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Thread: [Game Chat] V: In The Year 20XX AD...

  1. #2326
    Goes good with butter Toast's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...


    More Darkseed voice acting

  2. #2327
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    Re: [Game Chat] V: In The Year 20XX AD...

    lol Mike Dawson.

  3. #2328
    Pretty girls and owl-like gods Superfrequency's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...

    Quote Originally Posted by Miraculous View Post
    Superfrequency, every time you mention Illbleed in any way, shape or form, ludicrous amounts of blood gushes from my body in an expression of joy. Just wanted you to know that.
    Well who the fuck else is going to mention Illbleed.



    Since I guess I need to have substantive posts on the internet, I want to say that while Illbleed has a lot of problems, I do genuinely like the game. Combat is terrible and the controls are iffy (among other things), but the art direction and game design really deserve praise (and perhaps even the story to a lesser extent). I love the way the menus and the "outside" of the park look. I like the unique mechanic where it's Jump Scares The Game, but it actually tells you where all of the jump scares are and expects you to disarm them. They really tried to do something different in almost every way, and mostly succeeded.

    Every survival horror fan should play it. It's weird. And memorable.

    You literally pay surgeons tens of thousands of dollars to augment your body with cybernatic parts to upgrade your stats.
    Last edited by Superfrequency; 04-18-2012 at 03:15 PM.


  4. #2329
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    Re: [Game Chat] V: In The Year 20XX AD...

    Is that a mutant cake

  5. #2330
    Pretty girls and owl-like gods Superfrequency's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...

    It is The Cake From Hell (ha ha)



    The Cake From Hell is absolutely 100% the inspiration for Snacktime
    Last edited by Superfrequency; 04-18-2012 at 04:08 PM.


  6. #2331
    I'll get you yet, Mega Man! superiorLlama's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...

    Quote Originally Posted by laserdogbad View Post
    is this a real game i want it there is the best voice acting ever here
    Allegedly the publishers thought it would be a great idea to get their completely inexperienced family members to do the voice acting.

  7. #2332
    H.P. Lovecrack TheBertRam's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...

    Saw the Retsuprae of that, hilarious!

  8. #2333
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    Re: [Game Chat] V: In The Year 20XX AD...

    Everybody loves to hate Mike Dawson, even his creators!

  9. #2334

    Re: [Game Chat] V: In The Year 20XX AD...

    yeah guys here a video of me fighting in roblox
    very fun

  10. #2335
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  11. #2336
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    Re: [Game Chat] V: In The Year 20XX AD...

    Xenoblade arrived!

    Still no Wii, but I ordered it with the controller bundled, so that’s one less component needed.
    definitely panic if there’s caviar

  12. #2337
    Pretty girls and owl-like gods Superfrequency's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...

    If their recent actions are anything to go by, it's going to be something massively disappointing that urinates all over long time fans.

    It’s a new Dino Crisis. For sure.
    HAHAHAHAHA

    In all honestly I feel like it would be a poor move for them to release ANOTHER fighting game right now as other people have pointed out. There's been so many of them recently. My fighting game nerd friend won't buy Skullgirls because he already has too many fighting games he wants to get good at
    Last edited by Superfrequency; 04-20-2012 at 04:55 PM.


  13. #2338
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    Re: [Game Chat] V: In The Year 20XX AD...

    There may be a lot of fighting games out right now but there's only one good one.

    Capcom would have to fuck up tremendously for me to not like Darkstalkers. I just love the characters too much. BB Hood deserves to be in a modern fighting game.

  14. #2339
    Pretty girls and owl-like gods Superfrequency's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...

    Something I was discussing with another friend re: Darkstalkers 4 is that a lot of the visual appeal of the series is going to be lost in 3D because you can't achieve the sort of cartoony animation the games are known for without hand drawn animation.

    It might be a good game but I think it's going to come across as visually bland. I'll just have to wait and see.


  15. #2340
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    Re: [Game Chat] V: In The Year 20XX AD...

    The stretchy animations that make Darkstalkers so unique are possible in 3D. It takes creativity and time that I don't think Capcom is willing to use but I can still hope. Who knows, maybe Ono's claims that Vampire Savior is his favorite game will turn out to be reliable and they will take the time and money to do DS4 right.

    I'm just interested to see what the ratings board will have to say about Jedah.

  16. #2341
    Pretty girls and owl-like gods Superfrequency's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...

    Quote Originally Posted by ArmsAreLoud View Post
    It takes creativity and time that I don't think Capcom is willing to use
    That's pretty key.

    Other Capcom series also had outstanding 2D animation that wasn't reflected in recent crossover games. I really doubt it's going to be present in Darkstalkers 4. Capcom doesn't even know what their fans want anymore.


  17. #2342
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    Re: [Game Chat] V: In The Year 20XX AD...

    Bluh... I preordered Prototype 2 from Gamestop since I got a Gamestop gift card for my birthday thinking it came out on April 24 for some reason. Turns out it comes out July 24.

    Delayed gratification, my one true nemesis.

  18. #2343
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    Re: [Game Chat] V: In The Year 20XX AD...

    Got my brother Iji.

    Proud of myself. He holed up in his room hours ago and I haven't seen the light turn off yet.


    I also told him to take the story seriously, and I had at one point briefly mentioned I did my first playthrough as pacifist, and I believe he did as well.

  19. #2344
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    Re: [Game Chat] V: In The Year 20XX AD...

    Quote Originally Posted by Dentrala View Post
    Got my brother Iji.

    Proud of myself. He holed up in his room hours ago and I haven't seen the light turn off yet.


    I also told him to take the story seriously, and I had at one point briefly mentioned I did my first playthrough as pacifist, and I believe he did as well.
    Good man!

  20. #2345
    Monk of Space gingerale's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...

    So.. I started playing EVE Online a few days ago. And so far I've had a ton of fun! Going to take the exploration path with a side dish of gunnery. Also someone randomly donated me 75 million ISK and I'm all "whaaat?" but they left a message that they retired and I never got a chance to thank them. *sad*

    But it's going to help me out a lot getting me a proper exploration vessel at least. Now to wait two days until I have some basic skills finally trained.

  21. #2346
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    Re: [Game Chat] V: In The Year 20XX AD...

    I'd put some of that ISK towards a game time card. Teach yourself skills needed to pilot a tech 2 ship and find some friends who'll protect you when you go to low sec. What race did you start as?
    SCREEEEEECH

  22. #2347
    Pretty girls and owl-like gods Superfrequency's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...

    After two years of seeing bits and pieces of it I am interested in New Vegas. Are the console versions worth messing with, or is the PC version definitive, assuming I don't care about modding?

    360 rel: am I the only one who refuses to pay a blanket subscription fee just for the privilege of online gaming (something I'm already paying for)

    I don't give a shit how expensive the servers are. If your competitors can offer online gaming for free, fuck you.
    Last edited by Superfrequency; 04-23-2012 at 02:11 AM.


  23. #2348
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    Re: [Game Chat] V: In The Year 20XX AD...

    PC version lets you access the console, which is indispensable when that quest you legitimately finished doesn’t set the right flags, or that NPC you were supposed to talk to has died due to a glitch rather than actually getting killed, or when you get stuck in a wall.

    It’s not really as frequent as the rumors say, but if you play one of these games with this engine to its fullest for over a hundred hours, you almost certainly will run into one of these problems at least once. On the consoles, you may have to reload and lose progress, hoping all the while that whatever isn’t working doesn’t really screw over the rest of whatever it is you were doing—and it will stay messed. On the PC version, you can actually do something about it.
    definitely panic if there’s caviar

  24. #2349

    Re: [Game Chat] V: In The Year 20XX AD...

    just having the ability to add unofficial patches is probably much more worth it

    the icing on the cake was them ditching gfwl after fallout 3

  25. #2350
    Pretty girls and owl-like gods Superfrequency's Avatar
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    Re: [Game Chat] V: In The Year 20XX AD...

    I guess it will depend on what I buy first, a 360 or a new computer. I'm not the sort of gamer to dump 100 hours into a game. Unless I'm ten years old and that game is Sonic Adventure.

    Anyone actually want to sell me on the game? I was uninterested in Fallout 2, which looked pretty boring to me. NV looks to be the same stuff but perhaps just executed a little better. I like the Western-style stat allocation and the seeming ability to solve any given problem however you see fit, a feature conspicuously absent from other open world/sandbox games I've played.

    What'd y'all like or dislike about it, gameplay-wise.

    Wikipedia claims open world games to not have artificial barriers or loading screens, but New Vegas has both. I only know for a fact that it has an asston of loading screens, but logic would dictate that is is not Minecraft and there has to be some limit to the size of the playable area.
    Last edited by Superfrequency; 04-23-2012 at 04:38 AM.


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