Following the theory that Homestuck was made to warn/teach us about how one day, meteors will start falling and ruining everybody's day, but those who play the game will avoid impending demise and go on to create something greater, I feel it necessary for a team to be assembled. Now, I don't know a good number of people in my local area that are readers of MSPA, so I would like to find people willing to team up with me here.
But is it a MSPA Fan Project? Do I have to call it a fan-venture? Since it isn't about Homestuck itself as much as SBURB, would it be in General Chat? Should the discussion of the apocalypse and what you need to do when it starts happening be in it's own sub-forum?
(Note: I am not expecting anyone to be a "true believer," just those that can take something like this serious enough to make some small preparations. Like those people that keep on writing books about zombies. Or back in the day when people would build bomb shelters, despite the fact that neither side was actually willing to start WWIII.)
Re: Where Would Preparation for the Apocalypse Go?
If it's a jokey thread specifically about Sburb (buy a wristwatch so you can alchemize a wrist-computer!) put it in MSPA Discussion. If it's a non jokey thread about general preparedness (canned beans and water bottles! D batteries!) put in General Chat. It depends on what your goal is.
Re: Where Would Preparation for the Apocalypse Go?
Alright, so I'm not the first to say this, but the world may or may not be coming to an end in the near future. Regardless of how strongly you believe in the end of the world being caused by meteors sent through portals as a means of postponing the destruction of Skaia long enough for a group of players to defeat the Black King, I feel it is always a good idea to have a plan, and not run the risk of being S.O.L. in case something does happen. Think of those people that keep on writing books about zombies. Man do they take the end of civilization at the hands of the undead rather seriously. Well this is pretty much the same thing.
Here, we can focus on strategy and facts related to entering a session and what you should expect, as well as find people that will take this seriously enough to form a team with you. I suggest you find a common means of contacting each other soon (skype, PesterChum, etc) as it will be vital to successfully working together.\
I'll start us off with a few facts. (Spoilerd for long)
We do not get Moduses of Specibuses when we start playing: The Kids/Trolls had them before they started their session, it was an aspect of their universe. Fight with whatever you want, but be prepared to carry everything with you manually. Backpacks/Duffel bags are advised.
Prototype something that knows what you tell it: The lussi could understand the Trolls before they were made into kernalsprites, and it seems part of a sprite's powers is being able to talk to you. I would still recommend a deceased/doomed human if you happen to have on. You should wait until after you enter the Medium however, as having to fight a ton of imps that look like your grandmother would be really disturbing.
Be creative: If muscling your way through Derse's minions doesn't sound like your cup of tea, I have some good news for you. You don't need to if you can find another way. We have seen John clear out a room of imps simply by telling them to. Gamzee was even able to befriend the little buggers. If you have Tavros' ability to control them, go right ahead. Remember: Skaia is basically unlimited creative potential. See what you can get away with. I myself have considered taking the WV approach and try rallying people against the Derse monarchs.
Don't rush: The Kids had a rather unwinnable game since JN got control of WK's scepter earlier than any Dersite should have been able to. In reality a session seems to take a much longer time; the Trolls were at it for weeks before winning. Not to mention if you rush, you risk messing up the creation of your new universe.
Figure out your role as soon as you can: It has been shown that you can use your powers well before attaining God Tier, and even before entering the Medium. Remember how Doc Scratch couldn't see how Vriska was cheating? She was too close to Equius, the Heir of Void. However, it seems that SBURB helps awaken these powers in those that cannot use them yet.
Consider bringing a friend over if they aren't in a team: Not only would being stuck by yourself (until you meet up with your team) get pretty lonely after a while, but they can help you out a great deal without being a player.
Even if you be in shenanigans with JN, try to avoid getting stabbed: Humans don't respond well to stabs.
We might be looking for an online release of SBURB, as it would be the easiest way to get it to as many people as possible.
Now as for creating a team (If you don't have a good number of Homestuck-reading buddies in your general area), the first thing you should think about is numbers. While you could make a loop with an odd number of players, Hussie might be hinting that an even number might be preferable, as all sessions in Homestuck have them. Remember, the more people you have, the more difficult your final battle will be. I would still hope to have 12 on my team regardless. Try to find people you can work with, as being unable to function as a team will mean the end for all of you.
As I previously stated I would like to be in a 12-player session. This means I now need to find 11 more people willing to take an idea like this seriously enough to form a pact with me. I don't need to know what you got on some test from tumblr or anything like that, just that we could get along well enough to create a universe together. Send a Private Message if interested. If you don't like me (I don't blame you) and think you would be better off with another group, go make your own. Seriously, do it. I respect your right to go form a different session and not invite me.