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Thread: Sylladex::Captchalogue Deck

  1. #351
    Electric Swan Bacon InvertedVoid's Avatar
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    Re: Sylladex::Captchalogue Deck

    @WillyDeWulfe, if you want a widget idea, how about Complete BS? From here? It would actually probably be incredibly useful, and assuming there's a simple way to make text wrap, it'd probably be relatively easy to code.

    Also, the difference between shuffle and scratch-n-sniff would be that presumably scratch-and-sniff would have some sort of function such that, if you scratch it, you can sniff it?
    Okay, sniffing doesn't work on computers. But maybe some other sort of hint? You could make it so that when you mouse over the card, you can see a small number of the pixels on the card as a hint of what color it is, etc? (i.e. make it so that on "card mouse enter" or whatever it is, you replace whatever image you have blocking the card replaced with one with a bunch of transparent pixels thrown in.) Then you have a sort of rough idea of what the item is, similar to what you'd get from smelling it, and the modus would be easier to use if you store several differently-colored (different-smelling) items.

    If people are looking for modus ideas, I've come up with about fifty under the assumption that if I came up with two every day, after a while I'd be able to go back through the list and come up with a couple fairly neat and fairly codeable ones. Would people be interested in seeing the list of names/descriptions?
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  2. #352
    Derp of Muffins Ziddia's Avatar
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    Re: Sylladex::Captchalogue Deck

    Quote Originally Posted by InvertedVoid View Post
    @WillyDeWulfe, if you want a widget idea, how about Complete BS? From here? It would actually probably be incredibly useful, and assuming there's a simple way to make text wrap, it'd probably be relatively easy to code.

    Also, the difference between shuffle and scratch-n-sniff would be that presumably scratch-and-sniff would have some sort of function such that, if you scratch it, you can sniff it?
    Okay, sniffing doesn't work on computers. But maybe some other sort of hint? You could make it so that when you mouse over the card, you can see a small number of the pixels on the card as a hint of what color it is, etc? (i.e. make it so that on "card mouse enter" or whatever it is, you replace whatever image you have blocking the card replaced with one with a bunch of transparent pixels thrown in.) Then you have a sort of rough idea of what the item is, similar to what you'd get from smelling it, and the modus would be easier to use if you store several differently-colored (different-smelling) items.

    If people are looking for modus ideas, I've come up with about fifty under the assumption that if I came up with two every day, after a while I'd be able to go back through the list and come up with a couple fairly neat and fairly codeable ones. Would people be interested in seeing the list of names/descriptions?
    I'd love to see some - I have nothing to do and I need something to code.

  3. #353
    Thinker of Thoughts WillyDeWulfe's Avatar
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    Re: Sylladex::Captchalogue Deck

    I was looking at Complete BS, but it just seems like such a terrible program. I might be able to code it (or maybe just something similar), but I know I'd never use it since bringing up a new tab in Safari does about the same thing, but better, for me. I think IE has something similar as well.

    Actually wait, I have an idea. Let's see if I can rig an Appearifier.
    Last edited by WillyDeWulfe; 03-07-2012 at 06:59 PM.

  4. #354
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    Re: Sylladex::Captchalogue Deck

    Alright, I made a list of ~60 modus ideas and threw it up on the github repo.
    https://github.com/InvertedVoid/Down...ff---Confused-
    They range from trivial (highlander) to probably not doable by professional coders (operator?).
    I'll probably update it every so often with what ones have been done by people and add new ideas, and maybe add estimates of difficulty.
    If you have any questions about how any of them would work / can't understand my rambling, ask away.

    And if you won't take any BS then I guess I'll just have to complete my BS myself. Opening a tab in IE does something sort of similar but not quite. It tries to guess what you want, which means instead of the homepage for mspa, you get page 6552, because you spent more time on that page looking at the animation than you did at the homepage, and so on. Plus I delete my browser history regularly (like every five minutes), so that doesn't help much.

    But an appearifer is neater anyway, so you do that. I'll code Complete BS if I get around to it.
    Last edited by InvertedVoid; 03-08-2012 at 08:55 PM. Reason: To change what the post said?
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  5. #355

    Re: Sylladex::Captchalogue Deck

    If you want to have Complete BS, you could just make a widget that links to this http://complete.datafall.org/

  6. #356
    Thinker of Thoughts WillyDeWulfe's Avatar
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    Re: Sylladex::Captchalogue Deck

    Quote Originally Posted by Nicomon View Post
    If you want to have Complete BS, you could just make a widget that links to this http://complete.datafall.org/
    Sweet Grub Sufferer, it's just as horrifying as I'd imagined. I mean it's impressive and all, but I can't not find it disorderly and terrifying.


    Appearifier BETA - Download
    -Allows you to retrieve any file on your computer or the internet from the comfort of your Sylladex, so long as you know EXACTLY where it is.
    -Favorites Functionality so you don't have to memorize a bunch of paths
    -Popup menu, because I know how to do them now

    Right now it's pretty terrible, but I think I'll be able to make it worthy of its name eventually. I plan to add a Recently Appearified Menu similar to Favorites that remembers the last 10 things you Appearified and an option to Captchalogue what you Appearify. Those should be added for 1.0 (hopefully released tomorrow) and hopefully it will have a slightly nicer looking GUI.

    If you want to look through the code, I apologize in advance. I haven't cleaned it up yet and it is pretty ugly looking right now.


    P.S. Those fetch modi ideas are hilarious!
    Last edited by WillyDeWulfe; 03-09-2012 at 01:44 AM.

  7. #357
    Derp of Muffins Ziddia's Avatar
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    Re: Sylladex::Captchalogue Deck

    Quote Originally Posted by InvertedVoid View Post
    Alright, I made a list of ~60 modus ideas and threw it up on the github repo.
    https://github.com/InvertedVoid/Down...ff---Confused-
    They range from trivial (highlander) to probably not doable by professional coders (operator?).
    I'll probably update it every so often with what ones have been done by people and add new ideas, and maybe add estimates of difficulty.
    If you have any questions about how any of them would work / can't understand my rambling, ask away.

    And if you won't take any BS then I guess I'll just have to complete my BS myself. Opening a tab in IE does something sort of similar but not quite. It tries to guess what you want, which means instead of the homepage for mspa, you get page 6552, because you spent more time on that page looking at the animation than you did at the homepage, and so on. Plus I delete my browser history regularly (like every five minutes), so that doesn't help much.

    But an appearifer is neater anyway, so you do that. I'll code Complete BS if I get around to it.
    Thanks for this list!

  8. #358
    CancerTurtle7 BenBen's Avatar
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    Re: Sylladex::Captchalogue Deck

    I'm fairly OK with ideas, but not to much with coding, despite the fact that one of my subjects at school atm is Software Design and Development.

    I'll try to get down some idea that haven't already been written down or done already and stick them up somewhere. Keep in mind I have no idea what is codeable and what isn't... to some extent anyway.
    Check the stuff in the spoiler

  9. #359
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    Re: Sylladex::Captchalogue Deck

    Quote Originally Posted by WillyDeWulfe View Post
    Sweet Grub Sufferer, it's just as horrifying as I'd imagined. I mean it's impressive and all, but I can't not find it disorderly and terrifying.


    Appearifier BETA - Download
    -Allows you to retrieve any file on your computer or the internet from the comfort of your Sylladex, so long as you know EXACTLY where it is.
    -Favorites Functionality so you don't have to memorize a bunch of paths
    -Popup menu, because I know how to do them now

    Right now it's pretty terrible, but I think I'll be able to make it worthy of its name eventually. I plan to add a Recently Appearified Menu similar to Favorites that remembers the last 10 things you Appearified and an option to Captchalogue what you Appearify. Those should be added for 1.0 (hopefully released tomorrow) and hopefully it will have a slightly nicer looking GUI.

    If you want to look through the code, I apologize in advance. I haven't cleaned it up yet and it is pretty ugly looking right now.


    P.S. Those fetch modi ideas are hilarious!
    One step towards real Appearifiers.
    >A thread an a lot of SQUIBYs. Actually, 11 just, but still...

  10. #360
    Electric Swan Bacon InvertedVoid's Avatar
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    Re: Sylladex::Captchalogue Deck

    I added a rough estimate of difficulty to the list of modus ideas, along with another few ideas and the canon modi that haven't been done yet (Although I don't have any ideas for a few of Jade's.).

    The appearifier is pretty neat, and once it's done it will mean that you can run quite literally everything through your sylladex, becuase you won't have to look through your folders for stuff to drag in. Which is awesome!
    On that note, it would be nice to be able to add widgets through it, but I suppose that will come automatically once you can load stuff directly into the deck with it.

    My one question is, why do your widgets never have anything in open()? If you click on the dock, it just takes your widget out of the deck without actually running. I mean, it still works fine that way, but I don't think that was the intended use of Widget? The main thing this affects is that methods like eject() won't cause the appearifier or Wisdom of the Sufferer to open along with your whole pile of other stuff, and you won't be able to open them at all through modi like Encryption (try it, those widgets don't work in Encryption.). I'm judging by the fact that nobody's mentioned this that nobody here regularly uses encryption, but other modi like Memory and Miracles and Chastity and Magic 8 Ball would likely cause the same problem. It's probably a simple fix though, just a bit of copy/pasting?
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  11. #361
    Thinker of Thoughts WillyDeWulfe's Avatar
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    Re: Sylladex::Captchalogue Deck

    Quote Originally Posted by InvertedVoid View Post
    I added a rough estimate of difficulty to the list of modus ideas, along with another few ideas and the canon modi that haven't been done yet (Although I don't have any ideas for a few of Jade's.).

    The appearifier is pretty neat, and once it's done it will mean that you can run quite literally everything through your sylladex, becuase you won't have to look through your folders for stuff to drag in. Which is awesome!
    On that note, it would be nice to be able to add widgets through it, but I suppose that will come automatically once you can load stuff directly into the deck with it.

    My one question is, why do your widgets never have anything in open()? If you click on the dock, it just takes your widget out of the deck without actually running. I mean, it still works fine that way, but I don't think that was the intended use of Widget? The main thing this affects is that methods like eject() won't cause the appearifier or Wisdom of the Sufferer to open along with your whole pile of other stuff, and you won't be able to open them at all through modi like Encryption (try it, those widgets don't work in Encryption.). I'm judging by the fact that nobody's mentioned this that nobody here regularly uses encryption, but other modi like Memory and Miracles and Chastity and Magic 8 Ball would likely cause the same problem. It's probably a simple fix though, just a bit of copy/pasting?
    Yeah you're right. The main reason I didn't put anything in open() was because it didn't occur to me that that was actually an important thing. It's an easy fix too, copy-paste like you said, so I'll update WotS with that when I put out Appearifier 1.0.

    I'm having two small problems with it right now and maybe you guys can help. First and more importantly, I can't get this section of code to work:
    Code:
    File file = new File("/"+path);
    SylladexCard appearifierCard = m.getNextEmptyCard();
    appearifierCard.addItem(file);
    It's in my GUI class which imports the Sylladex package, but it doesn't extend the widget class. Could that be the problem? Sort of answered my own question, and then I realized I need a SylldexItem instead of just a file. It's almost working now.

    The second problem is that I can't figure out how to open a file browser that starts out at the folder the user inputs the path of.
    Last edited by WillyDeWulfe; 03-10-2012 at 03:08 PM.

  12. #362
    Electric Swan Bacon InvertedVoid's Avatar
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    Re: Sylladex::Captchalogue Deck

    I tried doing a bit of research into file browsers for you (Does this mean you're letting people appearify from the browser and not have to memorize all the paths?)...

    JFileChooser.setCurrentDirectory(File) is all I could find, so... I don't actually know what file browser you're using, but if you are using this one, that method ought to work if you put the directory in as the file (before you show the file browser).
    Some links which might be helpful? They're about JFileChooser, and explain all the stuff about it.
    http://docs.oracle.com/javase/7/docs...leChooser.html
    http://docs.oracle.com/javase/tutori...lechooser.html

    Does this help any, or am I looking at the wrong stuff?
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  13. #363
    Thinker of Thoughts WillyDeWulfe's Avatar
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    Re: Sylladex::Captchalogue Deck

    Quote Originally Posted by InvertedVoid View Post
    I tried doing a bit of research into file browsers for you (Does this mean you're letting people appearify from the browser and not have to memorize all the paths?)...

    JFileChooser.setCurrentDirectory(File) is all I could find, so... I don't actually know what file browser you're using, but if you are using this one, that method ought to work if you put the directory in as the file (before you show the file browser).
    Some links which might be helpful? They're about JFileChooser, and explain all the stuff about it.
    http://docs.oracle.com/javase/7/docs...leChooser.html
    http://docs.oracle.com/javase/tutori...lechooser.html

    Does this help any, or am I looking at the wrong stuff?
    That sounds like what I need, thanks!

    Quote Originally Posted by InvertedVoid View Post
    Does this mean you're letting people appearify from the browser and not have to memorize all the paths?
    What? No, that would make things far too easy for the user. Right now what happens is that it tries to open it as some sort of file, and if that fails it tries to open it as a webpage. If you type in the path to a folder, but no actual file, it currently returns a paradox (file not found). This way it will open the folder instead of saying the folder doesn't exist.

    With the file browser open you can get to whatever you probably actually wanted in the first place, but the path to the folder (not whatever you chose to open) will show up on the Recently Appearified list and you can't Captchalogue it through the Appearifier using the file browser.

    Speaking of Captchaloging in the Appearifier, it may not be possible. I can make the file a SylladexItem and use setItem() on a SylladexCard to put it in, but I can't refresh the deck to actually show it because deck is private. Maybe I'm doing this wrong, help would be appreciated.

    EDIT: Wait no, setItem should have taken care of that for me. Hmmm...
    Last edited by WillyDeWulfe; 03-10-2012 at 04:28 PM.

  14. #364
    CancerTurtle7 BenBen's Avatar
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    Re: Sylladex::Captchalogue Deck

    I've got quite a few ideas now. Should I just copy-paster from the text document into here, or is there somewhere else I should put it and link to it or whatever.
    Check the stuff in the spoiler

  15. #365
    Derp of Muffins Ziddia's Avatar
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    Re: Sylladex::Captchalogue Deck

    Quote Originally Posted by BenBen View Post
    I've got quite a few ideas now. Should I just copy-paster from the text document into here, or is there somewhere else I should put it and link to it or whatever.
    PasteBin might be useful, but you could just spoiler it and put it in, I guess. I don't mind either way, but I don't speak for everyone.
    Minestuck: Be the pixel-man: My own Homestuck-inspired fan adventure, created entirely in Minecraft.

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  16. #366
    CancerTurtle7 BenBen's Avatar
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    Re: Sylladex::Captchalogue Deck

    Ok, here's the pastebin file. I'll update it when putting up new ideas or taking one down because someone's made it.

    http://pastebin.com/a9in3wmY

    Once again, just remember I have no idea how much of this is codable and how much isn't.
    Check the stuff in the spoiler

  17. #367
    Electric Swan Bacon InvertedVoid's Avatar
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    Re: Sylladex::Captchalogue Deck

    @BenBen: Depends on the length of the list. If it's huge, I'd say make a link to it, if it's short just paste it in, if it's between short and huge paste it in spoilers.

    @WillyDeWulfe: setItem() is not what you are looking for! At least, I'm pretty sure it isn't. What you're looking for is something more along the lines of m.getModus().addGenericItem(). Because, setItem() just shoves the item into the card, whilst addGenericItem() adds it in the manner chosen by the modus (for example, if you just use setItem() and the user is using hashmap, the appearifier wouldn't know about the hash function or anything. addGenericItem would make it go through the whole dealie with the box and the hash function and all of that other stuff that hashmap does every time you add an item. And then the memory modus needs to set two cards, not just one, and so on.).

    And then I think it should all work!
    One other question: is there any reason why all the stuff I download from you comes up in green text in the file folders?
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  18. #368
    Thinker of Thoughts WillyDeWulfe's Avatar
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    Re: Sylladex::Captchalogue Deck

    Quote Originally Posted by InvertedVoid View Post
    @WillyDeWulfe: setItem() is not what you are looking for! At least, I'm pretty sure it isn't. What you're looking for is something more along the lines of m.getModus().addGenericItem(). Because, setItem() just shoves the item into the card, whilst addGenericItem() adds it in the manner chosen by the modus (for example, if you just use setItem() and the user is using hashmap, the appearifier wouldn't know about the hash function or anything. addGenericItem would make it go through the whole dealie with the box and the hash function and all of that other stuff that hashmap does every time you add an item. And then the memory modus needs to set two cards, not just one, and so on.).
    Ah, thanks for setting me straight on that!

    It's still not working correctly though. It compiles, but checking the check box to tell it to captchalogue causes it to just Appearify normally after the Appearify button is pressed. I can still Appearify normally if the box is unchecked. Let me just paste the code for what the check box does:

    Code:
    m.getModus().addGenericItem(new File("/"+path));//Stick the file in the card
    ...this executes when the Appearify button is pressed and the Captchalogue box is checked.

    I know the problem is not that java doesn't notice the checkbox because I tested it and was able to bring up a second webpage while Appearifying based on whether it was checked or not.

    Quote Originally Posted by InvertedVoid View Post
    And then I think it should all work!
    One other question: is there any reason why all the stuff I download from you comes up in green text in the file folders?
    Green text? I have no idea what you're talking about. Do you mean the .txt have green text instead of black text, or the names of the files in your browser have green text, or what?

    EDIT: Realized I was trying to pass a SylladexItem to a method that makes a SylladexItem out of what you pass it. This has been corrected, but it's still not working right.
    Last edited by WillyDeWulfe; 03-10-2012 at 06:54 PM.

  19. #369
    Electric Swan Bacon InvertedVoid's Avatar
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    Re: Sylladex::Captchalogue Deck

    I think you're using the wrong constructor for SylladexItem. The constructor you're using is for creating items from save strings from the item file, and since the user is entering in file paths, not save strings, it fails to create the item.
    The constructor you're looking for is SylladexItem(String name, Object contents, Main m), where 'Object contents' is going to be a File constructed with the user's path, and 'String name' is either going to be entered in in another prompt, or just the name of the file, which would just be the last bit of the path.

    The green text is the names of the files in the browser. It doesn't seem to affect anything at all, but I've never seen anything like it happen.

    EDIT: Oh wait it looks like you edited what you said... Could you stick up some more of the code around that part, just in case? It's definitely possible to get this to work somehow... I'll look at it again tomorrow.

    ANOTHER EDIT: If you do get this working, paradoxing will stick paradox slime in your inventory, right?
    Last edited by InvertedVoid; 03-10-2012 at 08:09 PM.
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  20. #370
    Thinker of Thoughts WillyDeWulfe's Avatar
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    Re: Sylladex::Captchalogue Deck

    I still can't think of any reason why the text would be green. Weird.

    As for the SylladexItem Constructor, that gets called in addGenericItem(), which only accepts an object. I pass it a file object and it compiles, but when I run it the section of code with addGenericItem() doesn't get executed and nothing else after it in public void actionPerformed(ActionEvent event) happens on that call...that was a really terrible way to explain that.

    I'll clean up the code tonight and post the .zip here for you to look at tomorrow.

    In 1.0, I'm just going to try to get the basic features working. Making it add an RP Object Paradox Slime is definitely something to add in future releases though!

    Appearifier BETA 0.2 - Download
    Here's what I have so far. Maybe you guys can help me get it to Captchalogue stuff.
    Last edited by WillyDeWulfe; 03-10-2012 at 11:02 PM.

  21. #371

    Re: Sylladex::Captchalogue Deck

    I took a look at the appearifier, and got green file names as well. After a bit of messing around, I have found that the green means the files/folders are encrypted (I have no idea why). This explains how to turn it off (The site says xp but it's the same on vista/7). If you're on a Mac, google would probably help with turning it off.

  22. #372
    Electric Swan Bacon InvertedVoid's Avatar
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    Re: Sylladex::Captchalogue Deck

    @Nicomon: Thanks, that works!

    @WillyDeWulfe: I can't seem to find any of the code pertaining to captchaloguing in there, did you just take that all out for the 0.2 download?

    This is how main adds items...

    Code:
    	private void addItem(String string)
    	{
    		string = string.replaceAll("http://", "");
    		java.net.URL url = null;
    		try
    		{
    			url = new java.net.URL(string);
    		}
    		catch (MalformedURLException e)
    		{
    			//It's a string.
    			modus.addItem(string);
    			return;
    		}
    		
    		File file = null;
    		try
    		{
    			file = new File(url.toURI().getPath());
    			System.out.println("File created from URI.");
    		}
    		catch (URISyntaxException e)
    		{
    			file = new File(url.getPath());
    			System.out.println("File created from URL.");
    		}
    		
    		System.out.println("Adding to modus...");
    		modus.addItem(file);
    		System.out.println("Done!");
    	}
    or alternatively

    private void addItem(File file)
    {
    modus.addItem(file);
    }

    where modus is private, but accessible with m.getModus(). So it's not addGenericItem(), it's addItem()? Regardless of whether it fixes the problem, it's probably better to do it with the nongeneric version to allow the modus to add it in the way it adds files if it adds files differently. But it might just fix the problem?

    I'll look at it more after I do some homework.
    Last edited by InvertedVoid; 03-11-2012 at 10:54 AM. Reason: Blargh.
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  23. #373
    Thinker of Thoughts WillyDeWulfe's Avatar
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    Re: Sylladex::Captchalogue Deck

    The code the Captchalogue checkbox is in the GUI class and currently only shows up in the program if you choose Appearify Recent or Appearify Favorites.

    I'll be unable to get online for several hours today, and then I have homework I have to do, but I'll try to get a little more done today if I can.

  24. #374
    Electric Swan Bacon InvertedVoid's Avatar
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    Re: Sylladex::Captchalogue Deck

    Okay, I was trying to take a brief look at this, and now I can't get any of it to work. Like, I can't appearify any files at all.
    So I went and tried going back to the old version and I couldn't get that one to appearify anything either?
    I know I appearified at least a few files with the old version... I can't remember exactly what I did though, because I remember having to try typing it in a few different ways to get it to work.

    Any ideas? I'm stumped.

    EDIT: Okay, I tried deleting every last trace of the appearifier from my computer and re-installing the old version, and I still can't appearify anything, and I tried every combination of slashes I could think of.
    Last edited by InvertedVoid; 03-11-2012 at 07:08 PM.
    This signature has been hidden because it is in the wrong font.

  25. #375
    Speaker of The Vast Gdfunb curiousTerminal's Avatar
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    Mar 2011
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    Re: Sylladex::Captchalogue Deck

    Thought of a way to do TECH-HOP

    Same row has to be same file type (pictures, text files, aplications, etc). Same column has to have the same ending letter from before the .xxx

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