I put in a ticket asking for a refund on my Dodge runes, since the only reason I bought them in the first place was for use with Nimbleness.
Nine hours, two canned responses later, nothing. They offered a refund on Xerath's skins when they changed them, why can't we get a refund on our Dodge runes? There's been a thread on the front page of the forums all day, 850 upvotes and counting, 40 pages of responses, and no word at all from a Red. I'm starting to get a liiiiiiiiitle bit upset here.
Even in the best case scenario, I wouldn't bet on a refund yet. I'm betting it won't happen until they remove dodge from the game completely.
i dont know why everyone i freaking out about dodge not being in the mastries. they had to take it out of PD, and jax can end up with around 0% dodge anyways. i think its just them indirectly nerfing jax what, 4% dodge? and a little speed boost after every one. im not a jax player so maybe i just dont know
You will find me on League of Legends 90% of the time. Just look for the username that made this post.
Nimbleness, a TEN PERCENT move speed increase after every dodge, is why we are all a bit peeved. Not only Jax uses dodge either. First off, pretty much every tank that is expecting to see some autoattackers takes Dodge seals. To list a FEW: Jax, Amumu, Udyr, Singed, Jarvan, Pretty much every tank, almost all off tanks. They simply scale into late-game WAY better than Armor. 8% dodge is 8% of all autoattacks COMPLETELY negated.
They aren't just doing an "indirect nerf to jax by 4% dodge", they are taking away a 10% movespeed increase (usually gained easily by running through a minion wave, or dodging an attack by an enemy) from every single champion or player that uses dodge. This takes away from escapes and chases.
Now, I DID just finish watching a dramatic movie, so I may have made this sound a bit like the end of the world. Its not. But its a huge hit to dodge and makes it pretty obvious dodge is on death row.
Hey, I'd like to be on the summoner name list. HerrSaxon (level 30), Pantskat (low level smurf for playing with friends, 10~ish)
EDIT: oh and here's who I play I guess
Tank: Singed. Sort of my main I guess. I've certainly played him the most, but not recently. He's banned often in ranked, and I'm trying to learn other champs.
Jungle: Udyr. Just got my runepage done. I jungle as a bird. Wits End jungle with no Wriggle's. I also do Lane Udyr with Tiger.
AD Carry: I'm astoundingly bad at ranged AD. I have Caitlyn and Tristana if I need to play AD... but I'd rather not.
AP: I play AP Nidalee to some success. Spears are just so good. Not a true carry, though.
Support: Gems. Gems are truly outrageous. They are truly, truly, truly outrageous.
Last edited by axisdenied; 11-13-2011 at 01:18 PM.
All of you have been added to the list!
Now. I have been trying out Solo top MANtheon a bit over the last couple days, and I have to say, this guy is pretty damn beast. With 30 (!!!) Armor pen at the beginning of the game, I am easily able to whittle down HP with my spears of 1/5th HP goodness. Made a (sort of solo top) Nasus cry vs me just a bit ago, Unleashing the full Combo (Spear>Jump>Autoattack>HSS>Autoattack>Spear) to take him down to half HP any time he tried to even get experience. I say "Sort of solo top", because every time the Caitlyn with him tried to come ANYWHERE near me, she melted like butter and either died or had to B again.
Now. What do I build on him, you might ask. Well for a detailed walk through of what I build check out the guide I'm using: http://solomid.net/guides.php?g=4721
If you don't want to read the guide (or want a overview of it), my first, and likely biggest buy is the Gunblade.
WHAT? GUNBLADE? Yes. Gunblade. Gunblade gives:
- AD for all your stuff. All of it.
- AP for your two 1:1 Ap ratios for even MORE DAMAGE.
- Lifesteal. Building the Cutlass part of the gunblade first gives you the sustain you need mostly for solo top. Upgrading to gunblade just makes the Lifesteal THAT MUCH BETTER.
- SPELLVAMP. All of Pantheons Abilities work off of spellvamp, making you sustain yourself incredibly, especially late game when you are also pretty damn tanky, making anything you heal back that much harder to take off again.
When I first read Gunblade on Panth, I scoffed a bit. but now, after trying it out, I have to say that it is incredible.
Last edited by PumpkinAppearifier; 11-14-2011 at 07:18 PM.
Huh, Hextech Gunblade... Oh, so that's what Spell Vamp means! Thanks, Google + LoLWiki!
"Does not work with autoattacks (e.g. ... Kog'Maw's Bio-Arcane Barrage)
I normally play as a Riven, and I start with 31 armor pen. That much armor pen in the beginning basically makes everyone butter. Just kinda dash up to someone and go "OHI" and then stab them repeatedly. FUN TIMES.
QUICKEDIT: And then you get a brutalizer and that's suddenly 46 armor pen. THAT IS QUITE A BIT OF DAMAGE.
That's pretty much true damage against most champions, if you rush the brutalizer.
It helps that I tend to play super aggressively half the time too. WELP.
I underestimated a Riven's level 1 presence once.
I've heard people complain about her shield. Honestly, I find it incredibly useful since you can get it down to about 4 seconds of cooldown, and the duration of it being about 2.5 seconds. You almost constantly have a shield up. You are the bane of other AD champs that aren't Jax. (And he's a hybrid!) Heck I've even brought down Akalis on Dominion before. Riven is dangerous if left alone for too long. Course, CC is your BANE, even with Merc Treads.
It's really fun to destroy other AD champs btw. Get thornmail and BAM everyone's your victim.
OH LOOK, PATCH NOTES!
Surge on Taric is going to be SO OP.
Well, the flash change wasn't as severe as I had been expecting. Same goes for the AD changes (dat Cait nerf).
Fizz looks like he'll be really annoying to fight, if nothing else.
Okay wow Surge looks like it'll be a game changer. Gonna be standard procedure for pretty much everybody but tanks to take it, I would guess.
*everybody pops Surge for teamfight*
*next teamfight is delayed until Surge is off cooldown again*
We still doing this? because I want to make up a reason to post here again.
AD Ranged Carry:Graves and Twitch (straight out of Compton)
AP Carry: Karthus, Morgana, Singed(trololol), Swain, Twisted Fate and Katerina
AP Bruiser: Swain, Singed, Warwick, and Karthus.
AD Bruiser: Yorrick and Graves
AD Melee carry: Talon
Hybrid on-hit dodge jungle I have no idea I just can't stop murdering: Warwick
Jungle: Shaco and Nocturne
Support: Taaaaaaaariiiiiiiiiiiiiiiiic, Morgana, and Alistair.
Dominion: Nocturne, Shaco(Never AP. AP Shaco is so bad compared to AD/AS), and Twitch.
I like to play multiple roles with a lot of the same champions since I enjoy champions that can have dynamic builds.
Ublich sprite made by finepoint and Semoce sprite made by Weeaboo. EB sprites by santa Steev
I'm liking the new mastery pages, aside from Nimbleness being gone. Seems like jungling is a little easier now. Also I wouldn't mind being added to the list of summoners, my username is SirWilliam3rd.
Bio-Arcane Barrage range nerf
Wait... the patch notes say Surge empowers your champion, as in, only you, not AoE. Is that a typo or something? I'm still patching.
Also, those CV and Flash nerfs are sort of... not a lot. The less range on Flash is nice, but only +10 seconds to the cooldown? Ehh.
Edit: Holy crap, this mastery change has brought my jungle time with Skarner down from 3:50 to 3:36. Without a leash. And this is just my first try with the masteries too, I could DEFINITELY drop a few points in Defense and still be fine.
Edit 2: Okay, apparently I can't beat that same time no matter what I try, I think 3:36 might be the fastest you can possibly go with Skarner. At any rate, my first attempt left me with more health AND one more potion at the end, so I guess I'll go back to that one.
Last edited by Onamar; 11-15-2011 at 02:35 PM.
Alright, time to redo all of my Mastery pages and relearn what/where all the masteries are.
Also, How is Fizz? I have yet to play a game today, and want to hold off on Insta-buying as that is a terrible habit.
Last edited by PumpkinAppearifier; 11-15-2011 at 03:35 PM.