When you buy ALPHA you get ALL updates EVER for FREE emphasis
but notch has stated anyone who bought the game in beta will get all updates until official release for free.
He may be willing to give all updates for the beta buyers, but he doesn't have to
he however, DOES have to give alpha players every update ever for free
lucky me, I have a beta account :S
That's what I meant. He's going to give you all future updates even though the agreement has changed so that he doesn't have to.
What I did in Captain Forever was make a tiny ship with just three high powered guns on the front and high powered engines everywhere else. Super nimble, too small to hit. Small enough to blast a hole straight through to nuke their core directly.
Did you know you can post a ship with a hyperlink? When your ship gets destroyed you can cycle through ship configurations with the a and d keys and save it in BBCode or Plain Text. Or just as a Hyperlink, really. The BBCode and Plain Text don't seem to work; the BBCode uses the [tt][/tt] tags but they don't work. It also doesn't show the spaces, but using the [ center ][ /center ] tags doesn't work; it makes the pieces appear directly next to the other pieces instead of keeping the spaces.
The only way I know is to just post a hyperlink, sadly
Your pesterchum is absoluteTranquility and you tend to staple you're eyes +u+
It's the best design to finish the game as quickly as possible, but it's hard to take on Peacekeepers with it.
Captain forever is so fantastic in so many ways. Once you realize what's going on, the emotional appeal to it is incredible.
Also it's the best when you can restore the heart
A neat, stealth based co-op game called Monaco goes on pre-order soon for most people.
Actually, my ideal design was slightly larger than that. I wanted to at least have SOME structure protecting all sides of the ship's heart. Plus it gave me more engine surface.
I think I also had a three-way beam as my primary gun. It was made from disassembling one of the ridiculous rainbow-glowing supercruisers someone had posted.
Edit: I gave in to the hype and got Minecraft proper. I am dicking around in single player. I now have an island fortress to get me through my second night after I almost got arrow'd to death in it the first. Its basically a deep sided slab of sand with dirt floor and mostly-wood walls. I ran out of time so part of the second level and all of the third level is white wood, soil and sand. At some point I may attempt to build a floating castle on the chunk of dirt I excavated out underneath of. Cube physics, lol.
Though I was surprised to accidentally be generating a current in the water as I dug up some sand from the beach. Good to know for future reference.
(this is pretty much the best ship that can be made, period. Making all the lasers prismatic would help, and if you extend the girders towards the back, like a [ , that makes it more steady (and able to take more weapons))
For getting to the end, I recommend never adding more than three lasers and one booster until you have a bunch of Peacekeeper stuff lying around; makes changes quick, so you don't get caught with half a ship, and you can dance circles around larger ships and let them kill each other.
Last edited by Scheherazade; 04-02-2011 at 11:58 AM.
[signature under construction]
Your pelvis has been snapped in twain!
I'm not sure if I would prefer that to AaaaaAAaaaAAAaaAAAAaAAAAA or not, to be honest. I really enjoyed that all of the levels in Reckless Disregard for Gravity had some sort of specifically designed gimmick, and you just don't get that in music-generated games.
EDIT: Watched the second video: did you set it specifically to a different mode, or does it choose by itself based on the song? Because multiple game types like that definitely increase the appeal.
Last edited by Softspoken; 04-03-2011 at 05:35 PM.
There's three 'settings' on which you can play. They roughly translate to easy, hard, and one in which you have three variables to play with. Arisen Anew is easy, Blind Prophet is hard, and I'm currently uploading a third setting one.
I know what you mean about about the gimmicks though, and you're right. You can't get the same tricks in procedurally generated level.
EDIT: And by uploading now, I mean it'll be done in an hour.
I remember hearing that that game would try to search for song lyrics and add objects to the level based off of the lyrics. Is that true? Because if so, that's extremely awesome.
So it turns out sanctum has the same voice synth as Moonbase Alpha