>Loot the building, if they won't pay you, you'll take your paycheck by force.
>Loot the building, if they won't pay you, you'll take your paycheck by force.
Wear a box as a shirt!
Stack boxes into an elaborate structure.
BS: Fashion a box into a shirt.
Your decency sense kicks in and demands you to find something to cover your torso, even though it's unreasonably hot in here. You decide to combine an empty box and a few CABLES into a makeshift shirt, but it just makes you feel warmer and irritated by the corners poking your side, probably due to your shitty BOXSMITH CRAFTECH GRADE. You should really get around to improving it soon!
BS: Equip dungarees instead.
This is MUCH better. It's even affixed with minuscule VENTILATION OUTLETS all around the denim for an anti-sweat guarantee!
Which will always prove true, since your species doesn't sweat anyway.
BS: Construct an elaborate structure out of boxes.
You build a BOX CASTLE out of boxes both nearby and offscreen, improving your BOXSMITH CRAFTECH GRADE to 41 out of a possible 3001!
YES, HAHA, no consorts of any size or ability or wealth will be able to penetrate your indestructible CARDBOARD EDIFICE!! You even trained that bunny thing to serve as an eternal SENTINEL to your scaly maroon-colored lamina!
Carefully exit Box-Fortress, erect Fan-Turret on your mighty Box Castle. Go exploring with your trusty Bunny Soldier as an ally.
Find a tiny pair of dungarees for the bunny. It needs decency too!
Put the bunny back in the box! ... So it can sneak up on enemies with a surprise attack!
BS: Prepare to explore.
You decide it is time to depart from your safe haven for now due to curiosity of what secrets the rest of the room conceals.
You first instruct your BREEZING APPARATUS to guard the fortification while you're away, effectively solidifying its new occupation as a FAN-TURRET. Then you make a scarf for SENTINEL BUNNY so you don't end up killing the wrong plush in the middle of a potential skirmish out there. Finally, you also place him in the unpiercable confines of your STOCK
along with your STREET GARMENTS.
Pan left to take in the rest of the warehouse room.
Make your way across the vast field of boxes to check the other side for some kind of door. Or something else interesting, maybe.
>Climb those vents to look out the window.
Climb stairs.
BS: Pan to the right too.
Might as well. You're going to need to know all about your surroundings if you're going to defend your kingdom from monsters and consorts.
BS:
No way, not without a suitable weapon!! Sure, your GIRTHPOWER is a force to be reckoned with, but surely the malevolent creatures residing in the crevices between the boxes and crates will require use of proper armaments if you're to defeat them!
You take a gander to the outside world out of the leftmost vent first, your snout meeting with the pungent fumes of a nearby trashcan. Across the alleyway is your company's competitor, IMPELLING GOODS. The very mention of their name makes your cold-blooded lamina boil like a thousand suns.
Make a giant mace out of numerous boxes!
Go up the stairs to the right to get an overhead view of your domain. Also, to see what's up there I guess.
You are an incredible artist. I'm already loving this adventure!
> See if you can remove the grate with your GIRTH.
BS: Ascend stairs.
During your climb you notice an odd silhouette in the APERTURE to your right, but don't think too much of it.
BS: See what's up there.
You enter the darkened BOX OFFICE. You can't see much but you can tell without a doubt that there is definitely a ROLL OF TAPE?on the floor, a RECORD FILER? directly in front of you, an IMPORTANT EVENTS BOARD? immediately to your left, and a few BOXES? scattered around.
Last edited by dapperpixel; 08-28-2010 at 02:39 PM. Reason: artist: acknowledge ninja's appreciation
Flick the switch to your right, so as to illuminate the room with light.
Check out that drawer someone left open on the cabinet thing in front of you.