So, will the disguiser do as I suggested - make Claudia unrecognizable? Failing that, is she any good at going unnoticed?
I think they shouldn't leave at the same time through the same door, and I don't much want Claudia on her own for very long.
I'm just going to go ahead and make a blanket statement that says other people can't use Johnny's disguise. That said, Claudia knows how to blend into crowds, and if she has a moment she can ditch her hat to make herself harder to find (That's actually why Johnny wears his hat, so he has something conspicuous to get rid of if people are trying to spot him. They notice the hat, not the face underneath it. Or that's the theory anyway, he likes the hat too much to get rid of it).
it's so hard to be nice thieves. with no collateral damage.
what does Johnny and Claudia got on them again?
Last edited by ParadoxTurtle; 01-24-2012 at 03:51 PM.
Ok, have Johnny cause a minor distraction. Keep the hat on him though. Maybe they'll think he's Claudia long enough for her to ditch the hat and get away.
wait. can Johnny actually disguise himself as the opposite gender?
Johnny should give his sister the hideout address. Claudia should then make her way to the ladies' room. That ought to draw the thugs' attention. Once they pass Johnny, he can disguise himself as the manager of this fine establishment and distract the bastards, buying Claudia the time she needs to rig the bathroom door with her explosives.
If they try to follow her in, they're in for a world of hurt. Should they survive, Johnny and Claudia can either put them out of their misery or else take them captive on their way out through the back alley.
If they don't bother and instead opt at any point to shoot up the place, separating Claudia from Johnny is still the wisest move. Presumably, they're after her, not him, and if she can avoid drawing attention to her brother, that gives Johnny the opportunity to flank the bastards in a shootout. Vice versa, if they're after Johnny, this gets Claudia the hell away through the alleyway door. There's no reason to think that Johnny's life is in mortal danger, so if Claudia can escape to hook up with the rest of the gang, that's cheap at half the price.
Jack trumps yours.
He calls knaves "jacks".He can call them what he pleases, he's winning.
Not the address of the hideout,the address of Henry.If she got caught we have compromised another hideout
Last edited by Andorxor; 01-25-2012 at 02:32 AM.
Give henry's address(if still unknown to Claudia)
Call other.
Commence Distraction!!
Johnny: Alright, we don’t know they’re after you, but lets assume they are. Head to the bathroom, I’ll try to make a distraction, listen at the door, wait a bit, then make a run for the back door. I’m calling a friend of mine to pick you up. If something goes wrong, do you know where Henri lives?
Claudia : Yes.
Johnny: Alright, if something goes wrong, head over there, and call him and tell him your route so he can give you cover with his rifle once you get close enough.
Claudia : …Alright.
Johnny:Good, now I'm going to make a quick call.
Johnny: Jess, where are you?
Jessica : Just coming back from my workout with Eddie? Oh, and Cairo’s got a job for us.
Johnny: That’s nice, I’m with my sister-
Jessica : You have a sister?
Johnny: Yes. I’m with my sister at the Bean on Quell street.
Jessica : You never mentioned a sister…
Johnny: That’s besides the point.
Jessica :Well, what is the point.
Johnny: We have a slight Russian problem, and I need you to get her out of here while I run interference.
Jessica : Russians you say? Shit, that can’t be a coincidence.
Johnny: Huh? Why?
Jessica : I’ll tell you later. I’m on my way.
Johnny: ALEXI! MY GOOD FRIEND!
Thug1: (In Russian) Who the fuck is this guy?
Thug2: (in Russian)I have no idea.
Johnny: Come on, it’s me! Jack! From School!
Thug1: Jack?
Johnny: Yes! Come on, you remember me. All the good times we had?
Thug1:…
Johnny: Like the thing with the Pig!
Thug1: (Russian) Thing with the pig?
Thug2: (Russian) He appears to be attempting to be clever.
Johnny: ‘Cmon Alexi, introduce me to your friend!
Thug1: (Russian) I don’t get Americans, cmon, he’s just trying to stall us why the girl gets away.
Johnny: (Russian) Alright, you guys are smarter than I gave you credit for.
Thug1: Thank you.
Johnny: -But you’re not going anywhere. Feel that against your back? that’s a concealed pistol, pointed right at your guts. It’s not much, but it’s enough to ruin your day. So you’re going to stay right here.
Thug1: Okay
Johnny: And-wait, what?
Thug2: We’ll stay here. We couldn’t grab her in the coffee shop anyway , too many witnesses.
Thug1: Yeah, we were just supposed to scare her so she would run out into the Alleyway…
Johnny: Oh no…
Thug1: Yeah, go on ahead. We’ll be here, making sure you don’t try to head out this way.
Merde Merde Merde Merde Merde Merde Merde
???:: Sup Caperbitches.
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> Johnny: Keep door open and have your sister run back inside.
The only constant is Chaos.
Avatar by the Amazing Gentrigger, author of Songs we sing, with some minor terrible editing by me to fit.
Flying electro shock drones,should run out of energy really fast and their tight formation probable means they are controlled by one person,if they are controlled by different persons or are sufficient autonomous they would by positioned to attack from different angles.Enough confusion on the battlefield and he will not be able to control 3 drones at once anymore.Throw all your coins at the drones and open fire.If you gain Panache use red scare,to draw the attack on you ,while your sister shoots them down with her explosive bullets.
Disguise yourself as Claudia and do something confusing.
Oooooooh, no.
...Her gun is named "Petard"? Nice.
Not necessarily. If Jess's got her sword (not guaranteed, but entirely possible) she's pretty effective against robots. Although it's entirely possible that if the Cossacks have encountered that kind of assault before they may have developed some kind of shielding.
crap, the hard drives are for a mad scientist experimental robotic weapon.
now for the cyberdrones overhead. Deka Deka and bomb bullets? See if that works. If not, toss the flash hat inside the infront of the guards and dash out the front. I'd say now is an emergency!!
Aw shit, what's wrong with Daniel's neck.
Anyway, at least we've got a reasonable "character profile" of what the Iron Cossack thugs are like. It'll be useful for when we meet any more of them. That is, IF WE SURVIVE (of course we will).
It'll be quite some time before Jess gets to the coffee shop, and staying there to wait for her is obviously not an option now. So that leaves us with running. If Claudia has any bombs that can obscure vision, that would be great. Otherwise, it's flash bomb time. Not sure if Octoberist's bots have anything special that will let them see through smoke or bright light, but it's worth a try.
Anyway, run or try to find cover, and have Johnny call up YJ. Let's see if he can't hack these bots with the help of his Artifact.
Also, Bloddy, will all your updates be in "hero mode" from now on?
doubt they can hack them. but since there is wifi controls. there's a chance
Probably. I'm keeping stick figures back there in case I need them, but as the cast expands, Stick Figures are becoming more and more limiting. It was one thing when my cast was three people in an office building, but for now I'm planning to keep doing "Hero Mode" stuff (We should think of a new name for it), and improving that style (I've been trying to get faces to work, and I think I'm pretty close).
Unless people prefer Stick figures, I could go back to those.
As for Daniel's neck, he had a run-in with a Wire Garrote.
Actually, had we a peek at Claudia's inventory?
It's likely that bots wouldn't be as easily stopped by smoke or flash, depending of the quality of their cameras. They aren't likely to be armored though (or the technology is waaaaay superior of what we think it is, thanks to AG engines)
I'll try to get a proper update out at some point in the near future. In the meantime, Cod's talk about "Character Profiles" caused me to whip up some templates for mooks. These are not the only things Mooks will look like, just some examples/bases for me to modify.
Hivemind, pretty simple. A standard security guard (Low-profile armor is worn under the shirt) and a Hivemind Tactical response team member.
The Orange Lotus. The organization is very hierarchical, and most of it's members go undercover as employees of one of the many companies under the umbrella of the Lotus Flower Prosperity Group. As a result, the outfits have a sort of uniform quality to them, enough to make it clear who they are working for without standing out too much, just a subtle reminder that these are people you do NOT mess with.
On the right is a Ninja.
And finally, we have the Iron Cossacks. Some of them wear pocket-heavy army jackets, a nod to the millitary origins of the organization. Those that prefer more casual clothes tend to wear the insignia somewhere as a symbol of pride. On the left I have a guy in a tactical vest, as arms dealers the Iron Cossacks have plenty of access to equipment. On the right is a Misha, a massive chemically and mechanically altered brute left over from a Super Soldier project. Enemies of the Iron Cossacks have rightfully learned to fear the Mishas and their strange, mechanical warcries. Not only are they strong and durable, but due to a quirk in the chemical and psychological techniques used to keep them in line killing those near them can be very dangerous. The Misha's have only limited intelligence, and are usually quite docile, then tend to form a bond with a "Handler" who they will defend and obey to the death. If their handler is killed, the Misha may go berserk.