Guys, I have a question, and I need your opinions on this.
So, I was playing some DotA 2, and I randomed Skeleton King. Now, having no supports, I decided to stick with it. After letting Anti-Mage get some kills in the lane phase, I went to go roam and got some ganks. After I got a few kills, and advanced way up in levels, I ended up out-carrying my team's carries. By the end, I ended up with 12/2/9. (day to remember... I guess)
So, what I'm asking here is, is Skeleton King a carry or a support? Or does he just exsist in his own far-removed role of being the team's Skeleton King.
SK is sort of a carry? He doesn't need a huge number items but he's better at ganking and tanking than most other roles that exist
He's pretty definitely not a support, all he'd have going for him there is a life drain aura that only affects melee units and a 2 second stun
Please don't build a mek on SK (you can have a Force Staff but that's because those are wonderful)
His job is to be all up in everyone's face and not worrying too much about getting hit, after all he can afford to die a lot
You pretty much just go boots and then armlet and then eat people. Get a soul ring so you never need to worry about mana for ressurection then buy a Skull Basher or a Force Staff or whatever you feel like
If you really feel like trolling buy a refresher orb
Last edited by Jacquerel; 08-04-2012 at 09:36 PM.
SK Is most definitely not a support, but when played correctly most certainly is the hardest carry in the game 100%.\
Here's a pretty good guide on how to play him, regardless of situation. It uses the DotA 1 icons, so you kind have to figure out what's what/have past experience to read it, but once you get it this guide will be a lifesaver whenever you need to play Leoric.
So wait... why is Skeleking the hardest carry in the game? I'm pretty certain plenty of people scale better with items than him, and he isn't an agility carry so he also doesn't have the "best" stat for pure DPS (and, with enough HP, the stat that's also the best defensive stat against other carries). He's probably one of the toughest carries to kill, for sure, but I can't see him wrecking teamfights the way, say, Chaos Knight can (besides a worse crit than SK, CK has better stats in everything even before he multiplies his damage by four).
Is it really just that "60 second aegis" is enough to count as the hardest carry?
I thought Spectre or Faceless Void were considered hardest carries
The secret is he's not the hardest carry at all
if you're soloing mid against a bloodseeker
do you have any chance of survival against that bullshit ulti
because i certainly don't see one
if you move you die
if you stand still you die
what's a guy to do
If you're mid against BS and you don't courier in a TP scroll, you're being intentionally obtuse or have the mistaken impression silence prevents TPing out.
Other solutions: Pick somebody who has a stun and stay close enough to tower range you don't die and (preferably) don't go below 20% getting to the a place where BS will have to tank a tower stun to bash you. If he casts his silence on you, still TP out!
EDIT: Also, BS's damage per second is not exceptional early on; if you stay high on HP (which can be tricky if he's winning the lane hard enough he can just walk up and smack you in the face) then in a non gank situation he can't simply ult to kill you without a DD rune or you doing something very stupid (going deep under his tower).
Last edited by Milskidasith; 08-05-2012 at 12:32 AM.
Yeah, for bloodseeker, you just need to carry a tp, and honestly, it doesn't do a huge amount of damage at level one, so if you use bottle inteligently and keep a reasonable life total, he won't be able to kill you unless you do something stupid.
On the subject of hardest carry, medic is just joking around, hardest carry is PL. Although spectre and void are up there.
So is Phantom Assassin considering her absurd crit damage.
Also, Broodmother is not fun to 1v2 lane against an Axe and Lina who just ignore you and kill your tower. You try and push them off or show your face to last hit, you get chain cc'd and killed. You can't push the creep wave back because spiderlings get murdered by Counter-Helix and Dragon Slave, and you can't get items with which to try and do ANYTHING because of the first point. I still could have feasibly farmed back up during the early-midgame, but it turns out my team were sucking just that little bit harder in their own lanes. Queue drawn out painful game dominated by feelings of being utterly useless.
you just feed into neutrals at level one, say something like "THE LAST THREE OR FOUR REPS IS WHAT MAKES THE MUSCLE GROW. THIS AREA OF PAIN DIVIDES THE CHAMPION FROM SOMEONE ELSE WHO IS NOT A CHAMPION. THAT'S WHAT MOST PEOPLE LACK, HAVING THE GUTS TO GO ON AND JUST SAY THEY'LL GO THROUGH THE PAIN NO MATTER WHAT HAPPENS.", and then have a as much damage as a free rapier forever.
Last edited by Atyidae; 08-05-2012 at 10:49 AM.
We now have an ingame chat channel. The name is DOTAstuck.
Would any of the DOTA veterans here be willing to run a teaching game some time? Because I just played two practice games against Easy bots and I didn't have the foggiest what I was doing. I picked Skeleton King because he's supposed to be easy, and it did get me acquainted with the interface and the controls a bit, but gameplay-wise I was completely lost.
I can imagine there's more people here that would like to learn, and from reading the thread I know there's plenty of people here that know their stuff.
All we'd need is more newbies stepping forward and somebody that can explain things in a calm and clear manner.
Watch a tutorial video. Those are extremely helpful because even playing against bots doesn't teach you a lot of important things.
When playing Enchantress is there a hotkey to switch between your Hero and controlled creeps?
Controlled creeps are, I believe, automatically hotkeyed to F3. I may have just edited my settings, though.
I would be glad to either on next friday or at night during the week, and I might be able to get Nyselm to help you as well. For now, give this very good beginner guide a read: http://www.playdota.com/guides/welco...dota-you-suck/
Inhouse is up! password is mspa
The inhouse was great until I had to play Enigma again. That's two weeks in a row that someone's almost yelled at me for not using abilities correctly as Enigma. If I have to play him next week, I'm just leaving right then and there.
At this point I haven't been to the inhouses due to timing issues, but if this kind of complaining is going to happen every time I have to seriously recommend that we stop playing CM if we can't, as a group, handle the fact that A: You're gonna have to play heroes you don't like, and B: you're gonna have to deal with people who play heroes they don't like and have no clue how to play, if they know how to play effectively at all.
Either that, or people who absolutely refuse to play anything but a very small subset of heroes should not play CM, and if you don't want to play certain heroes (Tidehunter, Enigma, and NP come to mind as the obvious "these guys are picked or banned always" heroes), then you should not play CM.
I'm not trying to be hostile towards anyone in particular, but when it's gotten to the point that after two inhouses we have threats to ruin the inhouse for nine other people if the picks don't go "right," this is clearly not working out and all random or all pick fun matches where there's not a shred of seriousness are the best bet.