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Thread: [Elder Scrolls Series] Threadguard

  1. #76
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    Re: [Elder Scrolls Series] Threadguard

    With the Khajiiti all being various shapes and sizes, I could see a game set in Elsweyr being more stylized.

  2. #77

    Re: [Elder Scrolls Series] Threadguard

    I think you should have waited until after Skyrim was released and the hypegasm train makes its last stop.

  3. #78
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    Re: [Elder Scrolls Series] Threadguard

    Who should have waited for what?

  4. #79

    Re: [Elder Scrolls Series] Threadguard

    michael should have waited until after the game was out so that they wouldn't crush him with the hype train

  5. #80
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    Re: [Elder Scrolls Series] Threadguard

    Quote Originally Posted by Michael View Post
    Also yeah that was me on Reddit, maybe I get the record for briefest stay there. I thought I was being perfectly friendly and nice in the comments and I noticed this escalating swarm of downvotes, it almost felt orchestrated. And a bunch of negative comments. I deleted my account and got the hell out of there because I am capable enough of making myself feel bad, I don't need the Reddit legions on the case. I thought when I deleted my account that my posts would go with it... obviously they're still around though since you found that quotation. Ah well!
    Hey, I recognized that style and came here. I could understand you getting some negative feedback for speaking ill of Skyrim, reddit's most hyped game at the moment, so yeah. Sorry about that. But reddit does have some thing called "vote fuzzing" which makes the upvote and downvote counts all weird, so don't be too disconcerted by that.


  6. #81
    Torturemancer Kazerad's Avatar
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    Re: [Elder Scrolls Series] Threadguard

    Personally, my biggest disappointment about the race design in TES is that your race has so few dialogue implications. In Oblivion, it was really neat how the guy in the cell across from you yelled race- and gender-specific insults first thing in the game; it helped solidify that whole idea of "you ARE this race". However, after that point there were practically no instances where anyone would acknowledge your race or appearance.

    That's no fun! I want people in Morrowind to stop instantly calling me "outlander" if I'm a Dark Elf. If I'm a Khajiit, I want inkeepers to tell me I have to sleep outside in the barn. I want men to hit on my female character. I want men to specifically not hit on my female character if she's a giant lizard. If I'm a Nord, I want other Nords to greet me with a friendly punch in the face. If I'm an orc, I want the mages guild to act all surprised when I try to apply.

    It's incredibly fun when characters acknowledge the choices you make, and your choice of race is an amazing opportunity to do this. When they shun it off as just another detail, I feel like it takes a huge chunk out of that roleplaying aspect.
    Last edited by Kazerad; 08-20-2011 at 09:21 PM.
    NEW sig by /co/

  7. #82
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    Re: [Elder Scrolls Series] Threadguard

    Maybe that guy was in jail for racism.
    definitely panic if there’s caviar

  8. #83
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    Re: [Elder Scrolls Series] Threadguard

    They do actually call you by your race outside of dialogue though. And with so many more actors, maybe that will happen in dialogue in Skyrim.

  9. #84
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    Re: [Elder Scrolls Series] Threadguard

    Quote Originally Posted by Michael View Post
    Also yeah that was me on Reddit, maybe I get the record for briefest stay there. I thought I was being perfectly friendly and nice in the comments and I noticed this escalating swarm of downvotes, it almost felt orchestrated. And a bunch of negative comments. I deleted my account and got the hell out of there because I am capable enough of making myself feel bad, I don't need the Reddit legions on the case. I thought when I deleted my account that my posts would go with it... obviously they're still around though since you found that quotation. Ah well!
    That's /r/gaming for you, you will never find a more wretched hive of down-voters.

    It has a fair bit of up-votes now though.

  10. #85

    Re: [Elder Scrolls Series] Threadguard

    Don't feel too upset. Redditors, especially the ones in /gaming/ are vicious and downvote everything.
    There's plenty cozy smaller subreddits! !
    But if it isn't for you, that's totally fine by me.

    Also what kazerad says would be incredibly sweet, it'd really bring so much more immersion than what upping the graphics alone is able to.
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  11. #86
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    Re: [Elder Scrolls Series] Threadguard

    Quote Originally Posted by Iarei View Post
    Actually, you'd think necromancy would the best school of magic for hair care given that hair is organic, and technically dead. That would mean "expressive hair" is a form of natural necromancy. I'll wager Dimitri just turned his hair gray to look more distinguished, but it could be a useful skill in wizard-beard jousts, or cat care.
    well, if beard care is related to necromancy, what if if Hannibal Traven banned necromancy, simply out of jealousy because he couldn't grow a beard?
    Last edited by InfiniteRemnant; 08-21-2011 at 07:03 PM. Reason: needed to make this post before i could link the other one, it used to be blank.

  12. #87

    Re: [Elder Scrolls Series] Threadguard

    Quote Originally Posted by Kazerad View Post
    I want men to specifically not hit on my female character if she's a giant lizard.
    Hey, you might not want to hit on a giant lizard woman, but since when did you speak for everyone in Skyrim?



    Also, looks like I won't be able to play Skyrim as a pantsless heavy armor wearer like I used to.

  13. #88

    Re: [Elder Scrolls Series] Threadguard

    Quote Originally Posted by WordsHere View Post
    With the Khajiiti all being various shapes and sizes, I could see a game set in Elsweyr being more stylized.
    A game set in Elsweyr would be either a complete retcon of Khajiit lore ("no actually there's just one type of Khajiit, they're all basically just cat furries like in Oblivion") or not be made at all. There's no way Bethesda is going to spend its human resources to make sixteen different cat creatures for just one game.

    At most they would go the extra mile to cover the cathay/suthay spectrum. "Small human with tattoos", "fuzzy human with a tail", "cat furry", "larger cat furry". All with the same body shape and animation, of course.

    Quadrupedal breeds like the Alfiq and Senche would be impossible to turn into player races.


    Speaking of racial diversity, I miss the Morrowind Bosmer. The males with satyr-like traits; the females with huge black eyes. They had a faery-like distinctiveness that they have completely lost in Oblivion and don't seem to have regained in Skyrim. How do you even distinguish between an altmer and a bosmer, other than skin color?

  14. #89
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    Re: [Elder Scrolls Series] Threadguard

    Well, everything about Elsweyr tells me it would be a very different game all around. So maybe you play as a specific Khajiit?

  15. #90
    Torturemancer Kazerad's Avatar
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    Re: [Elder Scrolls Series] Threadguard

    Quote Originally Posted by LiquidDinosaur View Post
    Also, looks like I won't be able to play Skyrim as a pantsless heavy armor wearer like I used to.





    Quote Originally Posted by phantomCharlatan View Post
    A game set in Elsweyr would be either a complete retcon of Khajiit lore ("no actually there's just one type of Khajiit, they're all basically just cat furries like in Oblivion") or not be made at all. There's no way Bethesda is going to spend its human resources to make sixteen different cat creatures for just one game.
    Personally, I think it would be really neat if they made an entire game focused around a single race without the others playing any role. It would give them an opportunity to focus on more traditional inland societies rather than the metropolitan, racially-diverse cities so commonly portrayed in the series.
    NEW sig by /co/

  16. #91
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    Re: [Elder Scrolls Series] Threadguard

    Quote Originally Posted by Kazerad View Post
    Quote Originally Posted by phantomCharlatan View Post
    A game set in Elsweyr would be either a complete retcon of Khajiit lore ("no actually there's just one type of Khajiit, they're all basically just cat furries like in Oblivion") or not be made at all. There's no way Bethesda is going to spend its human resources to make sixteen different cat creatures for just one game.
    Personally, I think it would be really neat if they made an entire game focused around a single race without the others playing any role. It would give them an opportunity to focus on more traditional inland societies rather than the metropolitan, racially-diverse cities so commonly portrayed in the series.
    You know what we need? Elder Scrolls: Sloadventures


  17. #92
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    Re: [Elder Scrolls Series] Threadguard

    Quote Originally Posted by WordsHere View Post
    Well, everything about Elsweyr tells me it would be a very different game all around. So maybe you play as a specific Khajiit?
    Could even be a completely different game genre, like an RTS.

    Or the MMO that accomplishes the end game of the Internet: to make it nothing but cat pictures.
    definitely panic if there’s caviar

  18. #93

    Re: [Elder Scrolls Series] Threadguard

    Quote Originally Posted by Kazerad View Post
    Personally, I think it would be really neat if they made an entire game focused around a single race without the others playing any role. It would give them an opportunity to focus on more traditional inland societies rather than the metropolitan, racially-diverse cities so commonly portrayed in the series.
    Neat but niche. A game that featured only one race would displease a lot of their fans who like to be able to create any character they want or who simply prefer a different race. If the single race were the Khajiit or Argonian, it would also bring all the furry/anti-furry trolling which, honestly, everyone is better off without.

    Commercially, the main TES series is guaranteed gold but the spin-off games failed and the idea has been abandoned. They even canceled Cyrus' continuing adventures, which were initially planned. It would have had such a cool name, too: The Eye of Argonia.

  19. #94
    ಠ_ರೃ Quite. Warriorccc0's Avatar
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    Re: [Elder Scrolls Series] Threadguard

    Bethesda released the preset faces for all of the races, you can check them out here.

  20. #95
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    Re: [Elder Scrolls Series] Threadguard

    Those look like some cool presets. Ever since Morrowind I always get excited about the idea of mods for TSE (or Fallout) games, thinking I can just shop around a big library of new hairstyles and faces, but then I just get overwhelmed by the actual sites that deal with it. First you have to filter out NSFW stuff, then personally filter through stuff you think looks unfitting or not to your taste (I don't want anime faces!), and then usually I run into "Requires TSEModHelper" type things that lead me to a mod manager, which then says "Needs ScriptBuilderX" or something, then lists incompatibilities, and then I get lost in the convolution of the process and just give up and play default. I suppose that's part of why I was so eager to see Bethesda themselves implementing some of the more radical customization stuff; because I'm too lazy to arrange it through fan creations.

    I started characters in Morrowind and Oblivion simultaneously recently to a do a bit of comparative playthroughs. Forgot how unkind Morrowind can be to fledglings.

  21. #96
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    Re: [Elder Scrolls Series] Threadguard

    I usually end up going with the first default. If you're like me and don't like playing in third person, you almost never see your own face any way. :/ At least with this many presets, I might be able to just grab one of those and run with it instead of playing with a bunch of settings for something I'll only care about while I'm making it.

  22. #97
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    Re: [Elder Scrolls Series] Threadguard

    Yeah, getting a good look at your character’s front is a bit of an involved process in Oblivion. Equipment screen won’t let you tilt the camera, sitting down and standing up repeatedly is inconvenient, and flying camera mode invoked from the console doesn’t give you very fine control.
    definitely panic if there’s caviar

  23. #98

    Re: [Elder Scrolls Series] Threadguard

    Hold down your scroll wheel (so it clicks)
    To enter... VANITY MODE.

    Also, re mods:
    Last edited by HawterThan; 08-25-2011 at 12:17 AM.
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  24. #99
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    Re: [Elder Scrolls Series] Threadguard

    Ha ha, has there ever been a point to sitting down in Oblivion or Fallout besides pissing off players trying to grab items on seats?

  25. #100
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    Re: [Elder Scrolls Series] Threadguard

    Quote Originally Posted by Michael View Post
    Ha ha, has there ever been a point to sitting down in Oblivion or Fallout besides pissing off players trying to grab items on seats?
    Once or twice in the shivering isles.

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