a phone which is as dirty as he is but apparently still functioning somehow. In his left is a sword, which inexplicably seems to have been untouched by whatever this kid got caught up in and gleams brightly in the sunlight that filters down through the clouds. Judging by the way he's holding it and the trail that travels up to the door, he's been dragging it around for quite some distance.

    You open the door, more out of numb reflex than anything else. Should the fact that none of this phases you right now worry you? (hint: Yes. Yes it should.)

    "||=0 Hello?"

    "hay iz vikkee hear?"

    --------


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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Victoria: Recognise the voice; acknowledge him.
    > Jon: Barge in like you own the place.

    Alternatively,
    > Shit: Happen.

  10. #685
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    CHILD ASSASSINS: Made about 50% less awesome by the fact that they exist in real life. Things Biographay Channel has taught me.

    But anyway,
    >Yes. Vicki iz hear.
    >Vicki: Reunite with loving husband and son sword and child you just met today.
    Last edited by Xindaris; 05-22-2012 at 12:34 AM.
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  11. #686
    All according to plan... Malrone's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    >Phone: receive call.
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  12. #687
    Human of Alfandra simon.clarkstone's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Victoria: Nurse battered sword.
    > Lindsay: Clean small urchin.

    ((I spotted no typos.))
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  13. #688
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    >Vicki: Reunite with loving husband and son sword and child you just met today.

    You rise from your seat as you hear Jon enter the house. You exit the kitchen and pull the blindfold off of your face. As you lay eyes on him, you think it might be the most beautiful sight you have ever seen. There they both stand, roughed up but still in one piece. You walk forward, ready to embrace them both, and can almost hear the first notes of a beautiful melody begin to play when-

    Wait a minute.

    This is stupid. Like, horribly stupid. Sure, you're glad that Jon is safe, and you're grateful that he brought your sword with him but does that really call for such an emotional response? Must be the loss of blood doing things to your head...


    >Victoria: Nurse battered sword.

    HAS HE BEEN DRAGGING IT THE WHOLE WAY HERE?!?!?

    You snatch the blade from the child's hands and rush back to your seat in the kitchen. Oh no. Oh no no no no. Look at how dull the tip has gotten! Does he have no respect for a piece of art like this? You pull a whetstone from your pocket, thankful that you haven't lost it in all the chaos, and begin to sharpen it.

    Oh dear, you must have been so scared. Don't worry Vagus, mommy's here, you don't have to go with that thoughtless boy again. Shhh... mommy's here.

    This is... kinda creepy, you know that. It's just that right now you don't really care.


    >Chester: Try a more systematic exercise of touching stuff against the "surface" the Sea. Ask the boatman if one can do it safely.

    You ask the boatman- who corrects you and insists you refer to him as a "Ferryman"- and he says that he gets that request all the time. He points to a pile of sticks and tells you to knock yourself out. Just drop them into the Sea, he says, don't hold on if you want to keep your hand. Or arm. Or any part of your body, really.

    For some reason Kay doesn't seem as interested in joining your activity, so you leave her to whatever she is doing. You watch as your first stick transforms into an ornate greatsword that suddenly opens its mouth and attempts to sing as it is being disintegrated by the Sea. As you continue dropping sticks (that one turned into a rabbit that began to eat its own ears), something in the back of your mind is bugging you (hamster, turned into some sort of pasta). You're not entirely sure what it is (termite mound), only that it had something to do with the less-annoying parts of your previous conversation (pumpkin, which promptly vanishes in a flash of green), and now it won't stop nagging at you. You continue to think about it while dropping sticks (a lily that burst into flame).

    >Someone: Catch up with Supernal Swordsman.

    Well isn't that a capital idea! It has been ages since you've chatted with that old bladeswinger, you wonder what he could be up to. Maybe he's still using your old communication device...

    Comlog:


    Those two. Just how you remember them.

    --------

    Last edited by mysticCharlatan; 05-26-2012 at 02:04 PM.

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    Human of Alfandra simon.clarkstone's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Chester: Ask eeternalSolitood, or eternalSolitood, or however he spells it now why he is dropping hints about using some kind of time-travel.
    > Chester: Prepare for whatever disaster it is that will require Hershel to enter the game.

    Last edited by simon.clarkstone; 05-26-2012 at 01:27 PM.
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Ches: Go back through the chatlog; pinpoint exactly what it is that's eating you inside.

    > Jon: Dismiss the creepy sword-cleaning. Where's the sympathy for all YOUR injuries?
    Alternatively,
    > Shit: Happen.

  16. #691
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)



    >Chester: Suddenly remember your friends.
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  17. #692
    Priest of Mind mysticCharlatan's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    >Ches: Go back through the chatlog; pinpoint exactly what it is that's eating you inside.

    Open up your menu and are relatively surprised to find that you can in fact open and view old chatlogs, a remarkably useful feature in an otherwise obtuse and unhelpful interface. You scan over the the whole thing, mentally summing up the events. All right, there everybody is trying to keep Hershel from entering and getting himself killed. You got into a minor argument with Henrick, Liz joined in late and tried to do some stupid smiley, you went over the circumstances of Kaylyn's and your entry, you talked about predestination, some other idiots joined in, you think eS might be some sort of time traveller, and wait a minute...

    >Chester: Suddenly remember your friends.

    Well damn. Could it really be? You suppose it is a possibility worth looking into, if nothing else.

    Contrary to all appearances, you are not insensitive to your friends. You very much care for them, despite how annoying and stupid they can be sometimes. You may lose your temper with them occasionally, but most of the time you can put up with it. In fact, sometimes you think it's why you stick around with them. You sometimes think that they need your intelligence to direct them. When your patience isn't worn to its breaking point, you spend most of your time helping your friends, pointing out their idiocies and guiding them in the right direction. It's not your fault if they don't appreciate your efforts most of the time.

    Now you just need to get in contact with the friend you want to help right now.

    Dialog:


    Kaylyn gives you once last glare before closing her eyes and trying to get comfortable enough to rest.

    Great. Now you have an excuse to lower your voice. You'd rather Kaylyn not know about the real reason you want her phone.

    Phonelog:
    Last edited by mysticCharlatan; 05-27-2012 at 04:49 AM.

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  18. #693
    All according to plan... Malrone's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    >Lindsay: Become ponderous. Death stalks all these friends now. Are you better served IRL, or in-game with a (potentially) whole body.
    in short
    >Lindsay: Weigh your options.

    >Victoria: Notice.
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  19. #694
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    Quote Originally Posted by Malrone View Post
    >Lindsay: Become ponderous. Death stalks all these friends now. Are you better served IRL, or in-game with a (potentially) whole body.
    in short
    >Lindsay: Weigh your options.

    >Victoria: Notice.
    I can't think of anything better, so I'm going to second this.

    Good update, though. Characterisation is solid, and mood was right.

    Only typo I noticed was the use of "quite" when you meant "quiet".
    Alternatively,
    > Shit: Happen.

  20. #695
    Priest of Mind mysticCharlatan's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    >Lindsay: Weigh your options.

    Alright, this is a bit much to digest. Let's go over this slowly.

    On the one hand, this game seems dangerous. Granted, the real world seems dangerous right now too with sword swinging maniacs and explosives, but you get the feeling that it will only get worse if you enter the game. Here, you know all the rules and can probably get out of the worst situations with liberal applications of fist. There you have no guarantee that even the law of gravity will be obeyed everywhere. On the other hand...

    Well that's just it, isn't it? There might actually be an other hand there. The thought makes you feel a little odd. You've never felt as though your self image should be derived from your number of useable appendages, but...


    >Victoria: Notice.

    All right, that's the worst of the damage taken care of. You are going to have a stern talking to with Jon before this is all over.

    You glance up from your efforts and notice Lindsay seems to be lost in thought. Which is odd, as she's never been the one to stop and think things through of all the people in you social circle. You suppose you should check what's up.


    Dialog:


    Is it just you, or did Lindsay sound a little hopeful there?
    Last edited by mysticCharlatan; 06-02-2012 at 08:27 PM.

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  21. #696
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Hershel: Try to enter.
    Alternatively,
    > Shit: Happen.

  22. #697
    Knight of Wolves Xindaris's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    >Well don't just stop talking there, actually get to what you're really thinking about!
    Got Portal 2? Come check out my maps, please!

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  23. #698
    Priest of Mind mysticCharlatan's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    >Lindsay: Well don't just stop talking there, actually get to what you're really thinking about!

    You're getting there, you're getting there! You just want to play it cool, alright? Because the hard-to-get strategy has been working absolutely wonderfully thus far, so pretending that the potential of having a more meaningful relationship with Chester doesn't make your heart race and your spine tingle is Priority Number One. Priority Number Two: get the psychic girl to give you information about whether aforementioned relationship upgrade will ever occur. In as cool and uninterested a way as possible.

    Dialog:


    This is going great. You place your hand in Victoria's, glad that the guys are either in the living room or upstairs so they don't have to watch what surely looks very odd. She closes her eyes and a look of concentration comes over her face. You sit there for a moment feeling slightly silly, watching her face. The look of concentration passes slowly, and eventually is replaced by a relaxed, almost sleepy expression. Her head bobs once or twice and you wonder if she has gone to sleep on you. Suddenly her eyes snap open and she quickly draws her hand away from yours.

    Dialog:
    Last edited by mysticCharlatan; 06-02-2012 at 08:26 PM.

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  24. #699
    All according to plan... Malrone's Avatar
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    Is your Sense Motive really that bad?

    >Lindsay: Drown disappointment in tea.

    >Jon: Get up to trouble.
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  25. #700
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    Re: Recursion of Fate[TEXT] (Do. Not. Touch. The. Quintessal. Sea.)

    > Victoria: Stay these half-truths; change the topic before she dwells too much.

    Alternatively,
    > Shit: Happen.

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