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Thread: The indie game thread

  1. #251
    Pretty girls and owl-like gods Superfrequency's Avatar
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    Re: The indie game thread

    Played Hydra, lost interest quickly because it is so derivative of the Gradius series and I could just be losing at that instead.

    I will probably finish it though. It's much easier than any Gradius game I have played.

    EDIT: I just want to say for the record I am not enamored with fake Engrish. I think it's really stupid.


  2. #252
    Bartender Valter's Avatar
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    Re: The indie game thread

    that's not fake. The developers are all... spanish, I think? English is not their first language, at least.

  3. #253
    Isaac illisid's Avatar
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    Re: The indie game thread

    Yeah it's spanish if I remember right. They were going to do real english but decided they liked the bad english instead.

    look at this. I want. So bad.

  4. #254
    Pretty girls and owl-like gods Superfrequency's Avatar
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    Re: The indie game thread

    That doesn't sound particularly fake!

    Also there is optional Engrish in Hero Core that is definitely fake so it is not specific to this game.


  5. #255
    Mr. Green Genes Stij's Avatar
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    Re: The indie game thread

    Quote Originally Posted by Superfrequency View Post
    EDIT: I just want to say for the record I am not enamored with fake Engrish. I think it's really stupid.
    I believe you mean Spanglish

  6. #256
    Mr. Green Genes Stij's Avatar
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    Re: The indie game thread

    Finally got past Galactic Inferno in Hydorah! Tip: The best combination of weapons I found was laser, twin bombs, and turriwall. Laser is hard to get used to but it's essential for killing those turrets, and turriwall is necessary for getting past the giant storm of missiles near the end. I think you might be able to just dodge past them, but it'd be nigh impossible unless you had crazy bullet-hell-level reflexes.

    Also, woah, there's a vocal track in this game. Pretty unusual for a shump. I like the whole soundtrack, actually. The creator also made a huge guide for the music making program PXTone that some of you (read: Superfrequency) might be interested in.
    Last edited by Stij; 01-06-2011 at 04:05 PM.

  7. #257
    Isaac illisid's Avatar
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    Re: The indie game thread

    I actually have my save right before the red level (rubina? I forget) so I have to beat that each time. And yeah, my brother found that guide not too long ago, and gave it a look. He used mad tracker instead of pxtone but it was still cool. Speaking of, this is something he made for his game after seeing it. Check it out.

  8. #258
    Mr. Green Genes Stij's Avatar
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    Re: The indie game thread

    That's a pretty cool track! I like the skittery drums and the hook is pretty catchy. What sort of environment are you gonna use it for? It sounds like it could be for a cave level or something.

    You should get your brother to join here; he sounds like a pretty cool guy.


    Hydorahchat: You get two extra saves after beating Galactic Inferno, so keep that in mind.

    Also be sure to take the second top path, because you get the Vulcan (which basically turns the game into Easy Mode) as well as the rather useful Stealth (temporary invincibility)

  9. #259
    Isaac illisid's Avatar
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    Re: The indie game thread

    Yeah that's how to do it. Go the top two, save, then do the bottom two (if you can manage beating... whatever that water level's name is :P )

    you get 2 extra saves? thought is was only one. But the crystal level is super easy anyway so.

    Also, my brother doesn't care for webcomics or forums. So I just kind of pimp his stuff when he releases it, or when it's relevant. For some reason though he's taken a liking to the GMC, and actively works to improve the community there. or kind of actively. He's one of the only somewhat active pixelartists there. He's offered sprites for these two threads, and here's his pixeljoint, if you want to check that out.

    Oh yeah, that is for a cave-ish area. It's for the gemsteel mine. Screenie.

  10. #260
    Stephen Stephen's Avatar
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    Re: The indie game thread

    http://www.supercratebox.com/

    I was really skeptical about Super Crate Box for a while. A few blogs I read mentioned it, it kept getting high praise, but nothing about the premise or the trailer seemed all that exciting to me. Two days ago someone convinced me to at least give it a try, and I'm really glad I did. It's incredibly fun! For a smallish game it has been tweaked and balanced to perfection, and each of the 13 weapons feel so right for the scale of the controls that I'm dying to see them in a larger game, perhaps even something multiplayer.

    The fast pace and hectic nature is surprisingly satisfying and comprehensible: the enemies are all mostly predictable, and all chaos is introduced by the player. The faster you collect crates (the only way to score) the faster your weapon changes, and so you're always striving to take advantage if you've got the right weapon for the current situation. Pick off enemies on your way to the next crate (because you never know what you're gonna get next) but don't get distracted running around hunting enemies or you'll never reach the score you're shooting for.

    When you get on a roll, running straight from crate to crate and keeping down the number of enemies at the same time, you feel like some sort of superhuman action hero, and it is good.

    When I started, reaching the early goals of "10 crates to unlock another map" was incredibly difficult. Now, I'm having a blast slowly improving to eventually discover what SFMT mode is (unlocked with 40 crates on Normal mode).

    If you like platformers and/or run-and-guns, absolutely give this a shot, even if it doesn't seem especially appealing from the outside.

  11. #261
    Isaac illisid's Avatar
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    Re: The indie game thread

    Voxels seem to be a big thing at the moment.


  12. #262
    Deathwatch Grand Master HarMegidon's Avatar
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    Re: The indie game thread

    Has anybody in this thread mentioned Achron yet? It looks pretty good.

  13. #263
    ಠ_ರೃ Quite. Warriorccc0's Avatar
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    Re: The indie game thread

    So for 24 hours (or how much is left) this indie game called Aurora is temporary free to download, for anyone interested. It looks a lot like Galcon Fusion

    Edit: Welp, not any more.
    Last edited by Warriorccc0; 01-18-2011 at 06:18 PM.

  14. #264
    OK Pal. clandestineTechie's Avatar
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    Re: The indie game thread

    So there's this Indie Game Challenge thing going on.

    I bring this up because I'm on the Subsonic team. If you guys want to check out the work of a fellow forumgoer, it would mean a lot to me!

  15. #265

    Re: The indie game thread

    Quote Originally Posted by clandestineTechie View Post
    So there's this Indie Game Challenge thing going on.

    I bring this up because I'm on the Subsonic team. If you guys want to check out the work of a fellow forumgoer, it would mean a lot to me!
    Okay wow that thing sounds fantastic.

  16. #266
    Bartender Valter's Avatar
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    Re: The indie game thread

    everybody should play suteF

    it is a magnificent puzzle platformer, and also maybe something else? hmm.

  17. #267
    Isaac illisid's Avatar
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    Re: The indie game thread


  18. #268
    Deathwatch Grand Master HarMegidon's Avatar
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    Re: The indie game thread

    Quote Originally Posted by illisid View Post
    Fuck yeah Eyezmaze! D

  19. #269
    Dashing Spaniard Epamynondas's Avatar
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    Re: The indie game thread

    I would like to bump this thread to talk about Super Crate Box in case somebody still hasn't tried it.

    It's just the perfect game. Not only because how fast and exciting it is or because how well the "changing weapons=score" thing works. The thing I love about it is the learning curve. I don't know how it was for you, but when I played it for the first time, it took me like five tries to only get through the tutorial, and my average score on normal was like 6 on the normal mode.

    Now I downloaded it again from another computer, and got more than 180 crates on my first try and then 43 on SFMT. And the best part is that between my first time and now there has never been a moment when I actually noticed my improvement. With this game you just keep getting better steadily only by playing, without putting much thought into it.


    Another thing I really enjoy about the game is how good it is for playing with a bunch of friends and just passing the computer every two or three deaths.


    Still hate the disc gun though.

  20. #270
    Isaac illisid's Avatar
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    Re: The indie game thread

    I love that game so much. I like how you unlock worse weapons as you go.

    You know, I haven't heard much news on the indie game front lately. Hmm.

  21. #271
    Stephen Stephen's Avatar
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    Re: The indie game thread

    A friend I met on Thursday snuck me into PAX yesterday. Inside, I got a chance to play Bastion and Fez.

    I'd go so far as to call both Must-Buys, when they are eventually available.

    Hammerkind is finally READY: go play now!
    [ forum thread ] - [ info / download ] - [ screenshots ] - [ video preview ]

  22. #272

    Re: The indie game thread

    Anyone remember Paroxysm? That was a pretty nice game.
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  23. #273
    Mr. Green Genes Stij's Avatar
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    Re: The indie game thread

    Super Crate Box is boss

    Another game I've been liking lately is Spewer by Edmund McMillen (of Gish and Super Meat Boy fame). Really clever little puzzle game. The physics can be unpredictable at times, which can lead to some frustration, but overall it's fun.

    Quote Originally Posted by illisid View Post
    I never really got the appeal of the Grow games. They're just trial and error...

  24. #274
    Isaac illisid's Avatar
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    Re: The indie game thread

    yeah but they're fun to explore! It's cool to see your choices have an effect. Grow RPG was my favorite.

  25. #275
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    Michael's Avatar
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    Re: The indie game thread

    Unfortunately the makers of Fez have discovered a few times that announcing your innovative (maybe it had been done before though, I don't know) game concept and then taking three years to make it means other people will steal you to the punch. This is the latest that I've tried (browser flash game) and it's pretty cool:

    http://armorgames.com/play/10899/sky-island

    Fez might not even come to PC so knockoffs may be all I get.

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