Our main characters, all assembled in one picture! From left to right: GWYDIAN, SEBASTIAN and ESMERALDA!
Sebastian and Gwydian are brothers, out for the Ultimate Weapon. Sebastian got exiled searching for the powerful artifact, but he'll never give up on his quest to destroy all demons. Gwydian accompanies his bro, though he's a little too drunk and punch-happy, so he might not be much of a help. And then there's the mysterious girl, Esmeralda! She got possessed by a demon who searched for the Ultimate Weapon as well, and now she's Sebastian's only clue to find the artifact.
They're followed around by an undead cat lich (Gwydian calls it MR. TWIDDLEFEET) and a spider that, for some reason, wears a tiny crown. Sebastian's sword ALASTOR is also sentient, and hell-bent on stabbing his owner. So much for sidekicks.
Ain't afraid of spoilers? Then click here to see more characters!
THE DEMON, a powerful creature who possessed Esmeralda. He searches for the Ultimate Weapon and managed to track down the guy who has it, Beastmage Beowulf. But Sebastian managed to cut him down before the demon succeeded.
Now, the Demon's stuck in Esmeralda's soul, slowly regenerating and waiting for his chance to strike back. Only a real exorcist can remove him. He's not going to give up that easily.
KING SKAL, the ruler of the kingdom of the Conquered Sky, and his loyal associates. From left to right: royal guard Mantikor, priest Helmström, Skal himself, and the General.
Skal is an old, dragon-crazed ruler who wishes to see his kingdom prosper. His bodyguard MANTIKOR, also called the Clown (he doesn't like that name), and the imposing GENERAL carry out his will without question. Together with his advisor HELMSTRÖM, a treacherous and warped priest, King Skal plans to expand his rule.
He's definitely planning something. That sort of person always is.
PRINCE RASP, the son of King Skal, newly wed to the PRINCESS OF LEOSTARIA. From left to right: dragonmaiden Ava, Prince Rasp, the Princess of Leostaria... and Beastmage Beowulf.
Rasp isn't very pleased about his father's mysterious plans, but due to a large-scale demonic attack and an assassination attempt, he has no choice but to play along. Together with his wife and Ava, who's desparate to prove herself after an ugly confrontation with the brothers, he's meant to travel to the city of exorcists, Arael.
What he doesn't now is that his wife works together with BEASTMAGE BEOWULF, a power-hungry mage who enslaved countless demons - and holds the Ultimate Weapon. He knows the princess as LADY NAUM. The two are determined to kill King Skal, albeit for different reasons...
AARON OF THE SILVER KNIGHTS and his "crack team" put together to hunt down the brothers. From left to right: a currently unnamed priest of the Remedy Squad, Aaron himself, and a mysterious expert tracker only known as the HAT LADY.
Aaron was once Sebastian's mentor, but now he's determined to stop his former pupil. Nothing's known about what happened - only that Sebastian is "a danger". Since King Skal isn't inclined to help him out, Aaron now hunts after the brothers himself, even though he doesn't know a thing about the hat lady. And actually, she's working for someone else...
THE BARTENDERS, a strange group of, well, bartenders with an unknown goal. From left to right: the Black Brewer alias MR. SPIDER, Saint Smitefire alias MRS. LION, and the bartender of the Faltering Horse alias MR. HORSE. The hat lady secretly works for them to find the brothers, and keep them out of Aaron's hands.
What are their plans? What do they want from the brothers? You never know with bartenders.
EL VENDAVAL, a rather wimpy guard in the city of Videgotto, out for revenge. He desperately wants to be a protagonist - but now he thinks the brothers have killed his comrade Arthur! Taking up the mantle of the hard-boiled detective, he's on a job for King Skal to spy on the brothers. The job comes with a kick-ass dragon, too.
Time will tell how much of a threat he'll be.
JACKAL AND HIS MINIONS, a gang near the Thamaton Tree.
Only JACKAL THE USURPER, or Honest Jack, is known for now. He's said to take over gangs wherever he goes, even though everybody hates him - and true enough: the Nemeans in his newest gang are anything but thrilled to be his minions. But somehow, he still makes it work.
Recently, the brothers caught his eye. There's a nice bounty on their head, but Jackal wants to negotiate for more. He can't be too sane if he sits on a throne like that.
CHARACTERS THAT HAVE DIED. These poor souls died over the course of the adventure.
ARTHUR, who got killed while chased by the demon;
the GUARD COMMANDER, who was piledrived by Gwydian during the brother's escape;
and FATHER LAMARD, a well-meaning priest and Ava's mentor, who had the bad luck to be killed as a scapegoat.
AWESOME PICTURES BY AWESOME PEOPLE! (Fanart)
Originally Posted by Hecthur
Take this, it's free
Hecthur will forever be remembered as awesome poster!
Originally Posted by Demothesis
Joining him in the pantheon: Demothesis, with the incomparable and rarely achieved DOUBLE DRAW COMBO!
Oven takes the immense risk of antagonizing the Clown Mantikor by drawing him as he was always meant to be. Great job!
Originally Posted by crepuscularDissembler
no one drew Esme so I did
crepuscularDissembler gives Esmeralda her place among THE FANARTS and gets mad amounts of respect for that. Awesome!
Adventure status:
Chapter 1: The Hunter and the Demon has concluded!
Chapter 2: The Madman and the Coward has concluded!
Chapter 3: The Avenger and the Exile has concluded!
Chapter 4 has started! SUGGEST AWAY!
The Beginning
The sky trains breaches the clouds like ships in a field of ice. The magic furnaces roar.
You have no idea how they keep those arcane steam engines in the air.
It is just one of the many strange sights you are presented with, once you enter these lands.
The DISHONORED KNIGHT, now free from the heaviest parts of his STOLEN ARMOR, marches on.
You are the KNIGHT-ERRANT! You wander the land, FIRST and FOREMOST, to hunt. And not just any prey.
You are a HUNTER OF DEMONS, and hunting's what you'll do, here, in the LAND OF THE CONQUERED SKY.
You are playing LEGEND OF THE HUNTER.
Let's go ahead and PRESS START! Legend of the Hunter is an OBSCURE ROLE-PLAYING GAME that
unfortunately never gained much of an audience. I hope to rectify that! You might want to join me for the ride.
(Or you could try to find a copy on eBay, but nobody seems to have heard of the darn thing...)
This is the KNIGHT-ERRANT, who incidentally is also YOU.
You're on your way to find a powerful WEAPON FOR BATTLING DEMONS, that is rumored to lie hidden in these lands.
And rumors are as good a clue as you can hope to find.
You're also pretty smug about your skills as a swordsman.
DECLARE your DENOMINATION OF CHOICE!
...oh, hell. Uh, I gotta apologize for the portrait. For some weird reason, characters in this game
really don't like CHARACTER PORTRAITS. I assume it has something to do with SHODDY PROGRAMMING.
Or MAGIC.
Re: Legend of the Hunter: The Knight-Errant descends
Wow, this looks awesome
Ezekiel
You are the Chief of Doom in the Land of Steppe and Silence. Your chumHandle is absentmindedThinker. --you tend to think too much and sometimes you get a bit ahead of yourself-- (you now have a pesterchum)
Originally Posted by crash826
"I KN3W W3 SHOULDN'T H4V3 H4D N3P3T4 DO TH3 3CTOB1OLOGY"
Originally Posted by Cervos
Karkat explains this with bandicoots. I'll explain this with Pokemon (again[again{again}])
You've got your Johnvee and evolved him into Joltijohn and you're like well shit fuck this ground gym leader can't beat him. Gotta restart
But you wanna keep Joltijohn. So you trade Joltijohn to another game session.
You can now restart the old game. You still have Johnvee there to pick up again. He's the same but now he's different. He can live another life that's different from the original like turn him into Flarejohn.
You can also bring your old Joltijohn into your game too. You now how 2 Johns.
Re: Legend of the Hunter: The Knight-Errant descends
Legend of the Hunter - 2
Originally Posted by Navigatorblack
Hieronymus Slick
Your name is Hieronymus S! You are a Knight-Errant, although, to be precise, you aren't an official knight ANYMORE.
Oh you gotta be kidding me.
...but, what's that? Hieronymus S? Seriously? How in heaven's name did you get that idea? I mean, you'd think you'd at least go the EXTRA MILE and, y'know, put some LETTERS behind that S.
But no.
Hieronymus S it is.
You promptly exhibit your POORLY CONCEALED ANGER ISSUES.
Well, this is kinda embarrassing. Limited character spaces. What a great idea...
Buuuuut, given that I'm playing this on an emulator, there's a work-around for that. I'll just quickly enter developer mode and fiddle with some game variables. You see, the FAKE NAME of our main character, for some inane reason (probably attributable to DRUNK PROGRAMMERS), doesn't have the character space restriction. I'll just chose another one for our actual name...
Originally Posted by PavlovianCat
> Sebastian.
Sebastian it is!
No, the game never tells you you're actually just giving your main character a fake name. Yes, I cheated the game out of rubbing that into our faces.
If possible, I'd try to avoid cheating like this... You never know what might break!
You are Sebastian, the Knight-Errant! It's been a long journey, garnered with many promising clues for the ULTIMATE WEAPON - all of which have been DISAPPOINTMENTS.
But you've got a feeling that things will be different this time. Maybe you're just optimistic because your ANNOYING ASSOCIATE has gone ahead.
Re: Legend of the Hunter: The Knight-Errant descends
>Seb: Show your moves!
You are the Chief of Doom in the Land of Steppe and Silence. Your chumHandle is absentmindedThinker. --you tend to think too much and sometimes you get a bit ahead of yourself-- (you now have a pesterchum)
Originally Posted by crash826
"I KN3W W3 SHOULDN'T H4V3 H4D N3P3T4 DO TH3 3CTOB1OLOGY"
Originally Posted by Cervos
Karkat explains this with bandicoots. I'll explain this with Pokemon (again[again{again}])
You've got your Johnvee and evolved him into Joltijohn and you're like well shit fuck this ground gym leader can't beat him. Gotta restart
But you wanna keep Joltijohn. So you trade Joltijohn to another game session.
You can now restart the old game. You still have Johnvee there to pick up again. He's the same but now he's different. He can live another life that's different from the original like turn him into Flarejohn.
You can also bring your old Joltijohn into your game too. You now how 2 Johns.
Re: Legend of the Hunter: The Knight-Errant descends
Legend of the Hunter - 3
Originally Posted by PavlovianCat
> Sebastian: Take anger out on nearby tree.
Originally Posted by Wessolf27
>Seb: Show your moves!
What anger? You're perfectly calm.
Also, what tree?
There is actually a secret LUMBERJACK stat in this game! However, there's not much use in grinding for perfect LUMBERLIQUIDITATION if you do not yet have the PLAID SHIRT and INTIMIDATING BEARD.
Re: Legend of the Hunter: The Knight-Errant descends
Grab some firewood in case you need it. Also go around the city, might be good to check the pub or the guilds for a mark.
You are the Chief of Doom in the Land of Steppe and Silence. Your chumHandle is absentmindedThinker. --you tend to think too much and sometimes you get a bit ahead of yourself-- (you now have a pesterchum)
Originally Posted by crash826
"I KN3W W3 SHOULDN'T H4V3 H4D N3P3T4 DO TH3 3CTOB1OLOGY"
Originally Posted by Cervos
Karkat explains this with bandicoots. I'll explain this with Pokemon (again[again{again}])
You've got your Johnvee and evolved him into Joltijohn and you're like well shit fuck this ground gym leader can't beat him. Gotta restart
But you wanna keep Joltijohn. So you trade Joltijohn to another game session.
You can now restart the old game. You still have Johnvee there to pick up again. He's the same but now he's different. He can live another life that's different from the original like turn him into Flarejohn.
You can also bring your old Joltijohn into your game too. You now how 2 Johns.
Re: Legend of the Hunter: The Knight-Errant descends
Legend of the Hunter - 4
Originally Posted by Whimbrel
Go do some reagent gathering since you're idle now~
Don't wanna have to pause later to go gather some weeds~
Originally Posted by Navigatorblack
Collect everything you can. Fill your inventory with all of the things! Reagents are always useful.
Originally Posted by Wessolf27
Grab some firewood in case you need it.
Excellent idea!
You stuff all kinds of things in your practial and IN NO WAY NIGH UNMANAGABLE Portfolio of POSSESSIONS. You pay special attention to the green stuff here. You've never been much of an alchemist, as KNIGHT-ERRANTS tend to concern themselves more with swordplay and banishing sorcery, but why the hell not.
Maybe if there'd be a HORIZON WALKER or RECONNAISSANCE SURVIVALIST around, you could actually tell what this strange piece of flora is. Oh well.
You take some MUD and FIREWOOD as well, because deep in your heart you yearn to possess all the things. ALL OF THEM.
Originally Posted by PavlovianCat
> Exposit on yonder city.
Originally Posted by Wessolf27
Also go around the city, might be good to check the pub or the guilds for a mark.
But enough fooling around. TASKS await.
The best course of action would probably be to look around in the local PUBS or GUILDS. You already have a place in mind.
There's something about those places that tends to attract PERSONS OF CRITICAL IMPORTANCE to quests in general.
Those drunk programmers were on to something, methinks.
At the bottom of the valley lies the greatest city of the LAND OF THE CONQUERED SKY, the city of builders and sky voyagers, VIDEGOTTO. The wise and quite zealous monarch of this place had struggled against rebellions and warlords of all kinds before establishing his reign. Since then, he has pursued the MERGING OF MACHINERY AND THE MAGICS. It is his belief that, under the wings of the grand CELESTIAL DRAGON, he and his people will march towards a glorious future.
The name of the monarch is KING SKAL.
You can't imagine that this is ever gonna be important in any way.
Strange, though, that the gates of Videgotto are wide open. It seems as if the normally paranoid and generally unpleasant DRAKENGUARDS are expecting a lot of travellers quite soon. Perhaps there is some kind of EVENT being held?
You can also confirm that it is INDEED POSSIBLE to take dragon idolization TOO FAR. Are those shields designed to look like wings? And those horned helmets gotta be uncomfortable. You'd tell them that you're sympathetic to their DRESS CODE PLIGHT, but it's so much more fun to leave them wondering.
Originally Posted by Yamtaggler
>Recall what sort of Annoying Associate you possess
Oh. Yeah. Right. That guy.
You hate that useless fuck SO MUCH.
He almost never FAILS TO FAIL at even the most simple of tasks. You'd just leave him behind in some ESTABLISHMENT OF IMBIBERY, but he's kinda indispensable, so you'll just have to -
OH GOD WHY DOES IT BURN WHY DOES IT BUUUURNNNN
We just discovered our first ALCHEMY COMBO! In, uh, a roundabout way.
Re: Legend of the Hunter: The Knight-Errant descends
>Guards, grab the first liquid in your reach
>Liquid: Turn out to be alcohol
>Seb: FTFO
You are the Chief of Doom in the Land of Steppe and Silence. Your chumHandle is absentmindedThinker. --you tend to think too much and sometimes you get a bit ahead of yourself-- (you now have a pesterchum)
Originally Posted by crash826
"I KN3W W3 SHOULDN'T H4V3 H4D N3P3T4 DO TH3 3CTOB1OLOGY"
Originally Posted by Cervos
Karkat explains this with bandicoots. I'll explain this with Pokemon (again[again{again}])
You've got your Johnvee and evolved him into Joltijohn and you're like well shit fuck this ground gym leader can't beat him. Gotta restart
But you wanna keep Joltijohn. So you trade Joltijohn to another game session.
You can now restart the old game. You still have Johnvee there to pick up again. He's the same but now he's different. He can live another life that's different from the original like turn him into Flarejohn.
You can also bring your old Joltijohn into your game too. You now how 2 Johns.
Re: Legend of the Hunter: The Knight-Errant descends
Legend of the Hunter - 5
Originally Posted by Whimbrel
STOP DROP AND ROLL!
Okay, STOP. You got that covered. You have INDISPUTABLY ceased any movement whatsoever. If there was a medal for flawless fire hazard counter measure performance, you're sure you'd nab the trophy in at least one category. That category being STOP.
Now, to the drop part -
Originally Posted by Wessolf27
>Guards, grab the first liquid in your reach
>Liquid: Turn out to be alcohol
>Seb: FTFO
Originally Posted by PavlovianCat
> Drakenguards: Be too busy laughing to help out.
...but NOT in front of these jeering assholes.
You're gonna drop this fire, alright.
Originally Posted by Yamtaggler
>Fire resistance +1, eh? Forget about that tiny fire, it can't hurt you.
YOU HATE FIRE SO MUCH.
EMBARRASSED, but TOO PROUD to show it, you continue through the gate. The Drakenguard that ALMOST DIDN'T LAUGH AT ALL cheerfully hands you an ALCHEMIST'S POUCH. Apparently they give those things away for free to keep fire hazards in check during the FESTIVITIES.
You don't ask. You just hate being embarrassed. And what's more, you actually used a BANISHING SPELL on a small, harmless fire, just because you were pissed off.
At least those guards probably don't even know what happened.
Now you have to find the best place in this town when it comes to WHISPERED RUMORS - an inn called the FALTERING HORSE. Chances are your ANNOYING ASSOCIATE is already there. The question is which state he's in...
Re: Legend of the Hunter: The Knight-Errant descends
(Congrats!)
The drunkard fool must already be either being lewd to women or passed out outside the bar or something! He's definitely a disgrace...
At the same time since you're already by the bar when you pick the drunkard up, go ask the bartender about the local news.
You are the Chief of Doom in the Land of Steppe and Silence. Your chumHandle is absentmindedThinker. --you tend to think too much and sometimes you get a bit ahead of yourself-- (you now have a pesterchum)
Originally Posted by crash826
"I KN3W W3 SHOULDN'T H4V3 H4D N3P3T4 DO TH3 3CTOB1OLOGY"
Originally Posted by Cervos
Karkat explains this with bandicoots. I'll explain this with Pokemon (again[again{again}])
You've got your Johnvee and evolved him into Joltijohn and you're like well shit fuck this ground gym leader can't beat him. Gotta restart
But you wanna keep Joltijohn. So you trade Joltijohn to another game session.
You can now restart the old game. You still have Johnvee there to pick up again. He's the same but now he's different. He can live another life that's different from the original like turn him into Flarejohn.
You can also bring your old Joltijohn into your game too. You now how 2 Johns.