"Let's explore here a bit more. It looks really nice, at first glance..."
Iorni presses two of the jungle peppers into Farmer's hand. "How about~ we stay here for a day or two?"
Not waiting to see if he agrees, Iorni darts back to the cart and begins fishing for the tents.
"Sticking close to the water and farther away from Beepuncher are the two things we should be doing. While our paths from here are West, South, and North, we shouldn't consider the latter. I would prefer to move south if we do so, rather than west, but I see nothing wrong with a little testing of the proverbial waters."
"Regardless, even if we do choose a place to settle, we can't just stay in one place forever, without a source of water or the ability to farm, mine, or gather shelter, we will never reach our goals, almost especially if that person is going to be after our hides."
"I didn't mean let's all get out and see who can be the first to get eaten by a wolf.
Although I do not object to this extra legspace.
If you want to start moving again when you find out this forest is infested with howling witch demons you can all ride a cow or something, you aren't coming in here."
"I don't see how this place is better than the last. Purple is an evil color, this place is purple, I don't think I need to specify what transitional logic dictates in this situation."
Victor then sighs as he sees everyone settling down.
"I'll set up some traps"
Ya'll need some something to work with, Victor said Skeggi while approaching a purple tree like plant. Never seen anything like this, wondering if it burns preperly.
Skeggi breaks a small branch and uses Red Palms while holding it.
Hey, Farmer. I'm no man of fields but don't ya think maybe that terrain is not really fit for our plants ? Ya know, after all there are those funny colors and stuff growing here. Not our kind. And we'll need some river, moving water at the very least.
Activating Settler mode!
In order to resolve days more easily, and to prevent my brain from exploding, settler mode includes the Great Chore System (thanks Whim for helping me develop it).
Each day is divided into three thirds: Early, Late and Night.
Each third, you will get four chore points, which you can spend to perform actions. How much the actions costs is completely arbitrary, and will be up to discussion. Certain people might have more Chore Points, some people might have less.
If your skill is high, stuff takes less time! 13-14: 1 less point, 15+ two less points. "Things you are good at" gives +3 to a certain task.
Example: Cutting some trees would cost two pips. Your Strength is 10, and you are really good at lumberjackingness, so it will take only one pip! However, time needed can't go below 1 pip. If an action is performed multiple times, the reduction is applied only once.
Sleeping takes an entire third, and refills all of your FP. Or you could take a nap that takes one Chore point, which gives you back less. If someone is spending a point to entertain others, naps might be more effective. Especially if you get booze.
Optional: You may elect an Expedition Leader. He or she may try and give one of his or her Chore Points to someone else every third. [An IQ/Talking related skill] In return, they have to help me collecting the chores ;_;
This is experimental, I hope this works.
Okay, first third of Second Day of Volcano, start!
Also we now have a channel solely for MagicExile. We discuss here balance and stuff. Wheee.