The reasoning for this subtitle will become clear in due course, I promise.
I'm off to a bad start already because the opening glitched and skipped half of it. So here's a transcription; You're not missing much, it's just overlayed over the map.
After escaping with his life from the collapsing Lenster Castle, Leaf, together with his loyal knight Finn and his daughter Nanna, proceeded to defeat the Thracian forces and take control of Northern Thracia.
Shaking off pursuits from the eastern Granbell Empire, Leaf fled to various cities such as Alster and Tahra before finally arriving at Fiana, a small village on the eastern coast of Thracia.
Fiana was an independent village run by a swordswoman named Eyvel, and she led a band of fighters to protect the neighboring villages from bandit attacks. Eyvel gave Leaf and his comrades a warm welcome, and Leaf gradually grew up among other youths who resided in Fiana.
And now, in the Gran year 776...
No, there is no prologue. We're diving right in.
Left is Leidrick, ruler of the newly-conquered Manster. He's basically The Man, everything we do is gonna get in his way. Right is Wiseman, haver of a stupid name.
"You fool! We don't have much time. I know that the prince is here. Round up the villagers and make them talk! We need to find him!"
"Yes, we are already doing that, my lord. But the villagers say that he isn't here. He apparently left with the Fiana Militia to go save some village from a pirate attack."
"Fiana Militia? What is that?"
"This village was originally the headquarters of a large group of brigands. A little over a decade ago, a traveling mercenary named Eyvel cleared out the bandits and took over the village. She then established a militia to protect the nearby villages from bandit attacks. Apparently she's quite skilled with her sword..."
"Hmm... She could be a problem."
"No worries, my lord. We have already taken Eyvel's daughter hostage. We've also captured the daughter of Finn, the knight defending the prince. They'll have no choice but to give in to us now."
"Well, not bad, for you. Good, I shall take the girls back to Manster with me. You stay here and wait for the rebels. Make sure the capture the prince when he returns!"
Competence from the off! It's rare in an RPG. Leidrick calls for the catpured girls, Nanna and Mareeta, and takes them away. Meanwhile, on the other side of the map...
Leaf, who is the main character, Eyvel, and a couple other people show up, on the way back from killing pirates. The crew have a quick conversation in which they decide to kick everyone's ass and get the village back. And that's it. We start. Nobody breaks the fourth wall and explains how to play, you're expected to figure it out yourself. Or read the manual.
So let's meet the crew. Leaf is a Lord, which obviously means we can't let him die. That Light sword is giving him a boost of +10 to Luck, and can be used as an item to fully restore Leaf's HP. Only Leaf can wield it.
Eyvel is ridiculously overlevelled. She's Level 12 Promoted (so effectively level 32) in the first chapter. She's the Jeigan. Note that all stats cap at 20 for everyone in this game, promoted or no. That Fire sword gives Mag +5 when equipped and flings fireballs from range.
Othin's a Fighter. He fights things. He has the Wrath skill, which in this game, provides 100% critical rate on counterattacks, ALL THE TIME. Needless to say, we like Othin already. He gets better.
Havan is Othin, but one level higher and slightly suckier due to no Wrath.
And Fin has the Brave Lance, a weapon specific to him that doubles his number of attacks. It's also giving him a Luck boost. He comes with a sword he can't use for reasons you'll understand later.
The rest of the map. That's a lot of soldiers.
The Fire sword is too good for Eyvel, so Fin takes it to stop her wasting it. She can slaughter everyone in this chapter with just an Iron sword anyway.
Othin goes off to that house outside the village walls, Fin moves up a bit after takign Eyvel's sword, and Eyvel baits that one soldier waiting to the right.
On the Enemy Phase...
He ignores her. And nobody else moves. Our turn again!
Foreshadowing! If you've played Fire Emblem before, something is out of place here. Namely that Capture command. But we'll get to it. For now let's just have Eyvel kill the guy.
The first attack of the game is a critical. I hope I'm not using up all my luck too early.
That's exactly how much of a Jeigan Eyvel is. Three whole EXP.
Let's let the kids show us what they can do. The pre-battle screen, like the status screen, is mangled for some reason. It's just a minor annoyance I have to live with.
Another critical. Hoo boy. But look how much exp he gained!
Fin moves to lure that guy with the Javelin. Unlike the last soldier, this one takes his shot, and promptly misses Fin.
On Turn 3, more allies show up!
Tanya is an Archer, with all the things that implies. She's not very good, to be honest.
Dagda is a Warrior; promoted from Fighter. Again you shouldn't really be using him this early. I'll be handing off his axes to Othin at the earliest opportunity.
Marty is a Brigand, and as his looks imply, dumb as a bag of hammers. Zero skill and speed with abysmal growths (10 and 15%, respectively) in each mean he's never going anywhere near a battle, ever.
This is getting long so I'm gonna continue in the next post.